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Should Ganking be profitable?

First post
Author
Georgina Parmala
Science and Trade Institute
Caldari State
#141 - 2013-03-20 02:08:42 UTC
Vaerah Vahrokha wrote:


Imagine an EvE with SWTor elements...

And dogfights. Oh if only I could hop in a Rifter and use the joystick and be blasted by irradiating fun like I did when I played X-Wing and Tie Figther for DOS.

Rifter? More like a speed tanked executioner... with no shields.. or armor.
The first three (four?) TIE Fighter campaigns were a blast. Nothing like half hour dogfights in a ship where half your modules explode the first time you take a hit, and most of the time you won't live through a second.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

ISD Flidais Asagiri
ISD Community Communications Liaisons
ISD Alliance
#142 - 2013-03-20 02:11:41 UTC  |  Edited by: ISD Flidais Asagiri
Vaerah Vahrokha wrote:
Jenn aSide wrote:

I always imagine Tippia standing in front of a brick wall while saying these things lol. Because that's how effective it is at convincing the other party that their beliefs are unfounded.


1) Because convincing anyone out of their ideas on a forum (or television too) is a futile task.

2) Because some of Tippia's posts are boring and/or mind numbing and/or captious enough that would make the brick wall fall asleep.


Greetings

First, excellent use of the word captious! Second, comes very close to badgering and a personal attack, let us keep posts on topic and constructive.

I do however +1 the interesting words used correctly.

On On

ISD Flidais Asagiri Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department

HollyShocker 2inthestink
HOW to PEG SAFETY
#143 - 2013-03-20 03:31:16 UTC
Theron Vetrus wrote:
HollyShocker 2inthestink wrote:
I do know how I see things and have the ability of being even brained and can see things from multiple points of view. I may not always agree with those views...


Confirming that "even brained" is code for "has schizophrenia". At least now we know what's wrong with you. Your points of view are so erratic, you can't even agree with yourself.



Confirming you have never contributed anything positive in any post you have made.

I didn’t choose you to raise and it isn’t my place to teach the ways of the world. I understand someone disagrees with your play style perhaps and some people may like to see a change to the ability to gank high value ships with low cost high dps trash fits.

Since you seem to lack the maturity to communicate effectively as an adult which allows for constructive conversation I can see why you choose to troll or lash out and have a tantrum but it does not add anything of value.

Please take a step back or ask your Mom and Dad for permission to leave the basement and leave the adults to continue their discussion on the topic at hand. Trying to get the post banned for trolling wont make the issue go away.

Again I may not agree with everyone’s point of view but I do respect their privilege to have that point of view regardless of how it may differ from my own.

As you get older you may find the world like this game is full of different point of views. How you choose to deal with those that differ from your own can determine how far you can grow as a human being.
HollyShocker 2inthestink
HOW to PEG SAFETY
#144 - 2013-03-20 03:35:06 UTC
I would argue that you could get plenty of salvage from ratting and mission running.
Georgina Parmala
Science and Trade Institute
Caldari State
#145 - 2013-03-20 03:46:37 UTC
HollyShocker 2inthestink wrote:
I would argue that you could get plenty of salvage from ratting and mission running.

My memory seems to be rusty. Can you remind me which belt rats drop Intact Armor Plates?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Alara IonStorm
#146 - 2013-03-20 03:51:47 UTC
HollyShocker 2inthestink wrote:
I would argue that you could get plenty of salvage from ratting and mission running.

T2 Salvage being rarer (practically non existent in missions) and coming with the buy in cost of a big ship to run them. Also it is an entirely different profession which some find fun and other don't. Popping an untanked barge is cheap if Sec Stats are not an issue and you get a commemorative plaque to hang on your wall.
Andski
Science and Trade Institute
Caldari State
#147 - 2013-03-20 03:54:16 UTC  |  Edited by: Andski
It's all well and good to have a different opinion but even suggesting that piracy has no place in EVE is completely and utterly wrong. The mechanics are fine, but not your attitude. Being able to putter about in an excessively shiny ship without any risk has never been a theme in EVE, period. You are literally asking for a massive change to the game's design philosophy. If you want a game where you can play in isolation without worrying that someone else will kill you and loot your epics, try some other game. EVE is not and should never become such a game.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Oxandrolone
Center for Advanced Studies
Gallente Federation
#148 - 2013-03-20 04:53:36 UTC
I think it should be profitable to an extent. Its like getting mugged in real life, if you carry to much value that someone is willing to risk police for they will try and take it from you by force.

