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Should nullsec industry > hisec industry?

First post First post
Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#121 - 2013-03-05 22:14:14 UTC
Malcanis wrote:
Tyberius Franklin wrote:
baltec1 wrote:

A single system in caldari high sec has more industry slots than entire regions of 0.0

That doesn't sound broken to you?

Doesn't null require infrastructure be built by players? I'll grant you that the current capacities available are lacking, but in the end we will still likely have that issue even if the capacity issue is corrected because not all entities will likely be interested in investing in it.


You can literally spend a trillion ISK and not have a region with more slots than the best hi-sec systems.

Let's reverse the situation: imagine that it cost a trillion ISK to rent the same hi-sec slot capacity as could be obtained in a single 0.0 system. Would that be OK with you?

One quick thing to point out. Highsec is amongst other things a good starting point and home to smaller and newer individuals and entities for a variety of activities including industry. The barrier of entry is intentionally low to be inclusive of a wide array of players.

In regard to this particular comparison my comment was simply to point out that a single metric being used as a meter stick was probably a bad overall sticking point since, as one part is highly player activity influenced, there is no guarantee that that specific situation would be reversed even if the means to do so were more obtainable.

All that said I conceded the current imbalance in that statement and more directly a few posts later.
Buzzy Warstl
Quantum Flux Foundry
#122 - 2013-03-05 22:52:50 UTC
baltec1 wrote:
Buzzy Warstl wrote:
Tyberius Franklin wrote:
baltec1 wrote:

A single system in caldari high sec has more industry slots than entire regions of 0.0

That doesn't sound broken to you?

Doesn't null require infrastructure be built by players? I'll grant you that the current capacities available are lacking, but in the end we will still likely have that issue even if the capacity issue is corrected because not all entities will likely be interested in investing in it.

Not to mention that any given Caldari highsec system on any given day probably has more people in space than whatever nullsec region you want to look at.


VFK sees more traffic and trade than most high sec systems.

50th percentile, maybe.

Even a total backwater of highsec like Derelik has plenty of systems with multiple times the activity, and a couple that might match the activity levels of Deklein as a whole.

I'm just not seeing where nullsec has a large enough market to justify much more than shipping a tiny portion of highsec's production out there.

If the market grows to the point where the jump freighter pilots have trouble keeping up, then nullsec might need a buff to industry, but I just really don't see that happening without the addition of a lot of scalable content to nullsec that doesn't seem to be in the works.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Vaerah Vahrokha
Vahrokh Consulting
#123 - 2013-03-05 22:56:33 UTC  |  Edited by: Vaerah Vahrokha
baltec1 wrote:

Just because you sucked at securing your NPC space doesn't mean my corp and many others didn't manage it.


The simple fact that we DID bring the 20 carriers + support needed to do our business easily disproves your argument.

The simple fact that we DID need to bring such firepower, to do what in sov null sec would be a regular delivery of some stuff to sell, easily disproves that NPC null sec risk is comparable to sov null sec in any way.


Edit: also, not every alliance is composed of thousands upon thousands of warm bodies to carry around.
But hey, your blob-tastic approach to anything in game easily explains your sympathy to brute force solve with numbers what should not need them.
Alavaria Fera
GoonWaffe
#124 - 2013-03-05 23:57:22 UTC
Tyberius Franklin wrote:
One quick thing to point out. Highsec is amongst other things a good starting point and home to smaller and newer individuals and entities for a variety of activities including industry. The barrier of entry is intentionally low to be inclusive of a wide array of players.

Highsec needs to be the best for THE NEWBIESSSSSSSSS

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#125 - 2013-03-06 00:06:35 UTC
Alavaria Fera wrote:
Tyberius Franklin wrote:
One quick thing to point out. Highsec is amongst other things a good starting point and home to smaller and newer individuals and entities for a variety of activities including industry. The barrier of entry is intentionally low to be inclusive of a wide array of players.

Highsec needs to be the best for THE NEWBIESSSSSSSSS

Accessible doesn't necessarily mean best. And newbs aren't the only ones ever short on resources or isk.
Sarah Schneider
Native Freshfood
Minmatar Republic
#126 - 2013-03-06 00:21:07 UTC
LHA Tarawa wrote:
Fearghaz Tiwas wrote:
[
Further reason for why industry in Hi-sec should be taxed. You pay CONCORD and the factions for protection.


tax high sec, I can't fund my account with PLEX. Those like me, quit playing. CCP suffers massive revenue loss and likely goes bankrupt. EVE ceases to exist.

How does that make the game better?

You seriously overestimate your worth and the number of people "like you". There are over 100k players that lives in null (it's probably far above that but that's irrelevant), almost everyone I've met has an alt in hisec. Be it a mere pricechecker, up to Incursion runner or a full time miner. Another thing, not everyone in hisec deals with industry, and you highly underestimate the ability for people to adapt, especially newer players that haven't been too attached to certain aspects of the game yet.

So no, even if everyone "like you" left, CCP goes bankrupt is the least possible scenario that could happen.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Vaerah Vahrokha
Vahrokh Consulting
#127 - 2013-03-06 01:12:29 UTC  |  Edited by: Vaerah Vahrokha
Sarah Schneider wrote:

You seriously overestimate your worth and the number of people "like you". There are over 100k players that lives in null (it's probably far above that but that's irrelevant), almost everyone I've met has an alt in hisec. Be it a mere pricechecker, up to Incursion runner or a full time miner. Another thing, not everyone in hisec deals with industry, and you highly underestimate the ability for people to adapt, especially newer players that haven't been too attached to certain aspects of the game yet.

So no, even if everyone "like you" left, CCP goes bankrupt is the least possible scenario that could happen.


CCP understimated how many would quit over aurum store and imposing IP usage fees on independent web masters and developers.

Those who are in hi sec are there because (for one reason or another) don't want or cannot "adapt". While you might have 100k players in null sec, 350k are in hi sec, just losing a little fraction, say 50k, would be around -10% revenue a year.

Let's see how CCP would take another drop, the last time they had to lay off 20% of their work force.



But hey, since spamming 1000000000000 photocopy nerf threads did not involve any CCP response, it obviously means that spamming one more WILL get CCP to reply!


Edit:

Plus, a reply with "You seriously overestimate your worth and the number of people "like you" shows an elitist attitude worth of the worst BoB. It seriously reminds me my country "radical chich" left-oid, sniffy politicians.
James Amril-Kesh
Viziam
Amarr Empire
#128 - 2013-03-06 01:53:25 UTC  |  Edited by: James Amril-Kesh
Vaerah Vahrokha wrote:
Plus, a reply with "You seriously overestimate your worth and the number of people "like you" shows an elitist attitude worth of the worst BoB. It seriously reminds me my country "radical chich" left-oid, sniffy politicians.

It's not elitism, it's pointing out that the typical crybaby kneejerk response in these threads about unsubscribing is nothing more than a desperate attempt by a handful of people to hold onto game imbalance which benefits them.

They, like you, completely fail to see the big picture here, and instead of making reasonable replies they divert away from the topic with idiocy such as "hurf durf you're too lazy to make industry work in null" or "herp derp sov null is ubersafe, risk vs. reward lolz" or "highsec needs amazing industrial capacity because newbies need that industrial capacity since highsec ships blow up so much more than null" or "durrr nullsec = third world country and nobody manufactures there" and a whole host of other fallacies.

You're seriously arguing to preserve a system whereby even facilities gained using the best player effort, risk, and expenditure in player-owned space is still inferior to facilities that are risk-free, superior in number and capabilities, available from the start, and virtually free of charge, available in the safest area of the game.

That's like saying that a five-star $$$$ restaurant should serve you grilled-cheese sandwiches with canned and microwaved tomato soup while the local soup kitchen should always feature a four-course meal with wine pairings, filet mignon, asparagus, etc. Free of charge of course, with no dress code.

I don't think it's even possible to dumb this down even further, but some of you people are remarkeably still not getting it because you're so afraid of the combination of the words "nerf" and "highsec" you become completely incapable of rational and intelligent thought and instead revert to the mental equivalent of a toddler who won't share his toys.

