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Calmil^^

Author
Cearain
Plus 10 NV
#21 - 2013-03-21 14:20:33 UTC
Princess Nexxala wrote:
Are you not Amarr militia? If so why would you expect Caldari not to shoot you? I mean I get your technically on the same side but most people do not see it that way. I always get attacked by non blue minnies when I head down there.
It just something you have to deal with and prepare your overview for.

You could look at it like I do, just means more **** to shoot Big smile I think if CCP wanted us to not shoot each other they would give a standings hit like they do when you shoot people in the same militia.



I'm thinking this is some sort of troll or misdirection. When I was in militia we didn't shoot our allies unless there was good reason or a mistake.

The default overview is something ccp should just fix. Everytime you need to reinstall eve you have to go through the same drill again.

CCP, its more important to know if someone is in your militia than it is to know they have a negative sec status.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Samillian
Angry Mustellid
#22 - 2013-03-21 14:25:35 UTC
Andre Vauban wrote:
After having seen Fweddit smack (I'm not even sure I would call it smack), I now think the Caldari are pretty much Saints.


Fweddit smack is easily sorted you just block their entire Alliance. It makes local so much quieter and can lead to the formation of strangely pleasing, surreal and one sided conversations on occasion.

NBSI shall be the whole of the Law

Colt Blackhawk
Doomheim
#23 - 2013-03-21 14:31:06 UTC
Quote:
Never trust anyone, rule number 1 in EVE.


Well in amarr mili we have/had mostly the rule "never shoot blues".
And the guys were from a bigger alliance plus I posted the gal killmails before in local^^.
Well it is sorted out and I am happy with it.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Cearain
Plus 10 NV
#24 - 2013-03-21 14:37:34 UTC
Colt Blackhawk wrote:
Okay.
Actual resume from an amarr loyalist and little fw veteran who played with the idea of trying caldari militia.

+ Better fights. Less blobbing. Not always these minimum 2 ogb in system guys.
- not so many targets like in amarr/minnie fw.
+ somehow more mature behaviour. Minnies tend to behave like little kiddies in local. Less idiotic smacktalk.
- calmil. Well my first contact with em is that a bigger alliance awoxed me. Great^^
- calmil again. Tackling a damn wt hawk for some 15mins and no one is willing to help.
+ one guy in calmil in a condor (raptim dont know) was really okay.
+ you get 1vs1 or 1vs2 and they don´t drop 3+ sfi on you :D Great!

Will try it again :D

More reports will come. Lol.


My experience is that they are pretty much the same.

I prefer the minmatar amarr space because I know it better and because there are fewer gate camps. The main advantage of the caldari gallente space is there seems to be more numerous hot spots you can go to.

I can't say there are fewer boosters and blobs in cal gallente space my limitted experience suggests there may be slightly more.

I see no difference in the quality of smack talk.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Colt Blackhawk
Doomheim
#25 - 2013-03-21 15:06:25 UTC  |  Edited by: Colt Blackhawk
Well my experience during the last days was that these are 2 completely different warzones.
You get less fights but you also get more 1vs1 fights.
I soloed a Thorax today in a hookbill. Something like that is almost unthinkable in amarr/minnie fw because the minnies will almost always drop some sfi on you before you finish your target.
I once almost chewed down a vex in my hook and then I got ganked by sfi and rifter^^.
Feeling of these 2 warzones is really completely different. Seems in cal/gal are also a lot more pirates.
After almost 9 months amarr fw and some days cal/gal I have the feeling amarr/minnie is for people who prefer big fleet fights while cal/gal is more for small roams/ small gang.
Amarr/minnie fw systems have always that "overpopulated" feeling while in cal/gal you almost feel like lonely in deep space.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#26 - 2013-03-21 16:48:32 UTC  |  Edited by: ALUCARD 1208
the reason amarr/minnie space feels so cramped is because the amount of systems are small and everyones set up camp right next to each other most of both sides live like 1-2 systems apart. this is also why when u try and take someone down on either side back up usually arrives very fast because they dont have far to travel