There was a problem when peeople could continually farm buddy-program alts and not care about security status because they could activate new accounts with PLEX. It so stupid that mining barges refused to choose fittings, they would only ever fit for max yield. If they fit for tank they become unprofitable to gank but they absolutely refuse to do this, they just cry until CCP change the ship stats so they can only fit for max yield.
Galan Amarias
Kantian Principle
#149 - 2013-03-20 05:04:12 UTC
Should it? No, ideally clever players would be aware of their surroundings and the gank would fail. However if people want to fly around with billions of isk in one fragile balloon.. then yes, yes others should come and take their stuff.
Frostys Virpio
State War Academy
Caldari State
#150 - 2013-03-20 05:05:47 UTC
The real debate really should be about when it should be profitable not if it should or not. What amount of pimp needed to be worth it? Shoult a good but cheap T1 fit be profitable? What about a good T2 fit? How much in the hold of a hauler?
Theron Vetrus
Doomheim
#151 - 2013-03-20 06:07:27 UTC
HollyShocker 2inthestink wrote:
Failed troll attempt.


Nice try, but I'm above letting you goad me into personal attacks. I've been around the interwebs for a spell, and my forum Kung Fu is much stronger than yours. Especially when the points you try to make are so easily picked apart.

I posted before that you are the poster child for carebears in this game. That holds true again in this thread. You seem to be a strong advocate against any kind of emergent gameplay, in a game whose sole claim to fame is exactly that which you seem to dislike the most.

The PvE element of this game is boring. Like every other MMO, it's repetitive, predictable, and at best, moderately entertaining even for the players who engage in it most. In most other games, there is a very clear distinction between PvE and PvP elements. There are different servers, and an entirely different player base. None of that exists in Eve. Here, PvP is a very real possibility every time you are in space, whether you choose to participate or even acknowledge it.

Maybe you just want to be left alone to play the game in peace. I can respect that. However, I have equal respect for the player who wants to blow you to smithereens. And THAT is where we differ. You are vocal about wanting to play your game the way you want to play it at the expense of how others choose to play the same game.

Take what you can, give nothing back. Psychotic Monk for CSM8

Vaerah Vahrokha
Vahrokh Consulting
#152 - 2013-03-20 07:09:06 UTC
ISD Flidais Asagiri wrote:
Vaerah Vahrokha wrote:
Jenn aSide wrote:

I always imagine Tippia standing in front of a brick wall while saying these things lol. Because that's how effective it is at convincing the other party that their beliefs are unfounded.


1) Because convincing anyone out of their ideas on a forum (or television too) is a futile task.

2) Because some of Tippia's posts are boring and/or mind numbing and/or captious enough that would make the brick wall fall asleep.


Greetings

First, excellent use of the word captious! Second, comes very close to badgering and a personal attack, let us keep posts on topic and constructive.

I do however +1 the interesting words used correctly.

On On


Considering I know English quite little and I use Google translate including for that word, then it means thanks to Google! P
Azrael Dinn
Imperial Mechanics
#153 - 2013-03-20 07:11:13 UTC
Oxandrolone wrote:
I think it should be profitable to an extent. Its like getting mugged in real life, if you carry to much value that someone is willing to risk police for they will try and take it from you by force.

There was a problem when peeople could continually farm buddy-program alts and not care about security status because they could activate new accounts with PLEX. It so stupid that mining barges refused to choose fittings, they would only ever fit for max yield. If they fit for tank they become unprofitable to gank but they absolutely refuse to do this, they just cry until CCP change the ship stats so they can only fit for max yield.


The problemin EVE is that the police stops after they have stopped the aggression while in RL the police tries to track you down if you get away and get the stolen items back from you.

So I do agree that ganging should be profitable but it should be alot harder.

After centuries of debating and justifying... Break Cloaks tm

Amyclas Amatin
SUNDERING
Goonswarm Federation
#154 - 2013-03-20 08:39:59 UTC
Azrael Dinn wrote:
Oxandrolone wrote:
I think it should be profitable to an extent. Its like getting mugged in real life, if you carry to much value that someone is willing to risk police for they will try and take it from you by force.

There was a problem when peeople could continually farm buddy-program alts and not care about security status because they could activate new accounts with PLEX. It so stupid that mining barges refused to choose fittings, they would only ever fit for max yield. If they fit for tank they become unprofitable to gank but they absolutely refuse to do this, they just cry until CCP change the ship stats so they can only fit for max yield.


The problemin EVE is that the police stops after they have stopped the aggression while in RL the police tries to track you down if you get away and get the stolen items back from you.

So I do agree that ganging should be profitable but it should be alot harder.


The other problem in EVE is that the police are operating in videogame God-Mode. They already DO hunt criminals relentlessly. But they'll forgive you if all you have is an itchy twitchy finger, and someone with a plex passes under your gunsights.

Now, if ganking were TOTALLY unprofitable, then the only people who'd do it would be well-funded crusaders who are just out to ruin high-sec. Then CCP would decide that they don't want such undesirables around to ruin everyone's game, and pile on more nerfs. Null-Sec would then revolt, building invincible out-of-corp industries in high-sec, whilst refusing to fight properly in sov-null, with the exception of the occasional thunderdome.

Of course, such a situation would be impossible.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Whitehound
#155 - 2013-03-20 09:04:43 UTC  |  Edited by: Whitehound
Georgina Parmala wrote:
There are some people that would disagree with you. Traders and industrialists for example.
...
You want a good argument why someone should be able to gank for ***** and giggles? Because without that you can't do it when you have a legitimate reason either.
...
If you remove suicide ganking because it's no fun for the target, what's next?

