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How do you know if won in Eve?

First post
Corey Fumimasa
Science and Trade Institute
Caldari State
#21 - 2013-03-18 16:29:50 UTC
wow, 18 responses, and 5 of them have to do with leaving Eve to win. lol, maybe I need to throw my comp away!
Jonah Gravenstein
Machiavellian Space Bastards
#22 - 2013-03-18 16:41:15 UTC
WOPR wrote:
A strange game, the only winning move is not to play

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Corey Fumimasa
Science and Trade Institute
Caldari State
#23 - 2013-03-18 16:48:26 UTC
Don't let the nice spring weather fool you! Eve is the best way to spend your spare time!

=-) All right maybe it isn't. I play too much myself. But its soooo much fun. I can't stop thinking about it. Even when
I'm not playing.
Corey Fumimasa
Science and Trade Institute
Caldari State
#24 - 2013-03-18 16:49:57 UTC
Do you guys youtube at all? I will make a video of me doing something besides Eve if you will! I don't think it can be done, and I'm not gonna be the guy who fails first.
Beekeeper Bob
Beekeepers Anonymous
#25 - 2013-03-18 17:02:46 UTC
Corey Fumimasa wrote:
wow, 18 responses, and 5 of them have to do with leaving Eve to win. lol, maybe I need to throw my comp away!

As a nearly ten year bittervet, I can tell you that the only way to win is to not play the game. Cool

I've won EVE a number of times, and lost it even more.

I've quit several times when the game got too boring, and I'm considering doing it again....
I've let three of my six accounts go inactive over the past few months, and can't find a reason to resub them. The game has become stale, boring, and full of people that think hate is a sport.
I've had some very good times in this game, made some good friends, but most of the smart ones have all left the game, recognizing it for what it is. CCP is interested in taking your money, and doing the least amount of work for it. They haven't done an "Expansion" in years, just updates, trying to fix mechanics that they let go since the game started. CCP has been taken over by the fluff and mirrors crowd, where shiny ships and useless lines in the sky == cutting edge gameplay....Oops

I've for years argued the EVE needs a Dynamic universe, where things are always happening, moving, changing.

The same dumb missions, over and over...No randomization.

Incursions should mean something, and get serious if they aren't fought and killed in a timely manner.

Corps and Alliance: Require an exponentially increasing fee for setting people blue.

0.0, make it dangerous space....Make the rats bigger and badder, camping stations, gates, using bubbles, make them a force to be reckoned with, rather than a simple farming commodity. If they aren't fought, they take over everything, including stations.
Increase the value of payouts to matc the new rats.

Random events like Supernovas that actually change the landscape of the game. Blowing up a system, wrecking gates, requiring whoever owns stations in the system to rebuild them. Perhaps have a week of lawlessness in system while Concord reforms a battle group. When the stations blow, debris, cans and ships are blown out into the system, waiting for scanners to find.

This is EVE, it's supposed to be a darker world, but after ten years, it seems to be heading towards fluff and ponies, which really doesn't interest me....Lol

Signature removed - CCP Eterne

Tiberius StarGazer
Deep Core Mining Inc.
Caldari State
#26 - 2013-03-18 17:06:12 UTC
You win by being awsome at whatever it is you choose to do in game.

Quitting is for loosers.

I haven't quite yet, and I'm not awsome at the game yet, so I still aint won.
State War Academy
Caldari State
#27 - 2013-03-18 20:41:39 UTC
The door opens?

Kitchen sink? Seriousy, get your ship together -

Georgina Parmala
Science and Trade Institute
Caldari State
#28 - 2013-03-18 21:07:49 UTC
I look back at what I did that day as I log off and it puts a smile on my face. That's always been my unit of measure in every game.

But there's always tomorrow. When the smiles get too rare you're just signing up for abuse. Time to move on. The odd thing with Eve, is the gut crushing feeling when you welp something big. Somehow it feels bad, but not in a negative depressing kind of way. You learn from it and move on. Logging in for several hours, day after day, just to end up ship spinning. Now that gets depressing.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

Imperial Academy
Amarr Empire
#29 - 2013-03-18 21:13:09 UTC
Winning EVE is simple.

First you become friends with practically everyone. Then you "conquer" the universe unopposed. Finally you complain about SOV and everything about highsec. Blink

~ Professional Forum Alt  ~

ISD Ezwal
ISD Community Communications Liaisons
#30 - 2013-03-18 21:37:29 UTC
You can win a fight, you can win a war.
You can win a few Isk, you can win a fortune.
You can win a system, you can win a region.

You can win New Eden.

You can however not win EvE.

But somewhere in there, among the myriad ways to act in EvE, is always something that makes you smile. The one thing that makes you want to play again. Finding that is winning in and of itself.

Go on, find it. And smile.

ISD Ezwal Community Communication Liaisons (CCLs)

Beckie DeLey
Garoun Investment Bank
Gallente Federation
#31 - 2013-03-18 21:38:46 UTC
Killboard green, Op success?

My siren's name is Brick and she is the prettiest.

The Scope
Gallente Federation
#32 - 2013-03-18 22:31:31 UTC
The way to win in EVE is to set a very long term goal for yourself and try to accomplish it. If you do, then you've won.

The thing that makes EVE different from other MMOs is that there is no true late game or even mid game. Once you figure out what sort of ships you want to fly and how to make ISK then everything is open from there. There are so many different ways to play the game.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Frostys Virpio
Goonswarm Federation
#33 - 2013-03-18 23:20:46 UTC
Beckie DeLey wrote:
Killboard green, Op success?

That would mean something if it could not be completely faked.
Zaraz Zaraz
Zontik Paraphernalia Inc
#34 - 2013-03-18 23:25:57 UTC
When you find that you've made a significant enough investment that you can retire from the game, paying with PLEX paid for by your investment and then spend your retirement poking fun at the game on the forums. Thats when I 'won'.
Alex Grison
Grison Universal
#35 - 2013-03-18 23:37:48 UTC
I beat eve a long time ago.

You won't see it coming


DeMichael Crimson
Republic University
Minmatar Republic
#36 - 2013-03-19 02:49:07 UTC
Naes Mlahrend wrote:
I win every time I make a sale on the market.
Every time I make it through low sec camps without getting blown up.
Every time I escort my alt through null with no problems.
Every time I 100% a scanning location.
Every time I make a discovery of sorts about how I should play better.

Just the little things that make me happy when I play EVE are wins in my book.

Sharon Anne
Gorthaur Legion
Imperium Mordor
#37 - 2013-03-19 05:44:27 UTC
Winners do it differently than losers.
Esrevid Nekkeg
Justified and Ancient
#38 - 2013-03-19 10:03:12 UTC
EvE is about winning, but EvE cannot be won.

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

Wrecking Shots
#39 - 2013-03-19 11:46:03 UTC
Corey Fumimasa wrote:
I have been looking at batreps for fleet engagements and the metrics are all over the place; ISK, ship loss ratios, who got the salvage,post battle forum smack talk, # of pilots who showed up, the list goes on.

For myself, I like to learn something about the game world; even if it costs me a ship, if I learn a new trick or figure something out then I win. !?!? wait a minute, didn't I loose? IDK what is winning in Eve to you?

If you are looking at the related kills type battle reports from eve kill they are virtually always a confused mass of data. For whatever reason it always seems to put half of the folks on the wrong side of the battle before calculating isk and ships lost. There are some other sites folks are using now which allow you to take the data from that kill mail and manually move folks over to the side they belong on and then calculate isk and ships lost.

As for determining who won or who lost it is sometimes difficult. One side may get more kills in numbers and the other side might get more isk destroyed. That happens quite a lot. Generally I think most folks would go with the who destroyed more isk number but i guess it kind of depends on the difference. If its not a substantial difference then the numbers would look more impressive. In the end the kill board wont show the underlying reason for the fight. One side might be defending a pos, station or sovereignty. That wont show on the kill report. The defender may claim victory by winning that goal even though they lost more isk and ships. Often, however, the other side only challenged that sov, pos or station in order to provoke some carebear alliance into fighting. Determining a winner isnt always an easy proposition.
Lors Dornick
Kallisti Industries
#40 - 2013-03-19 11:49:26 UTC
ISD Ezwal wrote:

You can however not win EvE.

Actually you can.

If you have fun you've won. ;)

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

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