These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

New dev blog: Ship-troduction: The Gallente Talos

First post First post
Author
Bob Niac
Aliastra
Gallente Federation
#161 - 2011-10-28 14:06:35 UTC  |  Edited by: Bob Niac
Cry a blaster platform? I dunno.. Rather have railboat with an RoF and falloff bonus myself.

Also.. Why dont rails have em and explosive as primary damage on certain amm? For instance antimatter slugs should do exp/therm due to the nature of the substance. Plutonium could probably have an EM damage over time stat. These would be "soft" payloads because they do not have kinetic damage.

[u]I <3 Logistics:[/u] Pilot of all  T2 logi and my shiny Archon [deceased.] Also a Chimera which may or may not be horrid. I don't make games, I play them. I get that ppl are passionate about change. I post here to plant seeds. You see your idea as is? Holy **** you win! So let's post, and see what the DEVs and our peers use.

Benjamin Hamburg
Chaos.Theory
#162 - 2011-10-28 14:07:57 UTC
Daedalus Arcova wrote:
Dare Devel wrote:
Nova Fox wrote:
You do realize that all baster ships are a bit more agile and less massive now right?
And that blaster range has been addressed.

And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges.


Can anyone confirm this please?



Nova Fox is wrong, wrong, wrong.

Blaster boats are getting slightly better speed, and are becoming slightly less agile (bigger number = less agile).

Blasters themselves are getting a tracking boost (it's either 20% or 30%). Railguns are getting 10% better volley damage. Most hybrid turrets are getting reduced pg and cpu need, and they're all getting a reduction to capacitor use.

The changes on the Chaos build are welcome, but they still don't go far enough to address blasters' critical flaw - their lack of versatility. Blasters still have no answer to ubiquitous Minmatar kiting tactics in skirmishes (even on the edge of web range), and rails are still outdone by pulse lasers with Scorch in full-on fleet slugfests.

Until blasters get better damage projection and rails get better DPS (a 10% buff just isn't enough), the weaknesses in hybrids still don't come close to compensating for Gallente hybrid platforms' fragility, sluggishness, resist profile and fat-ass signatures. The defining concept of Gallente boats - their up close and personal facemelting potential - just doesn't have a real application in modern PVP.

Unless CCP buffs hybrids further, or starts from scratch with a whole new Gallente combat philosophy that actually works, Gallente blaster boats will still be underpowered in every combat scenario* except for a tiny niche which only exists in fantasy.




*ganks and docking games are not 'combat'


Completly disagree.

The usual flaw of Galente was'nt only in Hybrid gun.

First of all, armor tanking a ship who also have the worst range one of the worst base speed were completly off track. Now, CCP added speed, give a damage boost and tracking boost. What does this mean, is that if you are an intelligent person you'll fit tracking enhancer or scripted tracking computer w/optimal script. Why? Cause you have engouh DPS anyway and with tracking bonus, Hybrid become on top of best tracking gun. Blaster will have better tracking than autocannon, so the **ONLY** issue can be settled with some TE or scripted TC.

After wich you need to stop fitting of 3 armor rig and realize that 1 armor rig with 2 other (damage mod or whatever) are what could keep Gallente engough rapid to catch unexpected kitting vessel. Having tried that in PVP, I can confirm it's working and we are forced to believe it would be better with promised change.
stoicfaux
#163 - 2011-10-28 14:20:38 UTC
Nice looking ship, but I almost wish they would swap the Thorax and Talos models. Battleship sized blasters on a Thorax hull would really emphasize the "in your face" aspect...

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

VaL Iscariot
Deep Core Mining Inc.
Caldari State
#164 - 2011-10-28 14:26:58 UTC
AUTOCANNONS ARE BEST!

How did Megathron and Armageddon do more damage? WHY YOU DO MORE DAMAGE MEGAGEDDONTHRON!?
CaldeteisX
Deep Core Mining Inc.
Caldari State
#165 - 2011-10-28 14:40:19 UTC  |  Edited by: CaldeteisX
Gods Coldblood
Federal Navy Academy
Gallente Federation
#166 - 2011-10-28 14:43:34 UTC
Much love for this CCP!!! I really like how its design fits in with the megathron class - Pure Sexyah!!! Blink

My Youtube Channel: Here

Tanya Powers
Doomheim
#167 - 2011-10-28 14:48:43 UTC  |  Edited by: Tanya Powers
Anna Lynne Larson wrote:
Tiger's Spirit wrote:
[+] Talos
[+|n] bcLargeHybridTurretCPUNeedBonus
[+|n] bcLargeHybridTurretCapacitorNeedBonus
[+|n] bcLargeHybridTurretPowerNeedBonus
[+|n] leadershipCpuBonus
[+|n] massFactor
[+|n] shipHybridDamageBonusBC2
[+|n] shipStasisWebSpeedFactorBonusBC1
[+] agility: 0.56
[+] armorEmDamageResonance: 0.5
[+] armorExplosiveDamageResonance: 0.9
[+] armorHP: 2272.0
[+] armorKineticDamageResonance: 0.65
[+] armorThermalDamageResonance: 0.65
[+] armorUniformity: 0.75
[+] baseWarpSpeed: 1.0
[+] bcLargeTurretCPU: 0.5
[+] bcLargeTurretCap: 0.5
[+] bcLargeTurretPower: 0.05
[+] capacitorCapacity: 3100.0
[+] capacity: 600.0
[+] cpuLoad: 0
[+] cpuOutput: 400.0
[+] damage: 0
[+] droneBandwidth: 25.0
[+] droneCapacity: 25.0
[+] emDamageResonance: 1.0
[+] explosiveDamageResonance: 1.0
[+] fwLpKill: 200.0
[+] gfxBoosterID: 394.0
[+] heatAttenuationHi: 0.76
[+] heatAttenuationLow: 0.76
[+] heatAttenuationMed: 0.71
[+] heatCapacityHi: 100.0
[+] heatCapacityLow: 100.0
[+] heatCapacityMed: 100.0
[+] heatDissipationRateHi: 0.01
[+] heatDissipationRateLow: 0.01
[+] heatDissipationRateMed: 0.01
[+] heatGenerationMultiplier: 0.65
[+] hiSlots: 8.0
[+] hp: 2597.0
[+] kineticDamageResonance: 1.0
[+] launcherSlotsLeft: 0
[+] lowSlots: 5.0
[+] mainColor: 16777215.0
[+] mass: 12000000.0
[+] maxDirectionalVelocity: 2000.0
[+] maxLockedTargets: 7.0
[+] maxPassengers: 450.0
[+] maxTargetRange: 70000.0
[+] maxVelocity: 210.0
[+] medSlots: 4.0
[+] minTargetVelDmgMultiplier: 0.25
[+] powerLoad: 0
[+] powerOutput: 1150.0
[+] powerToSpeed: 1.0
[+] propulsionGraphicID: 394.0
[+] rechargeRate: 775000.0
[+] requiredSkill1: 3332.0
[+] requiredSkill1Level: 3.0
[+] requiredSkill2: 12099.0
[+] requiredSkill2Level: 3.0
[+] rigSize: 2.0
[+] rigSlots: 3.0
[+] scanGravimetricStrength: 0
[+] scanLadarStrength: 0
[+] scanMagnetometricStrength: 20.0
[+] scanRadarStrength: 0
[+] scanResolution: 230.0
[+] scanSpeed: 5500.0
[+] shieldCapacity: 2111.0
[+] shieldEmDamageResonance: 1.0
[+] shieldExplosiveDamageResonance: 0.5
[+] shieldKineticDamageResonance: 0.6
[+] shieldRechargeRate: 1400000.0
[+] shieldThermalDamageResonance: 0.8
[+] shieldUniformity: 0.75
[+] shipBonusBC1: 10.0
[+] shipBonusBC2: 5.0
[+] signatureRadius: 200.0
[+] structureUniformity: 0.75
[+] techLevel: 1.0
[+] thermalDamageResonance: 1.0
[+] turretSlotsLeft: 8.0
[+] typeColorScheme: 11331.0
[+] uniformity: 1.0
[+] upgradeCapacity: 400.0
[+] upgradeSlotsLeft: 3.0
[+] volume: 270000.0
[+] warpCapacitorNeed: 8.13e-07
[+] warpFactor: 0



Or for players who don't want to translate;

Gallente - Talos
Skills required: Gallente Cruiser III, Battlecruisers II

Bonuses:
Role Bonus:
50% reduction to Large Hybrid Turret CPU requirements
50% reduction to Large Hybrid Turret cap usage
95% reduction to Large Hybrid Turret powergrid requirements

Battlecruisers skill bonus:
10% bonus to velocity factor of Stasis Webifiers per level
5% increase to Large Hybrid Turret damage per level

Shield HP: 2111.0
Resistances: EM/Ex/K/T 0/50/40/20
Armor HP: 2272.0
Resistances: EM/Ex/K/T 50/10/35/35
Structure HP: 2597.0 (of course, it's a Gallente ship)
Resistances: 0/0/0/0

Capacitor: 3100GJ
Cargohold: 600m3
Drone Bandwidth: 25Mbit/s
Drone Bay: 25m3
Max Locked targets: 7
Max Lock range: 70km
Max Velocity: 210m/s
Magnetometric Sensor strength: 20
Scan resolution: 230
Sig radius: 200

CPU: 400tf
Powergrid: 1150mW
High slots: 8.0
Turret Slots: 8.0
Medium slots: 4.0
Low slots: 5.0
400 Calibration and 3 rig slots


"IF" blaster changes announced on "that" sheet are kept, T2 ammo gets rid of tracking penalty, that stuff should most probably turn around 1K dps without implants/boosters, now at lvl5 BC the web bonus is 87% speed reduction and that is sweet to make his blasters work properly.

Will it fit rails with T2 short ammo instead of blasters, that deserves another thread.

Was afraid of getting another space potato but I admit you guys owned me on this one, looks great.
Zuteh
Deep Core Mining Inc.
Caldari State
#168 - 2011-10-28 14:57:26 UTC
It's got too much sharp edges, needs more curves and to be more front heavy. The Firbolg is a good example of what it should look like.
Tanya Powers
Doomheim
#169 - 2011-10-28 15:00:50 UTC  |  Edited by: Tanya Powers
Benjamin Hamburg wrote:
Completly disagree.

The usual flaw of Galente was'nt only in Hybrid gun.

First of all, armor tanking a ship who also have the worst range one of the worst base speed were completly off track. Now, CCP added speed, give a damage boost and tracking boost. What does this mean, is that if you are an intelligent person you'll fit tracking enhancer or scripted tracking computer w/optimal script. Why? Cause you have engouh DPS anyway and with tracking bonus, Hybrid become on top of best tracking gun. Blaster will have better tracking than autocannon, so the **ONLY** issue can be settled with some TE or scripted TC.

After wich you need to stop fitting of 3 armor rig and realize that 1 armor rig with 2 other (damage mod or whatever) are what could keep Gallente engough rapid to catch unexpected kitting vessel. Having tried that in PVP, I can confirm it's working and we are forced to believe it would be better with promised change.


Interesting opinion, however I disagree on some specific point.

1 explo rigg = 1free slot for dmg mod = 1st penalty

1 Hybrid rigg

Then you "have" to choose another armor rigg (trimark) 2nd penalty
or leave your 1600 RT -third penalty

You can take your plate away but you'll get easily alpha by 2 arty canes

You can even do both but since stacking penalty are less severe than stacking bonus penalty, the use of at least 2 armor riggs and 1 plate shouldn't make it too much brick but shield buffers will still be better, witch for gallente is not very "RP"

Seems this little bulky is going to make some loose their minds on fitting (I'm lazy on fits)
Juil
Royal Society for Prevention of Cruilty to Drones
#170 - 2011-10-28 15:57:21 UTC
Not.. certain I like it seems to 'square' but eh.. On the Hybrid / Rail vs Blaster.. gotta wonder if those saying things will be 'fine' have ever bothered playing a Blaster Boat.. because the people stating that unless range or speed changes come in are 100% correct.

And the intresting thing will be do these truely fit in the 'Battlecruiser' Role.. a Traditional Battlecruiser was designed to be able to Outgun anything it couldn't outrun (Cruisers and Below) and Outrun anything it couldn't outgun (Larger vessels) Historically so far CCP is on the right track with these new ships in the fact that they have the ability to mount guns of the same level as a Battleship, their armor is apparently not as good.. and their speed is better.. Where as the existing battlecruisers are really just heavy cruisers.

We'll see come winter..
Nova Fox
Novafox Shipyards
#171 - 2011-10-28 16:07:13 UTC
GeeShizzle MacCloud wrote:
as much as i do like the new talos i was kinda hoping it was gonna be this one!

even so it looks kinda similar-ish

i can see a modified version of this being a very likely contender for the amarr Oracle!

although my personal preference is this one Though it looks more like a battleship.

i reeeeeeeeaaaaalllly like this for the caldari Naga... u really HAVE to look at that 1 close up! its very caldari! and very lush!



ohh btw get rid of the web bonus on the Talos... all your doing is throwing yet another gal ship into the overflowing basket of lowsec-only gallente gank ships!

Gallente need a viable fleet pvp ship.


The eve online facebook winner likely the amarrian one

http://www.rpgownage.com/wp-content/uploads/2011/04/194739.jpg

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Blind Furry
Brutor Tribe
Minmatar Republic
#172 - 2011-10-28 16:10:01 UTC
I must say the design is very sexy.

I don't know about the ships performance as is unless ccp is planning on us shoehorning a 100mn ab on it to close in on targets with a mwd the sig will be fairly massive and I would expect to be dead b4 I can close to combat range.

Would be kinda sexy to have even a specialy web for this ship longer range, lower speed reduction if script loaded without script higher speed reduction at normal web ranges

Look forward to testing it on sisi b4 it goes live (I hope)
MeBiatch
GRR GOONS
#173 - 2011-10-28 16:11:01 UTC
I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...

UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...

A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

impli
Ministry of War
Amarr Empire
#174 - 2011-10-28 16:28:46 UTC
Ugly Boy Woman wrote:
Third, actually Sad

Large Blaster Specialization to V, anyone?


Yes, and BC V .. :D this will be very very very cool boat :D
Vertisce Soritenshi
The Scope
Gallente Federation
#175 - 2011-10-28 16:31:25 UTC  |  Edited by: Vertisce Soritenshi
Very nice indeed...I may need to be training up some Gallente skills just a bit.

MeBiatch wrote:
I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...

UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...

A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS...


Do you realize you look like a turd when you type in all caps? Is there any reason to type in all caps? Are you afraid nobody will read what you say without typing in all caps? Caps button stuck? Maybe the text is too small for you to read without using caps? Forget your meds this morning? Hyperactive? Spastic? Whatever it is...there is help. Seek it.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Ranger 1
Ranger Corp
Vae. Victis.
#176 - 2011-10-28 16:34:14 UTC
Rails should actually work very well on this ship, with the web bonus serving as frigate defense (supplemented by it's drones).

I think that we will see both Blaster and Rail fits commonly, although it will take awhile for people to get out of their Blaster fetishes. Smile

There will certainly be times when the web/blaster combo will be highly effective, either in conjuction with plenty of EW (but not so much in conjuction with remote repping), or in hot drop or gank situations where you can be sure to be right on top of your opponent immediately and need maximum firepower on target quickly.

But for your average fleet engagement you will be much better served by rails. In this case use the web to pin frigates trying to hold you down and kill them with rails and drones. Use your speed to keep range and keep transversal up, warp out the moment you take damage.

In both cases (other than very long range) a flight of light EW drones may be a very attractive tactic as well as they tend to be somewhat disproportionately effective.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

MeBiatch
GRR GOONS
#177 - 2011-10-28 16:59:18 UTC
Vertisce Soritenshi wrote:
Very nice indeed...I may need to be training up some Gallente skills just a bit.

MeBiatch wrote:
I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...

UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...

A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS...


Do you realize you look like a turd when you type in all caps? Is there any reason to type in all caps? Are you afraid nobody will read what you say without typing in all caps? Caps button stuck? Maybe the text is too small for you to read without using caps? Forget your meds this morning? Hyperactive? Spastic? Whatever it is...there is help. Seek it.



**** caps was stuck on... thanks for the flame burger though tastes good....

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Phantomania
Lonely Trek
#178 - 2011-10-28 18:00:22 UTC
Just to remind all, CCP Devs have quite clearly stated that the stats that are floating around are from Sisi for ongoing testing and will most likely not be the stats on finished models.

So no need to get upset..........yet! Twisted
Insane Randomness
Stellar Pilgrimage
#179 - 2011-10-28 18:23:45 UTC
Jill Antaris wrote:
Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame. Cry


THIS. Like for the next dominix hull. Damn thats all I'd fly.
Crazy KSK
Tsunami Cartel
#180 - 2011-10-28 18:39:41 UTC
Phantomania wrote:
Just to remind all, CCP Devs have quite clearly stated that the stats that are floating around are from Sisi for ongoing testing and will most likely not be the stats on finished models.

So no need to get upset..........yet! Twisted


could you please link some of those clear statements ?
all ive seen so far is a confirmation that it is indeed official data but not final

also its not sisi its chaos they took that from , a non public testing server

Quote CCP Fozzie: ... The days of balance and forget are over.