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[Proposal] Smartbomb decloaker

Author
Vultirnus
Hedion University
Amarr Empire
#1 - 2011-10-27 21:30:34 UTC  |  Edited by: Vultirnus
I propose that damage inflicted by a smartbomb deactivate the cloaking devices.

Reasons why I think this behavior should exist:

In-game alerts currently say that cloaking devices become deactivated due to proximity to objects in space. I would assume this is due to some kind of disruption of the light bending of the cloaking device due to gravimetric or electromagnetic disruption of the cloaking field around the ship. I don't see why a pulse from a smartbomb wouldn't do something similiar.

I also really like the parallel this would create to WWII destroyers performing submarine hunting activities. You could have a heavy interdictor with it's bubble up cruising around an area suspected of housing a cloaked ship pulsing smartbombs. Just like destroyers dropping depth charges!

Anyway I think cloaked ships have enough advantages in their favor, and being able to take damage and remained cloaked seems broken to me.

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Drake Draconis
Brutor Tribe
Minmatar Republic
#2 - 2011-10-27 21:33:40 UTC
The odds of a smart bomb hitting a cloaked ship are just as astronomical as you ramming into one.

your better off using drones oribiting your ship TBQH.

Waste of time to make this request in all honesty.

Not supporting.

Note: Damage doesn't decloak a ship....but an object within 2500m will....this alone is more than enough to decloak a ship. Smartbomb ranges are not taht spectacular as it is.

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Solo Player
#3 - 2011-10-27 21:36:26 UTC
I suggest you place a description a.k.a. "catchy name" for your proposal in the thread title - chances are hardly anyone will notice it otherwise.
TrollFace TrololMcFluf
Imperial Academy
Amarr Empire
#4 - 2011-10-27 23:22:54 UTC
yet another cloak crybaby

If you dont like people cloaking get out of nullsec and grow a pair
paritybit
Stimulus
#5 - 2011-10-27 23:40:51 UTC  |  Edited by: paritybit
Drake Draconis wrote:
The odds of a smart bomb hitting a cloaked ship are just as astronomical as you ramming into one.


Actually, our interceptor pilots do quite well at catching even fast-moving covert ops ships on jump-in. An extra 500m "detection zone" around the ship would probably increase our success rate.

A battleship gang spread out around the gate would probably have even better luck with double the normal decloak zone.

In any case, I'm opposed to the idea.
Drake Draconis
Brutor Tribe
Minmatar Republic
#6 - 2011-10-28 00:17:59 UTC
paritybit wrote:
Drake Draconis wrote:
The odds of a smart bomb hitting a cloaked ship are just as astronomical as you ramming into one.


Actually, our interceptor pilots do quite well at catching even fast-moving covert ops ships on jump-in. An extra 500m "detection zone" around the ship would probably increase our success rate.

A battleship gang spread out around the gate would probably have even better luck with double the normal decloak zone.

In any case, I'm opposed to the idea.



I was refering to small gang tactics....but even then...its alot of space to scan through.

But yes...I do understand your getting at.

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Vultirnus
Hedion University
Amarr Empire
#7 - 2011-10-28 00:33:34 UTC
TrollFace TrololMcFluf wrote:
yet another cloak crybaby

If you dont like people cloaking get out of nullsec and grow a pair


I actually use cloaked ships very often. If you can't offer something constructive to the conversation please don't bother posting to it.

http://voicevvvoid.wordpress.com/

Vultirnus
Hedion University
Amarr Empire
#8 - 2011-10-28 00:34:57 UTC
paritybit wrote:
Drake Draconis wrote:
The odds of a smart bomb hitting a cloaked ship are just as astronomical as you ramming into one.


Actually, our interceptor pilots do quite well at catching even fast-moving covert ops ships on jump-in. An extra 500m "detection zone" around the ship would probably increase our success rate.

A battleship gang spread out around the gate would probably have even better luck with double the normal decloak zone.

In any case, I'm opposed to the idea.



I'm not saying this is a particularly effecient way at decloaking ships!!! But the rationale that a blast hits your ship and doesn't decloak it seems unlogical to me.

http://voicevvvoid.wordpress.com/

Velicitia
XS Tech
#9 - 2011-10-28 00:38:05 UTC
Vultirnus wrote:
paritybit wrote:
Drake Draconis wrote:
The odds of a smart bomb hitting a cloaked ship are just as astronomical as you ramming into one.


Actually, our interceptor pilots do quite well at catching even fast-moving covert ops ships on jump-in. An extra 500m "detection zone" around the ship would probably increase our success rate.

A battleship gang spread out around the gate would probably have even better luck with double the normal decloak zone.

In any case, I'm opposed to the idea.



I'm not saying this is a particularly effecient way at decloaking ships!!! But the rationale that a blast hits your ship and doesn't decloak it seems unlogical to me.



it's usually because cloaky ships are paper thin... so rather than "decloaked" you get "destroyed"

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Rawbone
The Scope
Gallente Federation
#10 - 2011-10-29 07:06:41 UTC
so why have a cloaking skill at all? super special jita runs?
Not supported... again and again and again.
Corina Jarr
en Welle Shipping Inc.
#11 - 2011-10-29 17:46:06 UTC
Smartbombs don't decloak?


Good to know.
Jack Carrigan
Order of the Shadow
#12 - 2011-10-29 17:53:32 UTC
Bubbles don't decloak ships, so why should smartbombs? When you consider a bubble is nothing more than a massive gravity well.

Drones orbitting several ships do a better job of decloaking a ship, especially when utilized in tandem with fast ships such as Interceptors.

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