Jesus Christ, people...

Enjoying the rain today? ;)

Domina Trix
McKNOBBLER DRINKING CLAN
#129 - 2013-03-06 01:54:29 UTC
I think nullsec industry should be better than high sec because it might attract more players and corporations into those areas.

Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them.

Kelvan Hemanseh
Hole Exploitation Inc.
#130 - 2013-03-06 03:14:12 UTC
Yes.
Zhade Lezte
#131 - 2013-03-06 03:51:26 UTC  |  Edited by: Zhade Lezte
LHA Tarawa wrote:
Fearghaz Tiwas wrote:
[
Further reason for why industry in Hi-sec should be taxed. You pay CONCORD and the factions for protection.


tax high sec, I can't fund my account with PLEX. Those like me, quit playing. CCP suffers massive revenue loss and likely goes bankrupt. EVE ceases to exist.

How does that make the game better?


Keep sov null in its current state, everyone funds their account with PLEX in increasingly safe highsec (let's ignore the impact of this on PLEX prices just to keep this going for a while). Those like me get bored, quit playing. CCP suffers massive revenue loss as amazing fleet battles and tales of massive sov wars become a thing of the past. Without these epic tales no new blood is drawn into the game, the dull droning of mining lasers and mission agents in highsec is not enough to keep players engaged and subscribers drop that are not replaced by anyone new. EVE ceases to exist.

We can all play the ~touching my playstyle will kill eve~ card. Let's not.


Especially when the changes being suggested are not anywhere near the hyperbolic levels you have touted. You probably would be able to afford your PLEX, you just might have to work moderately harder at that.
James Amril-Kesh
Viziam
Amarr Empire
#132 - 2013-03-06 03:52:25 UTC  |  Edited by: James Amril-Kesh
I really doubt most casual highsec players would even notice the difference, frankly.

They're just so gripped with terror at the idea of a nerf. Frankly I blame CCP for not nerfing high sec more often, otherwise they'd be used to it and wouldn't complain as much. Low and Null have had to content with various nerfs over the years, and the last major nerf to highsec that I can think of was to incursions, half of which was rolled back because people cried too much.

Enjoying the rain today? ;)

Zhade Lezte
#133 - 2013-03-06 04:04:35 UTC  |  Edited by: Zhade Lezte
To be fair I think that "rolled back because they cried too much" is a bit much since some of the incursion nerfs were kind of ridiculous (such as making it virtually impossible to lower sansha influence), and income of a group activity like that really should be a bit above their obvious competitor of highsec missioning.

Much like industry in a PVP zone should be a bit more lucrative than industry in a safe zone, even if it is made closer to the guaranteed safety of the safezone via, oh goodness, group activity.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#134 - 2013-03-06 04:09:38 UTC  |  Edited by: Mr Kidd
Domina Trix wrote:
I think nullsec industry should be better than high sec because it might attract more players and corporations into those areas.


Sugartits, if better ore, better ice, better pi, better rats, better bounties, better drops and moon goo hasn't done it do you really think better industry will do it? I can't speak for everyone in the game, but you know, a lot of people in the game come home from a job where their boss tells them what to do, when to do it and how to do it. Maybe, just maybe they don't want to play a game where they have to put up with the same BS?

Fact is when your alliance overlords can kick you out at a moment's notice or a massive enemy fleet shows up destroying everything you've invested in your production infrastructure, no amount of better is going to make it moar better than hisec.

Besides, the only way to allow for the scale of production that occurs in hisec but in nullsec is to turn nullsec into hisec and hisec into nullsec because there's no way you're going to move that much material through without losing significant percentages of it first. Then you'll be whining about the non-stop ganks and how ccp needs to make nullsec safer.....oh damn, where have I heard this before?

Don't ban me, bro!

James Amril-Kesh
Viziam
Amarr Empire
#135 - 2013-03-06 04:14:43 UTC
In fact, chances are a nerf to highsec industrial capacity sufficient enough to cause nullsec industrial alts to do their production closer to home would probably free up a lot more industrial slots than are currently available.

