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EvE Online: Odyssey!!!

First post
Author
Sharon Anne
Gorthaur Legion
Imperium Mordor
#181 - 2013-03-24 07:15:27 UTC
Optimistically disappointingly apathetic.

What ever.Straight
Sedstr
#182 - 2013-03-24 07:28:57 UTC
This seems to be a good time to update NPC hauler spawns, not the ones found in null belts, but the ones that move goods between stations in the same system...

...

Jelani Akinyemi Affonso
Republic Military School
Minmatar Republic
#183 - 2013-03-24 07:53:49 UTC
some video of the Pax event

http://www.youtube.com/watch?v=vo0vbusruT0&list=HL1364111344

theme is exploration..

around 2:00 Goodbye Passive income

ShockedCoolLolLol

directed at CFC & HBC I guess?
Josef Djugashvilis
#184 - 2013-03-24 08:03:27 UTC
Beekeeper Bob wrote:
People are excited about them fixing crappy interfaces that have been that way for years? Oops

Fixing broken legacy code is not an expansion....
Neither is another NERF....(Rebalancing) Lol



Roll up, roll up, get your whinging in early folks.

This is not a signature.

Aidan Patrick
Aldebaran Foundation
#185 - 2013-03-24 08:07:11 UTC
I'm very grateful to those who posted screenshots and links for some of the PAX stuff, and more grateful to those who posted that information online in the first place.

Damn you CCP and your teasing! I want my cake. All of it. I want to be sick to my stomache! Nom.

The picture of the POS has me more excited for this expansion than I ever have been. Part of me kind of hopes that they no longer require moons to anchor, or they keep the existing POS's as entirely personal structures.

On the other note... I hope I don't regret purchasing the ~700m worth of POS equipment. But if I do... WORTH IT!

It wont let me have an empty signature...

Josef Djugashvilis
#186 - 2013-03-24 08:15:25 UTC
Falin Whalen wrote:
Quote:
A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and more…

Oh, hey look, more buggered, useless, exploration sites, some useless stuff for highsec industrialists to wet their panties over, and they will totally screw up the loot table yet again.
[sarcasm]
Yippee!
[/sarcasm]


Be nice to yourself.

Stop playing Eve.

This is not a signature.

Josef Djugashvilis
#187 - 2013-03-24 08:18:13 UTC
Vaju Enki wrote:
Hope this is a the truth fix to the risk reward inbalance in highsec.


Agreed, we need less risk and more isk.

This is not a signature.

Josef Djugashvilis
#188 - 2013-03-24 08:20:15 UTC
Falin Whalen wrote:
Brooks Puuntai wrote:
So many people, throwing such a fit over some broad statements. Might wanna wait till some more details come out before you have an aneurysm.

Ah, the idealism of the youth. Stick around kid, you'll get used to the bitter disappointment CCP hands out, one day


Just quit.

This is not a signature.

Adoris Nolen
Sama Guild
#189 - 2013-03-24 08:21:55 UTC
Dave Stark wrote:
Quote:
A re-imagined scanning system, intuitive navigation and new exploration modules will aid you as you search the heavens for your next conquest.


you have my attention, ccp.



And those of us who a pro, and i say pro at scanning all have upset stomachs now.
Alara IonStorm
#190 - 2013-03-24 08:22:05 UTC  |  Edited by: Alara IonStorm
Sedstr wrote:
This seems to be a good time to update NPC hauler spawns, not the ones found in null belts, but the ones that move goods between stations in the same system...

I had a similar idea that I posted in Features and Idea's a while ago.

Alara IonStorm wrote:
I have noticed something about the EVE Universe. Outside of Police, the occasional Trader and Pirates flying around in Paper thin Ships dying by the trillion(They are terrible), there is very little life in space.

CCP has created a ton of great ships that we never see in Non-Capsuleer hands running around. Outside of Security Forces and Pirates 99% of the Ships I see are Capsuleer owned. For the amount of ships you have in one large Lvl 4 Mission you can make any Solar System a wash with life.

