These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

All The Ships

First post
Author
Whitehound
#21 - 2013-03-19 16:33:49 UTC
Micheal Dietrich wrote:
Whitehound wrote:
Stan'din wrote:
Who the **** let this guy buy a pc ?. bad troll is bad

Oh come on. Do bring an argument. I'd like to burn it.


With sheer ignorance? Even the cheapest of GPU's carry 2 gigs of Ram now which is 1 more than you actually need to run this game. I'd hate to see how you handle some of the newer games that offer a multitude of skins for characters and vehicles and add more during seasonal offers and expansions.

Just biomass. I can handle newer games fine. You do not get jack of what I am telling you here.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Micheal Dietrich
Kings Gambit Black
#22 - 2013-03-19 16:35:22 UTC  |  Edited by: Micheal Dietrich
Whitehound wrote:
Micheal Dietrich wrote:
Whitehound wrote:
Stan'din wrote:
Who the **** let this guy buy a pc ?. bad troll is bad

Oh come on. Do bring an argument. I'd like to burn it.


With sheer ignorance? Even the cheapest of GPU's carry 2 gigs of Ram now which is 1 more than you actually need to run this game. I'd hate to see how you handle some of the newer games that offer a multitude of skins for characters and vehicles and add more during seasonal offers and expansions.

Just biomass. I can handle newer games fine. You do not get jack of what I am telling you here.


You are correct, I don't, because its nonsense. Complete and utter nonsense.

Go upgrade your stone tablet.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Beekeeper Bob
Beekeepers Anonymous
#23 - 2013-03-19 16:35:25 UTC
Apricot Baby wrote:
There are currently around ~800 or so unique ships sitting in the Eve client files that have yet to be released (they've been there for a while now) although happily CCP has started releasing them into the wild. Some are obviously reserved for NPCs, future navy and t2 ship variants, but some superior theory-crafting has deduced that there are likely to be at least 5 manufactures per race that will be for player ships.

What ship would you like to see a variation of released next?



We have too many worthless ships now, why would we need more?

I am so sick of the pony people wanting more fluff, instead of actual game expansions....


Signature removed - CCP Eterne

Whitehound
#24 - 2013-03-19 16:37:17 UTC  |  Edited by: ISD Tyrozan
Micheal Dietrich wrote:
Go upgrade your stone tablet.

This is what you want to tell customers just so you can have a Hello Kitty Raven?
EDIT: No personal attacks, please. - ISD Tyrozan

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Jassmin Joy
Pulling The Plug
PURPLE HELMETED WARRIORS
#25 - 2013-03-19 16:46:35 UTC
Whitehound wrote:
Micheal Dietrich wrote:
Go upgrade your stone tablet.

This is what you want to tell customers just so you can have a Hello Kitty Raven? God, you are a fool.


Hey now, don't bring the hello kitty skins into this. i'd give a kidney for a hello kitty navpoc.
Ayame Tao
#26 - 2013-03-19 16:46:45 UTC
Beekeeper Bob wrote:
Apricot Baby wrote:
There are currently around ~800 or so unique ships sitting in the Eve client files that have yet to be released (they've been there for a while now) although happily CCP has started releasing them into the wild. Some are obviously reserved for NPCs, future navy and t2 ship variants, but some superior theory-crafting has deduced that there are likely to be at least 5 manufactures per race that will be for player ships.

What ship would you like to see a variation of released next?



We have too many worthless ships now, why would we need more?

I am so sick of the pony people wanting more fluff, instead of actual game expansions....




How does that work? This stuff already exists in the game files and as such takes no development resources away from your 'expansions'

Which are what exactly? More missions? new modules? yeah, cos the digital art guys are the ones who code those... Roll

Embrace the fluff!
Micheal Dietrich
Kings Gambit Black
#27 - 2013-03-19 17:02:38 UTC  |  Edited by: Micheal Dietrich
Whitehound wrote:
Micheal Dietrich wrote:
Go upgrade your stone tablet.

This is what you want to tell customers just so you can have a Hello Kitty Raven? God, you are a fool.



I couldn't help but notice that you have yet to refute or back up anything. All you have given are broad generalized statements. Is this how you 'burn down' arguments? Minimum specs still only require a 128 mb card, if they even make those anymore, that supports shader model 3 (oh sorry that was an upgrade to the specs from 4 years ago). Preferred specs call for a card that is 4 freaking years old and has 720 Stream Processing Units, which is on the low end of what current cards offer. Even a semi current machine isn't going to notice a few added skins.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Solstice Project
Sebiestor Tribe
Minmatar Republic
#28 - 2013-03-19 17:43:55 UTC  |  Edited by: ISD Tyrozan
EDIT: No personal attacks, please - ISD Tyrozan
Solstice Project
Sebiestor Tribe
Minmatar Republic
#29 - 2013-03-19 17:46:27 UTC  |  Edited by: ISD Tyrozan
Micheal Dietrich wrote:
I couldn't help but notice that you have yet to refute or back up anything. All you have given are broad generalized statements.

EDIT: No personal attacks or trolling, please - ISD Tyrozan
Whitehound
#30 - 2013-03-19 18:12:42 UTC  |  Edited by: Whitehound
Micheal Dietrich wrote:
... Minimum specs still only require a 128 mb card ...

This is great. It lets people play EVE on laptops and old hardware.

One can argue to push it up a little, but not for racing stripes on ships. These do not make ships faster and I really do not need my EVE looking like a box full of matchbox cars. You may disagree.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Ranger 1
Ranger Corp
Vae. Victis.
#31 - 2013-03-19 18:28:49 UTC  |  Edited by: Ranger 1
Part of the graphics upgrades we have all been enjoying has been to make sure that ship colors, textures and other effects are handled in a way where any ship is capable of having a variety of color schemes. The information is already in the client, the only different information that is sent is the numerical codes for each color etc.

