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How to prevent - as a miner - to be ganked?

Author
Bi-Mi Lansatha
The Scope
Gallente Federation
#21 - 2013-03-25 08:04:13 UTC
412nv Yaken wrote:
...seriously IMO level 3 security missions pay more per hour than highsec mining, plus gives you something to actively do..
On average, level 3s don't even come close. Rewards for Level 4s are better than mining.
Jonah Gravenstein
Machiavellian Space Bastards
#22 - 2013-03-25 14:04:35 UTC
Sabriz Adoudel wrote:
Jonah Gravenstein wrote:


And 90% of the miners will still ignore advice on how not to get ganked, because it's given by gankers. It's held true for every hulkageddon thread that I've seen, and in every other thread about how miner ganking is griefing.



The fact that my advice around D-scan comes from a person that dabbles in miner ganking doesn't change the fact that when I'm ganking, I can't catch someone that follows it. It's good advice.

I have nothing against miners that actually play EVE, it's the AFK ones and/or the ones that are totally oblivious to potential interactions with other players that I will pop whenever the chance comes up.



I wasn't belittling the advice given, I've been known to gank miners myself with the New Order. I was merely pointing out that historically the majority of victims have ignored the advice given to them by gankers, not because it's bad advice, but because of its source, that and because it means that they can't field a max yield mining vessel if they take the advice.

Eight Two wrote:

Out of curiosity (I prefer ganking freighters every now and then) and since you seem to be knowledgeable on the topic, how often do you see stuff like that? People litterally sitting on top of each other?


Check out the Kamio or Kino icebelts, it's a common sight to see several barges huddled together around an Orca.

In the beginning there was nothing, which exploded.

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Kimo Khan
Rage Against All Reds
GunFam
#23 - 2013-03-25 15:31:12 UTC
Wescro2 wrote:
One more thing, if I move to a 0.8 system to mine, how much isk would he loose if he tries to shoot my retriever down, before he gets concorded? I guess if he wasn't able to shoot me down in a 7.5m ship in 0.5 it would cost more in a 0.8 system?

In a 0.8 system, an untanked retriever would take around 1000 dps to kill. Two highly skilled Thrashers/Catalysts can pull it off, so around 20m to 30m. If they bring several pilots in t1 or meta fit destroyers, about 3 or 4, they can do the same gank in as little as 10m. The more people the ganker can bring, the cheaper the gank becomes. Solo ganking is quite expensive.


Well my hats off to you New Order. You gave good advice to a person who sincerely asked, answered all his questions well and did so respectfully.
Mynutor
Myn Industries
#24 - 2013-03-25 18:13:18 UTC
I would like to thank everyone who contributed to this thread. I am new to the "crime" section of the forums. and was expecting some heavy trolling.

I was very pleasantly surprised about the high level of advice that I received.

Thank you!

Objective sighted. Target locked. Lasers activated. Pew-pew-pew. Die roid..., DIE!

Kay Serine
Federal Navy Academy
Gallente Federation
#25 - 2013-03-25 18:38:15 UTC
I understand that Skiff would be more perferable mining ship for a lot of people due to the high amount of eHP. But what about Mackinaw, how is this ship viewed by the gankers? If I'm mining in a similar system (0.5) as op in a Mack, would I have a high chance of getting ganked.
Jonah Gravenstein
Machiavellian Space Bastards
#26 - 2013-03-25 18:46:17 UTC  |  Edited by: Jonah Gravenstein
Kay Serine wrote:
I understand that Skiff would be more perferable mining ship for a lot of people due to the high amount of eHP. But what about Mackinaw, how is this ship viewed by the gankers? If I'm mining in a similar system (0.5) as op in a Mack, would I have a high chance of getting ganked.


That all depends on you, if you've neglected to fit a tank and gone for a max yield fit then yes you have a high chance of getting ganked. A well fitted Mackinaw can field a tank that is in the region of 40k+ EHP without losing out on too much yield, if your tank doesn't consist of faction modules or a shield booster, then generally they will move on to an easier target.

In the beginning there was nothing, which exploded.

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Sabriz Adoudel
Move along there is nothing here
#27 - 2013-03-25 22:15:48 UTC
Kay Serine wrote:
I understand that Skiff would be more perferable mining ship for a lot of people due to the high amount of eHP. But what about Mackinaw, how is this ship viewed by the gankers? If I'm mining in a similar system (0.5) as op in a Mack, would I have a high chance of getting ganked.



I think the Mackinaw is the most common exhumer killed by our agents in the New Order. Hulks are easier to kill but are less commonly seen.


Your chance of getting ganked is inversely proportional to the amount of attention you are paying to your surroundings. If you are aligned at all times and warp out as soon as 2 or more destroyers land on grid, you will get away. If you aren't aligned but watch D-scan, you'll get away unless you are in an Orca. (Fielding one of those with no defenses is silly, especially when a 15m Exequeror fit can provide massive remote repairs to buy your whale time for CONCORD to arrive, or when an ECM boat can achieve the same goal.)

I support the New Order and CODE. alliance. www.minerbumping.com

E-2C Hawkeye
HOW to PEG SAFETY
#28 - 2013-03-26 16:22:22 UTC
Eight Two wrote:
Jonah Gravenstein wrote:
Dash Bishop wrote:
Carebears take note. This also includes you, Citizen Blabblahblah (formerly Hollyshocker).

Miner gankers telling miners how to avoid getting ganked. Yes, ganking should be profitable. Yes, there are ways to make it far more difficult. Yes, you can stop posting your relentless stream of whine threads.

Also, kudos to the gankers posting in this thread.


And 90% of the miners will still ignore advice on how not to get ganked, because it's given by gankers. It's held true for every hulkageddon thread that I've seen, and in every other thread about how miner ganking is griefing.


OP seems to be a rare breed these days, actively participating in one of the most boring tasks in this game, responding smartly to the situation - for his limited knowledge at least - and then coming to the forums seeking advice instead oh whining.

Hats off to you sir and hats off to the gankers responding her giving advice.

These types of threads without trolling are a rarity too these days.

Another word of advice: when there are a lot of miners in a system, no matter how juicy the belts, get away from that system.

People hunting want a selection of prey to choose the best target from, there is nothing more appealing than a system filled with miners.


Your input is appreciated and I can understand how you may think these basic things will stop a gank. For the most part these are basics any person that lives or has lived in null will use. Basic alignment situational awareness not taking you eye off local. When I mine in null I never take my eye off local or Intel channel.

Hi-sec is just that. It should not require me to be glued to local. Local is over populated and yes you can find lesser popped systems. Hi-sec shouldn’t require the same awareness as null.

I do use a lot of the same tactics in hi-sec as I use in null and yes these basic tactics will most times stop the stupid gankers but it won’t stop the smart gankers. The smart gankers use smart tactics…they don’t all trickle in one at a time and circle around your barge until they are ready. The smart gankers all warp in from outside your scan and arrive all at the same time and they multi point you.

So it doesn’t matter how you tanked or even if you fitted for warp stab/stabs you will be pointed and they will keep applying ships till you go pop.

So yes these ideas may stop the dumb gankers but they will not stop the smart ones.

Perhaps your lack of time in the game has prevented you from seeing or being the smart ganker but bottom line if done correctly there is nothing you can do other than not mine at all which is what they want.
Brother Galladrinal
Caldari Provisions
Caldari State
#29 - 2013-03-26 17:13:15 UTC
I have three tips for you mining in your Retriever:

1) mine with a group of hulks/mackinaws/covetors, they are much juicier targets
2) mine in belts where concord have already spawned from a gank
3) stick to your 0.8 and above, hardly worth going for a retriever there
sixth sense
#30 - 2013-03-26 17:55:09 UTC
- go to less frequented systems
--- 0.0 with just friends
--- HighSec with just a few jumps/hour

- miner with tank

- downgrade your shipsize
Jonah Gravenstein
Machiavellian Space Bastards
#31 - 2013-03-26 18:19:25 UTC  |  Edited by: Jonah Gravenstein
Caldari Citizen 1897289768188 wrote:


Your input is appreciated and I can understand how you may think these basic things will stop a gank. For the most part these are basics any person that lives or has lived in null will use. Basic alignment situational awareness not taking you eye off local. When I mine in null I never take my eye off local or Intel channel.

Hi-sec is just that. It should not require me to be glued to local. Local is over populated and yes you can find lesser popped systems. Hi-sec shouldn’t require the same awareness as null.

I do use a lot of the same tactics in hi-sec as I use in null and yes these basic tactics will most times stop the stupid gankers but it won’t stop the smart gankers. The smart gankers use smart tactics…they don’t all trickle in one at a time and circle around your barge until they are ready. The smart gankers all warp in from outside your scan and arrive all at the same time and they multi point you.

So it doesn’t matter how you tanked or even if you fitted for warp stab/stabs you will be pointed and they will keep applying ships till you go pop.

So yes these ideas may stop the dumb gankers but they will not stop the smart ones.

Perhaps your lack of time in the game has prevented you from seeing or being the smart ganker but bottom line if done correctly there is nothing you can do other than not mine at all which is what they want.

Couple of corrections to the quoted post:
If you're the miner with a decent tank in a belt full of miners with little or tank, they'll go for the easier targets before they go for you, unless they're there specifically for you.

Being aligned to a celestial will do you no favours unless you're moving, as far as the game is concerned if you're not moving, you're not aligned.

It's pretty rare for highsec miner gankers to use multiple points, the time required to gank a miner is generally less than the time it takes for a stationary miner to get into warp especially if the scout is on the ball and gives them a good warpin, they have to be quick they have a very limited window in which to make you explode. Sensor boosters with a scan resolution (locking time) script are much more useful to gankers hitting miners, because it allows them to lock and start applying damage faster. Concord response times vary according to the system security level, in general it's less than 20 seconds in a 0.5 system (source) you only have to survive long enough for Concord to arrive and instapwn them.

Gankers (smart or otherwise) never trickle into the belts, they arrive en masse unless it's a solo ganker, and they can be picked up on the D-scan as far out as 14.3 AU (2,147,483,647 km) despite what the person I've quoted says.

Gankers don't want to stop people mining, if nobody mined, then no ships, ammo or modules would get produced. They want people to stop mining while they're AFK, alt tabbed to another application or botting, in short they want people to pay attention.

Situational awareness is essential, no matter if you're in highsec, lowsec, nullsec or wormhole space (wormholes have delayed local, if you don't use it, you don't appear in it, directional scan is your friend in this instance). If you set known ganker groups (hiya CODE and Goons) to terrible standings on a corporate or alliance basis, they'll show up in local as having terrible standings, they'll have a red background , and as such will stand out from the herd, if you see them appear in local, watch your overview, warp out, dock up or use a safe-spot. If you see them in red on your overview, warp out, and do it fast, being prealigned and moving (even slowly) will help you escape, although it's not guaranteed.

Don't smack talk any gankers that you come across, you merely draw attention to yourself and make yourself a target, if you see them in local, say hi, have a laugh with them, ask them how you can avoid being ganked, most will be happy to give you information that will stop you being ganked because it shows that you're paying attention and that you're willing to learn.

Highsec is not safe, it is merely safer than anywhere else, Concord are not there to protect, they are there to punish.

Disclaimer, I have an alt that occasionally flies with CODE., I've taken part in several ganks. I also mine and produce in highsec, it amuses me to watch my competition explode, and to sell them replacement equipment, it's good for my wallet.

In the beginning there was nothing, which exploded.

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Georgina Parmala
Science and Trade Institute
Caldari State
#32 - 2013-03-26 20:43:37 UTC
Caldari Citizen 1897289768188 wrote:

So it doesn’t matter how you tanked or even if you fitted for warp stab/stabs you will be pointed and they will keep applying ships till you go pop.

So yes these ideas may stop the dumb gankers but they will not stop the smart ones.

Perhaps your lack of time in the game has prevented you from seeing or being the smart ganker but bottom line if done correctly there is nothing you can do other than not mine at all which is what they want.

That's funny. I've spent around 1200 hours afk mining printing isk in high sec between my accounts and I'm yet to have someone shoot at me. Exactly how long does it take to attract these villains to do what it takes to ruin my day? You say it's inevitable and impossible to avoid them!

This is what I use on an alt with ~6 days training for this purpose:

[Retriever, Retriever]
F85 Peripheral Damage System I
Reinforced Bulkheads II
Reinforced Bulkheads II

Residual Survey Scanner I

Strip Miner I
Strip Miner I



Also, since you seem knowledgeable on the subject. How do they avoid being visible to gank you so unexpectedly? They can't warp cloaked and a catalyst only warps at 3au/s. They have to align (4+ seconds), warp and get up to speed, travel for a second for every 3 au, and it takes another 3? seconds to slow down and come out of warp. Even if they undock at a station only 3AU from the belt it should take almost 10 seconds before they land on grid. How do they get around this?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

E-2C Hawkeye
HOW to PEG SAFETY
#33 - 2013-03-26 20:52:38 UTC
Jonah Gravenstein wrote:
Caldari Citizen 1897289768188 wrote:


Gankers (smart or otherwise) never trickle into the belts, they arrive en masse unless it's a solo ganker, and they can be picked up on the D-scan as far out as 14.3 AU (2,147,483,647 km) despite what the person I've quoted says.

Gankers don't want to stop people mining, if nobody mined, then no ships, ammo or modules would get produced. They want people to stop mining while they're AFK, alt tabbed to another application or botting, in short they want people to pay attention.


Not true ever herd of hulkagedeon? Also it is possible to be outside scan range. TBH depending on the local trafic you may not even notice the spike if they are not.

[quote=Jonah Gravenstein]Situational awareness is essential, no matter if you're in highsec, lowsec, nullsec or wormhole space (wormholes have delayed local, if you don't use it, you don't appear in it, directional scan is your friend in this instance). If you set known ganker groups (hiya CODE and Goons) to terrible standings on a corporate or alliance basis, they'll show up in local as having terrible standings, they'll have a red background ,


Highsec is not safe, it is merely safer than anywhere else, Concord are not there to protect, they are there to punish.


I never said hi-sec was totaly safe..far from it I said it should not require me play it as I would null. Also CCP doesnt refer to Concord as punishers.

And Yes I have seen dumb gankers trickle in. Matter of fact think it may of been you and your corp. Shocked
E-2C Hawkeye
HOW to PEG SAFETY
#34 - 2013-03-26 21:00:19 UTC  |  Edited by: E-2C Hawkeye
Georgina Parmala wrote:
Caldari Citizen 1897289768188 wrote:

So it doesn’t matter how you tanked or even if you fitted for warp stab/stabs you will be pointed and they will keep applying ships till you go pop.

So yes these ideas may stop the dumb gankers but they will not stop the smart ones.

Perhaps your lack of time in the game has prevented you from seeing or being the smart ganker but bottom line if done correctly there is nothing you can do other than not mine at all which is what they want.

That's funny. I've spent around 1200 hours afk mining printing isk in high sec between my accounts and I'm yet to have someone shoot at me. Exactly how long does it take to attract these villains to do what it takes to ruin my day? You say it's inevitable and impossible to avoid them!

This is what I use on an alt with ~6 days training for this purpose:

[Retriever, Retriever]
F85 Peripheral Damage System I
Reinforced Bulkheads II
Reinforced Bulkheads II

Residual Survey Scanner I

Strip Miner I
Strip Miner I



Also, since you seem knowledgeable on the subject. How do they avoid being visible to gank you so unexpectedly? They can't warp cloaked and a catalyst only warps at 3au/s. They have to align (4+ seconds), warp and get up to speed, travel for a second for every 3 au, and it takes another 3? seconds to slow down and come out of warp. Even if they undock at a station only 3AU from the belt it should take almost 10 seconds before they land on grid. How do they get around this?

I really didn’t want to have to explain to help make it easier for the dumber gankers but since you seem to need enlightened here goes. There are several ways to do this. Normally the scout will roll through check out the system and if you look like the target they may want the scout will book mark an asteroid close or even the one you are mining. Then share said book mark with his fleet. Come into system and warp to said bookmark and then kill you. The scout could even be in a barge himself. This is one of several ways.

Also if you are in a large populated system you wont notice the spike even should they come in from another gate.

Hope this helped your understanding.
Georgina Parmala
Science and Trade Institute
Caldari State
#35 - 2013-03-26 21:07:44 UTC
Caldari Citizen 1897289768188 wrote:

I never said hi-sec was totaly safe..far from it I said it should not require me play it as I would null.

It's a good thing it does not then. You don't have to sit there and read intel channels, or warp off and reship for combat any time a random unknown person enters local. You don't have to set an alarm clock and wake up at 3am to go defend some POS. You don't have to mash dscan every two seconds like in a wormhole either. Just pay moderate attention to suspicious activity around you.

Or, you know, tank your ship and not give a **** about any of it

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Georgina Parmala
Science and Trade Institute
Caldari State
#36 - 2013-03-26 21:25:05 UTC  |  Edited by: Georgina Parmala
Caldari Citizen 1897289768188 wrote:
Georgina Parmala wrote:

Also, since you seem knowledgeable on the subject. How do they avoid being visible to gank you so unexpectedly? They can't warp cloaked and a catalyst only warps at 3au/s. They have to align (4+ seconds), warp and get up to speed, travel for a second for every 3 au, and it takes another 3? seconds to slow down and come out of warp. Even if they undock at a station only 3AU from the belt it should take almost 10 seconds before they land on grid. How do they get around this?

I really didn’t want to have to explain to help make it easier for the dumber gankers but since you seem to need enlightened here goes. There are several ways to do this. Normally the scout will roll through check out the system and if you look like the target they may want the scout will book mark an asteroid close or even the one you are mining. Then share said book mark with his fleet. Come into system and warp to said bookmark and then kill you. The scout could even be in a barge himself. This is one of several ways.

Also if you are in a large populated system you wont notice the spike even should they come in from another gate.

Hope this helped your understanding.

Bolded for emphasis

They warp to the bookmark.
It takes a minimum of 7? and as much as 15? (24 hour hero alt at a station 14au away) seconds for the gank ships to warp to you. You said no matter what a good ganker will get you. How does a good ganker get you if you DSCAN every 3 seconds and warp out when you see enough destroyers to be a threat to whatever tank you (didn't) fit?

The only way I have ever been killed while mining was a stealth bomber that pointed me in a wormhole grav while a Heavy Interdictor warped in from outside dscan range. I was brilliant and had mining drones out. Sorry, twice. I used to warp back and forth to an on-grid safe outside gun range at the pos to avoid bubbles. One time I found half a dozen bombers/T3/Black ops waiting for me there. But that was when I was a two month old noob, I'm smarter about it now.

Short of getting a stealth bomber with covops cloak or mining barge next to you with a disruptor CONCORDED, how does your experienced every day ganker ensure to kill a target that is at the keyboard actively trying to not die?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

E-2C Hawkeye
HOW to PEG SAFETY
#37 - 2013-03-26 22:30:40 UTC
Georgina Parmala wrote:
Caldari Citizen 1897289768188 wrote:
Georgina Parmala wrote:

Also, since you seem knowledgeable on the subject. How do they avoid being visible to gank you so unexpectedly? They can't warp cloaked and a catalyst only warps at 3au/s. They have to align (4+ seconds), warp and get up to speed, travel for a second for every 3 au, and it takes another 3? seconds to slow down and come out of warp. Even if they undock at a station only 3AU from the belt it should take almost 10 seconds before they land on grid. How do they get around this?

I really didn’t want to have to explain to help make it easier for the dumber gankers but since you seem to need enlightened here goes. There are several ways to do this. Normally the scout will roll through check out the system and if you look like the target they may want the scout will book mark an asteroid close or even the one you are mining. Then share said book mark with his fleet. Come into system and warp to said bookmark and then kill you. The scout could even be in a barge himself. This is one of several ways.

Also if you are in a large populated system you wont notice the spike even should they come in from another gate.

Hope this helped your understanding.

Bolded for emphasis

They warp to the bookmark.
It takes a minimum of 7? and as much as 15? (24 hour hero alt at a station 14au away) seconds for the gank ships to warp to you. You said no matter what a good ganker will get you. How does a good ganker get you if you DSCAN every 3 seconds and warp out when you see enough destroyers to be a threat to whatever tank you (didn't) fit?

The only way I have ever been killed while mining was a stealth bomber that pointed me in a wormhole grav while a Heavy Interdictor warped in from outside dscan range. I was brilliant and had mining drones out. Sorry, twice. I used to warp back and forth to an on-grid safe outside gun range at the pos to avoid bubbles. One time I found half a dozen bombers/T3/Black ops waiting for me there. But that was when I was a two month old noob, I'm smarter about it now.

Short of getting a stealth bomber with covops cloak or mining barge next to you with a disruptor CONCORDED, how does your experienced every day ganker ensure to kill a target that is at the keyboard actively trying to not die?


Like I said this is just one of several ways. There is no way in a high populated system you will be able to pick out all the possible targets. Also if your mining you’re not going to be able to scan every three sec and evaluate the info and keep your lasers locked and on targets and deal with belt rats scan every three sec. I would say you’re not being honest if you claim otherwise.
Covert ships can and will be used.

I did say should the organized groups like gonnies or others want you then they will gank you... and they will...just because it has not happened yet doesn’t mean it won’t. I watched a friend of mine loose his Mack in a ice belt and he has played from day one. he was surprised when it happened also..Was a good humbling experience I think.
Princess Saskia
Hyperfleet Industries
#38 - 2013-03-26 22:46:47 UTC
Hire me too have a booting tengu sit in your home system whilst you mine!

