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Instalock T3 camps on solo frigate roams - :sadface:

Author
Kynlif Eldflaugum
Doomheim
#1 - 2013-03-06 10:23:51 UTC
Apologies for the long post.

I have a character with whom I like doing solo roaming in a frigate in lowsec, enjoying a bit of the pirate/antiparate lifestyle. On occasion I've got some really fantastic fights and some good kills way out of my weightclass but recently I've been running into more and more instalocking T3 gate camps.

Even high agility frigs have trouble not being caught and blapped before they warp off, and the only way I've found to combat it is to completely gimp a fit by stuffing in as many nanos/polycarbs as possible, which still only works occasionally. On the occasions I've overheated the MWD and tried to burn off the increased sig means I'm dead even quicker.
I roam all over, right around lowsec, and nearly always end my roam due to fiery death by T3 camp.

Now I've nothing against lowsec gatecamps, I've done a few in my time, but there were always counters - either the fast tackle ships couldn't take gate fire for long or were low dps, and there were usually a couple of sebo'd tackle ships with dps/logi support, so I could often escape them in a frigate with some skill/luck and enjoy the process.

The T3 gatecamp fleets seem to remove that completely. If you jump in you die. They are instalocking, very tanky, have long range webs/scrams AND have significant mid range dps.

Now my question is how to combat these camps? Am I missing something? Do I just accept that solo frigate roaming in lowsec is largely dead? Am I limited to cloaky ships for solo roams nowadays? I've tried avoiding known busy systems and 'pipes' and try to avoid any gates with a scout on my side.

To the T3 camp pilots - do small ships ever escape your death machines of pwnage? If so, any chance you could tell me how? P

Many thanks guys.
Ohishi
Apocalypse Reign
#2 - 2013-03-06 10:30:00 UTC
Kynlif Eldflaugum wrote:
Apologies for the long post.

I have a character with whom I like doing solo roaming in a frigate in lowsec, enjoying a bit of the pirate/antiparate lifestyle. On occasion I've got some really fantastic fights and some good kills way out of my weightclass but recently I've been running into more and more instalocking T3 gate camps.

Even high agility frigs have trouble not being caught and blapped before they warp off, and the only way I've found to combat it is to completely gimp a fit by stuffing in as many nanos/polycarbs as possible, which still only works occasionally. On the occasions I've overheated the MWD and tried to burn off the increased sig means I'm dead even quicker.
I roam all over, right around lowsec, and nearly always end my roam due to fiery death by T3 camp.

Now I've nothing against lowsec gatecamps, I've done a few in my time, but there were always counters - either the fast tackle ships couldn't take gate fire for long or were low dps, and there were usually a couple of sebo'd tackle ships with dps/logi support, so I could often escape them in a frigate with some skill/luck and enjoy the process.

The T3 gatecamp fleets seem to remove that completely. If you jump in you die. They are instalocking, very tanky, have long range webs/scrams AND have significant mid range dps.

Now my question is how to combat these camps? Am I missing something? Do I just accept that solo frigate roaming in lowsec is largely dead? Am I limited to cloaky ships for solo roams nowadays? I've tried avoiding known busy systems and 'pipes' and try to avoid any gates with a scout on my side.

To the T3 camp pilots - do small ships ever escape your death machines of pwnage? If so, any chance you could tell me how? P

Many thanks guys.

After reading this, I will be starting a new eve channel. I will call it 'Anti T3 insta' so anywhere T3s are insta-locking frigs I will drop a BS fleet on them.

Do not seek to follow in the footsteps of the wise. Seek what they sought.