where as in gal/cal space is much bigger and some corps/allance try to carve out a little area of there own which often makes ctas or calls for backup take longer to get to you

this is how it seems to me anyway i lived in gal space for 2 years moved to minnie space for a year and now gone back to gal
Estella Osoka
Cranky Bitches Who PMS
#27 - 2013-03-21 19:03:39 UTC
Cearain wrote:
Princess Nexxala wrote:
Are you not Amarr militia? If so why would you expect Caldari not to shoot you? I mean I get your technically on the same side but most people do not see it that way. I always get attacked by non blue minnies when I head down there.
It just something you have to deal with and prepare your overview for.

You could look at it like I do, just means more **** to shoot Big smile I think if CCP wanted us to not shoot each other they would give a standings hit like they do when you shoot people in the same militia.



I'm thinking this is some sort of troll or misdirection. When I was in militia we didn't shoot our allies unless there was good reason or a mistake.

The default overview is something ccp should just fix. Everytime you need to reinstall eve you have to go through the same drill again.

CCP, its more important to know if someone is in your militia than it is to know they have a negative sec status.


You can export your overview settings. That way if you ever have to reinstall EVE, it will be a simple matter of importing the overview settings.
Cearain
Plus 10 NV
#28 - 2013-03-21 19:26:50 UTC
Colt Blackhawk wrote:
Well my experience during the last days was that these are 2 completely different warzones.
You get less fights but you also get more 1vs1 fights.
I soloed a Thorax today in a hookbill. Something like that is almost unthinkable in amarr/minnie fw because the minnies will almost always drop some sfi on you before you finish your target.
I once almost chewed down a vex in my hook and then I got ganked by sfi and rifter^^.
Feeling of these 2 warzones is really completely different. Seems in cal/gal are also a lot more pirates.
After almost 9 months amarr fw and some days cal/gal I have the feeling amarr/minnie is for people who prefer big fleet fights while cal/gal is more for small roams/ small gang.
Amarr/minnie fw systems have always that "overpopulated" feeling while in cal/gal you almost feel like lonely in deep space.



I keep a jump clone and ships in each war front so when one gets stale I can just jump to the other.

I just had 5 solo fights in a 1 hour lunch break in huola. So I think you will find that in both fronts there will be hot and cold times.

Also, anything 1 jump from kourm is a trap. When you get that expectation then you start to get used to it.

But the best indicator or whether you will be blobbed is how many are in local and on scan. Plexes pretty greatly mitigate the problem of blobbing. You can't get blobbed by sfis if you are in a small plex. Even when you are in a small plex and you see 3 ships on short scan you can always wait for one to jump in and then warp out. Then warp back to the plex and see if anyone is on the gate. You might be able to kill them before the others warp out and back. If all three are in there you can sit at the gate and see if any warp out. Then you can either jump in and fight or wait for the person to come back.

In the amarr front check out some of the less crowded but not dead systems like @evati, @resbroko, @Bosboger, @egmar, @Dal vard sisied ezzara, @frerstorn, aset, isbrata, arzad. Are all decent systems to hit and try to find fights in plexes. I don't typically have much luck in the bleak lands.

Anyway I dodn't see a whole lot of difference and in fact I would say the minmatar and amarr have been better at delivering fights. But then again I stay out of fw so I am have many more possibilities for plex fights since I am not blue to 40% of the people coming in plexes.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Colt Blackhawk
Doomheim
#29 - 2013-03-21 21:48:21 UTC
Quote:
I keep a jump clone and ships in each war front so when one gets stale I can just jump to the other.

I just had 5 solo fights in a 1 hour lunch break in huola. So I think you will find that in both fronts there will be hot and cold times.

Also, anything 1 jump from kourm is a trap. When you get that expectation then you start to get used to it.

