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Survey - HS POS T2 Manufacturing, Does anyone bother ?

Author
Ave Kathrina
My Ass Is On Fire
#1 - 2013-03-25 01:47:40 UTC
Hi All,

So I've got 70 manufactuing slots open to me (Soon to be 80).

I'm just wondering if there are many high sec manufacturers that actually use POS manufacturing for anything more than just ammo.

My current bottleneck isin't copying or manufacturing slots - its the delays for the manufacturing slots to start building due to the queue times that I myself cause.

Solutions
1 - Rent another bloody office in a station with less slot congestion even further from my trade hub.
2 - Build at a POS

I'm wondering, do many indy pilots actually bother building at your POS or do you just resign yourself to more costs in renting offices to give your pilots access to public slots ?
I've done some really stupid shit in this game.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2013-03-25 02:03:55 UTC
Well, the 33% faster manufacturing is a bit of a draw.

The logistics in keeping the arrays stocked is a bit of a pain, but it's manageable.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

RubyPorto
RubysRhymes
#3 - 2013-03-25 05:58:07 UTC
As I have CPU availiable on my POS, I manufacture in it.

When I expand to the point where I'm using all the CPU of a large Caldari for labs, I'm not going to put up another POS for manufacturing.

If you don't have the CPU to set up manufacturing arrays, it's probably not worth putting up another POS, so manufacturing at a different location might be best (try systems that can't support POSes and aren't in the same region as a trade hub. You'd be surprised how close to a major hub you can get reliable slot access.)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Elena Thiesant
The Scope
Gallente Federation
#4 - 2013-03-25 07:18:18 UTC
I do both, manufacture at the POS arrays (ammo, components, modules) and manufacture using the public lines. I don't have quite as many manufacturing slots though.
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#5 - 2013-03-25 09:05:52 UTC
I also manuf at my pos since i have only 2 chars using it theres plenty room for arrays after the labs. But as wiser people said, I wouldnt make pos just for manuf lines.
Velicitia
XS Tech
#6 - 2013-03-25 10:04:44 UTC
If you're making T2, keep the POS waste factor in mind.

Assuming they haven't gotten rid of it in a patch recently that I overlooked...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2013-03-25 10:08:16 UTC
Velicitia wrote:
If you're making T2, keep the POS waste factor in mind.

Assuming they haven't gotten rid of it in a patch recently that I overlooked...


With regular assembly arrays, there's no extra waste. The rapids use something like 10% more material.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

RubyPorto
RubysRhymes
#8 - 2013-03-25 10:18:26 UTC
Steve Ronuken wrote:
Velicitia wrote:
If you're making T2, keep the POS waste factor in mind.

Assuming they haven't gotten rid of it in a patch recently that I overlooked...


With regular assembly arrays, there's no extra waste. The rapids use something like 10% more material.


Also the Advanced Ship Assembly Arrays. Which is why the best use of the Adv Large Ship Assembly Array is for its large and resource efficient storage capacity in a mining support base.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Velicitia
XS Tech
#9 - 2013-03-25 10:22:26 UTC
Steve Ronuken wrote:
Velicitia wrote:
If you're making T2, keep the POS waste factor in mind.

Assuming they haven't gotten rid of it in a patch recently that I overlooked...


With regular assembly arrays, there's no extra waste. The rapids use something like 10% more material.


Since when has T2 been allowed to be made in standard assy arrays? (Like I said, been trying to catch up on patchnotes ... but I might've missed it).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

RubyPorto
RubysRhymes
#10 - 2013-03-25 10:44:35 UTC
Velicitia wrote:
Steve Ronuken wrote:
Velicitia wrote:
If you're making T2, keep the POS waste factor in mind.

Assuming they haven't gotten rid of it in a patch recently that I overlooked...


With regular assembly arrays, there's no extra waste. The rapids use something like 10% more material.


Since when has T2 been allowed to be made in standard assy arrays? (Like I said, been trying to catch up on patchnotes ... but I might've missed it).


T2 Equipment can be built in Equipment Assembly Arrays, Ammo in Ammo Arrays, Drones in Drone Arrays, Rigs wherever Rigs are built, etc.

Except T2 Ships which have to use the Advanced Assembly Arrays I mentioned previously.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ishaki
Caldari Prime Investments
#11 - 2013-03-25 18:01:14 UTC
Velicitia wrote:
Steve Ronuken wrote:
Velicitia wrote:
If you're making T2, keep the POS waste factor in mind.

Assuming they haven't gotten rid of it in a patch recently that I overlooked...


With regular assembly arrays, there's no extra waste. The rapids use something like 10% more material.


Since when has T2 been allowed to be made in standard assy arrays? (Like I said, been trying to catch up on patchnotes ... but I might've missed it).

mods, ammo and drones have always been able to be built in standard arrays, just not ships.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#12 - 2013-03-25 18:54:56 UTC
Velicitia wrote:


Since when has T2 been allowed to be made in standard assy arrays? (Like I said, been trying to catch up on patchnotes ... but I might've missed it).



My Gas Harversters II all say: the past 2 years for me.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Eric Raeder
No Fee Too High
#13 - 2013-03-25 20:31:42 UTC
I make a lot of T2 modules, and have a couple of equipment arrays in my pos next to my labs. Sometimes I use them, sometimes I don't. At my location there are usually plenty of open public production slots monday through thursday, but things get consistently congested friday through sunday. Apparently some players only play with industry on weekends. When there are no free lines at my office station, I move some stuff out to my POS and run jobs there. Otherwise, I often don't bother, gathering up blueprints and materials in the right quantities and sorting them into the arrays is more trouble than its worth.
Kraillach
Deep Core Mining Inc.
Caldari State
#14 - 2013-03-26 03:53:11 UTC
atm i both invent and build in HS NPC stations within 3 jumps of the hub i trade at.

there is always ample slots to do both, except for the weekend when (as said before) it gets a bit congested.

im only running 1 toon doing it atm though, im currently skilling more toons and am looking at a Large caldari pos for invention at that point but will most likely still build in NPC stations depending on how much CPU i have left over after labs.
Ave Kathrina
My Ass Is On Fire
#15 - 2013-03-26 05:29:40 UTC
Kraillach wrote:


am looking at a Large caldari pos for invention at that point but will most likely still build in NPC stations depending on how much CPU i have left over after labs.



You can stuff a medium caldari POS with 4 standard mobile labs and 3 advanced labs.... lots of slots :-)
I've done some really stupid shit in this game.
Connery Domino
Aliastra
Gallente Federation
#16 - 2013-03-26 13:17:34 UTC  |  Edited by: Connery Domino
I do so much manufacturing that it's not worth my time. The only manufacturing I'll do at a POS is when i'm building jump freighters. Even then, it's not like you can build a lot of jump freighters quickly...

**EDIT**
(I do create my T3 hulls/subs at my POS)
Danny Centauri
Republic University
Minmatar Republic
#17 - 2013-03-26 17:18:59 UTC  |  Edited by: Danny Centauri
Manufacturing at a POS is almost a necessity as you begin to reach the 40+ slot zone if you're looking to manufacture your profit. Personally I use 2 large POS's for a mixtute of T1 ship, freighter, T2 component and T3 ship production and the bonus that the component assembly arrays bring is massive.

The best thing you can do is calculate your profit per hour, both with and without the POS. Simply stick with what is highest profit, if you are using a POS for manufacturing and have spare CPU remember to run some labs for copy jobs for invention also.

EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players.

Tau Cabalander
Retirement Retreat
Working Stiffs
#18 - 2013-03-26 17:52:54 UTC
I build everything except T2 ships at my POS.
Dasola
New Edens Freeports
#19 - 2013-03-26 21:39:20 UTC
I did when i was learning the ropes of T2 invention and manufacturing.. Ok it was small pos, but it did allow me to learn something. Yes i have newer been die hard industrialist. But do consider learning all aspects of game fun.

Like others have pointed out, pos assembly arrays has speed bonus that can be guite a lure when your trying to push out that extra profit from item.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Kraillach
Deep Core Mining Inc.
Caldari State
#20 - 2013-03-26 22:15:11 UTC
Ave Kathrina wrote:
Kraillach wrote:


am looking at a Large caldari pos for invention at that point but will most likely still build in NPC stations depending on how much CPU i have left over after labs.



You can stuff a medium caldari POS with 4 standard mobile labs and 3 advanced labs.... lots of slots :-)


Interesting, i think ill go that route then. Thanks for the info :)
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