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Missions & Complexes

 
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Incursions Start here.

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Author
goldiiee
Bureau of Astronomical Anomalies
#41 - 2013-02-27 16:25:26 UTC  |  Edited by: Goldiiee
Karig'Ano Keikira wrote:
Anyone uses tengus in incursions these days? Or are they pretty much obsolete?

(TVP)The Valhalla Project and Lv6 still use Tengus in thier doctrine, you can find TVP in channel The Valhalla Project, as for Lv6, I dont have thier Public channel info yet so look for them in Incursions local.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

goldiiee
Bureau of Astronomical Anomalies
#42 - 2013-03-01 16:40:15 UTC
Bump for easier access.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Cute E
Royal Amarr Institute
Amarr Empire
#43 - 2013-03-03 16:52:36 UTC
Comprehensive look on the current EvE incursion communities, fully endorsing this.
goldiiee
Bureau of Astronomical Anomalies
#44 - 2013-03-04 20:14:17 UTC
I received a long winded e-mail about how unfair Incursions groups are, with their limited fitting requirements and way too expensive ships. I didn’t want to name and shame the guy but I wanted to address his comments, concerning access to incursions.

My fit is more expensive that anyone else’s with its set of faction guns.
Why should I be screened for PVE?
I don’t care if you require T2 my Faction fit is better.

First of all the ability to have a faction fitted ship is not as important as the ability to have a T2 fitted ship. This is due to the standard of lying in EVE, pretty much everyone knows that T2 fittings have benefits and downfalls, the point being that if you train for them then the drawbacks are negated by the training.

Yes I could use the T2 guns as an example but TP’s are easier to point out the differences:
Target Painter II will give you a target painter that uses 25% less cap and gives you a 37.5% boost to targets sig, without training for the T2 a faction module will give 30% boost. So for effectively 1000% more ISK you get the same benefits as a T1 Target painter. Since training for the Faction TP will take 24 hours or less, and training for the T2 will take 4 days give or take, it tends to throw some doubt in a person’s abilities. Now of course once the training for the T2 is complete the Faction TP gives 40% boost. So having a faction module on your ship does not make you good, nor does it prove you’re bad.

This example applies to pretty much everything EVE. You can fly it, but should you. Pirate faction BS’s are not immune to this principle but their cost tends to create the perception of a skilled well rounded toon. On numerous occasions I find myself talking to someone that has a Machariel and it is doing under 900 dps, some laughably so; hardly worth the 1.3 billion invested in the hull.

Higher end Incursion communities are strict about T2 guns, because the whole point of the group is to lay down as much DPS as it is possible to assemble in a numerically limited fleet. Ideally a 12 man fleet should bring 10,000 dps damage, and 6,000dps (modified by resists) Logistics power to a VG site. If you start throwing the Variables of faction guns in, then that number can fall quite quickly.

There are groups that run Incursions that accept everything and at all skill levels. Those groups are great for learning the ropes and getting a handle on the whole concept. Joining those groups is not in insult, it is not a waste of time, it is necessary to not be the one that brings down the group just so you can make ISK. When you have skilled then you will be equally defensive of your ISK making group, and screen accordingly.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Kraillach
Deep Core Mining Inc.
Caldari State
#45 - 2013-03-06 04:57:38 UTC
Hi Goldiiee,

do you know if any of the Incursion groups run in the Australian Time Zone?

Regards

Krail
DroneKing Aideron
The Scope
Gallente Federation
#46 - 2013-03-06 17:35:01 UTC
As a lower skilled character but meeting the minimum requirements with resistances all t2 except for guns....what are the chances of getting into noob incursions? Should I specialize as something like a sniper? Also do most incursions not pick anything other than BS, SC, and logi? Could someone get picked up in a BC with a decent fit?

I only ask because it seems like people do consider these.

DroneKing

goldiiee
Bureau of Astronomical Anomalies
#47 - 2013-03-06 17:47:45 UTC  |  Edited by: Goldiiee
Kraillach wrote:
Hi Goldiiee,

do you know if any of the Incursion groups run in the Australian Time Zone?

Regards

Krail

Right before and after DT the picking are slim for FC's and Pilots, but I do see TDF (armor) ICU, ISN and DKY (shield) asking for pilots. So I would assume that they have light members at those times and are trolling for members to fill their fleets.

Hope that helps.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

goldiiee
Bureau of Astronomical Anomalies
#48 - 2013-03-06 17:52:57 UTC
DroneKing Aideron wrote:
As a lower skilled character but meeting the minimum requirements with resistances all t2 except for guns....what are the chances of getting into noob incursions? Should I specialize as something like a sniper? Also do most incursions not pick anything other than BS, SC, and logi? Could someone get picked up in a BC with a decent fit?

I only ask because it seems like people do consider these.

BC's tend to have limited range and small buffers (compared to BS's) so you will find that FC's are shy about inviting them. No FC wants to be responsible for losing your ship. That being said Assault systems have a special niche for cruisers and BattleCruisers, the NCN site requires 5 minimum (In my experience) to complete the cruiser side of the site.

So yes your BC will be very welcome in communities that run these sites, but you should probally plan on getting a BS to be accepted in the majority of the sites that fleets concentrate on.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

DroneKing Aideron
The Scope
Gallente Federation
#49 - 2013-03-06 19:47:21 UTC
So what is the standard procedure for going about joining an incursion. Go to the system...post your fit and wait for someone to accept you or wait for an FC to send you a message?

DroneKing

goldiiee
Bureau of Astronomical Anomalies
#50 - 2013-03-06 20:14:36 UTC  |  Edited by: Goldiiee
DroneKing Aideron wrote:
So what is the standard procedure for going about joining an incursion. Go to the system...post your fit and wait for someone to accept you or wait for an FC to send you a message?

I gave some basic advice in the OP on what they are and how to get into a fleet. But to recap:

Subscribe to as many Incursions channels as you can stand (listed in the OP).
look for a group that forms up and flies durring the times you are on.
Look for a group that flies what you do, Armor/Shield, T1/Navy/Pirate.
let them know that your interested, and ask what they expect you to bring.

You will find Incrursions to be profitable, but your first few weeks of running them might be more about playing catch-up, as most communities will ask you to change your fittings either through uprgades or training.

Of course there is a chance you have the perfect Incursion ship out of the gate.

Afterthought: Yes post your fit in the channel and an FC will invite you when he sees it is up to spec, and that he has a spot for you in fleet.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Kraillach
Deep Core Mining Inc.
Caldari State
#51 - 2013-03-06 21:35:44 UTC
Goldiiee wrote:
Kraillach wrote:
Hi Goldiiee,

do you know if any of the Incursion groups run in the Australian Time Zone?

Regards

Krail

Right before and after DT the picking are slim for FC's and Pilots, but I do see TDF (armor) ICU, ISN and DKY (shield) saking for pilots. So I would assume that they have light members at those times and are trolling for members to fill their fleets.

Hope that helps.


That it does Goldiiee, thanks very much.

Regards

Krail
Yaoriko
TeamAXE inc.
#52 - 2013-03-07 11:50:24 UTC
Rokh is welcome in Incursions fleets?
goldiiee
Bureau of Astronomical Anomalies
#53 - 2013-03-07 13:22:34 UTC  |  Edited by: Goldiiee
Yaoriko wrote:
Rokh is welcome in Incursions fleets?

I had to look around to make sure, but yes DKY at 'DKY Public' has a standard Rokh fit and they use them all the time. as well as TVP, ICU (Though not durring heavily contested times) and an armor guy told me anything can be armor tanked Shocked. Not sure about that, but anyways get into some of their channels and let them know what you have, the rest will work itself out.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

goldiiee
Bureau of Astronomical Anomalies
#54 - 2013-03-09 00:18:34 UTC
Added LV6's Public channel to OP

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

goldiiee
Bureau of Astronomical Anomalies
#55 - 2013-03-09 00:31:06 UTC  |  Edited by: Goldiiee
Forwarding some information that was sent to me.

LVL6 is partnered with DKY for people interested in fleets. There are training fleets for getting your feet wet and learning the ropes.
Peak Operating TImes
LV6: mainly US TZ (only US vg group?!?)
DKY: DT till about 18.00-20.00
ICU: DT till runs out of FC's (anytime from 01.00 to next DT)


Will fit it in to the OP, and keep up on it as I know more.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Sanadras Riahn
Turbo Nuclear Pirate Punch
#56 - 2013-03-10 01:47:40 UTC
Been looking at getting into Incursions and have almost finished training down two separate ship lines, so wanted to get some advice.

Shield fleets seem to be the most popular, if your list is any indication, but I've seen a lot of traditionally-armor-tanked ships run perfectly fine shield buffer fits for Incursions. So my question is: Would I have better luck getting into a fleet with a Maelstrom, or a Megathron, assuming both were T2 fit?

(On another note, ACs or Artis on the Maelstrom?)

Tradition defines and shapes a person, but should be evaluated frequently; far too often does Tradition no longer help, but hobble a person and stunt their growth. Especially a Capsuleer.

goldiiee
Bureau of Astronomical Anomalies
#57 - 2013-03-10 03:05:24 UTC  |  Edited by: Goldiiee
Sanadras Riahn wrote:
Been looking at getting into Incursions and have almost finished training down two separate ship lines, so wanted to get some advice.

Shield fleets seem to be the most popular, if your list is any indication, but I've seen a lot of traditionally-armor-tanked ships run perfectly fine shield buffer fits for Incursions. So my question is: Would I have better luck getting into a fleet with a Maelstrom, or a Megathron, assuming both were T2 fit?

(On another note, ACs or Artis on the Maelstrom?)

Personally I started doing Incursions in a Maelstrom, autocannons will probably work best for it with its low scan res (give you time to lock as the rats approach). That being said Artillery on a Maelstrom is very effective, your best bet is to bring both and see what the FC ask you to fit (FC’s like options). For the Megathron the same theory applies, short range blaster are great but waiting for everything to get into range ends up being very stressful on the logi’s, so a mix of rails and Blasters is the best solution.

As for a shield Megathron: I took a quick look at it in EVE-HQ, fitting an EM shield rig and a damage control, then adding 2 Invuls to get the resist over 61% (OGB can do the rest of the work to 70%) and a LSE to create a buffer leaves one mid slot for Sensor Booster, Tracking Computer or Web, as all of these would be nice to have, with a native scan res of 118 I would put the SeBo at the top of the list (300 is what I normally go for minimum). So it’s hard to see how you can effectively fit up a Shield Megathron, whereas an Armor Megathron gets 4 free slots in the mids with its 7 Lows there’s more than enough room for Tank and Gank, without being gimped by the shield in the mids.

My gut says go with the Maelstrom, projectiles are familiar teritory for FC's and the Maelstrom is an easy fit for fleets, but expect every one you meet to ask why you're not in a Mach.

All that and here’s my disclaimer: I have seen a shield Armageddon posted more than a few times and that only has 3 mids. So anything can be done in shield, just not sure if it should. Smile

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Bob Blunts
#58 - 2013-03-10 03:40:43 UTC
Evening. I have a character that I'm going to move into logistics for small gang work and I would like to get her doing some incursion logi if at all possible. I am currently leaning towards the Scimitar because I like the versatility and it just works better for the type of small gang stuff my friends and I will be doing. So my question is if there is a place for Scimi's in incursions? Or should I just go for a Basi if I want to run pve stuff?

Regards,

Cool
goldiiee
Bureau of Astronomical Anomalies
#59 - 2013-03-10 03:59:40 UTC
Bob Blunts wrote:
Evening. I have a character that I'm going to move into logistics for small gang work and I would like to get her doing some incursion logi if at all possible. I am currently leaning towards the Scimitar because I like the versatility and it just works better for the type of small gang stuff my friends and I will be doing. So my question is if there is a place for Scimi's in incursions? Or should I just go for a Basi if I want to run pve stuff?

Regards,

Cool

Scimitars are used just as much if not more than Basilisks. The lack of a needed cap buddy to keep them up and the benefit of tracking links without a 9km range makes them really popular in the Big Gun fleets that are prefered these days.

I dont know if you have it trained already but just in case anyone else wants to know a Logi pilot is usually required to have Logistic 5 trained to get accepted to most fleets.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Bob Blunts
#60 - 2013-03-10 04:18:50 UTC
Goldiiee wrote:
Bob Blunts wrote:
Evening. I have a character that I'm going to move into logistics for small gang work and I would like to get her doing some incursion logi if at all possible. I am currently leaning towards the Scimitar because I like the versatility and it just works better for the type of small gang stuff my friends and I will be doing. So my question is if there is a place for Scimi's in incursions? Or should I just go for a Basi if I want to run pve stuff?

Regards,

Cool

Scimitars are used just as much if not more than Basilisks. The lack of a needed cap buddy to keep them up and the benefit of tracking links without a 9km range makes them really popular in the Big Gun fleets that are prefered these days.

I dont know if you have it trained already but just in case anyone else wants to know a Logi pilot is usually required to have Logistic 5 trained to get accepted to most fleets.


Thank you for your response and your time performing this valuable service to the community. Very happy to know the scimi is welcome in incursions. I've gathered that Logi 5 was pretty non-negotiable and have already incorporated it into my skill plan.

Regards,