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THE UNIFIED ACCOUNT THEORY

Author
Alx Warlord
The Scope
Gallente Federation
#1 - 2013-03-05 23:43:59 UTC  |  Edited by: Alx Warlord
The idea is to give CCP an easy way to track the players instead of the characters, so they would be able to have a measure on this and also to maybe give some benefits for those who contribute to the game having many alts, and lowering entrance barriers in the game.

Also this would make easier to manage characters, and to manage the account. Possibly making people more willing to invest more "resources" in the game.



Initially 3 things would have to change: How PLEX and Subscription works, The Character Selection screen, and the License tab in the character screen.

---- PLEX ----
The plex is an item bought with real money that once used add 30 days to the subscription of the account.

The new PLEX would add this time to a Pool, (Could be in time like it is today, or maybe could be the AURUM as there is a direct constant relation between PLEX an AURUM) and as the time goes by the pool would be consumed.

The monthly subscription would add the time to the pool as it add to the subscription account. No difference.

---- License Tab ----

The license tab would show the amount of "Time" or Aurum in the Account pool, and some more information related to the consume of this pool, estimated time left and also some link to EVE site to buy more PLEX, or change the subscription method.

---- Character Selection Screen ----

First the 3 slots for character should be changed into a List that would allow all characters and alts to be shown and selected.

For character creation purpose, the maximum number of characters slots would be tree times the number of active training characters, that has been training for more then 30 days. So after this change you would end up with exactly the same number of possible alts in the account then you have in the sum of all your accounts today.

Also there should be some option to activate / deactivate the training of the chosen character. For every character with the training queue active, the pool would be drained. (There would be an option to make for example a 10% discount for the second active, if CCP want people to have alts.). Also, there would be a 24h period of cool-down on the deactivation of the character training, to prevent abuses.

There should be an indicator showing what character have skill training active and what character is logged in.

In the login, it would be allowed multiple clients in the same account, but this would be limited by the number of active training queues in the account.



For the first month or two, I think CCP could give a Free Account merge option so people would join their account into 1. And after this time people would have to use the old method. Character transaction using plex. (This part was proved a big money giveaway, so no free merge...)



I hope you guys like this Idea! (And I also hope that someone from CCP run a serious statistical analysis on the viability of this project. And only apply if having a good payout!)

--------------------------------------------- EDITED----------------------------------
Well... Close enough! Cool
http://evenews24.com/2013/05/10/dual-character-training-live-on-sisi/
Mikaila Penshar
SISTAHs of EVE
#2 - 2013-03-06 00:13:46 UTC
not supported

2 many werdz

tl;dr version plz
Alx Warlord
The Scope
Gallente Federation
#3 - 2013-03-06 00:21:31 UTC
TL;DR version:

Allow players to merge all accounts into one and log on them with no problem.
Mikaila Penshar
SISTAHs of EVE
#4 - 2013-03-06 00:25:22 UTC
Alx Warlord wrote:
TL;DR version:

Allow players to merge all accounts into one and log on them with no problem.


but why?

Alx Warlord
The Scope
Gallente Federation
#5 - 2013-03-06 01:15:11 UTC
Mikaila Penshar wrote:
Alx Warlord wrote:
TL;DR version:

Allow players to merge all accounts into one and log on them with no problem.


but why?



The idea is to give CCP an easy way to track the players instead of the characters, so they would be able to have a measure on this and also to maybe give some benefits for those who contribute to the game having many alts, and lowering entrance barriers in the game.

in other words: Help in statistic, that are base for decisions. and maybe will make people activate more alts and give more money to CCP, so they will hire more DEVS and develop a better game faster.
Mikaila Penshar
SISTAHs of EVE
#6 - 2013-03-06 01:20:17 UTC
k
DataRunner Attor
Doomheim
#7 - 2013-03-06 01:25:53 UTC
CCP already has this, it called IP and MAC tracking.

“Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.”

Alx Warlord
The Scope
Gallente Federation
#8 - 2013-03-06 01:47:39 UTC  |  Edited by: Alx Warlord
DataRunner Attor wrote:
CCP already has this, it called IP and MAC tracking.


True, they can track, and estimate the number, but this is just part of the feature, with this they can actually get closer to players not only accounts... ( they can ban all chars if someone is using a bot for example, or give some benefits to alts, lowering the subscription on them.) and Players could for example activate the subscription on 3 chars in the same acount training their skill and loging on them with 3 different clients. ( not needing 3 accounts )
Georgina Parmala
Science and Trade Institute
Caldari State
#9 - 2013-03-06 02:21:55 UTC
So let me get this straight..

I can make 15 scout alts, log them all on, and not pay anything as long as they don't have a training queue active?

And I can just buy a fully trained character(s) on the bazaar with the necessary skill set for what I want out of an alt, log that in too, and pay nothing because stopped training queue?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Alx Warlord
The Scope
Gallente Federation
#10 - 2013-03-06 06:15:39 UTC  |  Edited by: Alx Warlord
Georgina Parmala wrote:
So let me get this straight..

I can make 15 scout alts, log them all on, and not pay anything as long as they don't have a training queue active?

And I can just buy a fully trained character(s) on the bazaar with the necessary skill set for what I want out of an alt, log that in too, and pay nothing because stopped training queue?



you can make 15 scout alts, as long you pay 5 accounts for 30 days. after that you would be able to log on them. But as you are only able to log a number of accounts proportional to the number of "training (or I would say paying)" chars, you would need to pay 15 accounts to log simultaneously on the 15 chars.

Example: If you pay 5 accounts for 30 days, create 15 chars, and then turn off 4 of the 5 training on chars, you would end up with 15 chars in the account but being able to log only 1 client in the account at a time.

About buying characters on Bazaar, you buy them and it goes to your account assuming that you have an empty slot. And he would count as a normal char in the account.
TheSkeptic
Federal Navy Academy
Gallente Federation
#11 - 2013-03-06 09:01:28 UTC
tl;dr is:

OP wants a way to be able to use 2 chars from the same account at the same time. So is suggesting CCP change it to a 'pool' of chars.

ie.

account A has characters 1, 2 and 3.
account B has characters 4, 5 and 6

At any given time he can only login one of 1, 2 or 3 and one of 4, 5 or 6. But wants the ability to login 1 and 2 at the same time.

Unfortunately this would probably be a nightmare for CCP to manage.

1. When you are at your online account limit (lets say 2) and login a 3rd character... which of the first 2 gets disconnected?
2. One of your accounts expire, which 3 characters become unavailable?
(could be overcome by the system retaining the current account setup I guess)

While the idea itself would benefit me and I sort of like it, I'm not really in support of it.

Looking at my own accounts it just feels like it'd be overpowered.

...

Katran Luftschreck
Royal Ammatar Engineering Corps
#12 - 2013-03-06 09:20:15 UTC
I approve, if only because when they catch someone botting they can nail all his accounts at once.

http://youtu.be/t0q2F8NsYQ0

darmwand
Center for Advanced Studies
Gallente Federation
#13 - 2013-03-06 12:13:45 UTC
Sounds like an interesting suggestion. It doesn't force players to use the new "super accounts" but gives them some benefits if they do. Plus what Katran said about botters.

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Alx Warlord
The Scope
Gallente Federation
#14 - 2013-03-06 17:31:54 UTC
TheSkeptic wrote:


1. When you are at your online account limit (lets say 2) and login a 3rd character... which of the first 2 gets disconnected?
2. One of your accounts expire, which 3 characters become unavailable?
(could be overcome by the system retaining the current account setup I guess)

While the idea itself would benefit me and I sort of like it, I'm not really in support of it.

Looking at my own accounts it just feels like it'd be overpowered.



1. None. There are 2 options here, and they are really easy to program, 1 or 2 lines of code can solve this.
1.a. You get a pop up saying that there are already the maximum number of clients logged in the account.
1.b. You log and get into the character selection page. But if you have already the maximum number of allowed characters logged you get the pop up there, and you stay in that screen. ( Although you can activate another skill training from there depleting your pool faster but allowing to log one extra char.)

2. in this system the account would only expire if the pool reaches 0, so as long as you keep the minimum of 1 char training you would still have access to the old chars. But remember that there is that 30 days delay to create slots, so if you want 30 alts, at last for a month you would need to pay 10 accounts. if you want to create a 31th char then you would need to pay one more account (11) for at last a month.
Kusum Fawn
Perkone
Caldari State
#15 - 2013-03-07 18:15:31 UTC
This is an interesting proposal, one that i am not in support of.

It makes training disposable/situational alts quite a bit easier.
Makes offline item storage (alts in industrials) a lot easier to manage

If i plex four accounts for thirty one days, which is eight plex (4.8 b) i get access to 12 characters, which i can train in any configuration. once they have reached the level of sp that i desire, i can stop their training.

With two concurrent accounts i still have access to 6 additional characters even though they are not training.
if i were to live say a wh or null, i could store many more things offline then i could normally, and have them all instantly accessible to me.
or run PI off 12 characters and pay for two (six but without the hassle of having to log off both mains).
~ one character who does all the manufacturing and cycling 10 alts to trade PI materials at a poco in a wh.
which while easier, is a huge passive materials faucet.

Cyno chain logistics, are easier as with two or three active training ques on an account with 30 alts, can stage cyno ships where ever is needed and pay 1/2 - 1/3 - 1/10 they would normally
for the cost of two plex you get 3 characters in perpetium.

I know i would take this deal and spend the ~20 bill for the extra 54 characters
(current plex ~550, ((20 b / 550 = 36) /2 = 18) x 3 = 54)

and then only pay for two training ques, after those two months are up.
you never know when you might want an alt somewhere

or need to fuel a pos chain in a wh.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Alx Warlord
The Scope
Gallente Federation
#16 - 2013-03-07 21:22:39 UTC  |  Edited by: Alx Warlord
Kusum Fawn wrote:
This is an interesting proposal, one that i am not in support of.

It makes training disposable/situational alts quite a bit easier.
Makes offline item storage (alts in industrials) a lot easier to manage

That is one of the main point of this proposal, to makes people life easier.
Kusum Fawn wrote:


If i plex four accounts for thirty one days, which is eight plex (4.8 b) i get access to 12 characters, which i can train in any configuration. once they have reached the level of sp that i desire, i can stop their training.

With two concurrent accounts i still have access to 6 additional characters even though they are not training.
if i were to live say a wh or null, i could store many more things offline then i could normally, and have them all instantly accessible to me.
or run PI off 12 characters and pay for two (six but without the hassle of having to log off both mains).
~ one character who does all the manufacturing and cycling 10 alts to trade PI materials at a poco in a wh.
which while easier, is a huge passive materials faucet.

Cyno chain logistics, are easier as with two or three active training ques on an account with 30 alts, can stage cyno ships where ever is needed and pay 1/2 - 1/3 - 1/10 they would normally
for the cost of two plex you get 3 characters in perpetium.

I know i would take this deal and spend the ~20 bill for the extra 54 characters
(current plex ~550, ((20 b / 550 = 36) /2 = 18) x 3 = 54)

and then only pay for two training ques, after those two months are up.
you never know when you might want an alt somewhere

or need to fuel a pos chain in a wh.
So you would put allot of monney into the game in a way that otherewise you wouldn't. I think CCP would aprove this...

You can already create any amount of trial accounts having endless number of alts. The main difference now is that you would have a reason to pay for them, becouse it makes easier your life. (With also no need to exploit the game by using a plex to turn the trial into full acc.)

And if you want to store ships in alts, you would need to put their training to the level of the desired ship, so you would spend your account pool in it. What means more money to CCP.
This also applies to the PI chars, as you would train them to the desired level to run PI efficiently.
And to Cyno alts as you put their skills to certain level.

Don't forget that no one would stop the training of the main without a pain in the hearth.

And also, if you do all this that you are saying, you would be playing more and paying more. You may not aprove this as a player, but the end result will definitly be positive to CCP and the playerbase.

There is a possibility that you save up money? only if you don't want to play. but there is a bigger chance that you will put more money into the game and be glad by doing it.
Pan Dora
School of Applied Knowledge
Caldari State
#17 - 2013-03-08 00:57:59 UTC

Lets say i pay to train 6 characters for 30 days. Let say 5 trade alts and a 'main char'.
After that I just keep paying my main char since after 30d my trade alts have all the skills i need to be effective as traders.
It just takes 6 months until I actually start to save subscription money to maintain all this characters.

Anyways I still have 12 open slots so I make an effort to fill it with handy characters. It can be very quick to have a cyno alt, neutral hauler, salvager, prober or other mini-profession alt. Lets suppose all this characters get a total of more 6 months training time. Now the scenario its like:
1st month: I pay to train 6 characters for 30days. Thus enabling 18 characters slots.
2nd month: I pay to train another 12 characters on average 15d each.
3rd month: I just pay to train my main, at this point I have a total of 18 characters. I already started to save subscription money to maintain all this characters.
12th month:I paid a total of 22m worth of subscription over the first initial year to maintain all my character(including the initial investment to make then useful). A huge discount over the 72m it wold cost in the 'old' model. Also its less than the 24m worth of subscription I was willing to pay n the 'old' model.
24th mounth: I take the time to raise my characters slots a bit more and now i have 21, but I actually paid less than 50% of the cost i was willing to pay in the 'old' model.

And something like that its what most, if not all, players will do. More alts available for the same/lower cost its to big a advantage to not exploit. The end result its that CCP will have more workload and less subscription income, with several awful side-effects.

-CCP would boost ECM so it also block the ability of buthurt posting.

Kusum Fawn
Perkone
Caldari State
#18 - 2013-03-08 01:10:16 UTC
Alx Warlord wrote:
So you would put allot of monney into the game in a way that otherewise you wouldn't. I think CCP would aprove this...

You can already create any amount of trial accounts having endless number of alts. The main difference now is that you would have a reason to pay for them, becouse it makes easier your life. (With also no need to exploit the game by using a plex to turn the trial into full acc.)

And if you want to store ships in alts, you would need to put their training to the level of the desired ship, so you would spend your account pool in it. What means more money to CCP.
This also applies to the PI chars, as you would train them to the desired level to run PI efficiently.
And to Cyno alts as you put their skills to certain level.

Don't forget that no one would stop the training of the main without a pain in the hearth.

And also, if you do all this that you are saying, you would be playing more and paying more. You may not aprove this as a player, but the end result will definitly be positive to CCP and the playerbase.

There is a possibility that you save up money? only if you don't want to play. but there is a bigger chance that you will put more money into the game and be glad by doing it.


No. I would not be putting additional money into a game, if anything i and many others would be putting much much less. Once it no longer became necessary to maintain the separate accounts simply for alts, or ship storage i would not pay for them, and with your proposal i would not need to have more then two to maintain a huge inventory of non-training storage characters. Characters to which access currently is a pay per [account] feature.

I was gonna go through my example again but i realized that you answered that.
and gave me a cheaper alternative.

I wouldn't have to pay any more for the number of characters that i generally use but could create alts on trial accounts that trained to the level that i want and if i feel they need more, could simply train them up a little higher without having to pay for another account.

If i paid currently for two accounts. I wouldnt have to spend any plex doing my scheme.
I could simply create buddy trial accounts, train characters on the free time to be drake and basic research alts, and then merge them into my mains account. all without spending an additional dime.

possibly add a plex for each three alts to get them to PI and basic Industrials, and cynos and run PI and research of twenty to thirty alts for free.

or at least only the cost of one plex per ten? (to get them the "cannot be trained on trial account skills")
forever.

the idea that i could have fifty staged cyno alts while paying (in one way or another) for only two accounts is really attractive
but so game breakingly bad.
so so bad.

btw, how would this make ccp more money? when you only have to plex two to three of your previous five to whatever accounts?

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Banana1x
The Scope
Gallente Federation
#19 - 2013-03-08 01:12:51 UTC
I'm very much in support of this. EVE is a game that lends itself well to running multiple accounts, so why not cater for it.
Alx Warlord
The Scope
Gallente Federation
#20 - 2013-03-08 14:59:28 UTC  |  Edited by: Alx Warlord
Kusum Fawn wrote:


If i paid currently for two accounts. I wouldnt have to spend any plex doing my scheme.
I could simply create buddy trial accounts, train characters on the free time to be drake and basic research alts, and then merge them into my mains account. all without spending an additional dime.


After the initial time, merging characters would cost a plex probably, as it is today. Thinking again, maybe it would be better to don't have the initial time, it would be a huge cash giveaway. I will Edit the main post. Thx for the feedback.

Kusum Fawn wrote:

btw, how would this make ccp more money? when you only have to plex two to three of your previous five to whatever accounts?


Maybe someone from CCP staff having some data in hands could collect some real data and bring them here. This is a feature that need statistical analysis to be proved. (I could do that If I were a CCP employee).

I'm beting that most of the players that have cyno alts, market analyzer alts, spy alts and whatever. Don't pay a cent for them. they are all trial accounts or fake buddys, with this feature they would have a reason to pay, and they would, so for every alt ccp would get at last 1/3 of a plex.

Also If you want to keep training one of these alts you would activate a second training. And again, I bet that allot of people will do this, even those who don't have alts right now would be tempted to do so.

For those old players that already have everything they want with the level they want, indeed, they may represend a long term decreese in the income, but for the acount merging ccp would get a god amount of cash and if for some reason the player wants to keep investing in the game there will be no decreese at all (and CCP and the player will gain with this)

For the new players, there will be much more possibilities to Invest money into the game. And I bet that even those who have short money, would spend some Account pool time creating and improving some alts, or during some emergency activating all alts to bring them to the fray.

I also bet that the good portion of the huge number of player that start and stop playing eve are alts.

And if you are a EVE lover, the more alts you have the more alts you want. I know a guy that have 10 accounts, and I bet that with this feature he would merge all into 1 and would keep paying for 10, as he wants to keep training all his army (Today they fly carriers and dreads, but he wants to reach supercap level on all them.+ his 20 cyno alts...)
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