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AFK Cloaky Cyno Camping High Rewards, Zero Risk and Effort

First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#181 - 2013-03-20 17:26:21 UTC
Andy Landen wrote:

The role of blackops is not to just get easy kills from unsuspecting pve ships.



Do you know what a sandbox implies? Emergent game play? It means it is not up to you to determine how people use various things in the game. It is up to them. So when you write the above it implies you don't understand this basic tenet of this game.

Quote:
You want easy kills from ships that are not likely to be fit to fight you very well or bring in backup fast enough to pose a risk to your blops ship .. I get it. Should pvp really be without risk or effort?


No effort? Have you ever done BLOPs work? Are you skilled to fly a pig? There is plenty of effort there. You make it sound like PvP should be as difficult as lifting 200 pounds over your head.

And what is wrong with killing a bling ship? That guy might be beefing up his wallet for an upcoming war? Or what about a JF that jumped to a beacon without checking to see if the system was clear first? That is how many null sec alliances bring in necessary items for surviving in null sec. Hitting supply lines is valid tactic.

Quote:
Plus, if you read the proposal, the cyno is only delayed if you decloak. If you stay cloaked, the blops fleet can be brought in cloaked without affecting local. How cool (and appropriate) is that?


WTFAYTA? You can't activate a cyno while cloaked. Please describe in detail how this would work for us numbskulls.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#182 - 2013-03-20 17:45:20 UTC
Kali Omega wrote:



Why do you dance around the comments and always redirct it elsewhere..every time


Because he doesn't have a good grasp of the game mechanics or the basic idea behind this game.

Take for example his claim that a titan bridge can use a covert ops cyno. Only a Black Ops can lock onto a covert ops cyno. I pointed this out to him and he completely failed to acknowledge it.

He also seems to have a hard on for stealth bombers and he always references them. When I point out that his changes would also likely impact force recons, transport ships, covert ops, and strategic cruisers configured for covert work he ignores it.

He has a very limited narrow view and he wants to fix something that he sees wrong in that limited narrow view and is unwilling to consider that these suggested "fixes" would have negative consequences for other forms of play outside his view range.

Take for example his statements about black ops work. He thinks it takes zero effort. Okay, if you have a ship pointed, a cyno lit and the rest of the gang has cynoed in...yeah that ship is almost surely dead. But that is like saying getting a PhD is easy and reference only going to the graduation ceremony and ignoring the years and years of schooling, studying and test taking and original research that went into the PhD

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Andy Landen
Deep Core Mining Inc.
Caldari State
#183 - 2013-03-20 21:11:18 UTC
Teckos Pech wrote:
Kali Omega wrote:



Why do you dance around the comments and always redirct it elsewhere..every time


Because he doesn't have a good grasp of the game mechanics or the basic idea behind this game.

Take for example his claim that a titan bridge can use a covert ops cyno. Only a Black Ops can lock onto a covert ops cyno. I pointed this out to him and he completely failed to acknowledge it.

He also seems to have a hard on for stealth bombers and he always references them. When I point out that his changes would also likely impact force recons, transport ships, covert ops, and strategic cruisers configured for covert work he ignores it.

He has a very limited narrow view and he wants to fix something that he sees wrong in that limited narrow view and is unwilling to consider that these suggested "fixes" would have negative consequences for other forms of play outside his view range.

Take for example his statements about black ops work. He thinks it takes zero effort. Okay, if you have a ship pointed, a cyno lit and the rest of the gang has cynoed in...yeah that ship is almost surely dead. But that is like saying getting a PhD is easy and reference only going to the graduation ceremony and ignoring the years and years of schooling, studying and test taking and original research that went into the PhD


Troll and lie to me and this thread all you want, I am only going to respond to constructive posts, except in this fleeting moment. The quotes above contain numerous trolls and lies and is not worth a response. And the moment is gone.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

DataRunner Attor
Doomheim
#184 - 2013-03-20 21:18:02 UTC
Andy Landen wrote:
Teckos Pech wrote:
Kali Omega wrote:



Why do you dance around the comments and always redirct it elsewhere..every time


Because he doesn't have a good grasp of the game mechanics or the basic idea behind this game.

Take for example his claim that a titan bridge can use a covert ops cyno. Only a Black Ops can lock onto a covert ops cyno. I pointed this out to him and he completely failed to acknowledge it.

He also seems to have a hard on for stealth bombers and he always references them. When I point out that his changes would also likely impact force recons, transport ships, covert ops, and strategic cruisers configured for covert work he ignores it.

He has a very limited narrow view and he wants to fix something that he sees wrong in that limited narrow view and is unwilling to consider that these suggested "fixes" would have negative consequences for other forms of play outside his view range.

Take for example his statements about black ops work. He thinks it takes zero effort. Okay, if you have a ship pointed, a cyno lit and the rest of the gang has cynoed in...yeah that ship is almost surely dead. But that is like saying getting a PhD is easy and reference only going to the graduation ceremony and ignoring the years and years of schooling, studying and test taking and original research that went into the PhD


Troll and lie to me and this thread all you want, I am only going to respond to constructive posts, except in this fleeting moment. The quotes above contain numerous trolls and lies and is not worth a response. And the moment is gone.



but, he not lieing, you can't open a cyno while cloaked, a covert ops cyno can only be used by blops, the problem is, is that we are trying to tell you how really works in game, but you fail to acknowledged it, you clam that you know what you are doing, but you constantly point out the fact that you don't.

You claim we are trolling you and lying to you when we are not, I want to define something for you mate.

A newbie is someone that is new to a game or TOPIC but is willing to have his/her view points change and willing to accept the fact that he/she might of been wrong and willing to learn from those mistakes.

A noob/nOOb/nub is someone that is new to a game or TOPIC but outright refuses to accept their views are wrong, and despite this view being wrong, takes the mentality that it your way or highway.

You my friend fall under the noob area.

“Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.”

Kali Omega
No Vacancies
No Vacancies.
#185 - 2013-03-20 21:28:56 UTC
Andy Landen wrote:
Teckos Pech wrote:
Kali Omega wrote:



Why do you dance around the comments and always redirct it elsewhere..every time


Because he doesn't have a good grasp of the game mechanics or the basic idea behind this game.

Take for example his claim that a titan bridge can use a covert ops cyno. Only a Black Ops can lock onto a covert ops cyno. I pointed this out to him and he completely failed to acknowledge it.

He also seems to have a hard on for stealth bombers and he always references them. When I point out that his changes would also likely impact force recons, transport ships, covert ops, and strategic cruisers configured for covert work he ignores it.

He has a very limited narrow view and he wants to fix something that he sees wrong in that limited narrow view and is unwilling to consider that these suggested "fixes" would have negative consequences for other forms of play outside his view range.

Take for example his statements about black ops work. He thinks it takes zero effort. Okay, if you have a ship pointed, a cyno lit and the rest of the gang has cynoed in...yeah that ship is almost surely dead. But that is like saying getting a PhD is easy and reference only going to the graduation ceremony and ignoring the years and years of schooling, studying and test taking and original research that went into the PhD


Troll and lie to me and this thread all you want, I am only going to respond to constructive posts, except in this fleeting moment. The quotes above contain numerous trolls and lies and is not worth a response. And the moment is gone.


Troll you? Heh you make your self look like a fool on your own..we just point it out. Lie to you? What is his real house wifes of NJ? I dont see anyone lienig to you...Get a set of balls.
Andy Landen
Deep Core Mining Inc.
Caldari State
#186 - 2013-03-20 21:31:29 UTC  |  Edited by: Andy Landen
DataRunner Attor wrote:

...
but, he not lieing, you can't open a cyno while cloaked, a covert ops cyno can only be used by blops, the problem is, is that we are trying to tell you how really works in game, but you fail to acknowledged it, you clam that you know what you are doing, but you constantly point out the fact that you don't.
...


