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Player Features and Ideas Discussion

 
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Two issues with PI that I'dd like to see corrected

Author
Czeja
In the Shade of the Moon
#1 - 2013-03-21 19:58:02 UTC
First off I have always hated it and I am sure I am not alone.. at least give us a toggle to remove the #$^$% stupid rotating animated thingamajigger on top of the structure we are working on. (yeah nice technical term there huh?) I cant count the number of times I have mis-clicked the destination of my products or some other click because I cant see the structure I need through this abomination.

Second do something with the contrast or font so we can actually see what we are doing while working on an ice planet. Shader settings can make a little difference but even then some of the ice planets are almost impossible to work with unless you zoom way out, click the thing you want then zoom back in again to do what you were doing.
Tweaks Huren
Native Freshfood
Minmatar Republic
#2 - 2013-03-21 20:07:18 UTC
Hell yeah, seconded. I think the whole PI interface needs a major overhaul to make it less clicky-clicky-missclicky-clicky and more SimCity-single-clicky-like.
Czeja
In the Shade of the Moon
#3 - 2013-03-21 20:15:07 UTC
Tweaks Huren wrote:
Hell yeah, seconded. I think the whole PI interface needs a major overhaul to make it less clicky-clicky-missclicky-clicky and more SimCity-single-clicky-like.


Thats another thing.. Before the revamp it was a clicky-HOLYWTFRAGEQUIT clckfest. Now I still think I wore out a few mice working it. Perhaps had some drag-drop functionality in there to lower Logitech and Microsofts revenue stream would be in order.
Czeja
In the Shade of the Moon
#4 - 2013-03-21 20:17:18 UTC
Oh, remembered another thing that has driven me away from running extraction planets.. the depletion is way too intense still. I run a 7 day cycle with 7 extractor heads and the hotspot I am on is totally gone. The "bug" where you can install/close/install/close program over and over to deplete a spot also needs to be addressed.
RoAnnon
Republic University
Minmatar Republic
#5 - 2013-03-21 20:17:50 UTC
Wholly agree, +6 to this request.

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Grigori Annunaki
#6 - 2013-03-21 20:54:21 UTC
I'd love to be able to tell a processor to use a launchpad/silo as its storage and have it pull its resources from there and route its product to there. That would really cut down on the time spent setting up a planet or moving your pins to follow the resources. Actively chasing the best concentrations is painfully time-intensive right now.
Will Harold
Ascendance
Goonswarm Federation
#7 - 2013-03-21 22:20:06 UTC
Agreed. =)
Stegas Tyrano
Center for Advanced Studies
Gallente Federation
#8 - 2013-03-21 23:41:37 UTC
+1 The hologram model thingies should scale so when you zoom in they get smaller and don't block surrounding node's.

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Throktar
Deep Core Mining Inc.
#9 - 2013-03-21 23:51:00 UTC
Grigori Annunaki wrote:
I'd love to be able to tell a processor to use a launchpad/silo as its storage and have it pull its resources from there and route its product to there. That would really cut down on the time spent setting up a planet or moving your pins to follow the resources. Actively chasing the best concentrations is painfully time-intensive right now.



I must not be understanding you right, because you can do that. I have everything always routed to/from my launchpad.