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Anti-Ganking Barge Fits - Tank the Gank.

First post
Author
Grand Admiral Simo-Hayha
Vigilante Carebears
#1 - 2013-03-26 13:56:35 UTC
The following thread is for everyone to get a general idea on how to fit your barges properly for defense. Some are fairly balanced between efficiency and defense. However, the main interest of this thread is to provide DEFENSIVE fits against ganking.

Please do not complain about the prices of anything, these are suggestions, no one is forcing you to do anything and as such, if you do not like an idea, try to understand that you are not obligated to do any of this for yourself.

You MAY require a few pieces of training and possibly a few implants to fit some of the barges I am going to share with you, to their max potential:

Skil Trains:

Electronics Level 5: 5% Bonus to ship CPU output per skill level.
Engineering Level 5: 5% Bonus to ship's powergrid output per skill level.
Shield Upgrades Level 5: 5% reduction is power grid needs for modules requiring shield upgrades.

Implants:

Genolution Core Augmentation CA-1 (Boosts perception by 3, Provides +1.5% powergrid bonus, Provides +1.5% capacitor amount bonus, Implant set bonus: 50%. (Also great for tengu's, battleships, any ship really.)

Genolution Core Augmentation CA-2 (Boost intelligence by 3, Provides +1.5% CPU bonus, Provides +1.5% capacitor recharge
Implant set bonus: 50%. (Also great for tengu's, battleships, any ship really.)

Zainou 'Gypsy' Electionic EE-604 (4% bonus to the CPU output.)

The Mackinaw fit below, dubbed 'Perfect Mackinaw' requires a 'Squire' Engineering EG-606, for the Harvester upgrade. I woulden't reccomend it, but for those craving perfection in a barge, it is the only way.

Certain Meta level 4 modules like Medium Canyon and Medium Regoliton shields can be essential to providing the neccessary CPU and powergrid you need to fit these barges.

High resistances account for the vast majority of damage reduction. IE. If a ganker does 1000 kinetic damage in his first volly and you have 86% Kinetic resistance, like I do, then it reduces his damage to 140 per volley and with a contingent of medium shield maintenance drones being used, from another barge near by, it almost completely neutralizes his damage.

Universal Mackinaw

EHP: 36,621
Shields: 8,282
Shield Resistances: 71/77/83/67
Armor resistances: 66/45/36/23
Hull Resistances: 58/58/58/58

High Power
2x Ice Harvesters

Medium Power
1x Medium F-S9 Regolith Shield Induction
1x Kinetic Deflection Field II
1x Thermic Dissipation Field II
1x EM Ward Field II

Low Power
2x Power Diagnostic System II (Adds +10% to Shields)
1x Internal Force Field Array

Rig Slots
2x Medium Core Defense Field Extender I (2 II if you can afford it, adds an extra 10% to shields)

Your resistances will be around 71/77/83/67. 8282 Shields. Roughly 36,621 EHP. However, all those things are relative based on your training, of course, those stat read outs are level 5 for everything involved. With T2 Orca boosts, it lands 9110 shields, and resistances 75/80/85/74 with a total of 45,808 EHP.

There are no incorrect fits for barges, only stronger and weaker. In the following thread you will see a great deal of barge suggestions, be aware that fitting items like survey scanners, mining laser upgrades, shield boosters (should be for null sec only), and drone augmentors, will greatly reduce vital defenses, and create chinks in your defenses that gankers will try to exploit once they have scanned you. Also, if you stack invulnerability shields, it has a nasty draw back. Better to use active shield hardeners.

Please keep in mind, if you do any calculations about ship damage VS barges, to include the potential damage reduction of the barges resistances. Many of these barges, especially with access to Orca boosts, have an excess of 70% to 86% resistances across the board. Do not leave that fact out, it is misleading, and will lead others to mistrust your opinion.

Also, beware of misquoting, misdirection, and any of the individuals criticizing these fits, as they will misinform, condescend, and whine, while offering no alternatives or lesser options, there is a great deal of that going on in this thread. If your wondering why GOONSWARM, the creators and sponsers of HULKAGGEDON don't want you to see this, and angrily attack it, take a wild guess. Beware of individuals who trash these fits and question what they write.

Also, please be aware of the staggering number of facts and information they leave out, as well as telling you that every barge can be blown up (of course it can.) They will call them fail fits, present obsurd situations, and other slanderous things with no explanation why. They're are a vast number of presumptions, insinuations, and angry teeth gnashing ahead, a sure sign, i've done a great job bringing this information to you. Enjoy. =-)
Grand Admiral Simo-Hayha
Vigilante Carebears
#2 - 2013-03-26 13:57:03 UTC
Retriever

EHP: 16,145
Shield HP:4396
Shield Resistances: 39/51/64/57
Armor Resistances: 66/45/37/24
Hull Resistances: 60/60/60/60

High Power
2x Ice/ore harvesters.

Medium Power
1x Medium Shield Extender II or 1xMedium F-S9 Regolith Shield Induction.

Low Power
1x Damage Control II
1x Ice/ore Harvester Upgrade I
1x Micro Auxililary Power Core I

Rig Slot
1x Medium Anti-Thermal Screen Reinforcer I
1x Medium Anti-Kinetic Screen Reinforcer I
1x Anti-EM Screen Reinforcer I

Feel free to upgrade to T2 if you are ready and interested in any of the following fits.

Balanced Mackinaw ***You WILL need the CPU implant for this fit.***

EHP: 19,068
Shield Resistances: 52/65/74/63
Armor Resistances: 60/35/25/10
Hull Resistances: 0/0/0/0

High Power
2x Ice/ore Harvester II

Medium Power
1x Thermic Dissipation Amplifier I
1x Kinetic Deflection Amplifier I
1x Medium 'Canyon' Shield Extender
1x Surey Scanner

Low Power
2x Ice/ore Harvester Upgrade I/II
1x Crisium Ice harvester/Erin Mining laser

Rig Slot
1x Medium Anti-EM Screen Reinforcer I/II
1x Medium Core Defense Field Extender I/II

T2 variants are optional on the riggings, keep in mind, the barges I post are generally meant to be defensive against gank attacks, not for mining efficiency per say. You trade a great deal of defense for efficiency. However, in this fit, both the Crisium/Eric harvesters, and the Canyon shield are absolutely neccesary to make this fit work.
Grand Admiral Simo-Hayha
Vigilante Carebears
#3 - 2013-03-26 13:57:24 UTC
Perfect Mackinaw

***Requires Inherent 'Squire' Engineering EG-606, for Harvester upgrade***

EHP: 35,418
Shields: 7,371
Shield Resistances: 71/72/79/68
Armor Resistances: 73/56/50/39
Hull Resistances: 60/60/60/60

High Power
2x Ice/ore Harvesters II

Medium Power
1x Medium 'Canyon' Shield Extender or Medium Regolith F-S9
1x Kinetic Deflection Field II
1x Thermic Dissipation Field II
1x EM Ward Field II

Low Power
1x Adaptive Nano Plating II
1x Ice/ore harvester Upgrade II or Power Diagnostic System II instead (if you lack the implant.)
1x Internal Force Field Array

Rig Slot
2X Medium Core Defense Field Extender I/II

High Resistances are the key to fortifying and having inpenetrable defenses. Do not use raw shield HP for defense.

Mackinaw - Cheap and Tough.

EHP: 29,855
Shields: 6,142
Shield Resistances: 67/76/82/76
Armor Resistances: 66/45/36/23
Hull Resistances: 58/58/58/58

High Power
2x Ice/ore Harvesters II

Medium Power
1x Limited Adaptive Invulnerability Field I
1x Thermic Dissipation Amplifier I
1x Medium F-S9 Regolith Shield Induction
1x Kinetic Deflection Amplifier I

Low Power
2x Ice harvester upgrades
1x Internal Force field Array

Rig Slot
1x Medium Core Defense Field Extender I/II
1x Medium Anti-Em screen Reinforcer I/II

A damage controll II is always an asset on a barge, I would recommend fitting one if you can afford it CPU wise.
Grand Admiral Simo-Hayha
Vigilante Carebears
#4 - 2013-03-26 13:57:48 UTC
Hulk

EHP: 26,929
Shield HP: 5,859
Shield Resistances: 71/77/83/68
Armor Resistances: 66/45/37/24
Hull Resistances: 60/60/60/60

High Power
3x Modulated Strip Miner II

Medium Power
1x Medium 'Canyon' Shield Extender.
1x EM Ward Field II
1x Kinetic Deflection Field II
1x Thermic Dissipation Field II

