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Player Features and Ideas Discussion

 
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CQ/NeX immersion changes

Author
Gael Itrus
Aethernity
#1 - 2011-10-28 22:24:38 UTC
CCP - consider the below changes for Incarna, it may restore a little faith :


  1. Remove the NeX cash shop and make tailoring a legitimate profession in EVE, or discover the meaning of 'microtransaction'
  2. Provide an additional docking bay door to the captain’s quarters, and remove the pod bolted to the side of the ramp. This door can appear off the ramp if necessary
  3. Boarding a ship causes clothes to appear in the cargo hold, disembarking causes them to appear on your avatar, who henceforth spawns outside the above docking bay door
  4. When podded or disembarking naked, Station Services provides you with complimentary default pair of rags to wear until you recover your dignity

Tyme Xandr
Weyl Manufacturing
#2 - 2011-10-28 23:45:15 UTC
1. MT are when people buy plex for real money and turn it into Aurum and buy the stuff from NeX store. Or they can purchase it with ISK from a player who bought it with real money and turn it into aurum to buy stuff from NeX store. That is MT. What your saying is for people in the game to make money off of it, not CCP.
2. So two sets of docking bay doors to go to the same place?
3. So you can fly around with clothes in your cargohold? Not sure why this is necessary.
4. Would you bother purchasing items with real money to get them destroyed?

I think you arent understanding the point of NeX and its vanity items.
Gael Itrus
Aethernity
#3 - 2011-10-29 00:02:03 UTC
Tyme Xandr wrote:
1. MT are when people buy plex for real money and turn it into Aurum and buy the stuff from NeX store. Or they can purchase it with ISK from a player who bought it with real money and turn it into aurum to buy stuff from NeX store. That is MT. What your saying is for people in the game to make money off of it, not CCP.
2. So two sets of docking bay doors to go to the same place?
3. So you can fly around with clothes in your cargohold? Not sure why this is necessary.
4. Would you bother purchasing items with real money to get them destroyed?

I think you arent understanding the point of NeX and its vanity items.


Sort of.

1. The point of NeX is to make cash for CCP ( which failed), so they should go back to what was promised, tailoring. I doubt they are willing to do that, so at the very least they could make the transactions truly microtransactions. This is necessary as I'm proposing they be destructible.

2. One door, leading to this

3. Yes, because having your clothes beamed around New Eden is immersion breaking

4. Not personally, but I would never pay a cent over the top of my subscription as is, so I'll direct that question to someone else
Tyme Xandr
Weyl Manufacturing
#4 - 2011-10-29 00:32:07 UTC  |  Edited by: Tyme Xandr
1. MT have been working for CCP. Notice the cost of PLEX rising as more is being bought (supply and demand). I know CCP said they wont be doing much with NeX store as theyve switched focus to fixing EVE over bringing new things, but if you check my character out, I have Odins Eye and the military shirt.

2. So you want a doorway and a hallway for the pod, then a separate one for the ship?

3. When you are leaving dock could you:
A: Have your clothes taken off before the pod is filled with goo and place in storage? This is the future and it seems robots and AI are pretty advanced.
B: The player takes his clothes off as to not get them gooed and puts them in the storage compartment thats in/on/whatever the pod.

I realize that when you buy the clothes they are put in a items hanger somewhere (I Think) but everyone has a storage station and this oversight isnt exactly game breaking. RP elements can explain it through the means I listed above. Keeping them accessible in an items hanger allows for selling them if you dont find them fashionable or whatever the reason is later through the market.

4. I don't even pay a subscription. Since PLEX was introduced I have never paid for any of my accounts. I formerly had 6 accounts and am down to just two accounts with all my players on them. As for all the Aurum items I have bought (which is quite a few) all have been bought through purchasing PLEX through in game means.

And as far as losing these items I paid quite a large amount of ISK for - I think not. I dont bring my Vindicator/NM/or Mach into lowsec/nullsec because i am not an idiot. As for the clothes my 2D picture has on him - I certainly dont want to unequip those clothes each time I want to go roaming. Since they are vanity items I shouldn't have to equip or unequip them. They dont change gameplay at all (such as ships, modules, skills, and implants, which are lost in PVP).
Galenea Moreau
Moroeau Mining Exploration and Haulage
#5 - 2011-10-29 09:45:07 UTC
I've been watching the market activity on Nex items with some interest and it seems we have reach a tipping point on the prices.

With the addition of so much extra Aurum into the economy with the EvE is real giveaways we now have the younger players ( in game time ) using their AUR to generate ISK and the rest of us seem to be setting the bar as to what we think the true value of the Nex items are.

For instance

The Ladies Greave Knee Boots. Nex price 2400 AUR ( 24/35th's of a Plex or roughly 290m isk)

The Ladies Greave Knee Boots. Market Price 64m isk or roughly 528 AUR or roughly 1/5th the price in Nex

So what's the difference to CCP if they had used the current market prices from the begining. Well lets see

Originally in the Forge region this item was selling about 10 per week so 240/35ths of a Plex or 6.85 Plex

Current market price they are moving about 14 a day or 98 a week which is 14.78 plex per week

The moral of this story....

Less is significantly more


Gael Itrus
Aethernity
#6 - 2011-10-29 11:55:31 UTC  |  Edited by: Gael Itrus
Tyme Xandr wrote:
1. MT have been working for CCP. Notice the cost of PLEX rising as more is being bought (supply and demand). I know CCP said they wont be doing much with NeX store as theyve switched focus to fixing EVE over bringing new things, but if you check my character out, I have Odins Eye and the military shirt.


'Working' is relative of course : they've switched focus because 8% of their subs were annihilated in one fell swoop, and the cash shop contributed to that. Is there data showing a spike in NeX purchases? That's actually possible if the so-called vocal minority truly is a minority, or we're seeing a new type of player flood into EVE.


Tyme Xandr wrote:
2. So you want a doorway and a hallway for the pod, then a separate one for the ship?


I want the pod removed from the ramp, and put in a new room which is accessible from the captains quarters. Whether that room is accessible from the ramp or inside the CQ isn't really relevant, so long as the POD is no longer treated as some sort of elevator. Exiting your pod is supposed to be a debilitating experience per the gamelore, not to mention you're completely naked. That isn't exactly something you'd want the world to see, unless we RP robots swooping in to dress you as you fall out of the draining goo in a semiunconscious state.

Tyme Xandr wrote:

3. When you are leaving dock could you:
A: Have your clothes taken off before the pod is filled with goo and place in storage? This is the future and it seems robots and AI are pretty advanced.
B: The player takes his clothes off as to not get them gooed and puts them in the storage compartment thats in/on/whatever the pod.

I realize that when you buy the clothes they are put in a items hanger somewhere (I Think) but everyone has a storage station and this oversight isnt exactly game breaking. RP elements can explain it through the means I listed above. Keeping them accessible in an items hanger allows for selling them if you dont find them fashionable or whatever the reason is later through the market.


Frankly I'm satisfied with either solution you're proposing here, or dropping them into your cargohold, so long as they are on your person while you're flying around.

Tyme Xandr wrote:

4. I don't even pay a subscription. Since PLEX was introduced I have never paid for any of my accounts. I formerly had 6 accounts and am down to just two accounts with all my players on them. As for all the Aurum items I have bought (which is quite a few) all have been bought through purchasing PLEX through in game means.

And as far as losing these items I paid quite a large amount of ISK for - I think not. I dont bring my Vindicator/NM/or Mach into lowsec/nullsec because i am not an idiot. As for the clothes my 2D picture has on him - I certainly dont want to unequip those clothes each time I want to go roaming. Since they are vanity items I shouldn't have to equip or unequip them. They dont change gameplay at all (such as ships, modules, skills, and implants, which are lost in PVP).


So your reasoning is that if it doesn't have an effect on gameplay and you have to purchase it, it shouldn't be destructible Blink There are countless items in this game that fit the bill, or is there some arbitrary cost to an item that it magically becomes indestructible. We're at an impass here, if it's on you when you die it should be removed from the game or dropped.

At the very least, a fee should be applied at the time of your death for a change of clothes. Consider it a station service, insurance for your clothes if you will. It seems ridiculous but putting it in context, we have monocles going for the price of a dreadnaught here.
Tyme Xandr
Weyl Manufacturing
#7 - 2011-10-29 16:48:02 UTC
Gael Itrus wrote:


So your reasoning is that if it doesn't have an effect on gameplay and you have to purchase it, it shouldn't be destructible Blink There are countless items in this game that fit the bill, or is there some arbitrary cost to an item that it magically becomes indestructible. We're at an impass here, if it's on you when you die it should be removed from the game or dropped.

At the very least, a fee should be applied at the time of your death for a change of clothes. Consider it a station service, insurance for your clothes if you will. It seems ridiculous but putting it in context, we have monocles going for the price of a dreadnaught here.


Well the reasoning is that its very high priced items that dont have an effect on gameplay, therefore if CCP were to make them destructible then no one would bother getting them and wearing them. That doesnt sound like a smart plan for their MT scheme. They want as much of that aurum to be made into NeX Store items so people dont use them for subscriptions (their bread and butter).

- Also - On the 8% dip in subs, theres always a dip in subscriptions after the summer. Summer sees the highest subscription count and it drops as fall and winter approach and pass through.

As for people who cried about MT in NeX store (which no items had any effect on gameplay) all those people who canceled their accounts then had to reactivate them and pay the additional 15 bucks and a 5 dollar fee. If only CCP released their finances information.