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Is High Sec a Mith?

First post First post
Author
Theron Vetrus
Doomheim
#141 - 2013-03-18 18:30:37 UTC
Eve Online is 10 years old. I'm amazed that there are still this many people who are clueless to the non-consentual PvP aspect of the game, as if paying a subscription fee somehow entitles them to be immune from it.

Take what you can, give nothing back. Psychotic Monk for CSM8

Krixtal Icefluxor
INLAND EMPIRE Galactic
#142 - 2013-03-18 18:30:40 UTC
High Sec is not a mith. Nor is it a MYTH.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tippia
Sunshine and Lollipops
#143 - 2013-03-18 18:33:36 UTC  |  Edited by: Tippia
Eternum Praetorian wrote:
It does not matter how much time you spend on it
Sure it does.
If you get a 100M haul (i.e. half a bil after losses) once a week because the loot fairy is being a *****, that comes out to slightly less payout than mining.

If you want good hauls and little loss, you have to spend time waiting for a stupid/willing target and then hope that the Shub-Internet and the Random Number God are pleased with your latest offerings; if you want to gamble, you can go for more risky targets more often. Either way, chances are that you won't earn much.

Quote:
As for nerf incursions... doesn't matter.
You said that the only thing that differs is payout per unit of time. Since incursions pay more, it only makes sense to bring it down to the level of ganking.

Quote:
Loading a freighter to near full and undocking is not stupidity.
Fitting your ship with expensive mods (the correct way) is not stupidity.
…no, but turning those ships into valuable and viable targets is a direct result of stupidity, since it's so easy not to do it.

Quote:
No ship has a legitimate defense to ganking. Even a fleet of guardians could not save you from the Alpha strike of a small gang of cheap ships.
A fleet of alpha ships raises the cost by a factor of five, so already there do you have a legitimate defense against ganking: you can now easily ISK-tank the gankers. Oh, and there are protections against alpha as well…
Eternum Praetorian
Doomheim
#144 - 2013-03-18 18:42:34 UTC
You either don't have a great deal of experience ganking, or your are trying to cleverly mask the specifics of the profession. Either way, CCP does not care so... have a party.


It is however what it is.

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Hecate Shaw
United Freemerchants Society
#145 - 2013-03-18 18:44:42 UTC
Does it seem likely to anyone else that the OP bought his character? As several people have pointed out, the odds of a 4-5 year vet not knowing about high-sec ganking and yet still working up to owning a Golem worth 3b are very slim. I sometimes wonder if the the character bizarre isn't hurting more than it helps.
Tippia
Sunshine and Lollipops
#146 - 2013-03-18 18:47:45 UTC
Eternum Praetorian wrote:
You either don't have a great deal of experience ganking, or your are trying to cleverly mask the specifics of the profession.
I know that it's so massively easy and profitable that it's an exceedingly rare occurrence, now more than ever…

…which rather suggest that it's actually rather dull and unprofitable, which comes as no surprise given all the pieces that have to fall into place for a gank to work and be worth it; given how easy they are to avoid and protect against; and given how easily the costs can run away from you if the target decides to make it so.
baltec1
Bat Country
Pandemic Horde
#147 - 2013-03-18 18:48:34 UTC
Eternum Praetorian wrote:


Loading a freighter to near full and undocking is not stupidity.
Fitting your ship with expensive mods (the correct way) is not stupidity.



No ship has a legitimate defense to ganking. Even a fleet of guardians could not save you from the Alpha strike of a small gang of cheap ships. Being ganked does not require stupidity. It is among the easiest and most lucrative professions in EVE atm.


Putting 1 billion into the hold of a freighter means there is no profit in ganking you.

Putting 10 billion+ into the hold of a frighter make you very profitable to gank.

If you dont want to be ganked then dont be daft and stuff it full of goodies that makes you a target. The best defence is not making yourself a target. Tank your ships and limit your cargo value. Or dont and suffer the conciquences of your stupidity.
Eternum Praetorian
Doomheim
#148 - 2013-03-18 18:51:08 UTC  |  Edited by: Eternum Praetorian
baltec1 wrote:
Or dont and suffer the conciquences of your stupidity.



It is the function of that particular ship to do such a thing. Now, you literally will not survive your trip if you take loads like that between market hubs. Your death is next to certain.



That is not stupidity. That is a game "feature". Make a ship that can move all of that stuff at once to save time and generate wealth, and then if you do do it, you are "stupid".

