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War Dodge Clarification Needed

Author
Red Frog Rufen
Red Frog Freight
Red-Frog
#161 - 2013-03-06 05:21:28 UTC
Alavaria Fera wrote:
Red Frog Rufen wrote:

that doesn't prevent you from ganking our freighters tho!

Are you cramming 20 billion into them and autopiloting to Jita?


no, your pick are somewhat... well.. unusual lately.

of the 6-7 last high-sec ganks from the goons, there was 3 with less then a billion in them.

Alavaria Fera
GoonWaffe
#162 - 2013-03-06 05:41:21 UTC
Red Frog Rufen wrote:
Alavaria Fera wrote:
Red Frog Rufen wrote:

that doesn't prevent you from ganking our freighters tho!

Are you cramming 20 billion into them and autopiloting to Jita?

no, your pick are somewhat... well.. unusual lately.

of the 6-7 last high-sec ganks from the goons, there was 3 with less then a billion in them.

Sounds like Miniluv getting some, er, "enemies of the state".

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lin Suizei
#163 - 2013-03-06 06:16:20 UTC
Prekaz wrote:
There is definitely something wrong with crying like a little kid with a scraped knee when the miners you're trying to pick on trivially evade your amateurish offensive, though.

"Moooom, I'm trying to be a **** to this guy and he won't let me! It's not faaaaaaair" Lol


Confirming I use the fully functional and not-ridiculously-broken wardec system to pick on highsec miners, because I like to throw away ISK 50M at a time for no reason.

Nothing broken here at all, war should clearly be completely nullified if the defender doesn't want to participate. The attacker should have no say in it.

Lol I can't delete my forum sig.

Carniflex
StarHunt
Mordus Angels
#164 - 2013-03-06 10:07:00 UTC
In my opinion empire wars are relatively meaningless anyway and only useful for harassing newbs who do not know better. A NPC corp hauler alt takes what - about 6 hours ? to do for a bestower. It can go up to 20k m3 so you can drag up to BC size stuff around with it (ofc its low hp so suicide gank is a risk).

Established corporations, especially the ones living in null have all the infrastructure already in place to see empire wars as minor inconvinice. NPC corp freighter alts etc.

Exactly the same mechanics is used by "attackers". I highly doubt that majority of wars are fought by people with only a single character on their single account. The "attackers" are using their spare character slots just as freely as "defenders".

So what this leaves then as the main target audience of a empire war. Probably just missionrunners who live full time in hi sec empire and are low enough SP to need company / remote reps to do missions in acceptable time. Mining is in no way affected by the 10% NPC corp tax and getting your booster Orca sorted without a player corp structure is minor hassle at best as you would have to do standings fleet instead of a corp fleet.

Industrial corporations dont need to dock at all as industry happens inside stations and haulers can be in NPC corps as the tax does nothing for them. Trading is unaffected. Ok, R&D corps have also anchored infrastructure usually so they have something to lose.

The "social structure" of a corporation can as easily be emulated by a chat channel.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Domina Trix
McKNOBBLER DRINKING CLAN
#165 - 2013-03-06 10:35:11 UTC  |  Edited by: Domina Trix
Lin Suizei wrote:
Domina Trix wrote:
Go find a pvp corporation to fight and not a bunch of miners and you will get your war. I suspect though that the OP is not actually after a good fight rather they are after some easy targets without the risk of losing a ship to CONCORD.


You seem to think there's something wrong with picking on miners. Newsflash, there isn't.


You are correct, there is nothing wrong with war deccing mining corps but you should expect them to use whatever tools are available to them to beat you. A mining barge isn't going to fight you head on so they have to find a different tactic and considering the whining that gankers do on these forums I would say their tactic is successful.

Victory does not always mean destruction of ships or other assets.

Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them.

Lin Suizei
#166 - 2013-03-06 10:52:19 UTC
Domina Trix wrote:
Victory does not always mean destruction of ships or other assets.


Let's take a step back, and look at the mechanic of war evasion in it's entirety, without labelling anyone as a "miner" or a "ganker". I'm going to sum up the current state of affairs, you tell me whether this is healthy for New Eden in the long run.

Quote:
If an attacker declares war on a defender in highsec, the defender may immediately nullify/reject the incoming war declaration at trivial cost, and resume gameplay as if the war declaration did not occur. The attacker cannot impact this process.