But the best indicator or whether you will be blobbed is how many are in local and on scan. Plexes pretty greatly mitigate the problem of blobbing. You can't get blobbed by sfis if you are in a small plex. Even when you are in a small plex and you see 3 ships on short scan you can always wait for one to jump in and then warp out. Then warp back to the plex and see if anyone is on the gate. You might be able to kill them before the others warp out and back. If all three are in there you can sit at the gate and see if any warp out. Then you can either jump in and fight or wait for the person to come back.

In the amarr front check out some of the less crowded but not dead systems like @evati, @resbroko, @Bosboger, @egmar, @Dal vard sisied ezzara, @frerstorn, aset, isbrata, arzad. Are all decent systems to hit and try to find fights in plexes. I don't typically have much luck in the bleak lands.

Anyway I dodn't see a whole lot of difference and in fact I would say the minmatar and amarr have been better at delivering fights. But t


Yeah maybe because 95% of all time in amarr fw I was prolly only maximum 1 jump far away from Kamela. There is some truth. Kam/Kourm/Auga/Huola is brutality like I haven´t seen it nowhere else in eve.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Colt Blackhawk
Doomheim
#30 - 2013-03-22 07:33:05 UTC  |  Edited by: Colt Blackhawk
Somehow I am waiting that someone explains me calmil^^
Again an awoxing attempt today in Nennamaila. This time from dark cicle. A bigger alliance where I really didn´t expect it.
Especially not while pointing a war target :P Well I could burn out.
Somehow I have the impression that calmil is full of incompetent noobs that don´t know how to set up their overview right or simply people who really want everyone to scare out from joining caldari militia.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Cearain
Plus 10 NV
#31 - 2013-03-22 07:45:20 UTC
Colt Blackhawk wrote:
Somehow I am waiting that someone explains me calmil^^
Again an awoxing attempt today in Nennamaila. This time from dark cicle. A bigger alliance where I really didn´t expect it.
Especially not while pointing a war target :P Well I could burn out.
Somehow I have the impression that calmil is full of incompetent noobs that don´t know how to set up their overview right or simply people who really want everyone to scare out from joining caldari militia.



Think of all the kills you are missing by being in fw. :)

Actually its really a common mistake. I admit I shot friendly militia once due to the default overview settings.

Another time I was shot by a friendly miltiia when i picked up some tags from a wreck that was not mine. This turned me red so the other player in the allied militia assumed I started shooting him. I don't think this would happen now after the crime watch changes but I'm not sure.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Colt Blackhawk
Doomheim
#32 - 2013-03-22 07:52:41 UTC  |  Edited by: Colt Blackhawk
Well I have given up calmil and cal/gal fw.
Bunch full of )(%§= . On Calmil side. Gals even gave me far better fights than the minnies.
Dark Cicle tried again to awox me. Sorry but a militia doing probably more friendly kills than wt kills and mostly with corps that have a completely broken killboard isn´t worth it. POINT.

Edit: Yeah going pirate would be maybe an option. But surely not in amarr/minnie. Have too many friends in amarr mil.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Shadows End
Republic Military School
Minmatar Republic
#33 - 2013-03-22 12:02:15 UTC
Hi Colt,

I'm sorry to hear you gave up on Caldari FW in two days. I've personally been here for about a month and am having a blast. :)

Relying on random friendlies in local for backup is risky business for both parties, as risking your ship to help random purples is a very effective way of losing said ship.

In Loes we live around pirate homesystems and Gallente FW blobs, so naturally we are very careful of spies and traps in the area.

But hopefully we can hammer it into our guys' heads that purple means friendly and being awake for days is not an excuse.. :P

Formerly known as Masta Killa

Colt Blackhawk
Doomheim
#34 - 2013-03-22 12:13:10 UTC  |  Edited by: Colt Blackhawk
Also sorry again that I killed 2 of your guys. Was only in rage because your guys grabbed my loot and my ship and laughed even when I convoed em I am blue. Wish you guys good luck out there.