Beatrice Ushiromiya
Boars on Parade
The Tuskers Co.
#3 - 2013-03-06 10:44:16 UTC
Learn to analyse the map. Get access to local secure channels.
Meditril
Hoplite Brigade
Ushra'Khan
#4 - 2013-03-06 10:54:42 UTC
There is nothing like insta-lock in this game (if CCP hasn't changed the game mechanics suprisingly with the last patch).
To my experience so far every non-plated frigate with enough nano fibers (the needed amount depends on your skills and the frigate) is not stopable in low-sec at any gate.
Ohishi
Apocalypse Reign
#5 - 2013-03-06 11:10:13 UTC
Meditril wrote:
There is nothing like insta-lock in this game (if CCP hasn't changed the game mechanics suprisingly with the last patch).
To my experience so far every non-plated frigate with enough nano fibers (the needed amount depends on your skills and the frigate) is not stopable in low-sec at any gate.

You lie. T3s can get an awesome scan res, and all gate camps like that have RSB alts there.

Do not seek to follow in the footsteps of the wise. Seek what they sought.

Kynlif Eldflaugum
Doomheim
#6 - 2013-03-06 11:13:27 UTC  |  Edited by: Kynlif Eldflaugum
Beatrice Ushiromiya wrote:
Learn to analyse the map. Get access to local secure channels.


I do use the map, and it's a useful tool for both finding some potential camps to avoid and systems with ratters/missioners. I like the idea of getting intel channel access, but I would think it may be difficult. Aren't most intel channels standings based nowadays?

Meditril wrote:
There is nothing like insta-lock in this game (if CCP hasn't changed the game mechanics suprisingly with the last patch).
To my experience so far every non-plated frigate with enough nano fibers (the needed amount depends on your skills and the frigate) is not stopable in low-sec at any gate.


And that's kind of my point. Is there a way other than junking the tank/damage and cramming in nanofibers instead? I have max subcap navigation skills and had an unplated Sentinel fit with 2xpolycarbs to try to escape these camps. I still got hilariously insta-blapped Lol
All I can think of is fitting nanos, keeping my lowslot combat mods in the hold, then docking and refitting when I find a target. Not ideal P

-EDIT: Or purely flying intys. Bleurgh.
Cute E
Royal Amarr Institute
Amarr Empire
#7 - 2013-03-06 11:26:24 UTC
Not even interceptors are safe, a rseboed Proteus can scram you from 20km, so if he's at 0 on the gate, you're toast no matter what.

What you can do is open your tactical overlay (ctrl+D) and see where the mass of the camping fleet is. Pick the direction directly opposite to them and burn away with a heated mwd. Don't forget to also turn your tank on somehow (heat the invul/repper/booster). As you gain distance, try and get some transversal on them by aligning to a proper celestial and warp off as soon as their points drop.

I've escaped a Tengu gatecamp in a Thorax by doing this, the T3s simply couldn't keep up with a 2.2km/s (lolplated with 800mm, but check out armor honeycombing) cruiser. As soon as their points dropped I warped off, still in a comfortable 90% armour.

Ymmv, if the guys are spread out you're toast, if they have a Proteus at 0 on the gate your toast, if they have a Loki you're toast. If you see Legions/Tengus, you might get away comfortably.

I wouldn't mind T3s really, shows the guys have some guts fielding those ships and you shouldn't be ashamed dying to them. Otoh, you should see what a Rupture instalocking gatecamp gang can do.
l0rd carlos
the king asked me to guard the mountain
#8 - 2013-03-06 12:42:21 UTC
I sometime do instalock gatecamps, ~3000 scan res T3.
Most shield/nano frigs get out.
AFAIK everything that aligns in under 3 seconds (or even 4?) are 99% safe to fly with, because of how the server works in 1 second intervals . (1% lag and random voodoo) Stilleto, nano-rifter, etc. should be good to go.

How are your navigation skills?

It take 1 second for my eve client to see you, it takes 1 second to tell the server that i want to lock you, minimum 2 seconds to lock you if you don't use MWD.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Kynlif Eldflaugum
Doomheim
#9 - 2013-03-06 13:43:09 UTC
l0rd carlos wrote:
I sometime do instalock gatecamps, ~3000 scan res T3.
Most shield/nano frigs get out.
AFAIK everything that aligns in under 3 seconds (or even 4?) are 99% safe to fly with, because of how the server works in 1 second intervals . (1% lag and random voodoo) Stilleto, nano-rifter, etc. should be good to go.

How are your navigation skills?

It take 1 second for my eve client to see you, it takes 1 second to tell the server that i want to lock you, minimum 2 seconds to lock you if you don't use MWD.



That's actually really useful, cheers. I honestly didn't realise you can get scan res THAT high on a T3!
It looks like I'll have to stick to kitey nano stuff for roams from now on, I'll try to use 3 seconds allign as my target.
Does my client latency affect this too?
Meditril
Hoplite Brigade
Ushra'Khan
#10 - 2013-03-06 13:56:31 UTC
l0rd carlos wrote:
I sometime do instalock gatecamps, ~3000 scan res T3.
Most shield/nano frigs get out.
AFAIK everything that aligns in under 3 seconds (or even 4?) are 99% safe to fly with, because of how the server works in 1 second intervals . (1% lag and random voodoo) Stilleto, nano-rifter, etc. should be good to go.

How are your navigation skills?

It take 1 second for my eve client to see you, it takes 1 second to tell the server that i want to lock you, minimum 2 seconds to lock you if you don't use MWD.


This is also what I have experienced so far. I so far never get caught with a well nanoed ship and I am really an old toon.
l0rd carlos
the king asked me to guard the mountain
#11 - 2013-03-06 14:13:23 UTC
Kynlif Eldflaugum wrote:

That's actually really useful, cheers. I honestly didn't realise you can get scan res THAT high on a T3!
It looks like I'll have to stick to kitey nano stuff for roams from now on, I'll try to use 3 seconds allign as my target.
Does my client latency affect this too?

Arty-rifter aka Babywolf is fun to fly :D

In this situation your latency should not affect the outcome. At least i think so. You just press the warp button and the rest is handelt server side, no need for perfect client side timing. But then again, i don't know the sourcecode and maybe they are doing some weird client<->server synchronisation that will screw you over.

Latency does affect you if you fly something with cloak and an alligntime of over 3 - 4 seconds: https://zkillboard.com/detail/28905515/
Cloaker kills, best kill. Most of the time you even get the pod because they don't expect to die. If you jump into an instalock gatecamp, be ready to spam the warp button so you don't loose your pod. (or have money ready to pay ransom)

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Cearain
Plus 10 NV
#12 - 2013-03-06 23:10:39 UTC
I don't see, hem as much as you. I do tend to avoid certain gates though. I think there tends to be more of these gate camps in caldari gallente low sec than minmatar amarr low sec.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#13 - 2013-03-06 23:11:46 UTC  |  Edited by: Cearain
Double post

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Andre Vauban
Federal Defense Union
Gallente Federation
#14 - 2013-03-06 23:31:38 UTC
Find some friends and murder them. People that camp gates to get kills tend to be very bad pvpers.

.

Froggy Storm
KarmaFleet
Goonswarm Federation
#15 - 2013-03-07 11:57:54 UTC
Just make sure to get the intel to the nearest nul coalition to the camp. Then your sacrifice will produce a lot of delicious loss mails and tears to fuel your warp drives.

That or fit a cyno yourself and watch the risk averse campers scatter like a Florida cockroach
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#16 - 2013-03-07 13:43:14 UTC
Learn where camps are, they aren't mobile and are generally in alliance/Corp home systems.


I have never died to a instalock t3 in all my time in low sec. It will happen eventually but it doesn't have to happen all the time.

BYDI recruitment closed-ish

SeaSaw
Tribal Liberation Force
Minmatar Republic
#17 - 2013-03-07 15:31:27 UTC
Good Sir;

Fly with 2wcs.

your humble servent
SeaSaw
Membaris Grim
hirr
Pandemic Horde
#18 - 2013-03-07 16:55:32 UTC
SeaSaw wrote:

SeaSaw


Just run, boy.
4runner
Aliastra
Gallente Federation
#19 - 2013-03-07 23:25:07 UTC
Love the username haha
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#20 - 2013-03-07 23:44:03 UTC
I like how i replied without noticing the sex rockets name..

BYDI recruitment closed-ish

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