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Issues, Workarounds & Localization

 
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Drones

First post
Author
CCP Affinity
C C P
C C P Alliance
#161 - 2011-10-26 12:13:22 UTC
Quote:



"we" being BFF and Greyscale is on BFF and worked on this with me.


Quote:
Easy tiger... :D :D
I wish you all the best but, as said before, try looking at if from our point of view...
Yes its great you have started but this issue needs to get on double time. its one of the core weapon systems in EVE and its broken... ( has been for a huge amount of time )



I completely get why you are annoyed. I was just reiterating what I had previously stated, that the entire team have taken on this issue :)

♥ CCP Affinity ♥

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Vaako Horizon
Caldari Provisions
Caldari State
#162 - 2011-10-26 12:50:41 UTC
Here is me hoping you 3 are spending 100% of your time on this :D :D :D :D
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#163 - 2011-10-26 12:54:45 UTC  |  Edited by: Grey Stormshadow
*hugs CCP Affinity and applies some duct tape around her ears and eyes to prevent further brain damage this thread would cause*
It is better this way... You may look bit funny but you thank me later. Try not to take those off before Xmas. Everything will be all right .)

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

FIRST GENERAL
Hostile.
PURPLE HELMETED WARRIORS
#164 - 2011-10-26 12:58:17 UTC  |  Edited by: FIRST GENERAL
Vaako Horizon wrote:
Here is me hoping you 3 are spending 100% of your time on this :D :D :D :D


No need to repeat yourself so much. We all get that this is important for you.


Let's show some love for team BFF and CCP Affinity instead:

Great 2 way communication going on here +1

Great incremental information +1

CCP Affinity +1

Keep up the good work guys and fingers crossed to get this into the winter expansion. Cool
Vaako Horizon
Caldari Provisions
Caldari State
#165 - 2011-10-26 13:06:29 UTC
FIRST GENERAL wrote:
Vaako Horizon wrote:
Here is me hoping you 3 are spending 100% of your time on this :D :D :D :D


No need to repeat yourself so much. We all get that this is important for you.


Let's show some love for team BFF and CCP Affinity instead:

Great 2 way communication going on here +1

Great incremental information +1

CCP Affinity +1

Keep up the good work guys and fingers crossed to get this into the winter expansion. Cool


If CCP really did understand any of us it would have been done a long time ago...
I'll admit myself wrong when they prove me wrong, talking is easy ( as you might have noticed from me :D )
Tallian Saotome
Nuclear Arms Exchange Inc.
#166 - 2011-10-26 13:06:31 UTC
+1 every good dev post you see, easiest way to show we support what they are saying.

Plus, surely the performance reviews cover the number of forum likes they get, so maybe we can get them a raise! Lol

Inappropriate signature removed, CCP Phantom.

Par'Gellen
#167 - 2011-10-26 15:39:42 UTC
THANK YOU CCP! I'm so glad you guys are working on this! I love you!

I've played since 2003 and have seen this issue since the first time I ever used drones. I just got into the habit of holding down the Attack Target key (I assigned it to F9) for several seconds each time I need drones to go after something else otherwise they would split up and go around doing their own thing.

Thank you again for addressing this! I cannot tell you how happy it makes me!

"To err is human", but it shouldn't be the company motto...

Jiska Ensa
Estrale Frontiers
#168 - 2011-10-26 16:08:00 UTC
Dunno if you guys tracked it down but I'll throw my experiences in:

Thanatos carrier, Class 3 wormhole, using Bouncer II's (12 of them, but it happened with 11 as well I believe. I never really used them before that, but I did used to use them on a Dominix, at considerably closer range (so Garde II's) and don't recall it happening) on the Outpost Frontier Strongholds. Warp in is about 45 to 55 km from the Argos turret guns.

Bouncers's typically start firing on the turrets as soon as they aggro me and do well usually until they start on the second or third. At that point, they often decide to attack the battleship instead of another turret. If I order them to attack a turret, they will do so for a moment, then several (if not most) will switch back to the battleship while some will continue attacking the turret.

I've never had this problem with fighters, nor hammerheads or hobgoblins. My best guess is that it's unique to sentry drones and somehow aggravated by the ship having to control so many, but that's just a guess.
Nyio
Federal Navy Academy
Gallente Federation
#169 - 2011-10-26 17:06:57 UTC
Grey Stormshadow wrote:
*hugs CCP Affinity and applies some duct tape around her ears and eyes to prevent further brain damage this thread would cause*
It is better this way... You may look bit funny but you thank me later. Try not to take those off before Xmas. Everything will be all right .)


Wow that was fast!
Looks like you may have done that a few times before.. P
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#170 - 2011-10-26 17:24:40 UTC
Nyio wrote:
Grey Stormshadow wrote:
*hugs CCP Affinity and applies some duct tape around her ears and eyes to prevent further brain damage this thread would cause*
It is better this way... You may look bit funny but you thank me later. Try not to take those off before Xmas. Everything will be all right .)


Wow that was fast!
Looks like you may have done that a few times before.. P

Never leave home without duct tape and healthy amount of imagination.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

bongpacks
Rules of Acquisition
#171 - 2011-10-27 07:06:59 UTC
Keep up the good work team BFF, just remember how drones "worked" back in apocrypha. There was the occasional AI slip-up where focus fire wasn't enforced but when they were all on the same target they fired in UNISON like grouped weapons do (or did before the new turrets and I wish they still did all fire at the exact same time since all the damage is applied the same anyways). As they are now they are in comparison much like un-grouped weapons and their "volley damage" is gone making elite frigs harder to kill. When a target is destroyed there should not be one drone leading the charge so to speak as the others seemingly get their orders to attack at different rates, all drones should engage at the exact same time as they did in apocrypha meaning they all arrive on target at the same time and begin firing at the same time, I want to see my drones taking "hunks" of HP from my targets as they used to in the days of old not pecking at them like they do currently. I understand the problems with drones going idle during attacks, splitting targets and generally goofing off on the job are more important than what I'm talking about but I feel like what I'm describing was the originally intended functionality of drones, to work as a SOLID unit and not as just closely packed individuals. So from the bottom of my battle hardened heart I thank you Team BFF for taking a serious look into this and I hope you beat and scold the drones VIGOROUSLY until they fall in line.
Onictus
Federal Navy Academy
Gallente Federation
#172 - 2011-10-27 08:35:09 UTC
CCP Greyscale wrote:
Just spent an hour poking at this and totally failing to get a reproduction for drones switching targets. Tried with Hammerheads, Gardes and Ogres, tried issuing target orders just before, just after, and a second after the target died, and even tried hacking the Ogres to have a10s RoF to see if that'd help. In all cases they're working as advertised (focus fire and aggressive).

Obviously this problem is still happening in the wild, but it doesn't seem to be reproducing on our internal test servers which makes it somewhat difficult to track down. I'll try and give it another poke later in the week and see if I can find anything more, but right now I don't have a whole lot to go on :(



When it decides to exhibit the behavior you will know.

I think I has to do with firing cycles, but you have to get your drone set firing on different rotations in the case of sentries. Once you do if you kill a target with gun, 3 drones will swap to the assigned target and the other two will shoot at whatever they want (usually something you don't want them shooting at) In race cases I've had the ENTIRE set actually change to the desired target and switch off to whatever random thing got on their to-do list.

...and it's usually repeatable until you force a session change.

Also a question, are drones seriously supposed to be trigger hunter killers? I seriously let my drone ferret out the triggers when you have multiples of one name and you don't know which is which. It rarely fails.
Vaako Horizon
Caldari Provisions
Caldari State
#173 - 2011-10-28 14:15:32 UTC
bumpie
Tallian Saotome
Nuclear Arms Exchange Inc.
#174 - 2011-10-28 17:02:12 UTC
Vaako Horizon wrote:
bumpie

why?

Devs are working on it, lets not harass them.

Or has this just turned into an attention grab for you?

Inappropriate signature removed, CCP Phantom.

bongpacks
Rules of Acquisition
#175 - 2011-10-28 18:38:44 UTC
He is going a little overboard but I kind of understand his frustrations, these bugs have been around in less severe form for years even before I started playing back in late 2009. At least this thread is getting some dev love unlike the bugs reported in the issues threads that have been reported over and over again without even a single dev response. Bugs such as bookmarks in solar system map not showing their range in AU from your ship, being occluded by beacons and other icons and probes losing their labels. There are so many bugs that get reported in the issues thread and seemingly ignored that I sometimes want to rant and cuss at people who are just doing their jobs, so while he is out of line it's understandable.
Vaako Horizon
Caldari Provisions
Caldari State
#176 - 2011-10-28 19:50:04 UTC  |  Edited by: Vaako Horizon
bongpacks wrote:
He is going a little overboard but I kind of understand his frustrations, these bugs have been around in less severe form for years even before I started playing back in late 2009. At least this thread is getting some dev love unlike the bugs reported in the issues threads that have been reported over and over again without even a single dev response. Bugs such as bookmarks in solar system map not showing their range in AU from your ship, being occluded by beacons and other icons and probes losing their labels. There are so many bugs that get reported in the issues thread and seemingly ignored that I sometimes want to rant and cuss at people who are just doing their jobs, so while he is out of line it's understandable.


And all of you should look at the bright side, while I might be somewhat over the top I have not gone all out... ( mostly due to actuall responce from devs )
Just want to keep the focus on this so that devs dont get stuck on something else.
atleast I am honest enough to admit it :D
Vaako Horizon
Caldari Provisions
Caldari State
#177 - 2011-10-28 19:55:01 UTC  |  Edited by: Vaako Horizon
And if I wanted attention I whould go to general and make a thread about nerfing null :D ( aka flame wars ftw :D )
Tallian Saotome
Nuclear Arms Exchange Inc.
#178 - 2011-10-28 20:18:16 UTC
Understand the frustration, been gallente my whole eve carreer til I final broke and crosstrained a couple months ago. But I want to be sure we are distracting them, or making them think we feel entitled ;)

Inappropriate signature removed, CCP Phantom.

Tallian Saotome
Nuclear Arms Exchange Inc.
#179 - 2011-10-28 20:22:45 UTC
Also, Affinity only has 30 something likes. THIS MUST BE FIXED!!!!

Everyone like all of her posts :-D

Inappropriate signature removed, CCP Phantom.

Vaako Horizon
Caldari Provisions
Caldari State
#180 - 2011-10-28 20:26:12 UTC  |  Edited by: Vaako Horizon
Tallian Saotome wrote:
Also, Affinity only has 30 something likes. THIS MUST BE FIXED!!!!

Everyone like all of her posts :-D


Already did, she was my first "like" :D and my "like" are hard to get :D

Edit: didnt "like" all her posts but I am considering going back and fixing that :D