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What is the worst and most useless ship in EVE?

Author
Gogela
Epic Ganking Time
CODE.
#61 - 2013-03-12 18:35:54 UTC
Mining ships in general seem pretty worthless... Pirate

Signatures should be used responsibly...

Corey Fumimasa
CFM Salvage
#62 - 2013-03-12 19:22:15 UTC  |  Edited by: Corey Fumimasa
Caldari 5 wrote:
The Tier 1 Amarr industrial.... what's its name again... the Sigil, you know the only reason that it exists is to create the Blockade Runner Variation, no one flys the T1 version cause the Bestower beats it in everything


The Sigil is one of the best lowsec transports in the game. Rigged for power it can fit a 10mn MWD and pull off the MWD/Cloak trick with great effectiveness. 2 highs and plenty of CPU for a cloak and a combat scanner for checking the gates, 3 mids for MWD, and 2 ewar of your choice, and 5 lows for all the versatility you could want from a transport. All for 20% the cost of a Prorator.
Drunken Bum
#63 - 2013-03-12 19:25:47 UTC
all the shuttles. I cant kill a damn thing with them.

After the patch we're giving the market some gentle supply restriction, like tying one wrist to the bedpost loosely with soft silk rope. Just enough to make things a bit more exciting for the market, not enough to make a safeword necessary.  -Fozzie

Corey Fumimasa
CFM Salvage
#64 - 2013-03-12 19:37:09 UTC  |  Edited by: Corey Fumimasa
The Impel: will get killed at any kind of gate camp, and starts with 4km3 cargo.

"Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds."

Doesn't even come close to its description.
Ranger 1
Ranger Corp
Vae. Victis.
#65 - 2013-03-12 20:26:25 UTC
Corey Fumimasa wrote:
The Impel: will get killed at any kind of gate camp, and starts with 4km3 cargo.

"Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds."

Doesn't even come close to its description.

Deep Space Transports were originally designed with 0.0 belt ore pick up in mind. They are tough enough to take a bit of NPC pounding if necessary to pick up their load and exit.

Obviously this role never really materialized... although they do have some uses with some warp core stabs and a stiff tank for hauling in High Sec. Generally speaking though you are better off with a Blockade Runner in any given situation besides the first one I listed.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

lilith silverstone
The Arrow Project
#66 - 2013-03-12 20:33:36 UTC
Rorqual useless? Are you even playing the same game?
Arronicus
State War Academy
Caldari State
#67 - 2013-03-12 22:16:08 UTC
Confirming OP doesn't actually PLAY EVE.

Caracal is among the top 3 best cruisers in the game right now, for pvp and pve, ham + mwd is ****

As for the rorqual, it is invaluable as a mining booster in 0.0, I see them used extensively to maximize yield, but also many people use them for hauling, as well as ore and ice compression.


Way to pick 2 highly useful ships, OP.

Primae, iteron mk 2
Whitehound
#68 - 2013-03-12 22:27:04 UTC
I am surprised nobody has yet mentioned the leadership. Lol

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Karl Hobb
Imperial Margarine
#69 - 2013-03-12 22:31:16 UTC
Corey Fumimasa wrote:
The Impel: will get killed at any kind of gate camp

I don't know, I use it for low-sec hauling. It easily fits an MWD and cloak plus full cargo. Granted, I only take it through quiet low-sec, but it does just fine getting my BCs where they need to go.

A professional astro-bastard was not available so they sent me.

Andski
Science and Trade Institute
Caldari State
#70 - 2013-03-12 22:33:43 UTC
Ken 1138 wrote:
My choice is: The Caracal/Cerberus.

I like Caldari ships alot, but i cannot think of an uglier and more useless ship than that. Not much power, not much in defenses, not much speed even MWD fit. What ever sleek design it is supposed to have is completely lost in a ship that looks like an over sized coffee stir stick. Very little improvement in its T2 variation with a rather hideous paint job.


The Cerberus is pretty terrible, but the Caracal owns. We've been using them in HAM setups in 30-40 man fleets to great effect.

If anything, I'd say the worst ship in the game is the Phantasm. There's really nothing it does 'well.'

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Nexus Day
Lustrevik Trade and Travel Bureau
#71 - 2013-03-12 22:46:31 UTC
The worst and most useless ship?

The one that sits in your hangar.
Jack Miton
School of Applied Knowledge
Caldari State
#72 - 2013-03-12 23:25:26 UTC
Easy. Hulk.
Followed by all the other mining ships.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

YuuKnow
The Scope
#73 - 2013-03-12 23:40:09 UTC
Ken 1138 wrote:
Without breaking the bank in modules or going beyond what the ship can do with T2 modules. What would you nominate for the worst and most useless ship in EVE?


Whichever one that your the pilot of....

Oooooooo burned!

yk


HollyShocker 2inthestink
HOW to PEG SAFETY
#74 - 2013-03-13 00:05:29 UTC
How useless a ship is depends on your SP and what you are trying to do with it.
Corey Fumimasa
CFM Salvage
#75 - 2013-03-13 00:44:24 UTC
Ranger 1 wrote:

Deep Space Transports were originally designed with 0.0 belt ore pick up in mind. They are tough enough to take a bit of NPC pounding if necessary to pick up their load and exit.

Obviously this role never really materialized... although they do have some uses with some warp core stabs and a stiff tank for hauling in High Sec. Generally speaking though you are better off with a Blockade Runner in any given situation besides the first one I listed.

Its funny you say this; we were doing a mine op just the other night, the Orca guy had to take off, so we finished with a DST hauling.

Karl Hobb wrote:
Corey Fumimasa wrote:
The Impel: will get killed at any kind of gate camp

I don't know, I use it for low-sec hauling. It easily fits an MWD and cloak plus full cargo. Granted, I only take it through quiet low-sec, but it does just fine getting my BCs where they need to go.


I was running the numbers on it just the other night, its a lot heavier than my BS and I like to have 100MN MWD on that to pull off the cloak trick. Have you actually tested it using the trick to see if it can be locked? My feeling is that there will be a 4 or 5 second window w the 10mn pushing, and the 100 wont fit. I would very much love to be wrong here, I find the cloaky to be overkill and really not a lot of fun. The cloak trick is just the right amount of challenge, and if it works fairly well on the DST I mat have to try it out.

There's something about the ship that I really like.
Domer Pyle
Republic University
Minmatar Republic
#76 - 2013-03-13 01:29:28 UTC
Ken 1138 wrote:
EVE online has many many types of ships anyone can fly with the proper skills. Many very good, many very pretty to look at.

And taking inspiration from Top Gear's The Worst Car in the History of the World special.

Without breaking the bank in modules or going beyond what the ship can do with T2 modules. What would you nominate for the worst and most useless ship in EVE?



My choice is: The Caracal/Cerberus.

I like Caldari ships alot, but i cannot think of an uglier and more useless ship than that. Not much power, not much in defenses, not much speed even MWD fit. What ever sleek design it is supposed to have is completely lost in a ship that looks like an over sized coffee stir stick. Very little improvement in its T2 variation with a rather hideous paint job.


Close second choice is: The Rorqual

For being so useless that its role can one day be replaced by a simple POS module overnight if CCP chooses to make one. Giving you a useless, very expensive ship that cannot access high sec and has not other strategic role that is not already filled by other capital or smaller ships. I do not find the ship ugly however, so it is not my number one. (New paint job would hurt, stripes of JMC Red Dwarf red anyone?P)


looks like someone hasn't heard of the battle rorqual...

"Imagine if the bars to your prison were all you had ever known. Then one day, someone appears and unlocks the door. If they have the power to do this, then are they really the liberator? You never remembered who it was that closed you in." - Ior Labron

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#77 - 2013-03-13 01:37:18 UTC
Eagle.
Karl Hobb
Imperial Margarine
#78 - 2013-03-13 01:53:46 UTC
Corey Fumimasa wrote:
I was running the numbers on it just the other night, its a lot heavier than my BS and I like to have 100MN MWD on that to pull off the cloak trick. Have you actually tested it using the trick to see if it can be locked? My feeling is that there will be a 4 or 5 second window w the 10mn pushing, and the 100 wont fit. I would very much love to be wrong here, I find the cloaky to be overkill and really not a lot of fun. The cloak trick is just the right amount of challenge, and if it works fairly well on the DST I mat have to try it out.

You can pull it off with a 10MN if you switch off the cloak a bit over a second before the MWD cycle ends. This means you have to turn off the MWD manually rather than let the cloak do it. The timing is a bit difficult, but it didn't take me much practice to get it right. After that, let the natural warp strength and the laziness of a camper who may not be expecting to be able to lock you after the cycle, and the fact that you took it into quiet low-sec (as in, don't drive the ****** right into OMS expecting to make this happen), take over. My hauling alt also has Evasive Manuevering to V, but I personally think that's a crucial skill anyway.

A professional astro-bastard was not available so they sent me.

Dengen Krastinov
Viziam
Amarr Empire
#79 - 2013-03-13 02:05:04 UTC
Djana Libra wrote:
Hel
Nidhoggur
Naglfar

theres the worst ships atm


I can't agree more with this.
Corey Fumimasa
CFM Salvage
#80 - 2013-03-13 03:06:13 UTC
Karl Hobb wrote:
. My hauling alt also has Evasive Manuevering to V, but I personally think that's a crucial skill anyway.


Can you actually delete the rest of that post =-)