* NPC Shuttles moving between gates and stations.
* Opux Luxury Yachts touring systems. (Would make for good Low Sec Pirate PvE)
* NPC Freighters Flying Between Gates.
* NPC Primae's hanging around Planets.
* NPC Mining Barges and maybe Orca's doing Mining OP's.
* Noctus's in those Battle Site Wreck Fields.
* Generally increase the amount of Haulers currently and make them fly between gates.
* Sailboats touring around. Like a Zephyr with a new civilian paint scheme.

EVE feels so empty like we are the only ones out there. It would be cool to see it bustling with life.

Imagine warping towards a Station seeing Shuttle, Solar Sailing Ship and Yachts coming and going from all sorts different NPC Corps taking people to the Stars and back. To see massive Freighters flowing like the life blood of the Galaxy bringing food, fuel, construction materials and wares from every corner of the Galaxy to the people below. Primae's bring goods from Planets to the stations. Mining Ships tearing away in Belts to build the massive Empires.

I am playing in a world of Navies and Pirates, Cops and Robbers. CCP wants a Sci Fi Simulator. A little background would go a long way to this. They have the ships, I say add them in.

Bring Life into the Orbit of Planets, to the City Sized Stations, to the Sprawling Asteroid Belts, to the Stargate Highways that connect us together and to EVE.

Odyssey seems like the perfect time to update EVE's background.
Roime
Shiva Furnace
#191 - 2013-03-24 08:30:13 UTC
Stray Bullets wrote:
Roime wrote:
Sounds interesting and I really like the theme.

However if I'd have to pick either drone UI or scanner UI from the two of my most used specific UIs, I'd choose drone UI for revamping.


If they're revamping the Scanner UI as a first step to move away from local as a source of intel, then I'd prefer they go with that route first. Drone UI needs some serious love but if the scanner UI can replace local in any practical form, it's priority in my book.


If that would indeed be the case then yes, local fix/removal is more important. I just don't see any hints pointing to any local changes in this expansion and I highly doubt we'll ever see any changes to how local works.

D-Scan is a cool mechanic, but has a bad UI. Maybe this new scanner fixes that?

Anyway, drone UI is horrible, and it's been on top of most wanted lists for years.

Probe scanning interface and mechanics on the other hand are pretty much awesome, benefit from player skills and even look nice.


.

Liafcipe9000
Critically Preposterous
#192 - 2013-03-24 08:35:04 UTC
"... the four factions will issue forth with the latest tools of war ..."
"... re-designs of old favorites ..."

Moar ship remodeling? which ones get it this time?
Sync Hronization
Caldari Provisions
Caldari State
#193 - 2013-03-24 08:38:10 UTC
So does this mean DX11? New decade new tech(not really but you know)!
Ranger 1
Ranger Corp
Vae. Victis.
#194 - 2013-03-24 08:44:36 UTC  |  Edited by: Ranger 1
Alara IonStorm wrote:
Sedstr wrote:
This seems to be a good time to update NPC hauler spawns, not the ones found in null belts, but the ones that move goods between stations in the same system...

I had a similar idea that I posted in Features and Idea's a while ago.

Alara IonStorm wrote:
I have noticed something about the EVE Universe. Outside of Police, the occasional Trader and Pirates flying around in Paper thin Ships dying by the trillion(They are terrible), there is very little life in space.

CCP has created a ton of great ships that we never see in Non-Capsuleer hands running around. Outside of Security Forces and Pirates 99% of the Ships I see are Capsuleer owned. For the amount of ships you have in one large Lvl 4 Mission you can make any Solar System a wash with life.

* NPC Shuttles moving between gates and stations.
* Opux Luxury Yachts touring systems. (Would make for good Low Sec Pirate PvE)
* NPC Freighters Flying Between Gates.
* NPC Primae's hanging around Planets.
* NPC Mining Barges and maybe Orca's doing Mining OP's.
* Noctus's in those Battle Site Wreck Fields.
* Generally increase the amount of Haulers currently and make them fly between gates.
* Sailboats touring around. Like a Zephyr with a new civilian paint scheme.

EVE feels so empty like we are the only ones out there. It would be cool to see it bustling with life.

Imagine warping towards a Station seeing Shuttle, Solar Sailing Ship and Yachts coming and going from all sorts different NPC Corps taking people to the Stars and back. To see massive Freighters flowing like the life blood of the Galaxy bringing food, fuel, construction materials and wares from every corner of the Galaxy to the people below. Primae's bring goods from Planets to the stations. Mining Ships tearing away in Belts to build the massive Empires.