Let's put it this way: If a certain proposal listed in the OP is implemented, then you will be able to bridge while cloaked. I have said nothing otherwise. And it is Teckos who assumed that I did not already see that certain changes would affect not only stealth bombers but also "force recons, transport ships, covert ops, and strategic cruisers configured for covert work." You both should read more carefully before you find yourselves playing the trolls and eating your own words. I'll let you correct the rest of your own misunderstandings.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Teckos Pech
Hogyoku
Goonswarm Federation
#187 - 2013-03-20 21:41:49 UTC
Really? Let us look back over the record here....

You write:

Quote:
3) A regular cyno that is not activated decreases a ships maximum speed by 90%, and allows the ship to be scanned while cloaked as if they were not cloaked (dscan and probes).
-This only affects ships with regular cynos. Blops is unaffected and wh is unaffected since they can't use cynos in wh. Makes any ship with a regular cyno much easier to catch; warp out times are not affected. Stacks with reg. cloak speed penalty, and makes it more difficult for the ship to catch the target. Allows defensive forces to catch cloaky targets with regular cynos.


I respond with:

Quote:
[3] Regarding #3:
Okay, so the Arazu that can fit a covert ops cloak, get into a system past a the gate camp, light a cyno so that the fleet can be bridged in and a great big fun fight can start is no totally completely ****ing useless. Now he jumps in, he has no speed to get away from the camp, he can be probed, and if there is a bubble, which there almost surely will be, he is pretty much dead.\

Are you serious? You want to turn null sec into goddamned candy land.


You retort with a total non-sequitur,

Quote:
Answer to [3]: #3 only addresses regular cynos. Covert bridges can bring in regular cynos. This gives yet another use for blops.


Yes, a pig could lock onto a regular cyno, but unless I'm mistaken the only ships that can jump through are those that can fit a covert ops cloak. My point was about an Arazu with a regular cyno, opening a bridge for a titan so that there could be a nice big fun fight for several hundred players. Your retort, literally, does not follow in any logical sense from my reply.

You have also written that a ship can open a cyno while cloaked...or you write so badly you implied it, take your pick.

Andy Landen wrote:


Plus, if you read the proposal, the cyno is only delayed if you decloak. If you stay cloaked, the blops fleet can be brought in cloaked without affecting local. How cool (and appropriate) is that?

[snip]

b) you can remain cloaked and light the covert cyno immediately .. no wait. My response is a very good answer to your comment.


You do realize you can't "bring in the BLOPs fleet without decloaking to light the cyno right?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#188 - 2013-03-20 21:45:39 UTC
Andy Landen wrote:
DataRunner Attor wrote:

...
but, he not lieing, you can't open a cyno while cloaked, a covert ops cyno can only be used by blops, the problem is, is that we are trying to tell you how really works in game, but you fail to acknowledged it, you clam that you know what you are doing, but you constantly point out the fact that you don't.
...


Let's put it this way: If a certain proposal listed in the OP is implemented, then you will be able to bridge while cloaked. I have said nothing otherwise. And it is Teckos who assumed that I did not already see that certain changes would affect not only stealth bombers but also "force recons, transport ships, covert ops, and strategic cruisers configured for covert work." You both should read more carefully before you find yourselves playing the trolls and eating your own words. I'll let you correct the rest of your own misunderstandings.


If you want to go back and modify previous posts and not tell anyone that is fine. But then to call others trolls and liars based on this points out what a complete jerk you are.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Kali Omega
No Vacancies
No Vacancies.
#189 - 2013-03-20 21:49:57 UTC
Teckos Pech wrote:
Andy Landen wrote:
DataRunner Attor wrote:

...
but, he not lieing, you can't open a cyno while cloaked, a covert ops cyno can only be used by blops, the problem is, is that we are trying to tell you how really works in game, but you fail to acknowledged it, you clam that you know what you are doing, but you constantly point out the fact that you don't.
...