Do you feel this is healthy for New Eden - that everyone who subjects themselves to risk in highsec does so entirely voluntarily, and can turn off his "non-suicide PvP flag" at any time he chooses, at minimal cost? Is this the New Eden you signed up for?

Lol I can't delete my forum sig.

Domina Trix
McKNOBBLER DRINKING CLAN
#167 - 2013-03-06 11:04:52 UTC
Lin Suizei wrote:
Domina Trix wrote:
Victory does not always mean destruction of ships or other assets.


Let's take a step back, and look at the mechanic of war evasion in it's entirety, without labelling anyone as a "miner" or a "ganker". I'm going to sum up the current state of affairs, you tell me whether this is healthy for New Eden in the long run.

Quote:
If an attacker declares war on a defender in highsec, the defender may immediately nullify/reject the incoming war declaration at trivial cost, and resume gameplay as if the war declaration did not occur. The attacker cannot impact this process.


Do you feel this is healthy for New Eden - that everyone who subjects themselves to risk in highsec does so entirely voluntarily, and can turn off his "non-suicide PvP flag" at any time he chooses, at minimal cost? Is this the New Eden you signed up for?


Actually yes, this is exactly why I started playing EVE. A sandbox game where I can do whatever I want within the game along with other players doing whatever they want. I have even been ganked while mining a couple of times but that is just part of the sandbox.

You imply that forcing wars on players would be good for New Eden, I do not think it will because those players who have little or no interest in pvp are soon going to leave and we are back to where the subs were when I started playing and they were celebrating getting over 10k online at once. While that would not be a problem as far as I am concerned it certainly would be as far as CCP and their shareholders are concerned.

Gankers often claim that hisec "carebears" are the minority but this is simply not true, to see this all you have to do is open the galaxy map and set the colour to show active pilots. If they were correct and carebears were the minority then hi-sec would be dim and low/null would be glowing.

You may want to get people into low/null sec and wars the simple fact is CCP are not going to risk losing a good chunk of their player base.

Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them.

Lin Suizei
#168 - 2013-03-06 11:50:05 UTC
Domina Trix wrote:
Actually yes, this is exactly why I started playing EVE. A sandbox game where I can do whatever I want within the game along with other players doing whatever they want. I have even been ganked while mining a couple of times but that is just part of the sandbox.

You imply that forcing wars on players would be good for New Eden, I do not think it will because those players who have little or no interest in pvp are soon going to leave and we are back to where the subs were when I started playing and they were celebrating getting over 10k online at once. While that would not be a problem as far as I am concerned it certainly would be as far as CCP and their shareholders are concerned.

Gankers often claim that hisec "carebears" are the minority but this is simply not true, to see this all you have to do is open the galaxy map and set the colour to show active pilots. If they were correct and carebears were the minority then hi-sec would be dim and low/null would be glowing.

You may want to get people into low/null sec and wars the simple fact is CCP are not going to risk losing a good chunk of their player base.


Then why does every single EVE trailer focus on player-generated conflict, instead of showing some footage of some people setting their ice mining lasers then not playing EVE for the next 20 minutes while their cargo fills up? If you are correct, and most people come to EVE to not play single player mining in space, then why doesn't EVE's marketing material and strategy reflect this?

Lol I can't delete my forum sig.

Domina Trix
McKNOBBLER DRINKING CLAN
#169 - 2013-03-06 11:58:44 UTC  |  Edited by: Domina Trix
Lin Suizei wrote:

Then why does every single EVE trailer focus on player-generated conflict, instead of showing some footage of some people setting their ice mining lasers then not playing EVE for the next 20 minutes while their cargo fills up? If you are correct, and most people come to EVE to not play single player mining in space, then why doesn't EVE's marketing material and strategy reflect this?


The same reason every single car advert shows someone bombing around some fancy location and not taking the kids to school or doing the weekly shopping.

That and you seem to think that mining is the only thing going on in hi-sec.

Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them.

Carniflex
StarHunt
Mordus Angels
#170 - 2013-03-06 12:12:45 UTC
Lin Suizei wrote:


Then why does every single EVE trailer focus on player-generated conflict, instead of showing some footage of some people setting their ice mining lasers then not playing EVE for the next 20 minutes while their cargo fills up? If you are correct, and most people come to EVE to not play single player mining in space, then why doesn't EVE's marketing material and strategy reflect this?


Well theres one trailer showing miners :p Well .. mining ships .. at least, briefly before they do the fireworks.

If I remember correct then approx 90% of active characters live in hi sec - obviously that is not that stellar statistics as in my opinion it underestimates the null/low sec related population. But that is what CCP have claimed they see in their snapshots. However, in the latest CSM minutes it was mentioned that they are looking into starting tracking individual people instead of youst approaching each character logged in as an individual and that might paint a more complete picture probably. Should CCP make that kind of number available.

I would look at it as an ecosystem. You need both predators and prey for a healthy ecosystem and not all predators and preys need to be exactly the same. So you have various classes of both starting with afk iceminers who do so with their single account while they are at work, NPC hauling missions, regular missions, etc all the way up to guys farming sleepers with dreads. In a nutshell any kind of grind activity can be, in my opinion, classed as prey. Then you have predators of various classes, starting with afkcloakers, empire wardeccers looking for just easy ganks, low sec pirate activity, etc etc, to NPC null sec pirates all the way to Burn Eden or whoever happens to be the top predator in that given niche at that moment.

If you make the prey too vunerable that ecolocical niche will be hunted to extinction in relatively rapid manner. The people in that niche will either "die off" in the sense of quitting eve or find a new niche in EVE. I'm afraid that if you take away all options to avoid hi sec wars then many of the preys populating these niches would just die off instead of finding a better niche to populate and considering that they are supposed to be the "90%" results of such exodus might, in turn, be quite bad for the EVE as a whole.

If you are genuienly looking for a fight then there are still plenty of options for that. For example, wardec an empire FW corp or Red vs Blue or EVE Uni and I'm pretty sure you can get your fight even in hi sec. Now if you are looking for getting an easy gank - plenty of options right there as well - theres always the slow and the dumb or people with emotional attachment to some particular corp ticker who dont jump ship the second you dec a corp. Easiest way is probably just deccing some larger null sec alliance - theres always some lemming missing the mail and taking his itty 5 loaded to the eyeballs with loot to Jita.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Lin Suizei
#171 - 2013-03-06 12:26:22 UTC
Domina Trix wrote:
The same reason every single car advert shows someone bombing around some fancy location and not taking the kids to school or doing the weekly shopping.

That and you seem to think that mining is the only thing going on in hi-sec.


Your first comparison is besides the point and strays too far from the scope of this discussion, I will discuss it no further.

On your second point, I do agree that mining is not the only thing going on in highsec. There are many things going on in highsec, and I feel all of them should be subject to a meaningful war mechanism, whereby an aggressor can commit to a war, and the defender cannot arbitrarily nullify the attacker's intentions and investment on a whim.

Lol I can't delete my forum sig.

Lin Suizei
#172 - 2013-03-06 12:34:04 UTC
Carniflex wrote:
If you make the prey too vunerable that ecolocical niche will be hunted to extinction in relatively rapid manner. The people in that niche will either "die off" in the sense of quitting eve or find a new niche in EVE. I'm afraid that if you take away all options to avoid hi sec wars then many of the preys populating these niches would just die off instead of finding a better niche to populate and considering that they are supposed to be the "90%" results of such exodus might, in turn, be quite bad for the EVE as a whole.


People aren't forced to be in player corps - no-one is forced to be in a war. They can go into an NPC corp, and pay the NPC corp you-can't-wardec-me tax of 11%, and continue to live their lives.

Lol I can't delete my forum sig.

Domina Trix
McKNOBBLER DRINKING CLAN
#173 - 2013-03-06 12:45:10 UTC
Lin Suizei wrote:
Domina Trix wrote:
The same reason every single car advert shows someone bombing around some fancy location and not taking the kids to school or doing the weekly shopping.

That and you seem to think that mining is the only thing going on in hi-sec.


Your first comparison is besides the point and strays too far from the scope of this discussion, I will discuss it no further.



Then I had better explain it for you, the reason CCP does not show mining operations in trailers is because those trailers are advertisements for the game and as mining is one of the least exciting activities in the game it makes sense not to show it in trailers but show the more exciting combat.

The same reason car adverts show the exciting things you do with cars, the same reason action movie trailers do not show the characters sat around chatting but instead blowing shizz up.

Advertising...

Get it now?

Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them.

Sorlac
Cosmos Industrial
Cosmos Origins
#174 - 2013-03-06 12:49:16 UTC
Lin Suizei wrote:
Domina Trix wrote:
Victory does not always mean destruction of ships or other assets.


Let's take a step back, and look at the mechanic of war evasion in it's entirety, without labelling anyone as a "miner" or a "ganker". I'm going to sum up the current state of affairs, you tell me whether this is healthy for New Eden in the long run.

