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Is everything else a sideshow to level 4 missions when raising isk in highsec

Author
Renan Ruivo
Forcas armadas
Brave Collective
#41 - 2011-10-28 20:40:54 UTC
tbqh once you get to the point of making 1.2b in 3 days by running missions you will grow bored. So you either suck it up and continue doing boring stuff for as far as you can endure, or you move your butt to somewhere where you can do some pvp and start burning that money. Otherwise you have no purpose to earn it in the first place.

The world is a community of idiots doing a series of things until it explodes and we all die.

Shadowsword
The Scope
Gallente Federation
#42 - 2011-10-28 20:44:25 UTC
Renan Ruivo wrote:
tbqh once you get to the point of making 1.2b in 3 days by running missions you will grow bored. So you either suck it up and continue doing boring stuff for as far as you can endure, or you move your butt to somewhere where you can do some pvp and start burning that money. Otherwise you have no purpose to earn it in the first place.


QFT.

That's why i have two faction-fitted faction BS in high-sec (yes, I'm a min-maxer), yet barely do a mission once in a while, just enough to pay insurance of my pvp ships and the occasionnal clone.
LacLongQuan
Doomheim
#43 - 2011-10-28 21:24:56 UTC
1.2b in 3 days is nothing compared to 500m an hour in wh
Nex apparatu5
GoonWaffe
Goonswarm Federation
#44 - 2011-10-28 22:22:05 UTC
So you made 50m/hr?

How is that impressive?
Amro One
One.
#45 - 2011-10-29 00:06:34 UTC
Go run incursions.
Richard Hammond II
Doomheim
#46 - 2011-10-29 00:21:31 UTC
someone needs to step in an start suicide ganking faction fit missioners and incursion runners. The tears would be epic
It would help... um inflation or something
bots... yeah thats it

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Dalloway Jones
Republic Military School
Minmatar Republic
#47 - 2011-10-29 03:58:04 UTC
Ashley SchmidtVonGoldberg wrote:


PS your avatar has the post punchable face ive seen in this game



You have apparently never looked at your own avatar...
flakeys
Doomheim
#48 - 2011-10-29 05:18:32 UTC
Answer is simple OP , what can compete EASY is trade.

Once you got the hang of it it generates more isk and needs a LOT less time/effort put into it.You played 3 days in a row 8 hours , i been logged in 15 hours during the whole week at most of wich 70% afkish and yet on a 3-day timespan made more.

Don't just look at isk/hour but also take in the key factor time invested in generating that isk.

We are all born ignorant, but one must work hard to remain stupid.

Pr1ncess Alia
Doomheim
#49 - 2011-10-29 05:36:14 UTC
I make 70 trillion an hour doing missions.

It's no big deal, anyone can do it. In fact if you don't you probably fail at the game completely.

Making zillions in eve is so easy you just have to think about it for 2 seconds.

/am i doing this right?

Terminal Insanity
KarmaFleet
Goonswarm Federation
#50 - 2011-10-29 05:40:34 UTC
Missinos in general, (and all PvE for that matter) is a sideshow.

The real main attraction in eve is the PvP combat / 0.0 / etc.

I know this is so alien to many of you, but this is the reason eve exists. Its not here so you can grind pve all day, its here so you can grief, steal, murder, pillage, plunder, and all of that good stuff

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Dinsdale Pirannha
Pirannha Corp
#51 - 2011-10-29 06:17:40 UTC
LacLongQuan wrote:
1.2b in 3 days is nothing compared to 500m an hour in wh


I call bull poopy on that.
I have lived in C5's where we would spawn the additional 4 waves of Guardian BS's with our capitals.
500M/hour for the entire fleet, no problem. But when the proceeds are split amongst the fleet members, not a chance.