Let's put it this way: If a certain proposal listed in the OP is implemented, then you will be able to bridge while cloaked. I have said nothing otherwise. And it is Teckos who assumed that I did not already see that certain changes would affect not only stealth bombers but also "force recons, transport ships, covert ops, and strategic cruisers configured for covert work." You both should read more carefully before you find yourselves playing the trolls and eating your own words. I'll let you correct the rest of your own misunderstandings.


If you want to go back and modify previous posts and not tell anyone that is fine. But then to call others trolls and liars based on this points out what a complete jerk you are.



Oh snap you just called him out...

Dang andy don't you feel foolish now calling us liers and trolls...such a hypocrite
Teckos Pech
Hogyoku
Goonswarm Federation
#190 - 2013-03-20 21:53:06 UTC  |  Edited by: Teckos Pech
Andy has gone back and updated his "proposals". For example, #2 is way, way over powered...and I like stealth bombers, BLOPs and the like. But what he is tossing out there to get people to buy into the rest of his stuff is just too much.

Quote:
Proposal #2 - Black Ops and decloak delays: Activated Cov Ops Cloak allows jumping through covert ops bridge, lighting covert cynos, targeting, attacking, and seeing other cloaked ships on grid, but not decloaking other cloaked ships due to proximity. Reg. Cyno and reg. smartbombs may not be activated during cloak, but covert smartbombs may be activated while cloaked and do damage against cloaked targets. Propulsion modules cannot be activated during cloak. Target locking, and high slot modules require delay of 60s for activation after decloak for ALL ships with a cloak fitted. Local does not record a pilot which blops bridges into sytem while cloaked, until it decloaks. Blops may enter and leave a system without a trace. Finally, and long over due, the Black Ops battleship can fit a Covert Ops cloaking device and thus also warp, bridge and jump while cloaked.


In other words, with a covert ops cloak you can:

light a covert cyno,
target,
shoot,
point,
etc.

Your opponent on the other hand can do nothing...because you are cloaked.

Of course, you can no longer activate prob mods so bring a scram.

Oh and you wont show up in local either.

Let the slaughter begin.....

I think...the whole thing is such a horrifying jumble of bad ideas and shifting between a cov ops cloak and covert cyno vs. regular cyno I can't be 100% sure.

So let see if I get the new proposal

Under this if I am in a stealth bomber with a covert ops cloak and a covert ops cyno gen I can (once cloaked):

Not show up in local....
Warp around and d-scan to my hearts content...
Find a guy unaware I am now in system....
Get in nice and close on him, say 5,000 meters,
Lock him,
Scram him,
Web him,
Start shooting him,

All while cloaked--i.e. he has no way to uncloak me (assuming I maintain the minimum distance--hence the web)?

Have I go that right?

Does anybody else see this as just a wee bit unbalanced?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Imigo Montoya
BreadFleet
Triglavian Outlaws and Sobornost Troika
#191 - 2013-03-20 21:58:05 UTC
Teckos Pech wrote:
I think...the whole thing is such a horrifying jumble of bad ideas and shifting between a cov ops cloak and covert cyno vs. regular cyno I can't be 100% sure.


This is how I've felt about the whole proposal and all of its iterations for some time now. There is near-zero risk of CCP implementing these concepts.

Time to move on methinks.
TheGunslinger42
All Web Investigations
#192 - 2013-03-20 22:29:33 UTC
Andy Landen wrote:
Teckos Pech wrote:
Kali Omega wrote:



Why do you dance around the comments and always redirct it elsewhere..every time


Because he doesn't have a good grasp of the game mechanics or the basic idea behind this game.

Take for example his claim that a titan bridge can use a covert ops cyno. Only a Black Ops can lock onto a covert ops cyno. I pointed this out to him and he completely failed to acknowledge it.

He also seems to have a hard on for stealth bombers and he always references them. When I point out that his changes would also likely impact force recons, transport ships, covert ops, and strategic cruisers configured for covert work he ignores it.

He has a very limited narrow view and he wants to fix something that he sees wrong in that limited narrow view and is unwilling to consider that these suggested "fixes" would have negative consequences for other forms of play outside his view range.

Take for example his statements about black ops work. He thinks it takes zero effort. Okay, if you have a ship pointed, a cyno lit and the rest of the gang has cynoed in...yeah that ship is almost surely dead. But that is like saying getting a PhD is easy and reference only going to the graduation ceremony and ignoring the years and years of schooling, studying and test taking and original research that went into the PhD


Troll and lie to me and this thread all you want, I am only going to respond to constructive posts, except in this fleeting moment. The quotes above contain numerous trolls and lies and is not worth a response. And the moment is gone.


He's not trolling or lying to you, he's explaining the actual mechanics of which you seem to have no knowledge. He's helping you.
Sura Sadiva
Entropic Tactical Crew
#193 - 2013-03-21 01:59:24 UTC
I already said this.
This people have no clue about EVE.

They stand thete, ratting or mining all day long in their happy 0.0 farms when, all of sudden, they wake up in their medical clones, dazed and confused... they don't understand what happened... only, yes... there was a neutral in local, then something flashing in the overview, few seconds, then all dark.... So they figure the origin of all, the problem to fix had to be the neutral in local.

Teckos Pech
Hogyoku
Goonswarm Federation
#194 - 2013-03-21 02:22:00 UTC
Sura Sadiva wrote:
I already said this.
This people have no clue about EVE.

They stand thete, ratting or mining all day long in their happy 0.0 farms when, all of sudden, they wake up in their medical clones, dazed and confused... they don't understand what happened...



Sounds like my first foray into low sec in a **** fit thorax...ahh good times....

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Till Riedell
Immortalis Inc.
Shadow Cartel
#195 - 2013-03-21 03:02:34 UTC
Quote:
Target locking, and high slot modules require delay of 60s for activation after decloak for ALL ships with a cloak fitted


Are you an idiot? balanced means thing are balanced not nerfed to hell and back. this would reander all of these ships completely useless. the delay from the cloak in locking is bad enough. if you have to wait 60s everyone will run away or kill you.
Andy Landen
Deep Core Mining Inc.
Caldari State
#196 - 2013-03-21 04:27:59 UTC  |  Edited by: Andy Landen
If you look at how that paragraph began, it started with the words "if you read the proposal" so obviously I implied that the blops would bridge cloaked under my proposal. Never said otherwise. My response is only nonseqeuter if you did not follow the explanation that getting a cyno into system, if the speed nerf is added for covert cyno fit, would be best accomplished by bringing it in through a covert cyno. The cyno fitted Arazu would not enter through the stargate, but would bridge to a covert cyno lit by a ship not fitted with a regular cyno. I know some people do not like nerfs to cloakies, but without nerfs, cloaky camping with cynos fitted will continue to project immense threat with no risk. How much effort? If afk, then zero, otherwise simply 1) warp to target and position, 2) decloak, 3) point, and 4) light cyno. 4 easy steps. So, little to no effort required.

Teckos Pech wrote:
Andy has gone back and updated his "proposals". For example, #2 is way, way over powered...and I like stealth bombers, BLOPs and the like. But what he is tossing out there to get people to buy into the rest of his stuff is just too much.

Quote:
Proposal #2 - Black Ops and decloak delays: Activated Cov Ops Cloak allows jumping through covert ops bridge, lighting covert cynos, targeting, attacking, and seeing other cloaked ships on grid, but not decloaking other cloaked ships due to proximity. Reg. Cyno and reg. smartbombs may not be activated during cloak, but covert smartbombs may be activated while cloaked and do damage against cloaked targets. Propulsion modules cannot be activated during cloak. Target locking, and high slot modules require delay of 60s for activation after decloak for ALL ships with a cloak fitted. Local does not record a pilot which blops bridges into sytem while cloaked, until it decloaks. Blops may enter and leave a system without a trace. Finally, and long over due, the Black Ops battleship can fit a Covert Ops cloaking device and thus also warp, bridge and jump while cloaked.

In other words, with a covert ops cloak you can:
light a covert cyno,
target,
shoot,
point,
etc.
Your opponent on the other hand can do nothing...because you are cloaked.
...
Have I go that right?
Does anybody else see this as just a wee bit unbalanced?


No, Teckos, you did not get it right. I advised you earlier to read carefully because you were not processing the ideas correctly/completely. Take note of the underlined parts of the quote in your (Teckos') last post:
Quote:
... jumping through covert ops bridge, lighting covert cynos, targeting, attacking, and seeing other cloaked ships on grid, but not decloaking other cloaked ships due to proximity. Reg. Cyno and reg. smartbombs may not be activated during cloak, but covert smartbombs may be activated while cloaked and do damage against cloaked targets.


Still not following? The proposal only allows a cloaked ship to aggress while cloaked another cloaked ship. Read carefully or your criticism just looks like you cannot process the idea. And no, I am not changing any of the ideas. You can even look at the quotes on other people's posts. The idea remains the same, even if the wording is clarified a little.

Edit:
You might be surprised to learn that the idea of cloakies fighting cloakies while cloaked actually come from my reading of the last two paragraphs of your (Teckos') post #139 and from another post talking about a defensive fleet on a gate with cloaked ships prepared to intercept any cloakies bringing in cynos:
Teckos Pech wrote:
As for the hunting of cloaked ships, consider its impact on large fleet fights. Trying to get a cloak ship into system or into position could be considerably harder since I bet many fleets would have a group of "cloak hunters".

Not sure I like the idea of reducing the incidence of big fights and making sov warfare harder. I guess I'd be curious as to how this cloaky hunter/killers would work. You'd need a system that would still allow for cloaked ships to be used in actual combat situations, but could be used against the AFK cloaker....why anyone would want to AFK cloak once you have the local disconnect IDK (aside from a bio break, going the fridge, etc.).


PS: They would AFK cloak after the local disconnect because they can still 1) dscan, 2) Warp to non-cloaked ships, 3) decloak and cyno, 4) project the force while cloaked and afk even if no one can see them because it disrupts all activities when everyone knows that they can do it without being seen and with little effort or risk. So that solution is obviously not enough by itself, and by itself will likely actually worsen the issue laid out in this thread's title to the delight of all the pvpers who want easy kills. Since stealth bombers do have a bonus to targeting after decloaking, it makes sense not to change that.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

DataRunner Attor
Doomheim
#197 - 2013-03-21 05:06:37 UTC
This guy is constantly changing his Original post, it kinda pointless to reply to him anymore. When ever someone post about how bad his ideas are, he makes a quick, and rather messy edit to his original post, then claims that you didn't fully read the original thread. His ideas are all over the place, and you tell from the history of thread responses. I myself am going to flag this thread to be locked because he constantly changing the original post to such a degree it not even what it first started out as!

“Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.”

TheGunslinger42
All Web Investigations
#198 - 2013-03-21 08:35:04 UTC
Yeah there's not much point even replying to that kind of person. He's entirely ignorant of basic mechanics and when anyone tries to explain them he edits his posts and then rants at them. Another pointless thread.
TheSkeptic
Federal Navy Academy
Gallente Federation
#199 - 2013-03-21 09:04:38 UTC
TheSkeptic wrote:
Drake Doe wrote:
Zero rewards, a tiny amount of risk is more accurate


^^ Nailed it.


Confirming after 2 weeks this is still true.

There are zero rewards while AFK and cloaked.

...

Mag's
Azn Empire
#200 - 2013-03-21 09:22:10 UTC
He'll never accept facts guys. He will always avoid the most pertinent posts.

Time to let this one die.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.