 ♥ 

Georgina Parmala
Science and Trade Institute
Caldari State
#39 - 2013-03-27 00:07:50 UTC  |  Edited by: Georgina Parmala
Caldari Citizen 1897289768188 wrote:

Like I said this is just one of several ways. There is no way in a high populated system you will be able to pick out all the possible targets. Also if your mining you’re not going to be able to scan every three sec and evaluate the info and keep your lasers locked and on targets and deal with belt rats scan every three sec. I would say you’re not being honest if you claim otherwise.

I dare say you are trolling.

How to deal with belt rats as a miner in high sec:
Land on grid. Right click > launch drones.
Alternately, turn on ifield/DC and ignore rats.

How to mine:
CTRL + Click two rocks and hit F1. Wait for target lock, switch to the second rock. Here's where the brain power comes in - wait for Cap if you need to stagger strips for cap stability of your tank. Then hit F2.

You now have a good 9+ minutes of ABSOLUTELY NOTHING TO DO. Except chat with people, check local, check DSCAN and make sure you are safe. Every 5-15 min you need to lock another rock and have the brain power to discern whether to F1 or F2. That's it.

I mash DSCAN every 3-5 seconds while dual boxing combat characters in wormhole sites. I will be honest that sometimes I screw up and slip for 20-30 seconds at a time. When extensive management of both ships is simultaneously required due to me making a mistake. Mostly because I'm playing around with new ships in a RR setup at the moment and sleeper webs mean i now need to pay close attention to range between the boats. I'm also sure someone will make me pay for it one of these days.

Lets be honest and state the real reason why you won't be hitting DSCAN every 5 seconds as a high sec miner. It's not because mining is an intensive task. Quite the opposite. It's because you are watching Youtube, playing with EFT, Forum Warrioring, playing another game, or not even sitting in front of the computer at all. I know I am. Our interaction with the game is down to the audio warning that you sucked a rock dry and need to target another, or your armor warning going off when you get ganked.

Caldari Citizen 1897289768188 wrote:

Covert ships can and will be used.

Your statement is not incorrect.
Except for the part where they are used for warp-ins and picking up loot/salvage. Not for surprise instant tackle. If they die in the operation that is a failure of the gankers. The risk of losing that ship (which goes suspect by the way) is one of the most overlooked risks by people who claim ganking is risk-free. Maybe some white knight should get into the ganker ganking business some time. It's less risk and more reward than ganking itself if done right.

Caldari Citizen 1897289768188 wrote:
I did say should the organized groups like gonnies or others want you then they will gank you... and they will...just because it has not happened yet doesn’t mean it won’t. I watched a friend of mine loose his Mack in a ice belt and he has played from day one. he was surprised when it happened also..Was a good humbling experience I think.

They should. I have two miners with little over a week of mining training and an investment of about 70mil at today's prices. Why should I be able to spend a total of roughly 60 minutes tending to them over the course of 12 hours and mine up north of 100 million isk in complete safety? 100 mil/hour is right up there on the high end of the reward scale. Where is the risk?

Even if I get both barges ganked every day I will lose only about half the income they generate. And since the fit has 15k EHP in a 0.7 system (takes 4 meta cats with good skills by my rough math) with an average 3mil loot drop + retriever salvage... who exactly is going to target me? If I can go 6 months without getting ganked, why would I care the one off time it does happen? What's a 70 mil replacement cost in the face of 10Bil profit?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Georgina Parmala
Science and Trade Institute
Caldari State
#40 - 2013-03-27 00:19:22 UTC  |  Edited by: Georgina Parmala
Princess Saskia wrote:
Hire me too have a booting tengu sit in your home system whilst you mine!

Thanks for reminding me.
Joining a mining fleet, or using the main character on my alt account instead of the week old hero makes it 5 meta cats to gank that boat without actually running a link. Even if they have perfect skills, two thermal and one kinetic shield rigs will push it to 5 for minimal extra cost to the miner. Adding a T2 DC and Invul would make it very tight even with 5 max skill pilots. Better use 6 to be sure. Remember how they're ganking for a 3mil(4 with the extra t2 mods) drop? Unless the loot fairy hates them and they get 600k.

@OP
If you mine in a popular system, chances are there is a mining fleet around. You should try to join the fleet. It will increase your income and make your ship harder to kill, if the squad/wing/fleet commander has high leadership skills.

Working with others will always get you further, as it should in a proper multiplayer game.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

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