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! DEPRECATED -- Winter Expansion: Crucible SUMMARY (Updated 11/9)

First post
Author
Iam Widdershins
Project Nemesis
#101 - 2011-10-28 10:26:37 UTC  |  Edited by: Iam Widdershins
Onictus wrote:
Its still a going to be a paper thin tank in point range....So I doubt it'll be that unbalancing.


Not to mention that you are going to have to armor tank if you really want to take advantage of that web bonus, so its not likely to be THAT fast compared to the Tornado.

It's still over 1300m/s, and it still has 986 DPS (that's ONE damage mod) with Vindicator webs and 49k EHP -- more than bordering on the level of a tanked Brutix.

So... I dunno where you buy your paper, but you could probably build a house out of it, because that's pretty scary.

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pussnheels
Viziam
#102 - 2011-10-28 11:13:47 UTC
i was just wondering , now with the upcoming hybrid changes , how will the rohk improve, one of the best looking battleships but long time the black sheep of the battleships
any opinions?

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Nova Fox
Novafox Shipyards
#103 - 2011-10-28 12:29:10 UTC
Dunno alot of them have tracking bonuses theyll be powerful anticruisers as well. I think the only ship weight that can really back hand these ships is a battleship.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Iam Widdershins
Project Nemesis
#104 - 2011-10-28 12:32:42 UTC  |  Edited by: Iam Widdershins
pussnheels wrote:
i was just wondering , now with the upcoming hybrid changes , how will the rohk improve, one of the best looking battleships but long time the black sheep of the battleships
any opinions?


Looks like the Rail Rokh will do 10% more damage, and have better cap; the Blaster Rokh will have 20% better tracking, and the guns will fit easier; and it will be a little faster but align a little slower. That's what we're seeing so far.

And if you are calling the Rokh a black sheep, you are probably forgetting about the Apocalypse. Though to be fair, those two were formerly kings of nullsec back in the sniper-BS days, and may come back into a strong role vs sniping third-tier-BC gangs once again.



Nova Fox wrote:
Dunno alot of them have tracking bonuses theyll be powerful anticruisers as well. I think the only ship weight that can really back hand these ships is a battleship.

Actually, with how small and nano-y they look, Battleships won't be that great an option since they will probably have some difficulty tracking. HACs, more conventional battlecruisers, and T3s will probably be more useful... except at range, where Battleships will be the most solid and direct answer to the 3TBC sniping threat.

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Imajitaaltofanalt ofanalt
State War Academy
Caldari State
#105 - 2011-10-28 12:42:16 UTC  |  Edited by: Imajitaaltofanalt ofanalt
Quote:
Poor amarr and caldari, their two ships will be terrible. When will CCP learn that every single ship in the game without a damage bonus (excluding haulers/logi and such) sucks? These two new ones will be no exception to that rule. The fix is outrageously simple however, just replace the largely useless tracking (or explosion velocity) bonus with a 5% per lvl RoF bonus. Problem solved.


Caldari shield tank, so the lows go to damage mods... the amarr can fit tachs and snipe and do amazing damage... when will you learn to use ships...
Iam Widdershins
Project Nemesis
#106 - 2011-10-28 12:45:46 UTC
Imajitaaltofanalt ofanalt wrote:
Quote:
Poor amarr and caldari, their two ships will be terrible. When will CCP learn that every single ship in the game without a damage bonus (excluding haulers/logi and such) sucks? These two new ones will be no exception to that rule. The fix is outrageously simple however, just replace the largely useless tracking (or explosion velocity) bonus with a 5% per lvl RoF bonus. Problem solved.


Caldari shield tank, so the lows go to damage mods... the amarr can fit tachs and snipe and do amazing damage... when will you learn to use ships...

Haha, you know, I've seen people say that every single one of these ships will be **** compared to the others now. All of them. Only saw one guy saying the Talos will be ****, though... and he was wrong. I think they are all pretty good, and right now I'm mostly worried about THOSE WEBS hrrrnnnggh

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Lord Helghast
Center for Advanced Studies
Gallente Federation
#107 - 2011-10-28 15:45:42 UTC
thanks for keeping this updated its great!


I really hope we get more info on...
"Additional information: Minmatar capital ship balancing"
Iam Widdershins
Project Nemesis
#108 - 2011-10-28 20:28:01 UTC
Lord Helghast wrote:
thanks for keeping this updated its great!


I really hope we get more info on...
"Additional information: Minmatar capital ship balancing"

Yeah, me too. My guess is the Hel is getting a more relative bonus, and the Naglfar is getting a tad more tank. Just a hunch.

I should have reserved like 4 or 5 posts at the start of the thread, the content portion is a monster; both of those posts become too large to post if i add so much as a sentence to them.

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Spineker
#109 - 2011-10-28 20:44:28 UTC
There was never anything glorious about the bugged engine trails. I suppose nostalgia is a mental issue.
Iam Widdershins
Project Nemesis
#110 - 2011-10-28 20:54:03 UTC
Spineker wrote:
There was never anything glorious about the bugged engine trails. I suppose nostalgia is a mental issue.

Sod off, tbh. If you're saying that the little jump forward they made as you landed from warp ruined the entire experience for you, in a visual engine made in 2003, then I guess your inability to simply enjoy anything for being pretty is a mental issue.

Not that engine trails are just pretty. They can give a much better image of relative motion, who is moving what direction and how you can avoid/run into them. Currently it can be pretty difficult to see which way someone is going when you yourself are moving.

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Spineker
#111 - 2011-10-28 20:56:22 UTC  |  Edited by: Spineker
They were stupid looking period and bugged and hampered performance.

Girls are pretty yellow streaks that were bugged has no beauty in it.

Engine exhaust and shape of ship doesn't tell you which direction someone is moving?
Iam Widdershins
Project Nemesis
#112 - 2011-10-28 21:59:38 UTC
Spineker wrote:
They were stupid looking period and bugged and hampered performance.

Girls are pretty yellow streaks that were bugged has no beauty in it.

Engine exhaust and shape of ship doesn't tell you which direction someone is moving?

Well, you might be bitter and angry about everything all the time, but I liked them, as did most other people I know. Stop your whining and go back to missioning.

I play on some of the highest resolutions available, and it can sometimes be very difficult to tell which way someone is going, especially when zoomed out and nano-ing or when trying to bump someone who is moving. Sure the shape of the ship tells you in most cases, but if you can't get a good look at their ship zoomed out, good luck to you. Like I said. You are entirely wrong.

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Spineker
#113 - 2011-10-28 22:03:32 UTC
Then perhaps you should lower your resolution since it keeps you from telling which direction a ship is moving....


Trails are nostalgia and truly do not belong with a ship that warps time/space and objects with its powerplant to the tune of 10s of times light speed.
Iam Widdershins
Project Nemesis
#114 - 2011-10-28 22:07:03 UTC  |  Edited by: Iam Widdershins
Spineker wrote:
Then perhaps you should lower your resolution since it keeps you from telling which direction a ship is moving....


Trails are nostalgia and truly do not belong with a ship that warps time/space and objects with its powerplant to the tune of 10s of times light speed.

I'm not sure where you learned how computers work... but lowering my resolution will only make it harder to see.

And, "truly do not belong"? Well I hate to break it to you, but this is a game. The vacuum of space in EVE has serious wind resistance that rapidly slows you down when you turn your engines off, all ships will sit "upright" in the same orientation, and ships bank to turn. Stop your b++++ing and silence your silly complaints.

Oh, and it's not 10 times light speed. Even freighters, the slowest ships in EVE, warp at 374 times the speed of light.

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X Gallentius
Black Eagle1
#115 - 2011-10-28 22:07:17 UTC
Iam Widdershins wrote:
Onictus wrote:
Its still a going to be a paper thin tank in point range....So I doubt it'll be that unbalancing.


Not to mention that you are going to have to armor tank if you really want to take advantage of that web bonus, so its not likely to be THAT fast compared to the Tornado.

It's still over 1300m/s, and it still has 986 DPS (that's ONE damage mod) with Vindicator webs and 49k EHP -- more than bordering on the level of a tanked Brutix.

So... I dunno where you buy your paper, but you could probably build a house out of it, because that's pretty scary.


Hurricane can do masive damage, is faster, and has two neuts. Neut range > web range. Cane gets webbed, then nuets Talos, then comes in for easy kill. Where are the calls for nerfing the Hurricane (besides from me? :D )?
Iam Widdershins
Project Nemesis
#116 - 2011-10-28 22:11:40 UTC
X Gallentius wrote:
Hurricane can do masive damage, is faster, and has two neuts. Neut range > web range. Cane gets webbed, then nuets Talos, then comes in for easy kill. Where are the calls for nerfing the Hurricane (besides from me? :D )?

Even a shield hurricane is marginally slower than a plated Talos, as well as less agile (before nanos anyway). Plus a Talos has better tank*gank, and plenty of capacitor. An armor Hurricane could win in a brawl but can't keep it tackled with those webs, and simply cannot keep up once the Talos starts running.

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Tore Smith
Science and Trade Institute
Caldari State
#117 - 2011-10-31 09:51:19 UTC
very nice overview. thread needs to be up top.
Super Chair
Project Cerberus
Templis CALSF
#118 - 2011-10-31 11:14:49 UTC
X Gallentius wrote:
Iam Widdershins wrote:
Onictus wrote:
Its still a going to be a paper thin tank in point range....So I doubt it'll be that unbalancing.


Not to mention that you are going to have to armor tank if you really want to take advantage of that web bonus, so its not likely to be THAT fast compared to the Tornado.

It's still over 1300m/s, and it still has 986 DPS (that's ONE damage mod) with Vindicator webs and 49k EHP -- more than bordering on the level of a tanked Brutix.

So... I dunno where you buy your paper, but you could probably build a house out of it, because that's pretty scary.


Hurricane can do masive damage, is faster, and has two neuts. Neut range > web range. Cane gets webbed, then nuets Talos, then comes in for easy kill. Where are the calls for nerfing the Hurricane (besides from me? :D )?


If there is anyone thats going to have a MASSIVE erection over the hybrid rebalancing its you X gal Big smile
Iam Widdershins
Project Nemesis
#119 - 2011-10-31 17:15:31 UTC  |  Edited by: Iam Widdershins
OP and Post #42 updated with details from today's DevBlog on Hybrids, T2 ammunition changes, and Hybrid Weapon ship balancing.

POASTIGN FTAGHN

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JC Anderson
RED ROSE THORN
#120 - 2011-10-31 17:24:05 UTC  |  Edited by: JC Anderson
Iam Widdershins wrote:
OP and Post #42 updated with details from today's DevBlog on Hybrids, T2 ammunition changes, and Hybrid Weapon ship balancing.

POASTIGN FTAGHN


Also an update from Navigator about the Crow model. He originally posted that it was not a CCP model but corrected himself today.

CCP Navigator wrote:


CCP Atropos got in contact with me over the weekend to correct my mistake here. Apparently this was not a player created ship and was a prototype model created by our own art department.

I really do apologize for giving you guys misleading information. Someone, and I will not say who, had told me the wrong information to begin with so I am correcting this for you as it is the right thing to do.


And a link to an image of the model that I exacted from the build and rendered using the proper textures and materials from the .red file.

http://dl.eve-files.com/media/1110/crow.jpg