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Warfare & Tactics

 
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FW: Lack of Organization

First post
Author
Bad Messenger
Rehabilitation Clinic
#41 - 2013-03-14 16:36:44 UTC
Capitol One wrote:
Once upon a time, there was organization in the caldari militia and all was well. Then one day it ended, when Wolfsbrigade left.

/me turns on flame-hardeners.


one corp is not a militia organization.

Caldari do have certain organizations but not everyone can join those when they want.

But as what comes to organization itself is that someone has to manage those somehow so you can from you own organization model and ask others to join.

If you try to make general militia organization it will face several problems as spies and people who do not want to give any 'leadership status' to anyone.

Best way in militia is to form strong corporation who do not need support from outsiders.
X Gallentius
Black Eagle1
#42 - 2013-03-14 17:03:03 UTC
ALUCARD 1208 wrote:
There has been no real cohesive teamwork from the squids since wbr left tbh .....
WBR had internal cohesion and PERVS/draketrain had internal cohesion as well.

Of the two organizations, draketrain was clearly the superior FW corporation. I don't think WBR would dispute this since their goal was never to engage in FW activities.

Caldari external cohesion degraded after they took all the systems and many of their core groups bailed (22nd, CAIN, etc..). At times they seem to start to pull together and then somebody war decs somebody else and it all falls apart.
Salicaz
Verrimus Caelum
#43 - 2013-03-14 17:17:32 UTC  |  Edited by: Salicaz
X Gallentius wrote:
ALUCARD 1208 wrote:
There has been no real cohesive teamwork from the squids since wbr left tbh .....
WBR had internal cohesion and PERVS/draketrain had internal cohesion as well.

Of the two organizations, draketrain was clearly the superior FW corporation. I don't think WBR would dispute this since their goal was never to engage in FW activities.

Caldari external cohesion degraded after they took all the systems and many of their core groups bailed (22nd, CAIN, etc..). At times they seem to start to pull together and then somebody war decs somebody else and it all falls apart.



Was in Draketrain (albeit not terrible long) and still in WBR.

I'd say that yes, in terms of impact on militia Draketrain did more. We set up shop in Villore and erm, "tamed" the navy. Draketrain also did the more plexing stuff etc at a time it wasn't so crucial.

WBR however grew out of FW but has more effect on entire regions where we live. We were born in FW, moulded by it, made friends with our most dangerous enemies and then progressed down a different path.

The problem with militias is they are too many small units that dont work together. A big unit comes in every once in a while and the smaller ones kinda follow/benefit from them but when the big unit leaves it rocks the militia too much. This happens on all front in FW also.
ALUCARD 1208
Digital Ghosts
Sedition.
#44 - 2013-03-14 17:24:16 UTC
i did say after wbr left....... i did think pervs ad draktrain left before wbr i may be wrong.

X Gallentius
Black Eagle1
#45 - 2013-03-14 17:35:34 UTC
ALUCARD 1208 wrote:
i did say after wbr left....... i did think pervs ad draktrain left before wbr i may be wrong.

The last guy to truly care about Caldari militia cohesion was probably Cosmic Raider. And his boat sailed away with the 22nd.

I guess you could say Bolsterbomb last year, but he was an XMETA spy. Big smile
Shadow Adanza
Gold Crest Salvage
#46 - 2013-03-14 20:27:01 UTC
Yuri Intaki wrote:
Shadow Adanza wrote:
What does militia tiers have to do with anything in the end?


You are in FW and you need to ask that?

I'm in FW because it's fun.
What are you in it for?

Are you suggesting coconuts migrate?

Yuri Intaki
Nasranite Watch
#47 - 2013-03-15 07:13:44 UTC
Shadow Adanza wrote:
I'm in FW because it's fun. What are you in it for?