In other words the palate is already on your machine, the only thing that changes are the numbers applied to each part of a ship... thus no increase in resources used aside from perhaps a bit more space taken up on your hard drive to store the information.

I'm sure many people will find the fluff unnecessary, and that's fine. The standard color schemes will do doubt be available for them and I respect their choice. I also respect the choice of those that would like to change things up a bit.

The important thing to remember is that these custom palates won't work your card any harder than it currently does. It was one of the benefits of all the graphics work that has been done.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Theron Vetrus
Doomheim
#32 - 2013-03-19 18:49:15 UTC
Whitehound wrote:
You may disagree.


I think everyone disagrees, because what you've been saying is utterly and unequivocally false.

Adding a few extra skins or ships isn't going to tax anyone's graphics card any more than a few percentage points at best, even on the most arcane systems.

There is no shame in admitting defeat. Well, there is, but everyone will make fun of you more if you keep up this charade.

Take what you can, give nothing back. Psychotic Monk for CSM8

Ranger 1
Ranger Corp
Vae. Victis.
#33 - 2013-03-19 19:31:01 UTC  |  Edited by: Ranger 1
I think that the most relevant point is that since all of this information is in our client already new skins for a wide variety of our ships would appear to be definitely in the works.

The only real question is how it will be implimented. So far it appears that they will be offered as individual ships (or sub types of a given hull) on the open market. Personally, if this route is chosen, I'd like to see the relevant BPO's be available only from those NPC corps who are involved. In other words, if you want to make ships with an Inner Zone paint job you need to buy the BPO from an Inner Zone station... although the ship itself could (of course) be sold anywhere.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Danny John-Peter
Blue Canary
Watch This
#34 - 2013-03-19 20:58:59 UTC
Whitehound wrote:
Micheal Dietrich wrote:
... Minimum specs still only require a 128 mb card ...

This is great. It lets people play EVE on laptops and old hardware.

One can argue to push it up a little, but not for racing stripes on ships. These do not make ships faster and I really do not need my EVE looking like a box full of matchbox cars. You may disagree.


I dont think you understand how these things work.

When your graphics card loads an image into VRAM, it really doesnt matter what texture it picks as long as they are in the same resolution (hence why turning texture quality up or down has an effect on performance) no matter if its an Ishukone Megathron or a Navy they use the same amount of VRAM to be held in buffer, and the same amount of ticks to be rendered in the first place, the only area which would see a change would be the size of the EVE Online working directory, however this increase would be very small and if your HDD is in fact that full, you probably have other issues, besides, in EVE textures arent really where performance issues arrise, its a combination of particle effects and the sheer number of objects to be rendered in the first place, irrelevant of the texture.

Basically mate, turn off missile effects and detailed explosions, also your argument is invalid.
Whitehound
#35 - 2013-03-19 21:45:59 UTC
Danny John-Peter wrote:
When your graphics card loads an image into VRAM, it really doesnt matter what texture it picks as long as ...

You ignore that all standard Megathrons have the same texture and so having 100 Megathrons will still only mean to have 100 of the same model and skin. Adding new textures means you will need to foresee the event where all 100 Megathrons are having different textures.

You then want a graphics engine that is capable of displaying as many ships as possible so that one gets as many players onto the grid as possible, because it is supposed to be a massive multi-player game.

If you start doubling and tripling the numbers of textures for each ship will you need more video memory and thereby increase the hardware requirements. And for what? For some more pretty colours.

So, no thanks.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Zeko Rena
ENCOM Industries
#36 - 2013-03-19 21:48:00 UTC
Whitehound wrote:
Danny John-Peter wrote:
When your graphics card loads an image into VRAM, it really doesnt matter what texture it picks as long as ...

You ignore that all standard Megathrons have the same texture and so having 100 Megathrons will still only mean to have 100 of the same model and skin. Adding new textures means you will need to foresee the event where all 100 Megathrons are having different textures.

You then want a graphics engine that is capable of displaying as many ships as possible so that one gets as many players onto the grid as possible, because it is supposed to be a massive multi-player game.

If you start doubling and tripling the numbers of textures for each ship will you need more video memory and thereby increase the hardware requirements. And for what? For some more pretty colours.

So, no thanks.


I don't know about you but I think video memory is the least issue EVE currently has during large ship engagements, the server is going to crash and burn long before we get so many ships on screen that our video cards start blowing up.......
Whitehound
#37 - 2013-03-19 21:52:22 UTC
Zeko Rena wrote:
I don't know about you but I think video memory is the least issue EVE currently has ...

And it does not need to become any bigger of an issue either.

It is just smart by CCP to carefully add new skins and models to the game. And I prefer new models far more than some banana-yellow ship.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Micheal Dietrich
Kings Gambit Black
#38 - 2013-03-19 22:02:06 UTC
Whitehound wrote:
And I prefer new models far more


which would have their own skins....

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Whitehound
#39 - 2013-03-19 22:28:39 UTC
Micheal Dietrich wrote:
Whitehound wrote:
And I prefer new models far more


which would have their own skins....

... and their own models and attributes and roles, thereby making a much better use of the video memory by giving everyone something to play with, not just something new to look at. Roll

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Micheal Dietrich
Kings Gambit Black
#40 - 2013-03-19 22:34:44 UTC
Whitehound wrote:
Micheal Dietrich wrote:
Whitehound wrote:
And I prefer new models far more


which would have their own skins....

... and their own models and attributes and roles, thereby making a much better use of the video memory by giving everyone something to play with, not just something new to look at. Roll


I don't want to live on this planet anymore.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **