These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

The difference between a carebear and an EVE industrialist

First post First post
Author
LHA Tarawa
Pator Tech School
Minmatar Republic
#101 - 2013-03-14 16:34:28 UTC  |  Edited by: ISD Ezwal
Why the fascination with ganking indust... careb... barges and exhumers?


Does it somehow prove you are an awesome PvPer when you can suicide gank a ship that can't shoot back?

I just don't understand why SO many people seem to think that EVE will be horrible if they can't fly around blowing up indt... careb... mining barges and exhumers all day.

Are you really that fail at PvPing against ships that can shoot back?

Explain it to me why EVE will die if you can't get your jollies blowing up ships of people that just want to be left alone.

*Snip* Please refrain from personal attacks. ISD Ezwal
Karle Tabot
State War Academy
Caldari State
#102 - 2013-03-14 17:25:49 UTC
Another version:

I look up from working on the work I brought home from the office, which pays me enough for doing extra high level real life work to buy a good number of plex for each hour of that extra real life real money work I do. I see the results and consider my options. I can just shrug it off, get another whatever and get back to what I was doing and leave it at that.

Or I could get pissed off, and do that, and also put a one billion bounty on each of those pilots. Or I could contact some available mercs in game and make a private contract with them to make it cost those pilots far more than it cost me. It would cost me some real time money for plex, but I really do make a lot of that real time money doing that work while mining, and the cost of that revenge is not even a drop in the bucket.

Most likely I am just going to take option number one simply because the same logic that tells me losing an imaginary ship and ISK that is not a fraction of the real time money I make being able to do extra real money work while sometimes afk mining also tells me it is not worth it to so target people simply playing the game.

There are things that could make it worth it, such as smart assed comments in local or my mail.

Now why even bother to post this? Far too many assume just because you are mining, even afk mining, at the time, that you are a target they can hit at no risk.

You are occasionally going to be in for a really bad surprise.
Jenn aSide
Worthless Carebears
The Initiative.
#103 - 2013-03-14 17:32:42 UTC  |  Edited by: ISD Ezwal
LHA Tarawa wrote:
Why the fascination with ganking indust... careb... barges and exhumers?


Does it somehow prove you are an awesome PvPer when you can suicide gank a ship that can't shoot back?

I just don't understand why SO many people seem to think that EVE will be horrible if they can't fly around blowing up indt... careb... mining barges and exhumers all day.

Are you really that fail at PvPing against ships that can shoot back?

Explain it to me why EVE will die if you can't get your jollies blowing up ships of people that just want to be left alone.

*Snip* Please refrain from personal attacks. ISD Ezwal


Hey Op, here's that carebear you were talking about.


I mean, how utterly self serving can one be. I've flown expensive ships all over EVE, and had them blown out form under me when I was doing nothing more than minding my own business hacking a radar site or slavaging a mag or running a 5/10 or such in low esec etc etc. In most cases im not even pvp fit and a few of the times I got blown up it was in high sec (before I knew what to do about it, or i didn't realize the corp I wa sin at the time was wardecced).

NOT ONCE did it ever cross my mind that the other guy just playing the game was somehow the bad one. No, my 1st thought was "gee, there is something I don't quite understand, I should have learned more before trying this thing I was doing".

So I learned, and haven't lost a ship in high sec in a couple years despite multiple incidents ......like the guys who tried to gank my jump freighter last week.

Slave set plus some +6 hardwirings I get from the concord lp store in freighter pilot (even the freaking +6% noble mechanic HULL implant LOL) plus 2 alts in cheap tech 1 armor repping ships = frustrated gankers and a freighter in 20% hull :) . I do wish ccp would nerf repair bills though.

And that's the difference between me and you, and between the industrialist and the carebear. One of us (hint:me) understands the game (even the parts that negatively affect us) and accepts that for it to be a GAME their has to be negative affects and conflict. When you take away conflcit and negative stuff it stops being a game and starts being animated masturbation (damn filter blocking out the word for self-pleasuring lol).

The other thinks people playing the game the way they want to (ie shooting unarmed ships) is somehow wrong.......
Tippia
Sunshine and Lollipops
#104 - 2013-03-14 18:06:05 UTC
Kane Alvo wrote:
Alexzandvar Douglass wrote:
The easiest solution to all issues is just mine in nullsec.


Iv always mined in nullsec, have never, ever, lost a single barge! And I have all the Veldspar I want to sell at high prices to super cap builders!
Don't let Malcanis and his null bear entourage see this post. There's still trying to convince us that null industry needs a buff.
Why would they be worried, seeing as how his post doesn't actually conflict with anything anyone who wants to see null buffed has said?
Kodama Ikari
Thragon
#105 - 2013-03-14 18:21:51 UTC  |  Edited by: Kodama Ikari
Sabriz Adoudel wrote:

She also follows the third rule of EVE - never be AFK when not docked or behind a POS shield, so her pod warps out before anyone can pop her (much cheaper) implants.


This is not the third rule of Eve, and there are a dozen good reasons to be afk while in space. More than a dozen if you're an industrialist.

The real difference between a carebear and an industrialist is that the industrialist isn't relying on that single mackinaw for a significant portion of her income.
LHA Tarawa
Pator Tech School
Minmatar Republic
#106 - 2013-03-14 18:43:02 UTC
Jenn aSide wrote:
Hey Op, here's that carebar you were talking about.

.


Nice comeback, but doesn't come close to answering the question.

Why the fascination with ganking mining ships?

Freighters.. sure. Could be mass value of stuff in there. But a mining ship? What are you going to get?


Why will EVE die, if it is not easy to gank a mining ship?
Takseen
Federal Defense Union
Gallente Federation
#107 - 2013-03-14 19:03:55 UTC
Tippia wrote:


Quote:
Yet I see more threads on these forums from gankers than I do miners whining about having the game changed to suit them.
You haven't been on the forums much, then. Just have a quick search for the bajillion “buff hulk/nerf ganking“ threads we've had.


I conducted just such a search.
https://forums.eveonline.com/default.aspx?g=search&search=buff+hulks

https://forums.eveonline.com/default.aspx?g=posts&m=2626132#post2626132
Rubyporto complaining about ganking Mackinaws no longer being profitable

https://forums.eveonline.com/default.aspx?g=posts&m=2024883#post2024883
Jaison Savrita complaining that ganking hulks is no longer profitable

https://forums.eveonline.com/default.aspx?g=posts&t=159275
48 page thread complaining about ganking nerf

https://forums.eveonline.com/default.aspx?g=posts&m=1755830#post1755830
Alavaria complaining about hulks being buffed
Dave Stark
#108 - 2013-03-14 19:14:00 UTC
Kane Alvo wrote:
Alexzandvar Douglass wrote:
The easiest solution to all issues is just mine in nullsec.


Iv always mined in nullsec, have never, ever, lost a single barge! And I have all the Veldspar I want to sell at high prices to super cap builders!


Don't let Malcanis and his null bear entourage see this post. There's still trying to convince us that null industry needs a buff.

Shocked


when high sec mining is more isk/hour than null sec mining, i'd say it does.
LHA Tarawa
Pator Tech School
Minmatar Republic
#109 - 2013-03-14 19:18:25 UTC
Dave Stark wrote:

when high sec mining is more isk/hour than null sec mining, i'd say it does.



That is an issue of limited belts and the annoyance rocks in the clusters, and needs to be addressed by fixing null.. not by making it easier to gank high sec carebear miners.
Karle Tabot
State War Academy
Caldari State
#110 - 2013-03-14 19:45:25 UTC
LHA Tarawa wrote:
Dave Stark wrote:

when high sec mining is more isk/hour than null sec mining, i'd say it does.



That is an issue of limited belts and the annoyance rocks in the clusters, and needs to be addressed by fixing null.. not by making it easier to gank high sec carebear miners.



Agreed.

If the situation in null space is such that too few find it attractive, than it makes logical sense to change the situation in null sec space so as to make it more attractive.

Making the situation in high sec space less attractive does nothing to improve the situation in null sec space, but only serves to add to the number of players not happy and to the amount of space not found to be fun by the players.

EO has done about as much as it can to make low and null sec space look horrible to new players. And the veterans who are used to it and like it are apparently thinning in their ranks.

Perhaps rather than continue to promote the image of how horrible, risky and little fun low and null sec space are, some effort might be made to help new players get over the instinctive avoidance of it.

GASP Maybe make it so they have a fair chance and are not just fuel to feed the egos of veterans?
Jenn aSide
Worthless Carebears
The Initiative.
#111 - 2013-03-14 19:49:14 UTC  |  Edited by: Jenn aSide
LHA Tarawa wrote:
Jenn aSide wrote:
Hey Op, here's that carebar you were talking about.

.


Nice comeback, but doesn't come close to answering the question.


The answer of course is "because it;s a game and they can".

Quote:

Why the fascination with ganking mining ships?

Freighters.. sure. Could be mass value of stuff in there. But a mining ship? What are you going to get?


Satisfaction. You see (and this is something that you fundementally can't understand for some reason), other people aren't you. so while YOU would need a good reason to take a certain action, others might not need any reason.

You are trying to get others to justify their actions based on YOUR worldview. i've known people like you my entire life and not a one of them ever understands that the problem isn't other folks actions, it's your own perceptions.

EVE is a video game that allows people to shoot other people. Don't like that, play a game without now guns.

Quote:

Why will EVE die, if it is not easy to gank a mining ship?


Who, exactly said EVE would die? I don't think it would, I think it should never ever become the kind of game you want, because what you want is foolish. Again, EVE isn't the problem, people playing it who don't like what it is (and constantly asking ccp to change it to something that make them comfortable), THAT is the problem.
LHA Tarawa
Pator Tech School
Minmatar Republic
#112 - 2013-03-14 19:58:53 UTC
Karle Tabot wrote:
LHA Tarawa wrote:
Dave Stark wrote:

when high sec mining is more isk/hour than null sec mining, i'd say it does.



That is an issue of limited belts and the annoyance rocks in the clusters, and needs to be addressed by fixing null.. not by making it easier to gank high sec carebear miners.



Agreed.

If the situation in null space is such that too few find it attractive, than it makes logical sense to change the situation in null sec space so as to make it more attractive.

Making the situation in high sec space less attractive does nothing to improve the situation in null sec space, but only serves to add to the number of players not happy and to the amount of space not found to be fun by the players.

EO has done about as much as it can to make low and null sec space look horrible to new players. And the veterans who are used to it and like it are apparently thinning in their ranks.

Perhaps rather than continue to promote the image of how horrible, risky and little fun low and null sec space are, some effort might be made to help new players get over the instinctive avoidance of it.

GASP Maybe make it so they have a fair chance and are not just fuel to feed the egos of veterans?



I do not know who/what EO is.


Also, I think players come into EVE with two different play styles already set. They are either starting up an EVE account because they heard it offers great PvP... or,they are starting an EVE account because they heard about the complex resource harvesting, manufacturing, player driven market, research, etc. etc.

If you are someone that wants to engage in PvP against other players that want to PvP, well, there is ample opportunity for that in low, null, RvB, FacWar, etc. I'm sure there are lots of high sec PvP corps that will gladly fight when another high sec PvP corp war decs them.

In high sec, there is amply opportunities to gather resources, manufacture, play the market, etc.

So, these two main groups seem okay.


The issue, as I see it, are the players that suck so badly at PvPing against other players that are actually interested in PvP, that they decide the carebear industrialists should be their easy targets. They rant and rave and get all upset about how horrid a game it is because they can't fly around all day blowing up easy targets in mining ships. HINT: If you could do that, then you wouldn't be able to do that, because there would be no mining ships.


This whole notion that "if you could just get new players to experience the joy".... If they are interested in PvP, there is no shortage of ways for them to get exposed to PvP. If they have no interest in PvP and just want to harvest, manufacture, market, then there is no amount of "get them some exposure" that is going to suddenly turn them into a PvPer. When those industrialists go to null, it doesn't take long before an AFK cloaky shows up and locks them in station. Then they move back to high sec.

Everyone would be SO much happier with the game, if the PvPers would just be content to PvP against other PvPers and stopped thinking of the carebears as potential easy target if only CCP would.....

Whatever that suggestion is, if it makes it easier to kill carebears, then what you are really saying is... CCP should accept a massive revenue hit as carebears stop playing after they are driven from the game by changing.....

LHA Tarawa
Pator Tech School
Minmatar Republic
#113 - 2013-03-14 20:14:10 UTC
Jenn aSide wrote:
Who, exactly said EVE would die? I don't think it would,



Read the OP of this thread...

It is a rant that it must be easy and profitable to gank mining ships in high sec, and the people getting blown up should just HTFU and STFU about it.


Here, take this rod up your backside and then thank me for it.


Jenn aSide wrote:

I think it should never ever become the kind of game you want, because what you want is foolish. Again, EVE isn't the problem, people playing it who don't like what it is (and constantly asking ccp to change it to something that make them comfortable), THAT is the problem.


The funniest thing about this comment is that I really like EVE the way it is right now, and mostly post here about how I don't want high sec nerfed in ways that will cause me to quit playing.

The problem is the people that want to get rid of NPC corps.

The problem is the people that want to nerf CONCORD and make it possible to gank without losing your ship.

The problem is people that want to undo the exhumer shield buff.

The problem is the people that want to nerf high sec to the point that everyone will move to null (hint, we won't move to null in its current form, so all this will do is cause mass unsubs)

The problem is the people that want to remove local, or make it optional to join/show up.


What exactly is it that you think I want to change about EVE that would be so foolish?
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#114 - 2013-03-14 20:30:43 UTC  |  Edited by: ISD Ezwal
Right. Thread cleaned from off topic, inflammatory, trolling and personal attack posts. Amongst others. As always I let some edge cases stay.
Please people, keep it on topic, constructive and at all times civil!

2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.

4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.

5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.

11. Discussion of forum moderation is prohibited.

The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a petition under the Community & Forums Category.

22. Post constructively.

Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.

26. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.


ISD Ezwal Community Communication Liaisons (CCLs)

Skorpynekomimi
#115 - 2013-03-14 22:29:16 UTC  |  Edited by: Skorpynekomimi
LHA Tarawa wrote:
Why the fascination with ganking indust... careb... barges and exhumers?


Does it somehow prove you are an awesome PvPer when you can suicide gank a ship that can't shoot back?

I just don't understand why SO many people seem to think that EVE will be horrible if they can't fly around blowing up indt... careb... mining barges and exhumers all day.

Are you really that fail at PvPing against ships that can shoot back?

Explain it to me why EVE will die if you can't get your jollies blowing up ships of people that just want to be left alone.

*Snip* Please refrain from personal attacks. ISD Ezwal


- Ruining people's day is fun.
- The biggest proponent of it, the goons, ALSO own most of the tech moons, the products of which are needed for T2 production. Exhumers are T2 ships; T2 modules as well.
- You can sell an unmolested miner a ship once. A ganked miner buys another, and the gankers buy their gank ships off you too.
- You can't expect someone sitting there mostly afk to be able to survive in a hostile galaxy.

Also, highsec mining is more profitable than nullsec mining because of high prices on low-end minerals, and logistics. The high-ends from null have to be jumped all the way back to jita as compressed ore, and sold there. The chain of jump gates, jump freighters, and/or titan jump bridges eats into your margins. So does the alt required to sell it yourself. Someone else shows up in the system you're mining in? Stop mining. Someone a system or two over? Stop mining. Lose your mining ship? Have another shipped in from highsec at great expense. You need defense, you have sov bills to pay, etc, etc.

In highsec, you mine, you refine, you sell. Lose a ship? Trade hub's right there. Your corp is you and your alts. You have an industrial for moving minerals around. And there's always a buy order handy.

Nullsec is feudal. You know who your boss is, you do as you're told. Highsec is the land of the 'free'. You bow to no man specifically, but people regularly come along to bash your brains out with a rock before the police blow them up.
Lowsec is anarchy. Nobody's really in charge except by consent of those they're in charge of. Anyone happening by is free to blow you up, but there's better riches.
In wormholes, you really are your own boss. No sovereignty, no security status nonsense, no cynos, just you and whatever you can carry into the hole. Downside, it's just you and whatever else is in the hole with you.

Miners are the bottom of the food chain, really. The peasants the system is built on.

Economic PVP

Karle Tabot
State War Academy
Caldari State
#116 - 2013-03-14 22:31:11 UTC
When I use EO, I mean Eve Online.

I think EO is a big enough game sandbox to include Carebears, PVPers and all in between. The game imo should not cater to any particular group, and if there is an exception to that, again imo, it would be new players.

I understand some are not educated or mature enough to understand the value of new players to the lifespan of a game like EO, but I am quite sure CCP does. This game is a challenge to new players. That is not to say they cannot and do not overcome that challenge, and it is not to say this game should be changed to cater to them to the detriment of the sandbox. But if, as it seems to be, there are so few that enjoy PVPing in low and null sec, that they are always complaining on the forums that they need to be easier able to kill afk miners and new players in high sec, it sure seems to me there is indeed a problem with the amount of risk in low and null sec v. reward.

Just one player's opinion, but I think the way things are set up right now, the perception, if not the reality, among newer players, is that their odds of being blown up and losing their investment are higher in low and null sec than it is worth. At least until after they have SP trained for months and months, or unless they are in a group with those who have.

You can belittle and criticize them all you want, but if you want more people out there with you, it seems like the current carrot aint working all that well, say what you like.
LHA Tarawa
Pator Tech School
Minmatar Republic
#117 - 2013-03-14 22:37:17 UTC
Skorpynekomimi wrote:
LHA Tarawa wrote:
Why the fascination with ganking indust... careb... barges and exhumers?


Does it somehow prove you are an awesome PvPer when you can suicide gank a ship that can't shoot back?

I just don't understand why SO many people seem to think that EVE will be horrible if they can't fly around blowing up indt... careb... mining barges and exhumers all day.

Are you really that fail at PvPing against ships that can shoot back?

Explain it to me why EVE will die if you can't get your jollies blowing up ships of people that just want to be left alone.

*Snip* Please refrain from personal attacks. ISD Ezwal


- Ruining people's day is fun.
- The biggest proponent of it, the goons, ALSO own most of the tech moons, the products of which are needed for T2 production. Exhumers are T2 ships; T2 modules as well.
- You can sell an unmolested miner a ship once. A ganked miner buys another, and the gankers buy their gank ships off you too.
- You can't expect someone sitting there mostly afk to be able to survive in a hostile galaxy.

Also, highsec mining is more profitable than nullsec mining because of high prices on low-end minerals, and logistics. The high-ends from null have to be jumped all the way back to jita as compressed ore, and sold there. The chain of jump gates, jump freighters, and/or titan jump bridges eats into your margins. So does the alt required to sell it yourself. Someone else shows up in the system you're mining in? Stop mining. Someone a system or two over? Stop mining. Lose your mining ship? Have another shipped in from highsec at great expense. You need defense, you have sov bills to pay, etc, etc.

In highsec, you mine, you refine, you sell. Lose a ship? Trade hub's right there. Your corp is you and your alts. You have an industrial for moving minerals around. And there's always a buy order handy.




Great explanation of why null sucks.... though shipping in the freighter after freighter of high sec mins is a lot harder than shipping out the industrial loads of compressed null sec ores.

Add in teh AFK cloaky that can shut down null sec mining indefinitely with little to no effort.


But, what do null's problems have to do with high sec?

Why will EVE die if mining ships aren't easy and profitable to gank?




"- Ruining people's day is fun."

Some people have serious mental health issues.
Jonah Gravenstein
Machiavellian Space Bastards
#118 - 2013-03-14 22:47:06 UTC  |  Edited by: Jonah Gravenstein
LHA Tarawa wrote:
"Ruining people's day is fun."

Some people have serious mental health issues.


You've obviously never worked in a call centre, ruining someone's day is the job description.