No, not really. If the gankers were forced to do something else would they still participate in the overall game and its economy unless they decided to quit the game. Having a legitimate reason does not mean you cannot have your giggles, too. I have also not said to remove all ganking. The thread is still about profitable ganking, thus ganking for a reason, and I am saying it should be allowed. Only the kind of ganking where the only goal is to cause a random player a greater loss than yourself is what I am questing.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Velicitia
XS Tech
#156 - 2013-03-20 09:43:13 UTC
Georgina Parmala wrote:

Stop other miners from targeting "your" rock?

Antimatter is probably your best bet ... although griffin, kitsune, blackbird, falcon, rook, maulus, kitsune, arazu, lachesis work, although best bet with those is during wartime, because they're less "permanent" solutions otherwise.

Georgina Parmala wrote:

Stop people from scanning down and invading "your" mission to shoot triggers and screw with you?

Don't run missions ... so, IDK here

Georgina Parmala wrote:

Stop people from salvaging "your" wrecks?

Salvage them first?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Velicitia
XS Tech
#157 - 2013-03-20 09:51:51 UTC
Frostys Virpio wrote:
The real debate really should be about when it should be profitable not if it should or not. What amount of pimp needed to be worth it? Shoult a good but cheap T1 fit be profitable? What about a good T2 fit? How much in the hold of a hauler?



good but cheap T1 -- no. But then again, you run into the bit where the hull itself may be the profitable bit (e.g. T2 salvage), so it's a tossup here.

T2 -- if it's the same fit as our "good but cheap T1" fit (e.g. we went from meta 2/3 to T2), then most likely not. This is due to needing comparatively too many ships to break the T2 tank.

An industrial's cargohold is usually "rated" for an ISK tank of approximately 100 million; freighter is usually "rated" for an ISK tank of about a billion. Now, keep in mind that these are generalizations, and either ship can (and sometimes will) be ganked for less.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Amyclas Amatin
SUNDERING
Goonswarm Federation
#158 - 2013-03-20 10:09:50 UTC
Velicitia wrote:
Frostys Virpio wrote:
The real debate really should be about when it should be profitable not if it should or not. What amount of pimp needed to be worth it? Shoult a good but cheap T1 fit be profitable? What about a good T2 fit? How much in the hold of a hauler?



good but cheap T1 -- no. But then again, you run into the bit where the hull itself may be the profitable bit (e.g. T2 salvage), so it's a tossup here.

T2 -- if it's the same fit as our "good but cheap T1" fit (e.g. we went from meta 2/3 to T2), then most likely not. This is due to needing comparatively too many ships to break the T2 tank.

An industrial's cargohold is usually "rated" for an ISK tank of approximately 100 million; freighter is usually "rated" for an ISK tank of about a billion. Now, keep in mind that these are generalizations, and either ship can (and sometimes will) be ganked for less.


The limiting factor to ganks is manpower, not isk.

Now, factor that with the upcoming combined-high-sec operations, and your best defense is docking up, and not playing the game.

Which is exactly what some people want you to do.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

pussnheels
Viziam
#159 - 2013-03-20 11:11:40 UTC
HollyShocker 2inthestink wrote:
Dev soundwave wrote.

"Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender)."

What is everyones opinion?


my opinion and i am sure many will agree
If the gank is done with the hope that the target will drop valuable modules and/or cargo sure a gank can be profitable
since the ganker(s) do put effort into choosing their targets n setting up the gank and hope that the loot is valuable , highway robbery true but it fits the game

If the gank is done with the sole purpose of griefing , never
griefing people soley because you can , because it ruins somebody else his day and soley because you do not like their playing style is lame , cheap and says enough about the childish character of the ganker and never should be rewarded

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Amyclas Amatin
SUNDERING
Goonswarm Federation
#160 - 2013-03-20 13:36:21 UTC  |  Edited by: Amyclas Amatin
pussnheels wrote:
HollyShocker 2inthestink wrote:
Dev soundwave wrote.

"Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender)."

What is everyones opinion?


my opinion and i am sure many will agree
If the gank is done with the hope that the target will drop valuable modules and/or cargo sure a gank can be profitable
since the ganker(s) do put effort into choosing their targets n setting up the gank and hope that the loot is valuable , highway robbery true but it fits the game

If the gank is done with the sole purpose of griefing , never
griefing people soley because you can , because it ruins somebody else his day and soley because you do not like their playing style is lame , cheap and says enough about the childish character of the ganker and never should be rewarded


Let me put it this way: As the economic incentives for ganking are reduced, we end up with less and less "pirates" who gank for profits, until the primary perpetrators of ganking are comprised mostly of fanatical griefers.

This is why the ganking scene is now mostly alliance sponsored. This is why madmen like James 315 can thrive, and have hundreds of volunteers who are all too willing too force his doctrines down high-sec's collective throats.

The less it is about money, the more it becomes a matter of ideology, and of seeing how the player-base can force CCP's hand.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"