Low Power
1x Damage Control II
1x Navy Micro Auxiliary Power Core

Rig Slot
2x Medium Core Defense Field Extender I/II

You should experiemtn with the fits and what works best in accordance with your training. Active shield provides the highest resistance.
Procurer

High Power
1x Modulated/Ice Strip Miner II/Ice Harvester II

Medium Power
1x Adaptive Invulnerability Field II
1x Thermic Dissapation Amplifier II
1x EM Ward Amplifier II
1x Medium Shield Extender II

Low Power
1x Damage Control II
1x Mining/ice Laser upgrade

Rig Slot
2x Medium Core Defense Field Extender I/II
1 Medium Anti-EM Screen Reinforcer I/II

Do not confine yourself to ridging fitting, be imaginative and inventive, Mix and match and apply your new fits to your other barges to see increase in performance.
Grand Admiral Simo-Hayha
Vigilante Carebears
#5 - 2013-03-26 13:58:14 UTC
Universal Mackinaw

High Power
2x Ice Harvesters

Medium Power
1x Medium F-S9 Regolith Shield Induction
1x Kinetic Deflection Field II
1x Thermic Dissipation Field I
1x EM Ward Field II

Low Power
2x Power Diagnostic System II (Adds +10% to Shields)
1x Internal force field array

Rig Slots
2x Medium Core Defense Field Extender I (2 II if you can afford it, adds an extra 10% to shields)

Your resistances will be around 71/77/83/67. 8282 Shields. Roughly 36,621 EHP. However, all those things are relative based on your training, of course, those stat read outs are level 5 for everything involved. With T2 Orca boosts, it lands 9110 shields, and resistances 75/80/85/74 with a total of 45,808 EHP, not to mention the armor resistances, and 58/58/58/58 for the hull.

None expensive fits further down in the post.

Mackinaw- The Beast

EHP: 37,162
Shields: 7,739
Shield Resistances: 71/72/79/68
Armor Resistances: 73/56/50/39
Hull Resistances: 60/60/60/60

High Power
2x Ice/ore Harvesters II

Medium Power
1x Medium 'Canyon' Shield Extender or Medium Regolith F-S9
1x Kinetic Deflection Field II
1x Thermic Dissipation Field II
1x EM Ward Field II

Low Power
1x Adaptive Nano Plating II
1x Power Diagnostic System II (5% extra to Shields)
1x Internal Force Field Array

THIS IS ONLY IF YOU HAVE CASH TO BURN, THIS IS NOT RECOMMENDED.

Best Mack You will Ever own. ***Requires Zainou 'Gypsy' Electionic EE-605 ***

High Power
2x ORE Ice Harvesters (Irrelevant)

Medium Power
1x Gistum C-Type Adaptive Invulnerability Field
1x Supplemental EM Ward Amplifier
1x Supplemental Thermic Dissipation Amplifier
1x Medium 'Canyon' Shield Extender

Low Power
1x Ice Harvester Upgrade II
2x Ingenii Ice Harvester Upgrade

Rig Slot
1x Medium Ice harvester Accelerator
1x Medium Core Defense Field Extender.

Requires all items I listed in the beginning post, including a Zainou 'Gypsy' Electionic EE-605 (absolutely essential.)
Grand Admiral Simo-Hayha
Vigilante Carebears
#6 - 2013-03-26 13:58:40 UTC
Skiff

High Power
1x Modulated Strip Miner II/Ice Harvester II

Medium Power
1x Adaptive Invulnerability Field I/II
1x Em Ward Amplifier II
1x Explosive Deflection Amplifier II
1x Kinetic Deflection Amplifier II
1x Thermic Dissipation Amplifier II

Low Power
2x Ice/ore Harvester Upgrade I/II

Rig Slot
1x Medium Core Defense Field Extender I/II
1x Medium Anti-EM screen Reinforcer I/II

Please keep in mind that gankers use primarily Thermal and Kinetic as their main attacks, antimatter produces the top damage they are looking for, so high resistances in those areas work exceedingly well against them.
Retriever

High Power
2x Ice/Ore Harvesters.

Medium Power
1x Medium F-S9 Regolith or Medium 'Canyon' Shield Extender

Low Power
1x Damage Control II
2x Ice/Ore Harvester Upgrade I

Rig Slot
1x Medium Anti-Thermal Screen Reinforcer I/II
1x Medium Anti-Kinetic Screen Reinforcer I/II
1x Medium Anti-EM Screen Reinforcer I/II

If you multibox, then you can use Medium Shield Maintenance Bot I and use them to repair your barges, It will add 150+ to shield repair a rotation and acts as a large shield booster for your barges.
Covetor

High Power
3x Modulated Strip Miner II

Medium Power
1x Medium Shield Extender II or Medium F-S9 Regolith Shield Induction (Depending on Powergrid Skill)

Low Power
1x Damage Control II
1x Navy Micro Auxiliary Power Core.

Rig Slots
1x Medium Anti-Thermal Screen Reinforcer I
1x Medium Anti-Kinetic Screen Reinforcer I
1X Medium Anti-EM Screen Reinforcer I
Grand Admiral Simo-Hayha
Vigilante Carebears
#7 - 2013-03-26 13:58:55 UTC
Venture

High Power
x2 Miner II
x1 Salvager

Medium Power
1x Medium F-S9 Regolith Shield Induction
1x EM Ward Field II
1x Thermic Dissipation Amplifier II

Low Power
1x 200mm Reinforced Steel Plates II

Rig Slots
1x small Anti-Em Screen Reinforcer.
1x small Anti-Kinetic Screen Reinforcer.
1x small Anti-Thermal Screen Reinforcer.

x2 Hobgoblins.

(THIS FIT IS FOR YOU IF YOU ALREADY HAVE THE GENOLUTION IMPLANTS SET AND A Inherent Implants 'squire engineering EG-605 implant)

Venture

High Power
2x Miner II
1x Salvager

Medium Power
1x Medium F-S9 Regolith Shield Induction
1x EM Ward Field II
1x Thermic Dissipation Amplifier II

Low Power
1x 'Bastion' 400mm Reinforced Steel (Implants needed)

Rig Slots
1x Small Anti-Em Screen Reinforcer I
1x Small Anti-Kinetic Screen Reinforcer I
1x Small Anti-Thermal Screen Reinforcer I

2x Hobgoblin
Grand Admiral Simo-Hayha
Vigilante Carebears
#8 - 2013-03-26 13:59:13 UTC
Universal Mackinaw

High Power
2x Ice Harvesters

Medium Power
1x Medium F-S9 Regolith Shield Induction
1x Kinetic Deflection Field II
1x Thermic Dissipation Field I
1x EM Ward Field II

Low Power
2x Power Diagnostic System II (Adds +10% to Shields)
1x Internal force field array

Rig Slots
2x Medium Core Defense Field Extender I (2 II if you can afford it, adds an extra 10% to shields)

Your resistances will be around 71/77/83/67. 8282 Shields. Roughly 36,621 EHP. However, all those things are relative based on your training, of course, those stat read outs are level 5 for everything involved. With T2 Orca boosts, it lands 9110 shields, and resistances 75/80/85/74 with a total of 45,808 EHP, not to mention the armor resistances, and 58/58/58/58 for the hull.
Grand Admiral Simo-Hayha
Vigilante Carebears
#9 - 2013-03-26 14:01:09 UTC
Industrials.

Noctis

EHP: 26,809
Shield HP: 5,471
Armor Hp: 4,092
Hull HP: 4,600
Shield Resistances: 46/57/68/73
Armor Resistances: 58/45/45/24
Hull Resistances: 60/60/60/60

High Power
4x small tractor beams
4x salvager I/II

Medium Power
1x Adaptive Invulnerability Field II
1x Large Shield Extender II

Low Power
1x 400mm reinforced steel plates II
1x Damge Control II
1x Reinforced Bulkheads II

Rig Slots
2x Medium Salvage Tackle I/II


Orca

High Power
1x Mining Foreman Link - Laser Optimization II
1x Mining Foreman Link - Mining Laser Field Enhancement II
1x Siege Warfare Link - Shield Harmonizing II

Medium Power
1x Large Shield Extender II
1x EM Ward Fiel II
1x Kinetic Deflection Field II
1x Thermic Dissipation Field II

Low Power
1x Damage Control II
1x Reinforced Bulheads II

Rig Slots
2x Large Cargohold Optimizations
1x Large Anti-EM Screen Reinforcer


Mammoth (For Planetary Transport and afk mining)

EHP: 15,242
Shield HP: 6,643
Shield Resistances: 49/59/69/65

High Power
1x Miner II
1x Prototype Cloaking Device I

Medium Power
1x Adaptive Invulnerability Field II
4x Medium Shield Extenders II

Low Power
2x Power Diagnostic System II
2x Expanded Cargohold

Rig Slots
1x Medium Anti-Thermal Screen Reinforcer
1x Medium Anti-EM Screen Reinforcer
1x Medium Anti-Kinetic Screen Reinforcer
Gizznitt Malikite
Agony Unleashed
Agony Empire
#10 - 2013-03-26 17:21:43 UTC

A couple of points:

1.) Making duplicate threads is against forum rules... If someone reports your duplicated thread, one of them will probably get locked...

2.) I wrote an article about fitting and defending yourself during hulkageddon. I'm not some newb, I'm not some covert agent trying to insure your destruction... I'm simply a teacher.. That guide is outdated (pre-barge buff fits and tactics), but several important things should be ascertained from it:
A 30+k EHP Hulk generally survived hulkageddon. While you can create a 50k EHP Mackinaw, that's much much more than is necessary. Just like I can make a 2000 dps permatanking mission boat, sacrificing dps and yield for tank is generally not optimal.

3.) Did you stockpile a bunch of "Canyon" MSEs? I get the impression you're really trying to sell these for profit... One of them currently runs 25-30m isk... which, if it drops, pays for 10 cheap-fit catalysts that output 500 dps each. Note: Posting a 1.5b isk Mackinaw fit will undermine your credibility, as it screams gank target no matter how you fit it! People lose freighters for that much in potential loot.

4.) Why don't you sit back and think about what you need?

How much tank do you pragmatically need? 20k, 30k, 40k? Fit to hit that target, and then use the rest of your fitting to enhance utility.
Do you need a survey scanner? If you mine ice... you don't... if you passively mine roids, you don't... If you actively mine roids... you do!
What are reasonable fittings? T2 Mods are reasonable... t2 rigs are generally NOT. +3% implants are generally reasonable, +5% often broach unreasonable, and +6% are unreasonable. Expensive implants should serve to provide universal benefit too.... the genulution implant set has neat benefits... but you sacrifce SP to use them... which is not something I'd personally recommend. Cheap faction/deadspace/storyline mods are reasonable, expensive ones just make you a target! Your Canyon MSE leans on the "too expensive for the benefit" generally, but on some rare cases I can see a case for it.


Frostys Virpio
State War Academy
Caldari State
#11 - 2013-03-26 17:49:21 UTC
Grand Admiral Simo-Hayha wrote:
If your wondering why GOONSWARM, the creators and sponsers of HULKAGGEDON don't want you to see this, and angrily attack it, take a wild guess.


Goonswarm didn't create hulkageddon. Get your fact straight.

Ersahi Kir
Brutor Tribe
Minmatar Republic
#12 - 2013-03-26 19:32:47 UTC
Honestly this thread should be locked. It's a duplicate of what's in Science and Industry, and the information in it really isn't useful to begin with. The fact that he denounces the procurer in the other thread but suggests a fit for it is pure hypocrisy.

I would suggest that anyone who considers one of these fits do some independent research on the cost benefit of his fittings. I personally think they use expensive and unnecessary implants and modules that vastly increase the cost of your boat while providing little to no benefit.

But please eft warrior it out for yourself. Use a fitting as a template, while weighing the module and implant cost against what is actually gained from using it.

/personally, using a module that costs more than a tech II is bad on a barge/exhumer
//tech II rigs are too expensive for boats people gank for the lulz
///anyone that votes for this guy for CSM 2013 should have their head examined
////please lock the thread
Inkarr Hashur
Skyline Federation
#13 - 2013-03-26 19:38:55 UTC
We're not doing this again, OP. Get out.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#14 - 2013-03-26 22:26:05 UTC
It's sad that despite your valiant attempts to get miners to fit a tank with many different options, 90% of them and gonna roll with the max-yield fits.
sabre906
The Scope
Gallente Federation
#15 - 2013-03-26 23:08:32 UTC
Your hulk now takes 2 catalysts to gank instead of one. Yays.Bear

Barges will have tank when CCP gives them one. Until then, you're can't be a special snowflake.
Grand Admiral Simo-Hayha
Vigilante Carebears
#16 - 2013-03-27 03:36:52 UTC
All the same people that complained in the other thread. Hilarious.
Charlie Jacobson
#17 - 2013-03-27 04:10:30 UTC  |  Edited by: Charlie Jacobson
If somebody suicide ganks a Venture, just laugh at them. You're really better off fitting an MLU in that low slot.

