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So, Nightmare's out, what ships for amarr space?

Author
Madeiner
Caldari Provisions
Caldari State
#1 - 2013-03-18 18:47:53 UTC  |  Edited by: Madeiner
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries nor t2 guns

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...
sabre906
The Scope
Gallente Federation
#2 - 2013-03-18 18:56:59 UTC  |  Edited by: sabre906
Madeiner wrote:
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...


You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.

It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.
Madeiner
Caldari Provisions
Caldari State
#3 - 2013-03-18 19:02:22 UTC
sabre906 wrote:
Madeiner wrote:
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...


You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.

It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.



I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads
sabre906
The Scope
Gallente Federation
#4 - 2013-03-18 19:21:20 UTC
Madeiner wrote:
sabre906 wrote:
Madeiner wrote:
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...


You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.

It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.



I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads


Might as well go missiles in that case. They're a shorter train than guns.
Madeiner
Caldari Provisions
Caldari State
#5 - 2013-03-18 19:24:38 UTC
sabre906 wrote:
Madeiner wrote:
sabre906 wrote:
Madeiner wrote:
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...


You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.

It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.



I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads


Might as well go missiles in that case. They're a shorter train than guns.



Doesnt look good :( I have 3m SP in gunnery, and about 50k in missiles :D
sabre906
The Scope
Gallente Federation
#6 - 2013-03-18 19:32:13 UTC
Madeiner wrote:
sabre906 wrote:
Madeiner wrote:
sabre906 wrote:
Madeiner wrote:
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...


You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.

It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.



I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads


Might as well go missiles in that case. They're a shorter train than guns.



Doesnt look good :( I have 3m SP in gunnery, and about 50k in missiles :D


You can always put beams on that geddon. It's gimpy, but you've got what you've got.

Meanwhile saddle up and train that large laser 5 for scorch. That, or missiles.

With rails being what it is, I don't see why anyone should bother dumping SP into that pit.
Paikis
Vapour Holdings
#7 - 2013-03-18 22:03:26 UTC
I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.

Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd
sabre906
The Scope
Gallente Federation
#8 - 2013-03-19 01:33:46 UTC
Paikis wrote:
I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.

Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd


Try Blockade.
Lazarus Raine
Full Broadside
Deepwater Hooligans
#9 - 2013-03-19 02:02:52 UTC  |  Edited by: Lazarus Raine
Use scorch and have a prop mod or use Tachyons and switch to aurora to power through the TD, it should be easy enough. What has changed about TD? Nightmare is one of the absolute best Sansha ratting ships.

edit: saw you don't have t2 guns. sucks
Hulasikaly Wada
DO.IT
I.N.D.E.P.E.N.D.E.N.T
#10 - 2013-03-19 07:49:50 UTC
Lazarus Raine wrote:
Use scorch and have a prop mod or use Tachyons and switch to aurora to power through the TD, it should be easy enough. What has changed about TD? Nightmare is one of the absolute best Sansha ratting ships.

edit: saw you don't have t2 guns. sucks


Hold a set of faction radio L in your cargo, Aurora with TD have a PITA traking ( i know its half damage , but better of missing )

Yeah , Armageddon Navy need to have T2 pulse and T2 sentry , or just its no going anywhere
( slow , cap hungry and with a worst damage projection of a meta4 tachy-nightmare )

For OP test by your self , stay aligned to warp if you start to miss everythings , hold 15 light drones ready to engage scarmbling frigates ( even if they go killed this mean elite frigates swichting target away from you too giving you the ability to warp , rinse and repeat 3 times at least if yuo don't manage at first try ) and maybe a MJD fitted if **** happen

Hula
Paikis
Vapour Holdings
#11 - 2013-03-19 07:56:43 UTC
sabre906 wrote:
Paikis wrote:
I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.

Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd


Try Blockade.


Done it. Both Blood Raiders and Sansha. Several times each since the TD changes.
dexington
Caldari Provisions
Caldari State
#12 - 2013-03-19 08:01:20 UTC
Paikis wrote:
I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.

Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd


Where are you doing missions?, i can't remember seeing any TD frigs, it's always battleships or elite cruisers in my missions.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Paikis
Vapour Holdings
#13 - 2013-03-19 08:21:13 UTC  |  Edited by: Paikis
dexington wrote:
Paikis wrote:
I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.

Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd


Where are you doing missions?, i can't remember seeing any TD frigs, it's always battleships or elite cruisers in my missions.


I do missions in Amarr space for either Emperor Family or Kaalakiota. Elite frigs sometimes TD, they also usually explode in the first 30 seconds of a mission though, so it is rare.

EDIT: If you never see elite frigs TDing then just start blapping cruisers. Will make TDs even less of an issue if you can skip shooting frigs.
Signal11th
#14 - 2013-03-19 09:38:58 UTC
Madeiner wrote:
sabre906 wrote:
Madeiner wrote:
sabre906 wrote:
Madeiner wrote:
I recently came back to eve.
I used to use a Nightmare, but i hear tracking disruption is too bad now.
Eh, each time i came back to play there's a different bug around, eh?

Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s.
I hear DNI with sentries could be good.
But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.

Also i have no missiles skills to speak for.

What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...


You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.

It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.



I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads


Might as well go missiles in that case. They're a shorter train than guns.



Doesnt look good :( I have 3m SP in gunnery, and about 50k in missiles :D



Really one has to ask what you were doing in a Nightmare in the first place.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Nienna Fael
Karvanen Nalle Corporation
#15 - 2013-03-19 11:27:07 UTC
Blockade is too much effort to bother with. I just decline it along with vengeance.

7+ TDing cruisers dropping auroras 200km range to 3km or so. Whoopee.
IIshira
School of Applied Knowledge
Caldari State
#16 - 2013-03-19 14:10:25 UTC
Nightmare is still good for missions in Amarr space. I use it every day with no issues. With the exception of Blockade tracking disruption is not a problem. Everything should be dead before it gets within TD or neut range. For Blockade I use a Navy Dominix or just decline.

What DPS are you getting with your Nightmare? You should be getting at least 900 gun DPS with navy multifreq. If you don't kill things fast enough before they get close it can be a pain.

Check your fit to see if it could be improved. I use two tracking computers in the mids and one tracking enhancer in the lows.

A Dominix would be more forgiving of low skill but you need at least T2 sentry drones with Drone Interfacing to 5 or the damage isn't so great.
Hakaimono
Native Freshfood
Minmatar Republic
#17 - 2013-03-19 19:27:45 UTC
I plan using a navy geddon, but not without t2 guns and sentries. I would train more first.
sabre906
The Scope
Gallente Federation
#18 - 2013-03-19 21:19:49 UTC
Hakaimono wrote:
I plan using a navy geddon, but not without t2 guns and sentries. I would train more first.


T2 sentry optional, t1 is workable while t2 trains. You're only depending on them to take out td rats, not clear the whole mission. T2 guns for scorch is mandatory though.
bloodknight2
Revenu.Quebec
#19 - 2013-03-19 22:59:31 UTC
I don't want to be rude, but god i'm tired reading morons whining about TD that SOME missions have. My alt is running mission in amarr space with a nightmare and the only 2 missions where TD hits very hard is blockade and vengeance.

Nightmare + faction tach <3
Arcosian
Arcosian Heavy Industries Corp Holding
#20 - 2013-03-20 02:32:22 UTC  |  Edited by: Arcosian
Nightmare still owns and if you are having problems with it then you either lack skills or are running missions wrong. The only mission where TD is an issue is sansha blockade. Vengeance is actually pretty easy if you know how to run it. So if you are in amarr space then the only ship you should be using is a Nightmare or paladin.

CCP has a fix for Sansha TD coming soon. The last pastebin of sisi shows sansha TD range and strength of the elite cruisers/frigs being reduced 20-25% which will help considerably.

Edit:
Forgot to add I ran L4 blockade on sisi twice and it is considerably easier than what is on tranq atm. You have to stay 60+km from those elite cruisers and the NM can easily pop those from that range.
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