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Player Features and Ideas Discussion

 
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Buying (and Possibly Selling) Skillpoints to Ease the New Player Experience

First post
Author
Jeremy Tebeau
Federal Defense Union
Gallente Federation
#1 - 2013-03-16 02:20:53 UTC  |  Edited by: Jeremy Tebeau
I am removing the original post because I did not realize it was such a passionate issue for you all. It will be available on request if you ask me very, very nicely.

I just want you to know that within 20 minutes of the original post I had a 2,000,000 isk bounty on my head and within about 2 hours one of you was rallying his fellows to kill me on sight. Congratulations, some of you made complete idiots out of yourselves with what could have been a civil conversation like the many I have had on the Endless Space forums.

I have learned that this forum is a hornet's nest and you will not be seeing me here again.

Goodbye.
Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2013-03-16 02:23:06 UTC
First wrong forum and second no

If you don't follow the rules, neither will I.

silens vesica
Corsair Cartel
#3 - 2013-03-16 02:24:46 UTC
'Cause there's no way this would ever be abused. Roll

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

bloodknight2
Revenu.Quebec
#4 - 2013-03-16 02:28:28 UTC
I agree...and disagree. Older players have better skilsl, because they play this game for a long time. The newest guy in my corp had less SP than i have in gunnery when he first gets in. He was flying a rifter in our pvp ops and he was quite usefull. DPS isn't everything. Now, he fly T2 ans soon a loki. That's what make eve so special <3
Jim Era
#5 - 2013-03-16 02:28:59 UTC
this idea is bad, and you should feel bad for making me post

Wat™

Alternate Poster
Zerious Fricken Biziness
#6 - 2013-03-16 02:29:25 UTC
It's called the Character Bazaar
Jeremy Tebeau
Federal Defense Union
Gallente Federation
#7 - 2013-03-16 02:30:38 UTC  |  Edited by: Jeremy Tebeau
Again, I am very new, so if this is the wrong section, please point me to the right one.

It would also be helpful if you gave an example of how you think it could be abused. I will be the first to say that my idea is not perfect, but no system is and the one we have now is deeply flawed in the way I outlined.


Also, I am aware of the Character Bazaar, but it can be very expensive to buy a character and it is simply not the same as bringing one up yourself.
___________________________________________________________________________________________________

To make myself clear, I like that the system allows you to advance without having to put large amounts of time into the game, but I simply wish to alleviate the problem of not being able to advance significantly faster and thus having to wait to play well.

If you think my idea is bad, then propose a better one. If you like the system as it is, then say so. The floor is yours.
Mallak Azaria
Caldari Provisions
Caldari State
#8 - 2013-03-16 02:35:35 UTC  |  Edited by: Mallak Azaria
Jeremy Tebeau wrote:
Again, I am very new, so if this is the wrong section, please point me to the right one.

It would also be helpful if you gave an example of how you think it could be abused. I will be the first to say that my idea is not perfect, but no system is and the one we have now is deeply flawed in the way I outlined.


Also, I am aware of the Character Bazzarr, but it can be very expensive to buy a character and it is simply not the same as bringing one up yourself.


We'd sell the skillpoints of alts that we don't use anymore to our mains. There are so many ways we'd abuse this. The current system isn't flawed, it's just very misunderstood. You can still be very useful on day 1 & anyone that tells you otherwise is bad at this game (and has probably never left highsec).

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Jim Era
#9 - 2013-03-16 02:36:26 UTC
How is it flawed? You should be able to join a game that others have been playing for nearly a decade and be able to be their equal?

deal with it.

Wat™

Arduemont
Rotten Legion
#10 - 2013-03-16 02:36:48 UTC
Instead of pointing out the hundreds of reasons why this is a terrible idea, I will simply say ;

"You should be ashamed of yourself".

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Pantiy
Native Freshfood
Minmatar Republic
#11 - 2013-03-16 02:41:21 UTC
Welcome to eve and here is your first lesson. GTFO never ever post again. Second lesson new chars get a bonus to training time. Be glad you weren't around when we had LEARNING skills.
Jeremy Tebeau
Federal Defense Union
Gallente Federation
#12 - 2013-03-16 02:42:14 UTC
Mallak Azaria wrote:
We'd sell the skillpoints of alts that we don't use anymore to our mains. There are so many ways we'd abuse this. The current system isn't flawed, it's just very misunderstood. You can still be very useful on day 1 & anyone that tells you otherwise is bad at this game (and has probably never left highsec).


You misread me, I am not saying that we should be able to sell our character's skill points, but that we should be able to buy skill point boosters from CCP. Thus your exploit is nonexistant.
Jim Era
#13 - 2013-03-16 02:43:31 UTC
boosters are bad mmmkaay?

Wat™

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#14 - 2013-03-16 02:45:33 UTC
This thread is a shining example of how terrible the EVE community is. My best suggestion is to stop using the forums entirely as they are utterly useless.

Jita local is more helpful than the answers you will receive here.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Jim Era
#15 - 2013-03-16 02:48:12 UTC
This thread is a generous example of why young players should not try to bring about change in a game they do not understand.

Wat™

Alara IonStorm
#16 - 2013-03-16 02:54:27 UTC  |  Edited by: Alara IonStorm
Buying SP... No.

You don't need to catch up with Veterans in EVE because when you pick a class or progression of ships you can hit the ceiling quicker giving the Vet more options but you a specialized career where you match them. What is more you after a time match them in entire subsets like combat or a type of Industry.

One of the things that makes EVE great is that with the open field strategy you can insert may low SP roles into a Battlefleet adding to the whole. While 5% here and 10% there are nice a proper ECM Ship or Tackler or Logi or Dmg Dealer can mean a hell of a lot.

---

On that I am in favor of lowering the newbie general grind in certain area's. For instance Drones.

Drones (Launch 1 Drone per Lvl)
Drone Interfacing (+20% Dmg) Trainable at Drone V

A more newbie friendly system for instance.

Drones (20% Dmg Per Lvl)
Drone Interfacing (+10% Dmg) Trainable at Drone IV

Adjusting the base stats of the Drones so they equal the same amount of Damage as now this grind is less harsh allowing more Drone Damage but requiring the same time to max out.

Another thing is Ammo, Guns are often balanced around T2 Ammo like Scorch. There should be better T1 opportunities to use the same tactics to a slightly lesser effectiveness, they should look into an Ammo overhaul for guns so T1 Ammo can use said tactics instead of a ship being useless until a T2 gun can be attained.

Certain skills can do with a shortening and others can be combined as well to shorten the base train.
____
\___/
.\__/
..\_/
...\/

Basically an upside down Pyramid of specialization that shortens the time fore core skills while keeping the time for specialization long. I think it could stand to be a bit thinner at the bottom.
Jonah Gravenstein
Machiavellian Space Bastards
#17 - 2013-03-16 03:00:51 UTC  |  Edited by: Jonah Gravenstein
First up, this should really be in features and ideas.

Welcome to Eve OP, it's been discussed many times before and the general consensus of opinion is nope.

While an older player may well have exponentially more skill points, they only give him choice, and expensive clones. A newbie in a frigate, can be extremely effective in FW from day one, if you can pack tackle you'll always be welcome in fleets, hero tacklers are much appreciated, sometimes with cash or ships, sometimes with an older player sharing their knowledge and advice. Specialise in only a couple of types of ship, by knowing the capabilities of both yourself and your ships, you will soon be the equal or better than a player in a similar vessel, who has 100 million SP more than you do, but isn't as specialised.

All of the major alliances got to where they are now, 2 in particular are infamous for it, on the backs of newbies in frigates.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jeremy Tebeau
Federal Defense Union
Gallente Federation
#18 - 2013-03-16 03:04:57 UTC
Captain Tardbar wrote:
This thread is a shining example of how terrible the EVE community is. My best suggestion is to stop using the forums entirely as they are utterly useless.

Jita local is more helpful than the answers you will receive here.


I agree completely, this is a hornets nest.

And Jim Era, you are clearly a veteran who likes the current system. But, if you are capable, try to see this from the perspective of the tens of thousands who are in my shoes.
_________________________________________________________________________________________________

Alara, I agree with you for the most part, and although, from what I have read, it takes in the order of 6 months to max out a specialty, that is a long time for a game and computers in general.

The time investment encourages veterans to keep playing, but it also drives away innumerable able players. I hope that by having another form of investment, whether real money or gametime will have the same effect with less drawbacks.
_________________________________________________________________________________________________

BTW, for those who missed this:

To make myself clear, I like that the system allows you to advance without having to put large amounts of time into the game, but I simply wish to alleviate the problem of not being able to advance significantly faster and thus having to wait to play well.

If you think my idea is bad, then propose a better one. If you like the system as it is, then say so. The floor is yours.
Jim Era
#19 - 2013-03-16 03:07:09 UTC  |  Edited by: Jim Era
I am not a vet. I started last year.
But you don't see me bitching about not making as much isk, or getting blown up due to inferior skills.
I just work and slowly gain better ability to undergo the task at hand.

I've spent most of my current time training to make isk in the ways of industry, now I am slowly (but surely) gaining more combat skills. Currently stuck on multiple sets of 20+ day skills in order to fly the ship I plan to.
It is a pain in the ass, but it will be rewarding when the time comes.

Wat™

Jeremy Tebeau
Federal Defense Union
Gallente Federation
#20 - 2013-03-16 03:09:08 UTC
Jonah Gravenstein wrote:
First up, this should really be in features and ideas.

Welcome to Eve OP, it's been discussed many times before and the general consensus of opinion is nope.

While an older player may well have exponentially more skill points, they only give him choice, and expensive clones. A newbie in a frigate, can be extremely effective in FW from day one, if you can pack tackle you'll always be welcome in fleets, hero tacklers are much appreciated, sometimes with cash or ships, sometimes with an older player sharing their knowledge and advice. Specialise in only a couple of types of ship, by knowing the capabilities of both yourself and your ships, you will soon be the equal or better than a player in a similar vessel, who has 100 million SP more than you do, but isn't as specialised.

All of the major alliances got to where they are now, 2 in particular are infamous for it, on the backs of newbies in frigates.


Thank you for making a CONSTRUCTIVE comment. I actually agree with you, although I still wish there was a way to speed training that wasn't lost if you get podded.
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