I'm here for the fun too but most likely if I would give you my definition of "fun" you would no doubt launch into a three page long ad-hominem attack so I wont.
Wey'oun
#48 - 2013-03-15 07:45:11 UTC
That is because your definition of fun is illegal. Just ask Jimmy Savile.
Lord Rixus
Caldari Provisions
Caldari State
#49 - 2013-03-15 12:44:28 UTC
Just join ev0ke man, you'll never have to fight with less than 30 people again. You can play big fish in a small pond all day.
Shadow Adanza
Gold Crest Salvage
#50 - 2013-03-15 14:48:51 UTC
Yuri Intaki wrote:
Shadow Adanza wrote:
I'm in FW because it's fun. What are you in it for?


I'm here for the fun too but most likely if I would give you my definition of "fun" you would no doubt launch into a three page long ad-hominem attack so I wont.

I have nothing but respect for you, Damar. The only thing I'd attack pertaining to you is your ship in-game.

Are you suggesting coconuts migrate?

Princess Nexxala
Zero Syndicate
#51 - 2013-03-15 14:51:15 UTC
Don't even try Shadow, the big bad gallente touched his naughty bits once and ever since we are all the DEVILTwisted

Shadow Adanza wrote:
Yuri Intaki wrote:
Shadow Adanza wrote:
I'm in FW because it's fun. What are you in it for?


I'm here for the fun too but most likely if I would give you my definition of "fun" you would no doubt launch into a three page long ad-hominem attack so I wont.

I have nothing but respect for you, Damar. The only thing I'd attack pertaining to you is your ship in-game.

nom nom

X Gallentius
Black Eagle1
#52 - 2013-03-15 17:58:11 UTC
Coming Soon: Locked Thread.
X Gallentius
Black Eagle1
#53 - 2013-03-15 17:59:18 UTC
Lord Rixus wrote:
Just join ev0ke man, you'll never have to fight with less than 30 people again. You can play big fish in a small pond all day.
Fish is getting smaller, or pond is getting bigger. Down to 5 corps, 450 guys. Ev0ke is smaller than GMVA now.
Colt Blackhawk
Doomheim
#54 - 2013-03-15 19:24:31 UTC
It seems some people think that fw is about "okay I donĀ“t undock before I have 40+ friends in my fleet" ^^
Try solo.... try 3 frigs vs 5 frigs/frogs.
Believe me: Mooooooore fun.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

ALUCARD 1208
Digital Ghosts
Sedition.
#55 - 2013-03-16 11:09:33 UTC  |  Edited by: ALUCARD 1208
isnt the point of militia an army? i dont see countrys going to war irl sending just 1 man
Colt Blackhawk
Doomheim
#56 - 2013-03-16 12:21:39 UTC
Quote:
isnt the point of militia an army? i dont see countrys going to war irl sending just 1 man


MILITIA is not ARMY.

If you really think about only going out with 20+ you can also go 0.0. Same stuff.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

ALUCARD 1208
Digital Ghosts
Sedition.
#57 - 2013-03-16 15:41:07 UTC
Colt Blackhawk wrote:
[quote]
MILITIA is not ARMY.



http://en.wikipedia.org/wiki/Militia


just saying
Morgan Torry
Arma Purgatorium
#58 - 2013-03-16 16:58:53 UTC
ALUCARD 1208 wrote:
Colt Blackhawk wrote:
[quote]
MILITIA is not ARMY.



http://en.wikipedia.org/wiki/Militia


just saying


Was considering this but almost did a lmgtfy.

That said, I feel that as with anything communication and coordination could always be increased for maximum efficiency. The truth is this is a game. The mechanic is horrid and encourages separation (alliances/corps are not forced under a single banner short of "Militia"). We have people behind the computers. Most of them raging EFT warriors. I'm actually quite content with the current state of the Caldari Militia as I feel it works. It is not perfect. It can use a lot of improvement. Yet, it works and does so sufficiently to give me a reason to keep playing in FW. Imo that's the measure you need to use to rate militias.

Arma Purgatorium - What is Podded May Never Die

Colt Blackhawk
Doomheim
#59 - 2013-03-16 17:26:57 UTC
Quote:
http://en.wikipedia.org/wiki/Militia


My fault :(

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Sir Livingston
Doomheim
#60 - 2013-03-16 18:10:50 UTC
i enjoy candle light dinners and squids running from my pewpew

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew