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I just lost a ship to a player pirate. What should I learn from this experience?

Author
Seiei Hana
Fall From Grace
#1 - 2011-10-27 19:48:43 UTC  |  Edited by: Seiei Hana
Short question: See title. And what could I have done better?

Long question: I first started in 2006 and have been off and on since then. I've spent almost all of my playing time docked in hi-sec, just setting skill training, because I'm afraid of getting ganked by other players. The rest of the time I was doing L1-L3 missions with a friend. So despite 14 million SPs I'm still a very new and newb player.

This week, I did more research than ever. I found a basic PvE Raven guide, used my refunded SPs (from Learning skills), decked out my Raven that I've had for years, and finally felt confident that I was well-equipped for soloing L3s and L4s. To play it safe, I went to the same agent I'd worked for years ago with my friend, and got an L3 mission.

This mission took me to 0.4 space. I cleared the first room and felt great. As I was looting, someone warped in and demolished me in 60 seconds. I

What should I learn from this humiliating debacle? Please add your answers below like I'm a fresh player with 1 SP, because I'm pretty clueless.

1. Don't fly a ship you can't afford to lose.
2. When your agent gives you a lo-sec warning, you better know what you're doing. (I obviously didn't.)
3. ?
.
.
100. Profit

I'm trying hard not to cancel yet again due to this tremendous blow to my wallet and ego. :( Thanks!
Kilrayn
Caldari Provisions
#2 - 2011-10-27 20:03:42 UTC
Short answer: Don't mission in low-sec solo.

Long answer: You basically jumped into the deep end of the pool head first without reading how deep it actually was. It seems like you don't have much piloting experience, which was the main issue. Stick with empire until you're more comfortable in actual space.

"Music is a mysterious thing. Sometimes it makes people remember things they do not expect. Many thoughts, feelings, memories... things almost forgotten... Regardless of whether the listener desires to remember or not." - Citan Uzuki, Xenogears

Jaxemont
The Scope
Gallente Federation
#3 - 2011-10-27 20:39:03 UTC
Kilrayn wrote:
Short answer: Don't mission in low-sec solo.

This. You learned it the hard way with an expensive loss.

Also, what is your goal in EVE? Is it to mission? Did you always want to PVP, but you felt like you needed more SP before you began? Do you just like the atmosphere and just the act of undocking and seeing your ship in space gives you a warm fuzzy feeling that justifies you paying money for the game? (Not trying to be condescending, that's as legit a reason as any. Whatever floats your boat.)

Find what you want to do and go do it. Waiting to train up all skills to max before starting is folly. You might not even like what you thought you wanted, and now all that training time is gone. Find like minded people and learn together. Joining a corp is always a good first step.

Be proactive. This is a sandbox. You usually have fun by creating things with the sand, not just staring at it and waiting to be entertained.

TL;DR:
1. Find what you want to do.
2. Do it. Do not wait to max out your skills for it first.
3. Find a corp with like minded people and join it.
4. Play the game.
5. Profit.

Cerisia
Red Phoenix Rising
#4 - 2011-10-27 20:45:24 UTC
Kilrayn wrote:
Short answer: Don't mission in low-sec solo.

Long answer: You basically jumped into the deep end of the pool head first without reading how deep it actually was. It seems like you don't have much piloting experience, which was the main issue. Stick with empire until you're more comfortable in actual space.



This, find yourself an agent in high-sec and do missions there. It's not 100% safe but it's much much safer than low-sec (especially for a newbie)

Don't let the loss put you off , if anything you made the classic newbie mistake of thinking that you are safe in lowsec. Later when you are more used to missioning and probably bored with it, get yourself a cheap pvp frigate and then go to lowsec and look for a fightPirate

Good luck and fly safe.
This space for rent..
ShahFluffers
Ice Fire Warriors
#5 - 2011-10-27 20:46:25 UTC  |  Edited by: ShahFluffers
What you should know...

1. Big ships can be dismantled just as easily as a small ship.

2. Big ships are slow and can be easily pinned by small, agile ships.

3. If you are new to low-sec... for the love of god, don't go in a big ship. Get into a small nano-fit Rifter/Merlin/Tristan/Punisher and poke around to get a feel for things first. Frigates are MUCH harder to catch and cheaper to replace when you lose them

4. Hurricanes (that's the ship that killed you) can easily fit medium sized energy neutralizers which RUIN active tanks.

5. PvE ships are fitted VERY differently from PvP ships (interesting fact: they both use more or less the same skillset). VERY rarely can a PvE-fit ship stand up in a straight fight against a PvP-fit ship.

6. Shield tanked ships are more easily probed than armor tanked ones.

7. Using the Directional Scanner and spamming the "Scan" button would have alerted you that a ship was incoming.

8. Watch "Local" chat to see how many people are in system. If the number jumps up then get ready to leave... "local spikes" are rarely a good thing.

9. Do some research and get familiar with different ships in the game. There are usually 1 or 2 "standard PvP" loadouts for each ship. Learn what they can and cannot do as well as their strengths and weaknesses so you can assess future situations more clearly (even if you never intend on PvPing, this knowledge is good to have so you can avoid "situations").

edit: probably the most important piece of advice... Smile

10. When in doubt... GTFO.
BUCHIYAMA ZEPHYR
Deep Core Mining Inc.
Caldari State
#6 - 2011-10-27 20:48:42 UTC
Don't be discouraged! Definitely wont be your last. Some people cream when they take the joy of Eve away from you..because they never could attain it themselves (misery loves company)..and some people are just saddist Ugh

Doin' a L2 mission in 1.0 sec. guy probed for wreck and warped into my mission-space. Stole from wreck, warps, comes back within the same time it my drake to align to station..webbed, nulled, fugged. That's in 1.0 security, lol. There is no safe-zone Pirate

Here's a video on how to be a goof enjoyment-vampire Blinkhttp://www.youtube.com/watch?v=72l01PYp4hI
Malcanis
Vanishing Point.
The Initiative.
#7 - 2011-10-27 22:32:27 UTC  |  Edited by: Malcanis
Seiei Hana wrote:
Short question: See title. And what could I have done better?

Long question: I first started in 2006 and have been off and on since then. I've spent almost all of my playing time docked in hi-sec, just setting skill training, because I'm afraid of getting ganked by other players. The rest of the time I was doing L1-L3 missions with a friend. So despite 14 million SPs I'm still a very new and newb player.

This week, I did more research than ever. I found a basic PvE Raven guide, used my refunded SPs (from Learning skills), decked out my Raven that I've had for years, and finally felt confident that I was well-equipped for soloing L3s and L4s. To play it safe, I went to the same agent I'd worked for years ago with my friend, and got an L3 mission.

This mission took me to 0.4 space. I cleared the first room and felt great. As I was looting, someone warped in and demolished me in 60 seconds. I

What should I learn from this humiliating debacle? Please add your answers below like I'm a fresh player with 1 SP, because I'm pretty clueless.

1. Don't fly a ship you can't afford to lose.
2. When your agent gives you a lo-sec warning, you better know what you're doing. (I obviously didn't.)
3. ?
.
.
100. Profit

I'm trying hard not to cancel yet again due to this tremendous blow to my wallet and ego. :( Thanks!



Add scanner probes to your overview, and watch out for scanner probes close (within 4-8 AU) by, and stay aligned to warp out at all times (not always easy when missioning)

Alas a Raven is pathetically easy to probe out. You can make your ship far harder to probe out by using a ship like a Tengu. Although no ship is totally unprobeable, you can make your ship very difficult to probe, such that you'll have plenty of time to notice you're being probed, and only a totally maxed out pilot/ship/implant combo will be able to do it.

The greatest risk of all comes from jumping in and out of lo-sec. It's actually safer to accept missions within lo-sec, especially if you can find a nice quiet backwater.

Basically if you don't know what you're doing in lo-sec, don't PvE there, especially if you don't have an active corp to support you. But it can be very well worth learning what to do there.

EDIT: Also a PvP-fitted Drake should not only easily tank a level 3 mission, but will actually do it quicker than a Raven. A Drake is a pretty even match for a Hurricane.

EDIT 2: ECM drones. Learn to love them!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Orlacc
#8 - 2011-10-28 00:15:42 UTC
That's Eve. High peaks and desolate low chasms of despair. I think what you experienced has happened to all of us at one time or another. So don't let it keep you down.

Get back to missioning, but get an agent away from the low-sec line if you want to just kick back and mission, (Still can expect ninjas) Otherwise, if you want to low-sec mission, take the advice above and watch your back.

Live and learn.

"Measure Twice, Cut Once."

gfldex
#9 - 2011-10-28 01:15:29 UTC
You did not learn how to hunt ppl down. You therefore didn't learn what ppl do who get away. Join a proper corp and learn to hunt ppl down. Not only will that teach you what to avoid, you will have a lot of fun in the process.

If you take all the sand out of the box, only the cat poo will remain.

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#10 - 2011-10-28 06:34:26 UTC
gfldex wrote:
You did not learn how to hunt ppl down. You therefore didn't learn what ppl do who get away. Join a proper corp and learn to hunt ppl down. Not only will that teach you what to avoid, you will have a lot of fun in the process.


I hate it when they get away Evil

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

ShahFluffers
Ice Fire Warriors
#11 - 2011-10-28 07:19:48 UTC
gfldex wrote:
You did not learn how to hunt ppl down. You therefore didn't learn what ppl do who get away. Join a proper corp and learn to hunt ppl down. Not only will that teach you what to avoid, you will have a lot of fun in the process.


^^ This. "Hunters" are more adept at avoiding/outwitting/countering other "hunters" than "non-hunters." Learning to be a "hunter" yourself (even a bad one) will allow you to safeguard your "non-hunter" lifestyle and put you above most of the rabble in the game.
Schmata Bastanold
In Boobiez We Trust
#12 - 2011-10-28 07:42:34 UTC
I can't tell you what you should learn from your fight but I can tell you what I am trying to learn from mine.

I try to learn how to keep my head cool and my hand steady and when adrenaline kicks in how not to lose my head and just do proper things either it is trying to escape or fight back. I can't say I have a great success for now but I definitely have fun.

And let me say one important thing that keeps surprising me every time I lose my ship to somebody: people who shoot at you usually are cool about it and if you are cool too (no whining, no crying, no rage) you can ask them for hints and advice what you did wrong and what you should improve. Of course probably there are cunts who will just laugh at you because you lost to their blob but who cares about some 12 year old jerkoffs?

EVE is advertised as a harsh and cruel sandbox game with hostility in every line of it's code so since you have an account you obviously agreed to this and have to learn how to either fight or avoid fights.

Invalid signature format

Zoe Alarhun
The Proactive Reappropriation Corporation
#13 - 2011-10-28 10:28:35 UTC
Make sure you try and fit a full flight of drones (lights or mediums) and some energy neuts if you plan on missioning in low sec - you can neut/drone small ships to death to prevent them from tackling you untill their support arrives.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#14 - 2011-10-28 11:00:49 UTC  |  Edited by: Nerath Naaris
Getting blown up can be a.... disconcerting experience and some people cannnot deal with that well.
I guess that is a psychological problem, but fortunately, it is something one can get used to. Just create an alt if you still have a free slot and get into a noob ship, then head into low-sec for the express purpose to get blown up. You can even practice evasion or mock attack maneuvers and getting your Pod to safety. Repeat a dozen times till getting popped is nothing more then an annoyance for you, then biomass that toon. Nothing is lost.

As for generally avoiding/surviving PvP, there is all good advise in the posts above.

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Destructor1792
Sebiestor Tribe
Minmatar Republic
#15 - 2011-10-28 11:16:16 UTC
In no particular order:

  • Always check what system your mission is sending you to
  • Check map for active players / jumps per hr / ship destroyed last hr, ect
  • If going to Low Sec, fit for PvP - yes, missions take longer but you'll be prepared if any un-invited guests appear
  • Nothing lasts forever - get used to losing ships
  • Bring a PvP buddy along (if an option)
  • Never stay near the warp-in point - If someone does warp in, it'll give you time to GTFO of dodge
  • Keep an eye on local & use your onboard scan to keep a check on local vacinity


That's just a few tips to help reduce the chances of losing a ship. Not guaranteed mind but increases your chances of staying alive.

Not fired a shot in anger since 2011.... Trigger finger is starting to get somewhat itchy.......

Khanh'rhh
Sparkle Motion.
#16 - 2011-10-28 11:21:25 UTC
FYI that toon is in the Caldari militia, which means you can be shot in highsec, too.

What is with all the people joining FW without reading the description?

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Justin Credulent
Luv You Long Time
#17 - 2011-10-28 12:43:24 UTC
It's your fault for playing EVE.

Stop playing EVE and this sort of thing won't happen.

Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships!

gfldex
#18 - 2011-10-28 15:37:59 UTC
Surfin's PlunderBunny wrote:
I hate it when they get away Evil


There is a reason why I didn't tell him how to get away. :->

If you take all the sand out of the box, only the cat poo will remain.

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#19 - 2011-10-28 17:47:01 UTC
Seiei Hana wrote:


I'm trying hard not to cancel yet again due to this tremendous blow to my wallet and ego. :( Thanks!


Sympathies. The thing to take away is that 0.4 systems and down are generally pretty dangerous for missioners, unless:-

1) You learn to spam the directional scanner (on 360 degrees, max range). Info about this is on the web. Tip: you need to be able to see combat probes in your scanner, and that's not on by default, you need to set it up. Spam directional scan; as soon as you see combat probes in your scanner, align to something, or just warp off, because if you see the probes, you've got to reckon they've probably already spotted you - they'll be using a specialist ship and skills for very fast scanning down, and either their mate or an alt will be on call to engage you (although sometimes they use the same ship for both scanning and fighting).

2) You can PvE in a PvP fit, you'll just be slower, so if you do do a mission in low sec, use a PvP fit.

3) Iif you're missioning in a PvP fit and feeling confident, just align when you see combat probes in the scanner, and wait until you see what comes in. If you think you can handle it (i.e. if you think you've got the "scissors" to their "paper") then fight, if you think you can't, warp off immediately. However, chances are if there are more than two or three people in the system, especially if they're in the same corporation, the person will have friends on call, and if you hang around to fight you may well be swamped pretty quickly. However you may get lucky and it's just one person and you get a "gf", even if you do eventually die - it's still fun.

3) Carry ECM drones - about half the time, this may give you a modicum of GTFO-ability.


But even with these precautions, you will still occasionally get ganked if you mission in low sec. Most of the time it's really not worth the risk; however, sometimes it's fun for a change, and a bit more exciting than normal missioning.

You will die a lot in EVE, especially if you try out different things, it just comes with the game.
Flakey Foont
#20 - 2011-10-29 05:31:35 UTC
Barbelo Valentinian wrote:
Seiei Hana wrote:


I'm trying hard not to cancel yet again due to this tremendous blow to my wallet and ego. :( Thanks!


Sympathies. The thing to take away is that 0.4 systems and down are generally pretty dangerous for missioners, unless:-

1) You learn to spam the directional scanner (on 360 degrees, max range). Info about this is on the web. Tip: you need to be able to see combat probes in your scanner, and that's not on by default, you need to set it up. Spam directional scan; as soon as you see combat probes in your scanner, align to something, or just warp off, because if you see the probes, you've got to reckon they've probably already spotted you - they'll be using a specialist ship and skills for very fast scanning down, and either their mate or an alt will be on call to engage you (although sometimes they use the same ship for both scanning and fighting).

2) You can PvE in a PvP fit, you'll just be slower, so if you do do a mission in low sec, use a PvP fit.

3) Iif you're missioning in a PvP fit and feeling confident, just align when you see combat probes in the scanner, and wait until you see what comes in. If you think you can handle it (i.e. if you think you've got the "scissors" to their "paper") then fight, if you think you can't, warp off immediately. However, chances are if there are more than two or three people in the system, especially if they're in the same corporation, the person will have friends on call, and if you hang around to fight you may well be swamped pretty quickly. However you may get lucky and it's just one person and you get a "gf", even if you do eventually die - it's still fun.

3) Carry ECM drones - about half the time, this may give you a modicum of GTFO-ability.


But even with these precautions, you will still occasionally get ganked if you mission in low sec. Most of the time it's really not worth the risk; however, sometimes it's fun for a change, and a bit more exciting than normal missioning.

You will die a lot in EVE, especially if you try out different things, it just comes with the game.



QFT

Very Succinct.
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