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Fixing sov is impossible under Eve's current FiS mechanics

Author
Commander Ted
Caldari Provisions
Caldari State
#1 - 2013-03-12 03:27:12 UTC  |  Edited by: Commander Ted
For years players have been suggesting solutions to the current sov problem. Players have suggested many methods of making sov work for more players. Making null security space accessible to both the small alliances and the big alliances.

However, this goal is impossible because of Eve's current flying in space mechanics. The big reason why null security space is impossible for small alliances is simply Eve is to "small". I put small in quotations because the game world is certainly large enough for everyone to live and make their isk in. Eve is small in that it is far to easy to cross the map for large powers.
In Orwell's1984, serenity server, tranquility, and to some extent our world you have only 3 real super groups who run everything because the world is to easy to get across. In ancient times large empires couldn't conquer the whole world no matter their strength because it's just to damn hard to travel and control large territories, much like Eve. In the past where capitals, JF's, and titan bridges were rare making projection of power difficult, but that changed making it so one power could easily absorb everyone creating the current coalition situation.

There is nowhere to hide in Eve from the big guy, the world is a giant flat field populated by a few powers that can easily see and then squash you.

The Solution:
The only way to break up these super coalitions is a complete reworking on how travel is accomplished in eve, it takes to little time and effort to cross space. Yea it is logistically hard but easy from a strategic point of view. Jump drives make long distance travel trivial and large forces can easily cross vast distances within an hour without a titan bridge. The entire stargate network needs to be rethought because there are no barriers in eve, no mountains to cross or chokepoints to hold, just a flat field held by 3 guys you can't hide from.


(Don't move me to the F&I graveyard because I didn't actually suggest anything specific)

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Nex apparatu5
GoonWaffe
Goonswarm Federation
#2 - 2013-03-12 04:05:47 UTC
As soon as someone figures out a way to do that without making half of eve rage quit, I'm sure it'll happen. Until then, threads like these don't serve a real purpose.
Thor Kerrigan
Guardians of Asceticism
#3 - 2013-03-12 04:09:31 UTC
This can be easily solved by clustering star systems. The amount of content found in a constellation today should be found in a single system. You can then slow down warping a bit and limit jumping to accommodate as people will no longer require travelling through 2-4 stargates every time they try to accomplish something.

Local chat is then replaced by cluster chat, which would be the in-between today's local and "overview chat".

What should these "clusters" I talk about be?

Planets.
Commander Ted
Caldari Provisions
Caldari State
#4 - 2013-03-12 04:10:56 UTC
Nex apparatu5 wrote:
As soon as someone figures out a way to do that without making half of eve rage quit, I'm sure it'll happen. Until then, threads like these don't serve a real purpose.

Their is no way to do that because it involves a fundamental change. CCP needs to bite the bullet and do the change.

Almost every change made by CCP except for the most inconsequential are opposed by a good chunk of the player base looking for something to ***** about. The current system obviously is far below optimal.





It may sound snobbish and bitchy to say but most of the player base is ignorant, stupid, or really likes things the way they are since the system benefits them.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#5 - 2013-03-12 04:14:44 UTC  |  Edited by: Commander Ted
Thor Kerrigan wrote:
This can be easily solved by clustering star systems. The amount of content found in a constellation today should be found in a single system. You can then slow down warping a bit and limit jumping to accommodate as people will no longer require travelling through 2-4 stargates every time they try to accomplish something.

Local chat is then replaced by cluster chat, which would be the in-between today's local and "overview chat".

What should these "clusters" I talk about be?

Planets.


So everything is condensed so one can just blitz through everything faster?

Elaborate, because otherwise it sounds like you are making things worse, or the same just on a different scale.


My idea was separating the regions out past jump drive range (and boost jump freighter jump range) and making the only way you can get in via chokepoint stargates you can only trickle through maybe 30 guys an hour. If you want to invade one of these stargates once a week you can spend some fuel and open them up letting through capitals and as many guys as you want.

That way you can invade other areas, however it means that it takes a great deal of time to move your army from point A-B. So that means if Goonswarm wanted to have influence over more than one region they would have to divide their force. Their influence would vary in different areas instead of goonspace being one large homogenous super force that is the same in every spot.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Sentamon
Imperial Academy
Amarr Empire
#6 - 2013-03-12 04:20:28 UTC
Nex apparatu5 wrote:
As soon as someone figures out a way to do that without making half of eve rage quit, I'm sure it'll happen. Until then, threads like these don't serve a real purpose.


Doubt people would rage quit, on the contrary you'll see life in null like never before.

~ Professional Forum Alt  ~

Commander Ted
Caldari Provisions
Caldari State
#7 - 2013-03-12 04:22:23 UTC
Sentamon wrote:
Nex apparatu5 wrote:
As soon as someone figures out a way to do that without making half of eve rage quit, I'm sure it'll happen. Until then, threads like these don't serve a real purpose.


Doubt people would rage quit, on the contrary you'll see life in null like never before.


If anything those that unsub and predict an apocalypse would quickly say "Oh, wasn't I silly. I am not going to pretend I was never against this."

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Thor Kerrigan
Guardians of Asceticism
#8 - 2013-03-12 04:27:00 UTC
Commander Ted wrote:
Thor Kerrigan wrote:
This can be easily solved by clustering star systems. The amount of content found in a constellation today should be found in a single system. You can then slow down warping a bit and limit jumping to accommodate as people will no longer require travelling through 2-4 stargates every time they try to accomplish something.

Local chat is then replaced by cluster chat, which would be the in-between today's local and "overview chat".

What should these "clusters" I talk about be?

Planets.


So everything is condensed so one can just blitz through everything faster?

Elaborate, because otherwise it sounds like you are making things worse.


Today I am able to purge entire constellations out of content (exploration) in a couple hours. This pretty much requires my ships to warp as fast as they do. Jump drives are only balanced in regards to that.

Now imagine being able to do 90% of what you currently do in EVE around single planet. We are not changing any key mechanics yet, we are simply giving enough reasons for players to really feel like this one station "X" orbiting planet "Y" is all they really need to enjoy a couple hours of play.

Suddenly we no longer need to warp so fast. Travelling through stargates becomes a mini-voyage similar to visiting your local trade hub. Going to Jita really becomes a pilgrimage.

On top of that, clustering star systems into little pockets of content (planets) can be achieved without adding new "space": it already exists!
Commander Ted
Caldari Provisions
Caldari State
#9 - 2013-03-12 04:33:27 UTC  |  Edited by: Commander Ted
Thor Kerrigan wrote:


Today I am able to purge entire constellations out of content (exploration) in a couple hours. This pretty much requires my ships to warp as fast as they do. Jump drives are only balanced in regards to that.

Now imagine being able to do 90% of what you currently do in EVE around single planet. We are not changing any key mechanics yet, we are simply giving enough reasons for players to really feel like this one station "X" orbiting planet "Y" is all they really need to enjoy a couple hours of play.

Suddenly we no longer need to warp so fast. Traveling through stargates becomes a mini-voyage similar to visiting your local trade hub. Going to Jita really becomes a pilgrimage.

On top of that, clustering star systems into little pockets of content (planets) can be achieved without adding new "space": it already exists!


Then by what means is travel slowed between systems? Do we now warp slower than a freighter?

Instead of redesigning everything by ensuring all planets have moons, belts, and stations, wouldn't something similar to your method be accomplished by adding some sort of void between gates? What if going through a stargate was like being in warp and took a minute or two to be accomplished?

Although I am unsure if that would be optimal either, since every system would have to be redone to be self sufficient. Yet at the same time that may be a good thing having valuable systems that can not function on their own. Yet I do see the reasons it could work.

Perhaps if every single system in Null space could be crafted for one purpose it would also work, adding more tactical meaning behind each system. Systems dense with asteroid belts and ice, ones with lots of good PI planets and moons, some with better ratting.

Although the idea on the whole requires more careful balancing and work than anything else.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Alavaria Fera
GoonWaffe
#10 - 2013-03-12 04:53:59 UTC
Commander Ted wrote:
Sentamon wrote:
Nex apparatu5 wrote:
As soon as someone figures out a way to do that without making half of eve rage quit, I'm sure it'll happen. Until then, threads like these don't serve a real purpose.

Doubt people would rage quit, on the contrary you'll see life in null like never before.

If anything those that unsub and predict an apocalypse would quickly say "Oh, wasn't I silly. I am not going to pretend I was never against this."

Unsubbing is a powerful tool of persuasion.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Thor Kerrigan
Guardians of Asceticism
#11 - 2013-03-12 04:54:21 UTC
Commander Ted wrote:
Thor Kerrigan wrote:


Today I am able to purge entire constellations out of content (exploration) in a couple hours. This pretty much requires my ships to warp as fast as they do. Jump drives are only balanced in regards to that.

Now imagine being able to do 90% of what you currently do in EVE around single planet. We are not changing any key mechanics yet, we are simply giving enough reasons for players to really feel like this one station "X" orbiting planet "Y" is all they really need to enjoy a couple hours of play.

Suddenly we no longer need to warp so fast. Traveling through stargates becomes a mini-voyage similar to visiting your local trade hub. Going to Jita really becomes a pilgrimage.

On top of that, clustering star systems into little pockets of content (planets) can be achieved without adding new "space": it already exists!


Then by what means is travel slowed between systems? Do we now warp slower than a freighter?

Instead of redesigning everything by ensuring all planets have moons, belts, and stations, wouldn't something similar to your method be accomplished by adding some sort of void between gates? What if going through a stargate was like being in warp and took a minute or two to be accomplished?

Although I am unsure if that would be optimal either, since every system would have to be redone to be self sufficient. Yet at the same time that may be a good thing having valuable systems that can not function on their own. Yet I do see the reasons it could work.

Perhaps if every single system in Null space could be crafted for one purpose it would also work, adding more tactical meaning behind each system. Systems dense with asteroid belts and ice, ones with lots of good PI planets and moons, some with better ratting.

Although the idea on the whole requires more careful balancing and work than anything else.


My idea might not require as much drastic changes as you think. Freighter speed is quite slow, and you can really feel it on 100+ AU warps. But ok, let's just assume that becomes the "average warp speed". As long as ships align just as fast as they do now, people would barely notice any difference since all signatures around planets are at most 4 AU away. Warping around a single planet does not bring your ship to top speed. The difference would be warping to another cluster (planet) in the same system or travelling along the stargate network.

Once that is established, jump drives can be balanced according to this new dynamic. You have essentially made the EVE universe 9-10 times bigger without adding a single new system. All you have done is upgraded the existing ones.
Alavaria Fera
GoonWaffe
#12 - 2013-03-12 04:57:23 UTC
I forgot to mention, this is an excellent "nerf power projection" thread.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Commander Ted
Caldari Provisions
Caldari State
#13 - 2013-03-12 04:57:44 UTC
Thor Kerrigan wrote:


My idea might not require as much drastic changes as you think. Freighter speed is quite slow, and you can really feel it on 100+ AU warps. But ok, let's just assume that becomes the "average warp speed". As long as ships align just as fast as they do now, people would barely notice any difference since all signatures around planets are at most 4 AU away. Warping around a single planet does not bring your ship to top speed. The difference would be warping to another cluster (planet) in the same system or travelling along the stargate network.

Once that is established, jump drives can be balanced according to this new dynamic. You have essentially made the EVE universe 9-10 times bigger without adding a single new system. All you have done is upgraded the existing ones.


We don't need a bigger universe, we just shouldn't be able to quickly travel over it.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Thor Kerrigan
Guardians of Asceticism
#14 - 2013-03-12 05:29:35 UTC
Commander Ted wrote:


We don't need a bigger universe, we just shouldn't be able to quickly travel over it.



What happened to two birds one stone?
Hannah Flex
#15 - 2013-03-12 05:42:07 UTC  |  Edited by: Hannah Flex
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Commander Ted
Caldari Provisions
Caldari State
#16 - 2013-03-12 05:47:12 UTC
Hannah Flex wrote:


Its like this: you cant go to Afghanistan and set up shop somewhere without making friends first, you'll be killed.

You cant go to 0.0 and set up shop somewhere without making friends first, you'll be killed.

I'm sorry that more MMO's are not accomodating to socially awkward individuals who wish to engage in 'solo' play


Your misunderstanding of how null works is mind boggling.

The current situation in null is it is IMPOSSIBLE to setup shop in null without being a member of a 10000 man coalition (at the very least). If a 3000 man alliance setup shop in an unoccupied pocket anywhere in null space you will meet a horrible end very quickly.

Please stop talking until you have a clue.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Hannah Flex
#17 - 2013-03-12 05:59:20 UTC  |  Edited by: Hannah Flex
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Thor Kerrigan
Guardians of Asceticism
#18 - 2013-03-12 06:01:37 UTC
-__-
Commander Ted
Caldari Provisions
Caldari State
#19 - 2013-03-12 06:02:45 UTC
Hannah Flex wrote:


You just agreed with everything I said... troll thread gas it and ban OP


wut. stop posting. Your the troll here. So your saying that everyone being a servant of Goons test or russians is exactly how things should be?

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#20 - 2013-03-12 06:03:48 UTC
Thor Kerrigan wrote:


What happened to two birds one stone?


One bird. Nobody is complaining about things being to cramped.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

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