You want a RR Tengu gang in a C6, still not a chance of 500M/hour/individual.
LacLongQuan
Doomheim
#52 - 2011-10-29 06:29:40 UTC
Dinsdale Pirannha wrote:
LacLongQuan wrote:
1.2b in 3 days is nothing compared to 500m an hour in wh


I call bull poopy on that.
I have lived in C5's where we would spawn the additional 4 waves of Guardian BS's with our capitals.
500M/hour for the entire fleet, no problem. But when the proceeds are split amongst the fleet members, not a chance.

You want a RR Tengu gang in a C6, still not a chance of 500M/hour/individual.

I run C4 alone with 3 ships, 5 sites, 10' a site + 5' salv, isnt it 500m/h??
Malcanis
Vanishing Point.
The Initiative.
#53 - 2011-10-29 06:51:40 UTC
Richard Hammond II wrote:
someone needs to step in an start suicide ganking faction fit missioners and incursion runners. The tears would be epic
It would help... um inflation or something
bots... yeah thats it



My sources tell me that Incursion fleets contain the real plums these days.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bratwurst0r
DARK ORCHESTRA
#54 - 2011-10-29 11:40:29 UTC
Always the same stuff. No, you don't do 50Mil/h on standard lvl4 missions. It really all depends on LP/ISK conversion which, since you get more lp today then before the agent-patch, is going down FAST (1:0,6 for caldari ammo).

So, can you in theory do 50mil/h in highsec on lvl4? Sure. Do most ppl? No, not on 1 account (salvaging on the 2nd is using 2 accounts = revenue/2).

Incursions give you 50mil/h if you do it wrong, and 100mil/h if you do it in a blitzfleet. So no, lvl4 Missions are not gamebreaking in any way. Regular ppl do 25mil/h on lvl4 missions because they are not maxed out, don't have 1billion+BS and don't do lp/isk conversions effectively.
Adunh Slavy
#55 - 2011-10-29 12:01:22 UTC
Do what you think is fun. Making ISK is the side show.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Aqriue
Center for Advanced Studies
Gallente Federation
#56 - 2011-10-29 14:58:37 UTC  |  Edited by: Aqriue
Baphommet wrote:
I despise FPS PVP.

-It's easy. - Shift+Click, F1, F2, AFK, first Ship, then Pod, Bitchwhine on the forums I have no targets. Why is that? Its not my problem no one comes to lowsec.

-It's very low risk. - FFS It couldn't get any easier, most of us hang out in highsec hunting easy kill mission runners with CONCORD watching our backs. FFS, lacking omni-tank and buffer, no scram, or web, I JUST CAN'T LOOSE!!!! Have you ever heard of a mission fitted ship winning? Of course not /trollface

-It's boring and repetitive. - Like above, ship combat is so boring. Like Hulk and Retty bashing, OMG I haven't lost once yet! Its like shooting NPC ships, with a PC tag which makes it so much more valuable then bounty ticks from those pussy carebears. And gate camping, FFS its so fun but I haven't gotten a FBSS or Yak to drop like its 1999.

-It's extremely lucrative. - Need I say more then last 2 points? OMG Those KMs just come rolling in from easy kills. The secret is to print it out on thick document paper, stuff it in an Italian wool sock, squirt a little KY in there, and just go a couple rounds like fighting Mike Tyson on my manhood.

-It has no benefits in addition to ISK gain that a mission generates as well as sec status gain, faction standing gain, corp standing gain, access to free implants, etc. - Who the feck cares about bonus? PVP is just an isk sink and we fly so damn cheap, we ain't helping the mineral basket anyway. You ever seen an expensive T2 or faction ship used in pure gank? Hell no, I am that cheap. And clones, hah! I laugh at it cause I need to find a guy who has a Rorq for clones or if I am lucky one of my pussy corpmates ran missions to help balance out some faction status, may the bastard rot in hell so I can benifit from it. And implants, I said they are free but hey so are minerals amirite bro? They got to come from somewhere, but screw that I roll without and go slow skill training with shorter strokes Pirate

-It makes mining in any space much less profitable (recycling is silly). - Should just kill this career where it stands it so boring and less profitable with high risk from low risking gank pilots.

