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CCP, how about some numbers

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Author
Vince Snetterton
#1 - 2013-03-07 07:04:00 UTC  |  Edited by: Vince Snetterton
The "null sec poor, high sec rich, nerf high sec" forum wars are heating up again, and numerous CSM candidates are running on that platform.

CCP, why can't you release economic data that supports, or refutes, these positions?
Diogaras, before he quit in June, was tweeting the results of SQL requests on a daily basis.
He proved how easy it was.

Since then, nothing of value that can be used on a comparative basis of sector by sector income breakdowns.
Why?

The devs themselves posted that they all got a days SQL training a few months ago.
I am not saying that every dev should starting pulling up data, but you could have one dev pull out data for a day and post it, and the various parties then could use it to hammer away at each other with FACTS, not propaganda, suppositions, and lies.

Considering we are anticipating a landslide null sec CSM, many who have publicly stated they are bent on hammering high sec, it would be nice to see some actual data that supports or refutes their claims.

It would also severely reduce the workload of the ISD and they would not have umpteen threads starting up every day about this the economic class warfare.

So I ask again, why can't you release this data?

Editing first post, asking ISD to wipe out all the incendiary posts, before deciding to lock the thread.
Stan'din
Pandemic Alpha
#2 - 2013-03-07 07:10:12 UTC
Vince Snetterton wrote:
The "null sec poor, high sec rich, nerf high sec" forum wars are heating up again, and numerous CSM candidates are running on that platform.

CCP, why can't you release economic data that supports, or refutes, these positions?
Diogaras, before he quit in June, was tweeting the results of SQL requests on a daily basis.
He proved how easy it was.

Since then, nothing of value that can be used on a comparative basis of sector by sector income breakdowns.
Why?

The devs themselves posted that they all got a days SQL training a few months ago.
I am not saying that every dev should starting pulling up data, but you could have one dev pull out data for a day and post it, and the various parties then could use it to hammer away at each other with FACTS, not propaganda, suppositions, and lies.

Considering we are anticipating a landslide null sec CSM, many who have publicly stated they are bent on hammering high sec, it would be nice to see some actual data that supports or refutes their claims.

It would also severely reduce the workload of the ISD and they would not have umpteen threads starting up every day about this the economic class warfare.

So I ask again, why can't you release this data?


CCP is never going to hammer Highsec into the ground, thats where new players are. That is there first experience into EVE why make that bad for them ?
Sure Null Contains a lot if not a high percentage of the Core players, but from a Buisness point of View it makes no sense too make High bad Null great.

No matter the bitching the whining and the Flexing It's unlikely to happen i think.

But i support the idea of some offical figures being released .


Your about as much use as a condom dispenser in the Vatican.

Vince Snetterton
#3 - 2013-03-07 14:32:19 UTC
Stan'din wrote:
Vince Snetterton wrote:
The "null sec poor, high sec rich, nerf high sec" forum wars are heating up again, and numerous CSM candidates are running on that platform.

CCP, why can't you release economic data that supports, or refutes, these positions?
Diogaras, before he quit in June, was tweeting the results of SQL requests on a daily basis.
He proved how easy it was.

Since then, nothing of value that can be used on a comparative basis of sector by sector income breakdowns.
Why?

The devs themselves posted that they all got a days SQL training a few months ago.
I am not saying that every dev should starting pulling up data, but you could have one dev pull out data for a day and post it, and the various parties then could use it to hammer away at each other with FACTS, not propaganda, suppositions, and lies.

Considering we are anticipating a landslide null sec CSM, many who have publicly stated they are bent on hammering high sec, it would be nice to see some actual data that supports or refutes their claims.

It would also severely reduce the workload of the ISD and they would not have umpteen threads starting up every day about this the economic class warfare.

So I ask again, why can't you release this data?


CCP is never going to hammer Highsec into the ground, thats where new players are. That is there first experience into EVE why make that bad for them ?
Sure Null Contains a lot if not a high percentage of the Core players, but from a Buisness point of View it makes no sense too make High bad Null great.

No matter the bitching the whining and the Flexing It's unlikely to happen i think.

But i support the idea of some offical figures being released .




So I guess the ultimate question, is why can't CCP just release the economic data to base intelligent, well thought-out, fact-based platforms on.
There are plenty of number crunchers on both sides of the argument, but much of the complete hyperbole would be melted away as it would not be able to pass any sanity check.

I have never had an answer from CCP as to why they don't do it.
They certainly have the tools to pull out detailed data.
Malcanis
Vanishing Point.
The Initiative.
#4 - 2013-03-07 14:36:04 UTC
Some of the information is available, eg: station slots available.

Perhaps someone could compile that? I would happily pay a billion ISK for a spreadsheet showing manufacturing and reseach slots available in each system.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Benny Ohu
Royal Amarr Institute
Amarr Empire
#5 - 2013-03-07 14:39:34 UTC
vince snetterton can you please post your understanding of the 'nullsec' side's argument
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#6 - 2013-03-07 14:51:30 UTC
Vince Snetterton wrote:
The "null sec poor, high sec rich, nerf high sec" forum wars are heating up again, and numerous CSM candidates are running on that platform.

CCP, why can't you release economic data that supports, or refutes, these positions?
Diogaras, before he quit in June, was tweeting the results of SQL requests on a daily basis.
He proved how easy it was.



Double edge knife.


Missions nerf from rat bounty to pay off, mission loot from 5K m3 to 250m3

High sec anom sites nerf, rats bounty and rewards

So what's left?

Null sec huge alt mining corporations

Null sec alt industrial corporations

What's the real problem then?

Since no numbers will be provided so that we can have a civilized discussion about this once and for all, every one and his cat will be around claiming to know exactly what should be done.
Let's roll again the same poor usual politic arguments etc, it worked before it will work again.

Nothing new, nothing to see or learn, nothing will change.
1st time not getting interested for whatever will happen for CSM votes/candidates etc., nothing will change so, not wasting my time in Eve for this.

removed inappropriate ASCII art signature - CCP Eterne

LHA Tarawa
Pator Tech School
Minmatar Republic
#7 - 2013-03-07 14:59:40 UTC
Vince Snetterton wrote:
So I guess the ultimate question, is why can't CCP just release the economic data to base intelligent, well thought-out, fact-based platforms on.


Thought-out and fact based? What does that have to do with politics, which is all about self-interest.



Non-carebears see all the highsec carebears as potential targets. There are all these players whose day I could ruin, if CCP would just: change the high sec mechanics, nerf high, buff null, etc, etc. WRONG! This wrong headed belief is the core of the problem.


Those people are not playing this game because they enjoy having their day ruined by you. They are playing this game because the "good day/ruined day" ratio is acceptable to them. Alter that ratio, and they'll stop playing.



NO ONE is going to play a game where they are nothing but an easy victim to those that get their jollies by ruining someone else's day. NO ONE!



Some call me entitled... Yeah, I'm entitled to enjoy playing a game, or guess what.... I won't play it.
baltec1
Bat Country
Pandemic Horde
#8 - 2013-03-07 15:02:40 UTC
Dont need CCP to give us numbers on the high sec vs null sec production problems. Its clear as day null industry sucks balls and that high sec is gifted the best on a golden platter as close to free of charge as possible without being free.
Vince Snetterton
#9 - 2013-03-07 15:30:28 UTC
Malcanis wrote:
Some of the information is available, eg: station slots available.

Perhaps someone could compile that? I would happily pay a billion ISK for a spreadsheet showing manufacturing and reseach slots available in each system.


Station slots, yeah, that can be ground out, though I doubt anyone would do it for a billion ISK, when CCP could craft a SQL request and give an answer in by end of day.

But how about stuff like:

1. How many supercaps are in the game today.
2. Average payout/ tick of a null sec forsaken hub runner.
3. Average payout/tick of a high sec L4 mission runner.
4. Average payout of high sec incursion runner.
5. Average yield of ore / hour of high sec exhumers.
6. Quantity of ore mined and utilized / sector, including low and wormholes.
7 Total ISK generated, on a monthly basis, over the last 6, for all sectors of space. I mean in NPC bounties, blue loot.
8. Average amount of players online at any time in all sectors of space, with trends. Even break it down by ship at given snapshots, if possible.
9. And yes, how many mfg slots are in high sec, and what percentage are used, and how many finished T2 products are created in high sec stations versus at high sec POS's, low sec POS's, and null sec stations/POS's.

There is zero doubt that CCP can pull this data out.
The question is why they don't.

These are a just a small sample of simple questions, and I have pretty much ignored questions the wormhole and low sec guys would like answered.
Tippia
Sunshine and Lollipops
#10 - 2013-03-07 15:56:00 UTC
Vince Snetterton wrote:
Malcanis wrote:
Some of the information is available, eg: station slots available.

Perhaps someone could compile that? I would happily pay a billion ISK for a spreadsheet showing manufacturing and reseach slots available in each system.


Station slots, yeah, that can be ground out, though I doubt anyone would do it for a billion ISK, when CCP could craft a SQL request and give an answer in by end of day.
So can we, in much less time than that… it's not like it's hard.

Anyway, here you go. Cough up the dough! P

Fun facts: there are three stations in the game that have the wrong services for where and what they are. One is N-FKXV V-12 - Jovian Directorate Academy, which has highsec manufacturing slots in spite of being in null (but then, it's a dev station so it makes sense). The two others are Kor-Azor Prime V-1 - Ishukone Corporation Factory and Kinakka III - Lai Dai Corporation Factory, which have non-station-based invention in spite of being stations.
Arduemont
Rotten Legion
#11 - 2013-03-07 15:57:30 UTC  |  Edited by: Arduemont
The posturing and strutting that ultimately turns up in conversations about highsec and nullsec is always such a laugh.

I've lived almost everywhere except WH space in the years I have played Eve. Most of my time was spent in null. Highsec Sov, then NPC, and then highsec and then Sov, and then NPC, and then lowsec and then highsec.... Everyone likes to think the "teh l33t pVp" occurs in their space and that they're the real bad ass and everyone else needs to HTFU. Well, let me tell you a secret. This argument isn't about you. It's about what's good for the game. There are elite PvPers everywhere, not just in null. Frankly most of them are in lowsec and NPC null as far as I am concerned. Two areas of space that no one talks about in these ridiculous discussions.

Highsec and Sov incomes are fine as they are. The problems occur in the game mechanics of both. No nerffing is required of either, just some mechanic tweaking to both.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Arduemont
Rotten Legion
#12 - 2013-03-07 15:59:22 UTC
Tippia wrote:

Anyway, here you go. Cough up the dough! P.


Lol Malc, put your money where your mouth is. = P

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Tippia
Sunshine and Lollipops
#13 - 2013-03-07 16:11:41 UTC  |  Edited by: Tippia
Arduemont wrote:
Tippia wrote:

Anyway, here you go. Cough up the dough! P.


Lol Malc, put your money where your mouth is. = P

More fun facts:

· Out of 1,212 highsec systems, 650 (54%) offer some form of NPC S&I service:
     2,890 copy slots or 2.4 per system.
     5,780 each of ME, PE, and invention slots or 4.8 per system.
     68,050 production slots or 56.1 per system.

· Out of 695 lowsec systems, 306 (44%) offer some form of NPC S&I service:
     1,479 copy slots or 2.1 per system
     2,909 each of ME, PE, and invention slots or 4.2 per system (49 have gone missing somewhere…)
     28,741 production slots or 41.4 per system

· Out of 6,022 nullsec systems, 186 offer some form of NPC S&I service:
     1,140 copy slots or 0.19 per system
     2,280 each of ME, PE, and invention slots or 0.38 per system.
     13,550 production slots or 2.3 per system.

…note that the nullsec figures include a number of systems, stations and services that can't be reached or used by players.
Vince Snetterton
#14 - 2013-03-07 16:16:12 UTC
Tippia wrote:
Arduemont wrote:
Tippia wrote:

Anyway, here you go. Cough up the dough! P.


Lol Malc, put your money where your mouth is. = P

More fun facts:

· Out of 1,212 highsec systems, 650 (54%) offer some form of NPC S&I service:
     2,890 copy slots or 2.4 per system.
     5,780 each of ME, PE, and invention slots or 4.8 per system.
     68,050 production slots or 56.1 per system.

· Out of 695 lowsec systems, 306 (44%) offer some form of NPC S&I service:
     1,479 copy slots or 2.1 per system
     2,909 each of ME, PE, and invention slots or 4.2 per system (49 have gone missing somewhere…)
     28,741 production slots or 41.4 per system

· Out of 6,022 nullsec systems, 186 offer some form of NPC S&I service:
     1,140 copy slots or 0.19 per system
     2,280 each of ME, PE, and invention slots or 0.38 per system.
     13,550 production slots or 2.3 per system.

…note that the nullsec figures include a number of systems, stations and services that can't be reached or used by players.


Wait, are you saying that there are 1212 high sec systems, 695 low sec systems, and 6022 null and wh systems?
Tippia
Sunshine and Lollipops
#15 - 2013-03-07 16:17:16 UTC  |  Edited by: Tippia
Vince Snetterton wrote:
Wait, are you saying that there are 1212 high sec systems, 695 low sec systems, and 6022 null and wh systems?
No, the database is.

Just to be clear, the distribution is:
· 1,212 highsec
· 695 lowsec
· 3,294 nullsec
· 2,498 w-space
· 230 dev-space
Vince Snetterton
#16 - 2013-03-07 16:18:14 UTC
Tippia wrote:
Vince Snetterton wrote:
Wait, are you saying that there are 1212 high sec systems, 695 low sec systems, and 6022 null and wh systems?
No, the database is.


How are you pulling out that data?
Tippia
Sunshine and Lollipops
#17 - 2013-03-07 16:21:39 UTC
Vince Snetterton wrote:
Tippia wrote:
Vince Snetterton wrote:
Wait, are you saying that there are 1212 high sec systems, 695 low sec systems, and 6022 null and wh systems?

No, the database is.

How are you pulling out that data?

MySQL + the retribution data dump.
stoicfaux
#18 - 2013-03-07 16:33:25 UTC
Vince Snetterton wrote:

It would also severely reduce the workload of the ISD and they would not have umpteen threads starting up every day about this the economic class warfare.

Those threads would be replaced with 90% of posters misunderstanding economics and statistics and the remaining 10% trying to correct the 90%.

Quote:
So I ask again, why can't you release this data?

It would be interesting to see the data, but what data would need to be mined in order to decide how rich or poor high, low and high sec are? Isk? Income from ratting? Value of ship losses? Where ships are manufactured and where they explode? Value of manufactured goods? # of freighter trips made from high-sec to low-sec? Minerals consumed in null/low/high? How much mineral compression goes on? Populations in general, of miners, of missions, of ratters, etc.?



Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

stoicfaux
#19 - 2013-03-07 16:37:10 UTC
Tippia wrote:
Vince Snetterton wrote:
Tippia wrote:
Vince Snetterton wrote:
Wait, are you saying that there are 1212 high sec systems, 695 low sec systems, and 6022 null and wh systems?

No, the database is.

How are you pulling out that data?

MySQL + the retribution data dump.


Available here (and elsewhere): http://community.eveonline.com/community/toolkit.asp

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Malcanis
Vanishing Point.
The Initiative.
#20 - 2013-03-07 16:49:06 UTC
Arduemont wrote:
Tippia wrote:

Anyway, here you go. Cough up the dough! P.


Lol Malc, put your money where your mouth is. = P


Indeed I will.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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