Main problem in your militia is: You guys even shoot at a blue when you KNOW that I am a blue.
When I told that my corpmates in amarr mili they were almost shocked.
Sorry but in amarr mili we have mostly a very very strict "do not shoot blues or you will be kicked instantly from alliance" policy in effect. I am not used to fear blues and purples.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Shadows End
Republic Military School
Minmatar Republic
#35 - 2013-03-22 12:54:10 UTC
Colt Blackhawk wrote:
Also sorry again that I killed 2 of your guys. Was only in rage because your guys grabbed my loot and my ship and laughed even when I convoed em I am blue. Wish you guys good luck out there.

Main problem in your militia is: You guys even shoot at a blue when you KNOW that I am a blue.
When I told that my corpmates in amarr mili they were almost shocked.
Sorry but in amarr mili we have mostly a very very strict "do not shoot blues or you will be kicked instantly from alliance" policy in effect. I am not used to fear blues and purples.


Yeah I understand what you mean.. I've watched friendly gangs/fleets killing friendlies inside plexes for no apparent reason. It's very strange and unusual, but with no serious consequenses to purple killing I'm surprised I haven't heard about corps joining FW just to kill friendlies AND enemies.

We'll likely implement an alliance wide "we will scream at you and you will reimburse" policy about killing purples without a valid reason... Friendly killing in FW is about as ****** as dishonoring ransoms, and I'm very against both.

Best of luck with whatever you decide to do!

Formerly known as Masta Killa

Shadow Adanza
Gold Crest Salvage
#36 - 2013-03-22 13:29:35 UTC
Colt Blackhawk wrote:
Well I have given up calmil and cal/gal fw.
Bunch full of )(%§= . On Calmil side. Gals even gave me far better fights than the minnies.
Dark Cicle tried again to awox me. Sorry but a militia doing probably more friendly kills than wt kills and mostly with corps that have a completely broken killboard isn´t worth it. POINT.

Edit: Yeah going pirate would be maybe an option. But surely not in amarr/minnie. Have too many friends in amarr mil.

Join Gallente and shoot the Caldari. :)

Are you suggesting coconuts migrate?

X Gallentius
Black Eagle1
#37 - 2013-03-22 14:51:02 UTC
Cearain wrote:
I just had 5 solo fights in a 1 hour lunch break in huola. So I think you will find that in both fronts there will be hot and cold times.
Unheard of! Nobody can log in, get five fights at lunch and then log off! Big smile
Shadows End
Republic Military School
Minmatar Republic
#38 - 2013-03-22 15:22:52 UTC
Shadow Adanza wrote:
Colt Blackhawk wrote:
Well I have given up calmil and cal/gal fw.
Bunch full of )(%§= . On Calmil side. Gals even gave me far better fights than the minnies.
Dark Cicle tried again to awox me. Sorry but a militia doing probably more friendly kills than wt kills and mostly with corps that have a completely broken killboard isn´t worth it. POINT.

Edit: Yeah going pirate would be maybe an option. But surely not in amarr/minnie. Have too many friends in amarr mil.

Join Gallente and shoot the Caldari. :)


That's the spirit, the more the merrier!

Formerly known as Masta Killa

Colt Blackhawk
Doomheim
#39 - 2013-03-22 15:27:10 UTC
Quote:
Join Gallente and shoot the Caldari. :)


Sorry. NO!
1.) I HATE THE MINNIES. Being allied with em = NO GO.

2.) I would maybe come to the situation that I will have to shoot my friends in amarr mil = NO GO.

3.) Being underdog is a must have for me. Hadn´t the impression that gals are the underdog.

So thx but..... NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Taoist Dragon
Okata Syndicate
#40 - 2013-03-25 01:20:24 UTC
Dammit Colt!

You got me thinking of joining the Caldari now so I can go and sneak up on the FP guys over in Amarr space Twisted

On a serious note I may join back with the squids as I feel the Gal/Cal warzone is more favourable to my solo/very small gang style of play......got some thinking to do now!

That is the Way, the Tao.

Balance is everything.

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