In general, a damage control is always cool, but please don't mix armor and shield tanking on the same ship.



Here's an example fit of a mackinaw with 31.2k EHP without any expensive modules or implants, and without sacrificing too much yield. Requires decent fitting skills due to high CPU requirement, but you could substitute some Tech2 for lower meta if needed.

[Mackinaw, Tanky Miner]

Mining Laser Upgrade II
Mining Laser Upgrade II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Limited 'Anointed' EM Ward Field
Survey Scanner I

Strip Miner I
Strip Miner I

Medium Processor Overclocking Unit I
Medium Processor Overclocking Unit I


Mining Drone I x5
Hobgoblin II x5


In the end, if somebody really wants to gank you, they will just bring more ships. What you want is just enough tank to make it unprofitable for solo gankers.
Inkarr Hashur
Skyline Federation
#18 - 2013-03-27 04:21:17 UTC
Grand Admiral Simo-Hayha wrote:
All the same people that complained in the other thread. Hilarious.

Maybe you should try the Warfare subforum next.
Ersahi Kir
Brutor Tribe
Minmatar Republic
#19 - 2013-03-27 05:08:35 UTC
So I was playing in eft and i decided to test your skiff fit because that's what I fly on my miners.

Grand Admiral Simo-Hayha wrote:
Skiff

High Power
1x Modulated Strip Miner II/Ice Harvester II

Medium Power
1x Adaptive Invulnerability Field I/II
1x Em Ward Amplifier II
1x Explosive Deflection Amplifier II
1x Kinetic Deflection Amplifier II
1x Thermic Dissipation Amplifier II

Low Power
2x Ice/ore Harvester Upgrade I/II

Rig Slot
1x Medium Core Defense Field Extender I/II
1x Medium Anti-EM screen Reinforcer I/II

Please keep in mind that gankers use primarily Thermal and Kinetic as their main attacks, antimatter produces the top damage they are looking for, so high resistances in those areas work exceedingly well against them.


So this was my starting point:

Implants:
Genolution Core Augmentation CA-1
Genolution Core Augmentation CA-2
Zainou 'Gypsy' Electionic EE-604

High Power
Ice Harvester II


Em Ward Amplifier II
Explosive Deflection Amplifier II
Kinetic Deflection Amplifier II
Thermic Dissipation Amplifier II


Rig Slot
Medium Core Defense Field Extender I
Medium Anti-EM screen Reinforcer I

These are the modules I'm changing, according to your advise:
1 medium power
2 low power

First test:
Medium Power
Adaptive Invulnerability Field I

Low Power
Ice Harvester Upgrade I
Ice Harvester Upgrade I

So this fits. It actually only needs the EE 601 to fit, but the implants you listed were general.

Second test:
Medium Power
Adaptive Invulnerability Field II

Low Power
Ice Harvester Upgrade I
Ice Harvester Upgrade I

This fits, but we're up to EE 603 to fit. Still within range of what you listed.

Third test:
Medium Power
Adaptive Invulnerability Field I

Low Power
Ice Harvester Upgrade II
Ice Harvester Upgrade I

This fits, but you need the EE 605 to fit it. Beyond what you listed.

Third test:
Medium Power
Adaptive Invulnerability Field II

Low Power
Ice Harvester Upgrade II
Ice Harvester Upgrade I

Only fits with the EE 606 implant.

Anything that includes 2 ice harvester upgrade II's will not fit regardless of implants. Unless you lowball your own post it's misleading about what you can fit on a skiff. Using that as a suggestion is bad, and for someone running for CSM 2013 you should be ashamed about posting it.
Bi-Mi Lansatha
The Scope
Gallente Federation
#20 - 2013-03-27 08:41:22 UTC
Grand Admiral Simo-Hayha wrote:
...Also, please be aware of the staggering number of facts and information they leave out, as well as...
I suppose I missed it, but where in your numbers are the facts on mining yield?
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