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POS changes - here's the first

Author
La'Krul
HolyTrident
Tactical Narcotics Team
#41 - 2013-02-15 19:01:57 UTC  |  Edited by: La'Krul
Pewty McPew wrote:
La'Krul wrote:
Thanks, you managed to quote my post but clearly haven't read either it or the rest of the thread. Your response is fantastically unintelligent as a result. I still have yet to hear a legitimate argument against this idea. Anyone else who wants to rant on about "laziness” can do it elsewhere - it's not relevant to the discussion and it's not a basis for the proposed change. Take your time, read through the advantages I've listed, engage brain and then comment.

And as for Eve not being a game for me, B**ch please! I was here before you and I'll be here after you've gone.


Oh I read it alright, I just think you are completely wrong. Why fix something that isn't broke? Of all the things about a POS that need fixing, the way it is anchored/unanchored is not one of them.

Anyone is capable of taking down a POS, what's the problem with making them work for it? I stand by my statement that you appear to want an easy mode for acquiring a POS spot, If you want one get off your lazy ass and go get one. The same goes for anyone wanting a spot, they sould have to work for it.

You want my POS spot "Come and try to take it." Let's not further pander to players who want everything handed to them on a silver platter and are afraid of actually having to go through some ammo to get it.


You might be reading but you're still not understanding. I don'tseem to be able to get it across to you that I already have a high sec POS and am not looking for a lazy way to play. And yes, if I want to take your POS then a war dec is the answer of course. But I'm talking about taking the POS from someone not even in the game anymore. If you don't like lazy, what would you call a situation where someone has a POS then quits for 6 months and comes back to Eve only to find their POS still waiting for them? How lazy is that?

And what is the benefit gameplay-wise to grinding through offline towers? It's boring and timeconsuming - it's not challenging it's just a big grind. Wouldn't it be better to enable everyone to know when a tower is going to unanchor and then have a scrap for who can anchor the new POS? Isn't that just better gameplay?
Google Voices
Doomheim
#42 - 2013-02-15 19:20:50 UTC
La'Krul wrote:
So CCP are going to touch POSes to some extent this summer - as yet we don't know how. So, here is the first thing they should do in my opinion that would have a large and positive effect on the game:

When a POS runs out of fuel, a 48 hr timer starts to countdown, after which the tower unanchors.

Simple, effective, won't require much coding.

At present there are hundreds and hundreds of offline anchored POS towers littering high-sec, this is preventing new players in particular from setting up their own POSes. A rookie 2 man corp really isn't going to want to spend an entire weekend shooting at a large tower with cruisers, just so they can use the space, and they shouldn't have to.

Yes, I know all about the war dec system but the purpose of it should be to forceably remove other players from their territory, not so that you can remove the unused relics of people who no stopped playing the game years ago.

Furthermore, it would create a whole new profession in the game - "POS hunting". It could be super profitable to find an offline (and unanchored) tower surrounded by assembly arrays and labs. A player could make his fortune with a lucky find.

I can't see any drawback to this, it would make sense from a mechanics and lore perspective (would Concord really allow space to be commandeered but unused), it would be fair to new players and would help to maintain the concept of Eve as a game with consequences. It would also create some great stories and tears.

Make it happen CCP!



Posting in a "I'm too lazy to wardec anyone and pop their tower thread?"

And 48 hrs is a joke, 30 days maybe...




"Fozzie could not comment on when this issue would be resolved and stated that “one day Veritas will come up to me and say ‘hey I fixed off-grid boosting’”, but he had no idea on a potential timeframe for this sort of miracle."

Hevymetal
POT Corp
#43 - 2013-02-15 19:44:24 UTC  |  Edited by: Hevymetal
La'Krul wrote:
If you don't like lazy, what would you call a situation where someone has a POS then quits for 6 months and comes back to Eve only to find their POS still waiting for them? How lazy is that?


Wouldn't call it lazy, I would call it "Lucky".

If you are gonna go afk for 6 months and return expecting your offline tower to be there waiting for you. Don't be to disappointed when you find out you were decced and the tower removed 3 months ago.

Quote:

And what is the benefit gameplay-wise to grinding through offline towers? It's boring and timeconsuming - it's not challenging it's just a big grind.


So is mining but people still do it.
The reward is the spot itself after the tower is cleared.

Quote:
Wouldn't it be better to enable everyone to know when a tower is going to unanchor and then have a scrap for who can anchor the new POS? Isn't that just better gameplay?


No, It isn't better gameplay. It's just whoever can spam the anchor button on their tower the fastest after the tower is released.

As said the easy approach. I realize you don't need a spot but if anyone else does they should have to work for it. Even if the work is, as you say, boring and timeconsuming.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#44 - 2013-02-16 00:48:23 UTC
Crexa wrote:
I don't believe for ONE SECOND, that supporters in this thread want POSes gone to "clean" up the server. Just post that you want them gone because you have a reason to put a tower where another exists.

I have no interest in owning a POS.

Now selling a POS is a different story.

Founding member of the Belligerent Undesirables movement.

ST0NER SMURF
Vrix Nation
#45 - 2013-02-16 11:11:46 UTC
there also ppl around wardeccing ppl to smash there ofline towers and have nice profits, so a selfdestruct timer would kill that kind of life,

what would be nice is that the shield and shieldrecharge would be gone, then everyone can pop them pretty fast

when ya online a tower it starts at 50% shields, but a ofline tower has 100% shield and stil has its shieldrecharge

__________________________________________________________________ 

♫ When your pod gets blown to bits ♪♫ And you lose your implant fits ♪\☻/ Don't worry ♪ ♫ ♪ ♫♫ ♪ ♫ ♪ Be Happy \☻/

Sabotaged
Veritas Vincit
#46 - 2013-03-08 12:19:25 UTC
If a POS runs out of fuel and the shield goes down, anyone should be able to unachor the tower and it's modules. Why we currently cannot do this, is beyond understanding.

I've seen some in WH's and was disappointed when I couldn't unachor the modules, how do you take someones POS, you havd to destroy it? I think that is a waste.
Pewty McPew
EVE Corporation 2357451
#47 - 2013-03-08 12:38:31 UTC
La'Krul wrote:
So CCP are going to touch POSes to some extent this summer - as yet we don't know how. So, here is the first thing they should do in my opinion that would have a large and positive effect on the game:

When a POS runs out of fuel, a 48 hr timer starts to countdown, after which the tower unanchors.

Simple, effective, won't require much coding.

At present there are hundreds and hundreds of offline anchored POS towers littering high-sec, this is preventing new players in particular from setting up their own POSes. A rookie 2 man corp really isn't going to want to spend an entire weekend shooting at a large tower with cruisers, just so they can use the space, and they shouldn't have to.

Yes, I know all about the war dec system but the purpose of it should be to forceably remove other players from their territory, not so that you can remove the unused relics of people who no stopped playing the game years ago.

Furthermore, it would create a whole new profession in the game - "POS hunting". It could be super profitable to find an offline (and unanchored) tower surrounded by assembly arrays and labs. A player could make his fortune with a lucky find.

I can't see any drawback to this, it would make sense from a mechanics and lore perspective (would Concord really allow space to be commandeered but unused), it would be fair to new players and would help to maintain the concept of Eve as a game with consequences. It would also create some great stories and tears.

Make it happen CCP!


There is already a system in place for that.

You want a POS spot? Wardec the corp, bash the tower, take the spot, problem solved..

Don't be a lazy ****. You want the spot, Work for it.
March rabbit
Aliastra
Gallente Federation
#48 - 2013-03-08 12:52:01 UTC
Crexa wrote:
I don't believe for ONE SECOND, that supporters in this thread want POSes gone to "clean" up the server. Just post that you want them gone because you have a reason to put a tower where another exists.

personally i can't be arsed to maintain POS.
However i would like to find, take and sell some abandoned towers....

Full support to unanchor once out of fuel.

The Mittani: "the inappropriate drunked joke"

Kestrix
The Whispering
#49 - 2013-03-08 12:57:10 UTC
make the anchoring of large objects like POS require fuel to maintain. Add a reserve fuel bay to the POS which will hold say 48 hours worth of fuel. Whilst the tower is anchored but offline it burns fuel from it's reserve bay to remain anchored. Whilst online it does not need to burn extra fuel to remain anchored. Once it's fuel is depleted it un-anchores and is free for anyone to scoop.
Angelique Duchemin
Team Evil
#50 - 2013-03-08 13:11:47 UTC
I support the idea that they should decay over time. Without a shield or any systems running the POS would be showered with radiation and space junk like smaller meteors.

We don't need to add a random number of POSes and materials into the economy by making them lootable. Just have them explode from the reduced structural integrity after a set number of months without activity.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Mathrin
Ministry of War
Amarr Empire
#51 - 2013-03-08 14:53:35 UTC  |  Edited by: Mathrin
The reason is simple. This won't help new players as they'd still have to have faction standings of atleast 5 to anchor a tower. No new player will have that. Additionally there is absolutely no way this should be a first fix with so many critical mechanics broken with poses.
Pak Narhoo
Splinter Foundation
#52 - 2013-03-08 15:37:05 UTC
La'Krul wrote:
So CCP are going to touch POSes to some extent this summer - as yet we don't know how. So, here is the first thing they should do in my opinion that would have a large and positive effect on the game:

When a POS runs out of fuel, a 48 hr timer starts to countdown, after which the tower unanchors.

Simple, effective, won't require much coding.

At present there are hundreds and hundreds of offline anchored POS towers littering high-sec, this is preventing new players in particular from setting up their own POSes. A rookie 2 man corp really isn't going to want to spend an entire weekend shooting at a large tower with cruisers, just so they can use the space, and they shouldn't have to.

Yes, I know all about the war dec system but the purpose of it should be to forceably remove other players from their territory, not so that you can remove the unused relics of people who no stopped playing the game years ago.

Furthermore, it would create a whole new profession in the game - "POS hunting". It could be super profitable to find an offline (and unanchored) tower surrounded by assembly arrays and labs. A player could make his fortune with a lucky find.

I can't see any drawback to this, it would make sense from a mechanics and lore perspective (would Concord really allow space to be commandeered but unused), it would be fair to new players and would help to maintain the concept of Eve as a game with consequences. It would also create some great stories and tears.

Make it happen CCP!


1: Damn you got my hopes up sadly its just crystal ball stuff, you have no actual information that they *will* touch POS's. What?

2: There is still plenty of space left to anchor POS's

3: Why, because I have some serious RL stuff going on right now, should I not be allowed to have my POS anchored but not used?

4: Get a few of people together and shoot the POS after a war dec down your self. You want that POS down do it your self, with all the consequences and hard work that comes with it. You just want to have someone/new game mechanic do the work for you. You have all the tools ready to take unused POS's down.
Does that work take time? Yes, but that also means you don't get something for doing virtually nothing.

5: Concord doesn't give a crap about space junk floating around. Blink
Xen Solarus
Furious Destruction and Salvage
#53 - 2013-03-08 16:40:20 UTC  |  Edited by: Xen Solarus
Great idea, which i fully support. Don't really care about the nuts and bolts of how long it should take, but the key point should be that the tower unanchors after a period of time unfueled. I think we can all agree the amount of deserted POS' is high, they're all over the show! I've deliberately not destroyed the one left in my wormhole, in the hopes that one day such a change would occur. Cool

Though im not completely convinced CCP will be changing POS mechanics. Not heard anything regarding it for ages, and they generally take a long time to get things done. Sad

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Beekeeper Bob
Beekeepers Anonymous
#54 - 2013-03-08 21:08:47 UTC
30 days offline and they unanchor. Solves all the issues, gives a reasonable time frame for someone to do something about it.

This 48 hr stuff is the epitome of laziness. If you want the tower gone that bad, kill it.
In lowsec or 0.0 it's simple, in Highsec all it takes in a wardec...

I don't like structure grinding anymore than anyone else, but if you think you deserve that moon, without any work.....meh.


Signature removed - CCP Eterne

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