I am playing in a world of Navies and Pirates, Cops and Robbers. CCP wants a Sci Fi Simulator. A little background would go a long way to this. They have the ships, I say add them in.

Bring Life into the Orbit of Planets, to the City Sized Stations, to the Sprawling Asteroid Belts, to the Stargate Highways that connect us together and to EVE.

Odyssey seems like the perfect time to update EVE's background.



A viewpoint that has been near and dear to my heart for many years. Smile

As a side note, I did catch his comment about new hangers. As minor as that point is, I'm really looking forward to seeing what they do with this.

Also sounds like new Navy and possibly pirate faction ships (we've all seen the hints)... very nice.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vaerah Vahrokha
Vahrokh Consulting
#195 - 2013-03-24 08:49:42 UTC
I Love Boobies wrote:
Holding off on an opinion until more details are released. Blink


Is the "A Odissey...." a typo or do capital letters make an exception to having to prepend "An ..." ?
Arronicus
Caldari Navy Reconnaissance
#196 - 2013-03-24 08:58:02 UTC
Krixtal Icefluxor wrote:
Katran Luftschreck wrote:
"Discovery Scanner

Using this new system, more pilots will reveal the hidden secrets of the EVE Universe. Beautiful new visuals, customizable controls and new functionality have been added to encourage the adventurer in everyone."

Translation: We're dumbing down exploration for the geometrically challenged. By lowering the IQ bar we hope to get more DUST players into EvE.


"A New "Spacescape"

A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and more…"

Translation: We're adding a new officer module that give +20% to Margin Trading.


"The Little Things

Continued development towards raising accessibility without removing functionality will bring dozens of changes to player-owned starbases, game UI and beyond."

Translation: We're changing the interface again, without any player input again, and will ignore all player feedback again after we've done it.


"The War Machines

Forged by the lessons learned from countless combat pilots, the four factions will issue forth with the latest tools of war and re-designs of old favorites - ships as awe-inspiring as they are deadly."

Translation: Pirate faction rookie ships! Buy yours today, only 250,000,000ISK each! Tomorrow they'll be going for 5,000ISK but so what? Buy moar PLEX, plebs!

"The Storyline Continued

The shared EVE Universe storyline continues to evolve following the Battle for Caldari Prime, with participatory events spawning unique player stories in two games at once."

Translation: We're going to keep driving our story train down these rails and you're welcome to continue watching & pretending that you're actually a part of it as we, the Almighty Devs, continue to act out our scripts as planned.




It's sad when people pretend to have psychic powers.


It's worse when, aside from missing the mark completely on "the war machines" (See Battleship tiericide/rebalance), they are pretty on the mark for everything else.
Vaerah Vahrokha
Vahrokh Consulting
#197 - 2013-03-24 08:58:16 UTC
Dave Stark wrote:
Falin Whalen wrote:
Brooks Puuntai wrote:
So many people, throwing such a fit over some broad statements. Might wanna wait till some more details come out before you have an aneurysm.

Ah, the idealism of the youth. Stick around kid, you'll get used to the bitter disappointment CCP hands out, one day


still think you're a cynic!


No, he's just a whiner.
Dasola
New Edens Freeports
#198 - 2013-03-24 09:09:27 UTC
Just hopeing they dont make POS suck even more then they do now. Expecially on management side...

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Vaerah Vahrokha
Vahrokh Consulting
#199 - 2013-03-24 09:11:05 UTC
Dasola wrote:
Just hopeing they dont make POS suck even more then they do now. Expecially on management side...


Look at the PAX video, the guy talks exactly about UI usability.



Also, collectively stop crying and go buy the two classes of materials (I am already invested in) that will make for a good patch speculation material P
Dave Stark
#200 - 2013-03-24 09:17:58 UTC
Adoris Nolen wrote:
Dave Stark wrote:
Quote:
A re-imagined scanning system, intuitive navigation and new exploration modules will aid you as you search the heavens for your next conquest.


you have my attention, ccp.



And those of us who a pro, and i say pro at scanning all have upset stomachs now.


i see you like to drag and drop little cubes. good show.