-It requires only combat related skills, most of which are useful in many other fields of work. - F keys and mouse clicks are skills bro, yeah. Not like you can't use any other skill sets like trading to make money but missions just rub the shaft the wrong way for me.

In fact, I hate highsec missioning so much that I'm almost genuinely upset about it. - Oh it bothers me so much I have to go to therapy 3x a week when I could just forget about someone else doing it and just do my merry thing.

Mining is a big part of why highsec is overpopulated and low/nullsec is not worth the trouble, income-wise. - Oh minning is such an issue now, lets not forget the likes of Goons that fake invite them to null then blow them up. Yeah, who needs to go to null when you can do it in highsec, screw trusting some other social circle club to watch my back.

Missions should be a side job, a way to earn income for pure combat pilots. NOT a huge source of resources. - And missions are a side job, but its a minimum wage career for less risk adverse. Its been stated you can make more in wormhole, exploration, scamming, marketing, but F*** why do so many do it?

AMEN - RAWR - RANT - OTHER THINGS!

Baphommet (quote me)


Perhaps if you thought different it would make sense in another way Roll
Generals4
#57 - 2011-10-29 16:01:53 UTC  |  Edited by: Generals4
Ashley SchmidtVonGoldberg wrote:
(This is not a call to ban level 4 missions in highsec. i love and adore them and dont want them moved)


i fly a gank fit faction battleship with all the toys (no officer stuff though gankers). Im maxed out in that i cannot do anymore dps. my elite core skills are there and my lights and meds are also maxed out. I played for 3 days 8 hours a day as i had a lot of down time and an extended weekend and made 1.2 billion isk missioning (includes bounties, rewards and LP conversions).

questions

1. How can anything else compete with this.


Let's do some math. 8hours *3 = 24 hours.
1200 mill / 24 hours = 50mill isk / hour

Which is actually not that much at all. You can easily get that in an average incursion fleet and if you have a good fleet you can get up to 100 mill/hour and all that in high sec.

And from what i've heard trading (if you're good at it and know the market) can be even better. (though it most likely has a very high learning curve and depends on how much money you can "invest")

_-Death is nothing, but to live defeated and inglorious is to die daily. _

Richard Hammond II
Doomheim
#58 - 2011-10-29 16:23:21 UTC
Malcanis wrote:
Richard Hammond II wrote:
someone needs to step in an start suicide ganking faction fit missioners and incursion runners. The tears would be epic
It would help... um inflation or something
bots... yeah thats it



My sources tell me that Incursion fleets contain the real plums these days.


I havent run an incursion, theyre Sansha right? so EM 59%, Thermal 32%, Kinetic 7% yes?

If you ran in full explosive you should do well yes? lol

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Generals4
#59 - 2011-10-29 16:29:34 UTC
Richard Hammond II wrote:
Malcanis wrote:
Richard Hammond II wrote:
someone needs to step in an start suicide ganking faction fit missioners and incursion runners. The tears would be epic
It would help... um inflation or something
bots... yeah thats it



My sources tell me that Incursion fleets contain the real plums these days.


I havent run an incursion, theyre Sansha right? so EM 59%, Thermal 32%, Kinetic 7% yes?

If you ran in full explosive you should do well yes? lol



Unles i'm horribly mistaking the Sansha in incursions work like sleepers, they have omni-tanking and deal omni-damage.

_-Death is nothing, but to live defeated and inglorious is to die daily. _

Florestan Bronstein
Ministry of War
Amarr Empire
#60 - 2011-10-29 16:33:06 UTC
Bratwurst0r wrote:
Incursions give you 50mil/h if you do it wrong, and 100mil/h if you do it in a blitzfleet. So no, lvl4 Missions are not gamebreaking in any way.

then number of people who can earn money through incursions has a hard limit in the number of sites.

no such limit exists for missions