Quote:
If an attacker declares war on a defender in highsec, the defender may immediately nullify/reject the incoming war declaration at trivial cost, and resume gameplay as if the war declaration did not occur. The attacker cannot impact this process.


Do you feel this is healthy for New Eden - that everyone who subjects themselves to risk in highsec does so entirely voluntarily, and can turn off his "non-suicide PvP flag" at any time he chooses, at minimal cost? Is this the New Eden you signed up for?


Considering that this mechanic has been around as long as the war-dec mechanic and EVE has shown steady growth in all this time, I would say that it does help promote a healthy New Eden.
Takseen
Federal Defense Union
Gallente Federation
#175 - 2013-03-06 13:25:10 UTC
Carniflex wrote:


If I remember correct then approx 90% of active characters live in hi sec


More like 65% in highsec, when you exclude low SP alts. And even then, some of those could be missioning alts/JF alts etc of players who operate elsewhere normally.
Carniflex
StarHunt
Mordus Angels
#176 - 2013-03-06 13:36:56 UTC
Takseen wrote:
Carniflex wrote:


If I remember correct then approx 90% of active characters live in hi sec


More like 65% in highsec, when you exclude low SP alts. And even then, some of those could be missioning alts/JF alts etc of players who operate elsewhere normally.



Somewhere in that ballpark would be my guess as well, however, currently CCP just does a snapshot and looks at where are the characters at that moment. Or well up until now - they do plan now to try to figure out the finer nyances as far as I understand.

As far as NPC corps and their tax goes yeah, people are free to do so. As far as dropping corp and forming another one that is in my opinion basically living in a NPC corp. If CCP really cares then its ofc just matter of making it so that for the first week a corp tax is the same as in NPC corp and it goes not to corp wallet but is sinked away.

If you go and declare a corporation that is more than few months old the probability of such behaviour would drop. Go an dec some 5+ years old corp and its highly unlikely that they would use that kind of "trick" to circumenvent the wardec. They might not undock and use NPC corp alts for doing their business ofc - but they most liklely would have already some kind of assets so juggling it all would be inconvinient.

Also ability to switch corps at the drop of a hat implies that they do not have any kind of roles at all. Meaning that many benefits of being in a corp are not there, like shared office n stuff. Takes at least 24h to switch corps if you have some roles.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Takseen
Federal Defense Union
Gallente Federation
#177 - 2013-03-06 13:38:00 UTC
Lin Suizei wrote:


Then why does every single EVE trailer focus on player-generated conflict,


Except the Incursion trailer. And the Planetary interaction trailer(Tyrannis?).
0Lona 0ltor
Adeptio Gloriae
#178 - 2013-03-08 12:46:22 UTC
So which CSM candidates are going to put this forward? Allow war decs to follow players for 7 days who bail from corp?
Barzai Mekhar
True Confusion
#179 - 2013-03-08 13:23:08 UTC
Lin Suizei wrote:


Let's take a step back, and look at the mechanic of war evasion in it's entirety, without labelling anyone as a "miner" or a "ganker". I'm going to sum up the current state of affairs, you tell me whether this is healthy for New Eden in the long run.

Quote:
If an attacker declares war on a defender in highsec, the defender may immediately nullify/reject the incoming war declaration at trivial cost, and resume gameplay as if the war declaration did not occur. The attacker cannot impact this process.


Do you feel this is healthy for New Eden - that everyone who subjects themselves to risk in highsec does so entirely voluntarily, and can turn off his "non-suicide PvP flag" at any time he chooses, at minimal cost? Is this the New Eden you signed up for?


Counterquestion - do you fell that the statement

Quote:

A valid purpose of a war declaration is to provide the attacker with a group of targets of his choice, that is unlikely to be able to defend themselves, has no interest in PVP gameplay and has no significant corporate assets such as POSes.


should be correct?
Lin Suizei
#180 - 2013-03-08 14:25:58 UTC
Barzai Mekhar wrote:
Counterquestion - do you fell that the statement

Quote:

A valid purpose of a war declaration is to provide the attacker with a group of targets of his choice, that is unlikely to be able to defend themselves, has no interest in PVP gameplay and has no significant corporate assets such as POSes.


should be correct?


Absolutely. I don't believe war in EVE should require any justification at all.

If a player has "no interest" in PvP gameplay he can remain in an NPC corporation and in the safety of the captains quarters.

Lol I can't delete my forum sig.