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Tippia
Sunshine and Lollipops
#149 - 2013-03-18 18:53:51 UTC
baltec1 wrote:
Putting 1 billion into the hold of a freighter means there is no profit in ganking you.
Oh, I don't know… If I tried that, it would be profitable to gank me. The bounty payout should pay for the gank ships. P

Eternum Praetorian wrote:
That is not stupidity
Putting 10bn worth of goods in a shuttle is not stupidity?!
I think you might operate on drastically different understanding of what that word means than the rest of us…
Eternum Praetorian
Doomheim
#150 - 2013-03-18 18:53:55 UTC
Tippia wrote:
Eternum Praetorian wrote:
You either don't have a great deal of experience ganking, or your are trying to cleverly mask the specifics of the profession.
I know that it's so massively easy and profitable that it's an exceedingly rare occurrence, now more than ever…

…which rather suggest that it's actually rather dull and unprofitable, which comes as no surprise given all the pieces that have to fall into place for a gank to work and be worth it; given how easy they are to avoid and protect against; and given how easily the costs can run away from you if the target decides to make it so.



Alternatively, maybe it's mechanics are not well understood by the masses. So there are allot more people "talking about doing it" then actually doing it. Your conclusion that it is dull and unprofitable is not only a forgone conclusion, it does not fit the facts presented in this thread via killmail.

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Jonah Gravenstein
Machiavellian Space Bastards
#151 - 2013-03-18 18:54:00 UTC  |  Edited by: Jonah Gravenstein
Hecate Shaw wrote:
Does it seem likely to anyone else that the OP bought his character? As several people have pointed out, the odds of a 4-5 year vet not knowing about high-sec ganking and yet still working up to owning a Golem worth 3b are very slim. I sometimes wonder if the the character bizarre isn't hurting more than it helps.


Some people are so insular that they take no notice of what is going on around them, there's plenty of highsec dwellers who've been "playing" for a couple of years or more that are shocked and horrified to find that people can shoot at them in highsec without killrights or a wardec. Time spent in game does not equal a knowledge of game mechanics, especially if people choose to play Eve as a single player game and ignore everything beyond their particular play style.

Eternum Praetorian wrote:
baltec1 wrote:
Or dont and suffer the conciquences of your stupidity.

It is the function of that particular ship to do such a thing. Now, you literally will not survive your trip if you take loads like that between market hubs. Your death is next to certain.
That is not stupidity. That is a game "feature". Make a ship that can move all of that stuff at once to save time and generate wealth, and then if you do do it, you are "stupid".


The function of a freighter is to move bulk cargo, such as large amounts of minerals and ore that would take several trips in a normal industrial, it is not to act as a mobile safety deposit box for all your shiny stuff. If you have to move shiny stuff, use a ship that is designed for that purpose, such as a blockade runner or transport ship, or outsource your risk and pay someone such as Red Frog or PushX to do it for you, there's this thing called collateral, if your load gets exploded, you get paid, if it doesn't get exploded, you still have your stuff, either way, you win.

If someone decides to load their freighter with eleventybillion isk of stuff and it gets ganked, then it is their own fault, and as such they should accept responsibility for their own actions.

TL;DR don't put all your eggs in one basket.

In the beginning there was nothing, which exploded.

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Namdor
#152 - 2013-03-18 18:54:54 UTC
Eternum Praetorian wrote:
baltec1 wrote:
Or dont and suffer the conciquences of your stupidity.



It is the function of that particular ship to do such a thing. Now, you literally will not survive your trip if you take loads like that between market hubs. Your death is next to certain.



Lolwut?

I move comparable amounts between hubs on a routine basis without ever getting ganked.

How can this be?
Beekeeper Bob
Beekeepers Anonymous
#153 - 2013-03-18 18:55:23 UTC
Jonah Gravenstein wrote:
HollyShocker 2inthestink wrote:


So you dont understand the difference between carrying around a bunch of loot or fitting your ship?


Fitting or carrying high value items makes you a target, don't like it? then don't do it.

Quote:
Smart has nothing to do with it. This person could be running a mission and get ganked.

And your point is?

Quote:
Again it is a problem for the people getting ganked. They worked hard to make thier big nice shiny ships and they shouldnt be vunerable to a few low cost high dps fit ships.

The only problem I see is that the OP expected to be immune from the actions of other players in an open ended PvP multiplayer game. BTW 5x fitted tier 3 battle cruisers comes out at the best part of 3/4 billion Isk if not more, so not exactly cheap either.

Quote:
You guys scream risk vs reward non stop on these forum. This should be no different. Gankers should not be able to use little effort and destroy high value targets.

Coordinating a 5 player gank takes a considerable amount of effort, not a little.

I can pretty much guarantee that the gank operation took a fair amount of prior planning, which involved ship scanning potential targets, making sure that all the required pilots were in the right place, with the right equipment, at the right time to carry the operation off without a hitch, all of which are effort.

Even after all the effort put into the planning and execution the loot fairy can still crap on gankers from a great height, in this case they took the risk and got little or no reward for their efforts, are they whining about risk vs reward? The answer is no, because next time the loot fairy may well smile upon them with lots and lots of shiny stuff.



ISBoxer makes all that coordination unnecessary... Cool

Signature removed - CCP Eterne

Tippia
Sunshine and Lollipops
#154 - 2013-03-18 18:57:44 UTC  |  Edited by: Tippia
Eternum Praetorian wrote:
Alternatively, maybe it's mechanics are not well understood by the masses.
IOW, not easy. Also, not profitable since being profitable would mean that all the people doing it in the past (who do understand the mechanics) would flock to it… but instead, it's very very rare.

Quote:
Your conclusion that it is dull and unprofitable is not only a forgone conclusion, it does not fit the facts presented in this thread via killmail.
It fits the facts just fine, since the KM in this thread is a unique case of stupidity that provides a one-time bonanza. Show me the KMs where people are getting those hits, one after another, in quick succession to generate any kind of decent ISK/h.

By the way, notice the singular here. Also notice that the other KM posted was a massive loss — not just “unprofitable compared to mining”, but a complete waste of time and money.
baltec1
Bat Country
Pandemic Horde
#155 - 2013-03-18 18:58:05 UTC
Eternum Praetorian wrote:



It is the function of that particular ship to do such a thing. Now, you literally will not survive your trip if you take loads like that between market hubs. Your death is next to certain.



That is not stupidity. That is a game "feature". Make a ship that can hall all that stuff at once to save time and generate wealth, and then if you do do it, you are "stupid".



Just because you can do it doesn't mean you should. Its like transporting 10 billion in gold in the back of a truck with an open sided trailer through the heart of Bagdad with no armed guards.

Its that stupid.
Eternum Praetorian
Doomheim
#156 - 2013-03-18 19:03:39 UTC
Tippia wrote:
Eternum Praetorian wrote:
Alternatively, maybe it's mechanics are not well understood by the masses.
IOW, not easy. Also, not profitable since that would mean that all the people doing it in the past (who do understand the mechanics) would flock to it… but instead, it's very very rare.



That does not mean that it is not easy, it could just as easily mean that people are simply having trouble understanding Concord mechanics. You used to be better at this Tippia Big smile

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Eternum Praetorian
Doomheim
#157 - 2013-03-18 19:04:34 UTC
Namdor wrote:
Eternum Praetorian wrote:
baltec1 wrote:
Or dont and suffer the conciquences of your stupidity.



It is the function of that particular ship to do such a thing. Now, you literally will not survive your trip if you take loads like that between market hubs. Your death is next to certain.



Lolwut?

I move comparable amounts between hubs on a routine basis without ever getting ganked.

How can this be?



Not in a freighter loaded to the brim and starting in Jita I imagine.

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Tippia
Sunshine and Lollipops
#158 - 2013-03-18 19:04:47 UTC
Eternum Praetorian wrote:
That does not mean that it is not easy, it could just as easily mean that people are simply having trouble understanding Concord mechanics.
…which means it's not easy.
Jonah Gravenstein
Machiavellian Space Bastards
#159 - 2013-03-18 19:05:07 UTC
baltec1 wrote:

Just because you can do it doesn't mean you should. Its like transporting 10 billion in gold in the back of a truck with an open sided trailer through the heart of Bagdad with no armed guards.

Its that stupid.


Or sailing off the coast of Somalia in a Yacht made of money, it's that stupid too.

In the beginning there was nothing, which exploded.

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Eternum Praetorian
Doomheim
#160 - 2013-03-18 19:06:18 UTC
baltec1 wrote:
Eternum Praetorian wrote:



It is the function of that particular ship to do such a thing. Now, you literally will not survive your trip if you take loads like that between market hubs. Your death is next to certain.



That is not stupidity. That is a game "feature". Make a ship that can hall all that stuff at once to save time and generate wealth, and then if you do do it, you are "stupid".



Just because you can do it doesn't mean you should. Its like transporting 10 billion in gold in the back of a truck with an open sided trailer through the heart of Bagdad with no armed guards.

Its that stupid.


No it is more like Arabs scanning your truck to see how much cash you have in your wallet. Ramming you with a bulldozer at a stoplight and mugging you. That is a somewhat more accurate analogy.

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