Mental health isn't the issue here, somebody who like explosions is playing with different rules and goals than you are, they're still within the parameters of the game, wanting immunity from other players interfering with you is not.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Sabriz Adoudel
Move along there is nothing here
#119 - 2013-03-14 23:10:35 UTC  |  Edited by: Sabriz Adoudel
LHA Tarawa wrote:
Karle Tabot wrote:
LHA Tarawa wrote:
Dave Stark wrote:

when high sec mining is more isk/hour than null sec mining, i'd say it does.



That is an issue of limited belts and the annoyance rocks in the clusters, and needs to be addressed by fixing null.. not by making it easier to gank high sec carebear miners.



Agreed.

If the situation in null space is such that too few find it attractive, than it makes logical sense to change the situation in null sec space so as to make it more attractive.

Making the situation in high sec space less attractive does nothing to improve the situation in null sec space, but only serves to add to the number of players not happy and to the amount of space not found to be fun by the players.

EO has done about as much as it can to make low and null sec space look horrible to new players. And the veterans who are used to it and like it are apparently thinning in their ranks.

Perhaps rather than continue to promote the image of how horrible, risky and little fun low and null sec space are, some effort might be made to help new players get over the instinctive avoidance of it.

GASP Maybe make it so they have a fair chance and are not just fuel to feed the egos of veterans?



I do not know who/what EO is.


Also, I think players come into EVE with two different play styles already set. They are either starting up an EVE account because they heard it offers great PvP... or,they are starting an EVE account because they heard about the complex resource harvesting, manufacturing, player driven market, research, etc. etc.

If you are someone that wants to engage in PvP against other players that want to PvP, well, there is ample opportunity for that in low, null, RvB, FacWar, etc. I'm sure there are lots of high sec PvP corps that will gladly fight when another high sec PvP corp war decs them.

In high sec, there is amply opportunities to gather resources, manufacture, play the market, etc.

So, these two main groups seem okay.


The issue, as I see it, are the players that suck so badly at PvPing against other players that are actually interested in PvP, that they decide the carebear industrialists should be their easy targets. They rant and rave and get all upset about how horrid a game it is because they can't fly around all day blowing up easy targets in mining ships. HINT: If you could do that, then you wouldn't be able to do that, because there would be no mining ships.


This whole notion that "if you could just get new players to experience the joy".... If they are interested in PvP, there is no shortage of ways for them to get exposed to PvP. If they have no interest in PvP and just want to harvest, manufacture, market, then there is no amount of "get them some exposure" that is going to suddenly turn them into a PvPer. When those industrialists go to null, it doesn't take long before an AFK cloaky shows up and locks them in station. Then they move back to high sec.

Everyone would be SO much happier with the game, if the PvPers would just be content to PvP against other PvPers and stopped thinking of the carebears as potential easy target if only CCP would.....

Whatever that suggestion is, if it makes it easier to kill carebears, then what you are really saying is... CCP should accept a massive revenue hit as carebears stop playing after they are driven from the game by changing.....




Let's be clear about what you want.

You want the AFK/bot/multibox miners to be able to engage in market PVP, inflicting massive losses on legitimate non-AFK miners, while remaining immune to suffering losses in kind.

That is like saying 'I want my frigate to be able to tackle and undermine another player's ship that way, but I want it immune to the energy neuts that ruin how I want to play'.

Carebear miners are engaging in PVP by putting minerals on the marketplace.



Once the AFK/multiboxer mining epidemic is removed, CCP could viably reduce mineral requirements for ships too.

I support the New Order and CODE. alliance. www.minerbumping.com

RubyPorto
RubysRhymes
#120 - 2013-03-14 23:39:02 UTC
LHA Tarawa wrote:

It is a rant that it must be easy and profitable to gank mining ships in high sec, and the people getting blown up should just HTFU and STFU about it.


So... why do you think an Untanked, AFK, Fitted mining ship shouldn't be profitable to gank? And given that profitable ganking is the only significant* source of risk to a miner in HS, what's the point of a tanky exhumer when the non-tanky ones are already unprofitable, when fitted, untanked, and AFK?

*The risk of flying a hulk in HS during the height of HAG was about 500k ISK/hr. You can find my math and assumptions that lead me to reach this in one of the threads from around the barge buff.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon