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SP game breaking for new players. Please take your time to read this CCP.

First post First post
Author
Namdor
#361 - 2013-03-18 15:35:42 UTC
Oh, come on. She's basically crying about the fact that an RPG has character progression. Guys, it does not get much more obvious than this.
Inkarr Hashur
Skyline Federation
#362 - 2013-03-18 16:10:00 UTC
Namdor wrote:
Oh, come on. She's basically crying about the fact that an RPG has character progression. Guys, it does not get much more obvious than this.


And yet mods refused to lock the thread and revoke posting privileges.
Eve Amada
Lightspeed Enterprises
Goonswarm Federation
#363 - 2013-03-18 16:54:56 UTC
Please CCP for once locked a thread that is:

No Content
Trolling
Off Subject

or just make all the whiners (players with fewer skills than others that complain about it over & over) happy by giving them max skills in everything.

This thread needed to die 19 pages ago :P
Velicitia
XS Tech
#364 - 2013-03-18 17:43:00 UTC
Eve Amada wrote:
Please CCP for once locked a thread that is:

No Content
Trolling
Off Subject

or just make all the whiners (players with fewer skills than others that complain about it over & over) happy by giving them max skills in everything.

This thread needed to die 19 pages ago :P


I'd agree ... but then they'll whine that they just got their blinged avatar destroyed by a bunch of people in noobships in 0.4 somewhere...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Prisoner No14
Republic Military School
Minmatar Republic
#365 - 2013-03-18 18:40:02 UTC  |  Edited by: Prisoner No14
i think the easy fix would not be being able to train 1 char in 2 different specializations. Maybe being able to train 2 chars per account would work? but then again for someone like me i would just train a char up to sell as my second char as i already have 3 accounts. I agree that it took me some time to get this char up to par on my standards. Hey good things come to those that wait and have big pockets. I see no reason why you should not be able to train 2 chars at once on any given account it is not like you can play both at the same time anyways. alt accounts would still be purchased because you still need to log off of one char to use the other.
Chi'Nane T'Kal
Interminatus
#366 - 2013-03-18 19:17:55 UTC
Namdor wrote:
Oh, come on. She's basically crying about the fact that an RPG has character progression. Guys, it does not get much more obvious than this.


Lol, you're really too dimwitted to get even the basics.

People are complaining that character progression is based on subscription time ALONE (modulo mappings/implants) and that the most efficient way of skilling a character to a specific goal is by NOT playing.

Personally I'm only annoyed by the fact that I'm forced into a discussion with a halfwit like you, who eats all the lies that they are fed about an 'automatic catch up' mechanism via the non-linear SP requirements or profession plateauing. The math disputing the former has already been presented (https://forums.eveonline.com/default.aspx?g=posts&m=2717029#post2717029) but of course a halfwit wouldn't understand the mechanisms.

As for the later, anyone who considers more than a year a reasonable time limit for plateauing a SPECIALIZED profession as PART of character progression must be living behind some moon where there is no competition over player attention.
Inkarr Hashur
Skyline Federation
#367 - 2013-03-18 19:24:40 UTC
I wasn't aware the size of your wallet or your hangar was no longer considered an aspect of character progression.

I guess I should just stop logging in.
Namdor
#368 - 2013-03-18 19:29:27 UTC  |  Edited by: Namdor
Chi'Nane T'Kal wrote:
WHAAAAAAAAAAA!!!!!!!!!



There, there, little one. Can I get you some warm milk? Calcium will help you grow up to be big and strong.

You know, in a few years. Lol
Frank Millar
The Scope
Gallente Federation
#369 - 2013-03-18 22:20:19 UTC
Velicitia wrote:
WOW and wanting to try out a healer (or any other class)-- roll new toon and have at it. oh, but you can't go out with your L35 mates, because you're L1. go find newbs to run with.


EVE and wanting to try out a logi (or any other "class") -- set Remote Armor Repair Systems (or Shield Emission Systems) to train L1 ... should take about 20 minutes or so. Grab a T1 logi frig or cruiser, fly with your mates.

Good post.

I was just playing around in Evemon to see what it would take a new Amarr character to get in a T1 fitted Augoror.

No Attribute remap, no Attribute enhancing Implants, following the Certificates: slightly less than 5 days and 18 hours.

You'll need that time to get the few millions of isk for the Books, Ship and Modules anyway.

And then build from there.
Ryuu Shi
School of Applied Knowledge
Caldari State
#370 - 2013-03-18 23:30:01 UTC
This thread is REALLY going places....Roll

die thread...just DIE already...Big smile

_**Noob **_isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.

  • Sun Tzu
Velicitia
XS Tech
#371 - 2013-03-19 00:14:02 UTC
Frank Millar wrote:
Velicitia wrote:
WOW and wanting to try out a healer (or any other class)-- roll new toon and have at it. oh, but you can't go out with your L35 mates, because you're L1. go find newbs to run with.


EVE and wanting to try out a logi (or any other "class") -- set Remote Armor Repair Systems (or Shield Emission Systems) to train L1 ... should take about 20 minutes or so. Grab a T1 logi frig or cruiser, fly with your mates.

Good post.

I was just playing around in Evemon to see what it would take a new Amarr character to get in a T1 fitted Augoror.

No Attribute remap, no Attribute enhancing Implants, following the Certificates: slightly less than 5 days and 18 hours.

You'll need that time to get the few millions of isk for the Books, Ship and Modules anyway.

And then build from there.



and that's jumping into cruisers ... if you stick with the Inquisitor, you can jump in it in a few hours from being a freshly minted capsuleer (as you'll need the mechanic prereqs, but still you're getting them anyway).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kara Books
Deal with IT.
#372 - 2013-03-19 05:15:17 UTC
OMG how did I miss the first 3 pages of this EPIC topic, WHY did not a single person mail me or say anything.... Gawd lol
Frank Millar
The Scope
Gallente Federation
#373 - 2013-03-19 09:03:39 UTC
Velicitia wrote:
Frank Millar wrote:
Velicitia wrote:
WOW and wanting to try out a healer (or any other class)-- roll new toon and have at it. oh, but you can't go out with your L35 mates, because you're L1. go find newbs to run with.


EVE and wanting to try out a logi (or any other "class") -- set Remote Armor Repair Systems (or Shield Emission Systems) to train L1 ... should take about 20 minutes or so. Grab a T1 logi frig or cruiser, fly with your mates.

Good post.

I was just playing around in Evemon to see what it would take a new Amarr character to get in a T1 fitted Augoror.

No Attribute remap, no Attribute enhancing Implants, following the Certificates: slightly less than 5 days and 18 hours.

You'll need that time to get the few millions of isk for the Books, Ship and Modules anyway.

And then build from there.



and that's jumping into cruisers ... if you stick with the Inquisitor, you can jump in it in a few hours from being a freshly minted capsuleer (as you'll need the mechanic prereqs, but still you're getting them anyway).

Indeed. Still, I was pleasantly surprised. Smile
Velicitia
XS Tech
#374 - 2013-03-19 11:05:24 UTC
Frank Millar wrote:

Indeed. Still, I was pleasantly surprised. Smile


you learn to EFT warrior like a boss when you fly with rookies... Cool

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Juone Bang
KarmaFleet
Goonswarm Federation
#375 - 2013-03-19 11:32:23 UTC
What I would like to see thought about is making Engineering IV the requirement for Thermodynamics I. It's a huge 4 day wall if a new player wants to pvp right away.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#376 - 2013-03-20 02:49:19 UTC
Juone Bang wrote:
What I would like to see thought about is making Engineering IV the requirement for Thermodynamics I. It's a huge 4 day wall if a new player wants to pvp right away.


I have it on good authority that a great many people PvP without having ever trained Thermodynamics at all. Silly I know, but they seem to do fine none the less.
Nexas Alduin
Sebiestor Tribe
Minmatar Republic
#377 - 2013-03-20 08:35:06 UTC
I like how I've been playing less than 6 months and likely have more WH experience than the OP's purchased character likely does. Threads like this make me happy I was able to see that there was a lot more to Eve than SP. Between knowledge (thanks EveUni), experience (thanks asshats that taught me the value of warp stabs and d-scan), and risk (thanks risk/reward investment philosophy and portfolio management?) I think I've not only learned to become a better pilot in Eve but have also taken a different approach to the real world as well.
IIshira
School of Applied Knowledge
Caldari State
#378 - 2013-03-20 13:18:45 UTC
Antillie Sa'Kan wrote:
Juone Bang wrote:
What I would like to see thought about is making Engineering IV the requirement for Thermodynamics I. It's a huge 4 day wall if a new player wants to pvp right away.


I have it on good authority that a great many people PvP without having ever trained Thermodynamics at all. Silly I know, but they seem to do fine none the less.


Yea most of the people I know started to PVP long before they got Thermodynamics. It helps but so does every other skill in the game. The biggest problem with new players starting PVP in Eve is they try to do it solo. You can solo but with the support and knowledge of other players your experience will be much better.



The life cycle of many new Eve players...

Downloads game and starts playing. After a day or so buys the most expensive ship that they can get into but don't have skills to fly. Fits it with random modules. Jumps into lowsec... Wait... What's going on?? What does "Clone Activated" mean? How did i die so fast??? My ship had Hull, Armor, and Shield tank! This game is so unfair! Rage quits and goes back to WoW!... Smiles thinking "I may die but I rez in the graveyard and I still has my stuff!"
Kodama Ikari
Thragon
#379 - 2013-03-20 14:13:27 UTC
Chi'Nane T'Kal wrote:

People are complaining that character progression is based on subscription time ALONE (modulo mappings/implants) and that the most efficient way of skilling a character to a specific goal is by NOT playing.


But this has been a defining feature of the game since launch, and appeals to new players and old alike. Sorry there's no level cap that you can hit in 2 days so you can start the 'gear grind' over again.


And I wasn't aware that logging in hurt your sp/hour.
Namdor
#380 - 2013-03-20 15:34:42 UTC  |  Edited by: Namdor
Kodama Ikari wrote:
Chi'Nane T'Kal wrote:

People are complaining that character progression is based on subscription time ALONE (modulo mappings/implants) and that the most efficient way of skilling a character to a specific goal is by NOT playing.


But this has been a defining feature of the game since launch, and appeals to new players and old alike. Sorry there's no level cap that you can hit in 2 days so you can start the 'gear grind' over again.


And I wasn't aware that logging in hurt your sp/hour.


But... but it's not fair!

Some people have been here for a long time, so they've already trained a bunch of stuff. How can new players possibly be expected to spend the same amount of time training the same stuff that other people already have?!? It's preposterous!

I mean, good for Mr. BetaPlayer, spending the last 10 years accumulating 200 million skillpoints, but he has them now, and I don't, and it's not fair that he gets to have things that I don't have, so obviously the only solution is to just give me stuff so I don't quit.

What? No, I'm not "entitled", I just think the rules of the game should be changed because I shouldn't have to play by the same ones everyone else had to play by.