Enjoying the rain today? ;)

Zircon Dasher
#136 - 2013-03-06 04:16:33 UTC
Mr Kidd wrote:
Fact is when your alliance overlords can kick you out at a moment's notice destroying everything you've invested in your production infrastructure, no amount of better is going to make it moar better than hisec.


Maybe if you were not useless to the alliance 'overlords' they wouldn't kick you out. What if that changed? Would it be worth it then?

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Dark Reignz
Four-Q
#137 - 2013-03-06 04:22:00 UTC
James Amril-Kesh wrote:
Vaerah Vahrokha wrote:
Plus, a reply with "You seriously overestimate your worth and the number of people "like you" shows an elitist attitude worth of the worst BoB. It seriously reminds me my country "radical chich" left-oid, sniffy politicians.

It's not elitism, it's pointing out that the typical crybaby kneejerk response in these threads about unsubscribing is nothing more than a desperate attempt by a handful of people to hold onto game imbalance which benefits them.

They, like you, completely fail to see the big picture here, and instead of making reasonable replies they divert away from the topic with idiocy such as "hurf durf you're too lazy to make industry work in null" or "herp derp sov null is ubersafe, risk vs. reward lolz" or "highsec needs amazing industrial capacity because newbies need that industrial capacity since highsec ships blow up so much more than null" or "durrr nullsec = third world country and nobody manufactures there" and a whole host of other fallacies.

You're seriously arguing to preserve a system whereby even facilities gained using the best player effort, risk, and expenditure in player-owned space is still inferior to facilities that are risk-free, superior in number and capabilities, available from the start, and virtually free of charge, available in the safest area of the game.

That's like saying that a five-star $$$$ restaurant should serve you grilled-cheese sandwiches with canned and microwaved tomato soup while the local soup kitchen should always feature a four-course meal with wine pairings, filet mignon, asparagus, etc. Free of charge of course, with no dress code.

I don't think it's even possible to dumb this down even further, but some of you people are remarkeably still not getting it because you're so afraid of the combination of the words "nerf" and "highsec" you become completely incapable of rational and intelligent thought and instead revert to the mental equivalent of a toddler who won't share his toys.

Jesus Christ, people...



What is desperate, is the endless tears from nullbears who want hi sec slain. Your post is pretty much typical. I will add again that you nullbears need to look at the MAP / Activity .... those bright lights in Hi Sec, a true representation of "where its at" will die if you get your sad greedy ways and by that, I mean, as other have said. Mass Quitters.

Drop it please, thanx, much appreciated!

Troll Mode - ON

Mr Kidd
Center for Advanced Studies
Gallente Federation
#138 - 2013-03-06 04:22:08 UTC  |  Edited by: Mr Kidd
Zircon Dasher wrote:
Mr Kidd wrote:
Fact is when your alliance overlords can kick you out at a moment's notice destroying everything you've invested in your production infrastructure, no amount of better is going to make it moar better than hisec.


Maybe if you were not useless to the alliance 'overlords' they wouldn't kick you out. What if that changed? Would it be worth it then?


You replied while I was editing and amending. I doubt the changes will affect your opinion. So, I will say that I don't live in null. There's a reason for that. Primarily it has to do with people telling me how I should play the game in order to be useful to them so they don't kick me out of "their" space. I get enough of that BS at work. Last I checked, Eve was a game, not a job and I will cowtow to noone.

That you nullbears want to make nullsec into hisec having your cake and eating it too is just sad and pathetic. You want mass scale industry go to hisec. You want everything else, take your pick, null, ls or w-space.

The primary reason you want industry in nullsec to be more productive than hs is because of costs. There is absolutely NOTHING stopping you from setting up POS after POS to do mass scale industry....but it does cost more. You've got POS after POS extracting moon-goo. So I'm not seeing what's stopping you.

Don't ban me, bro!

Alavaria Fera
GoonWaffe
#139 - 2013-03-06 04:33:52 UTC
Dark Reignz wrote:
What is desperate, is the endless tears from nullbears who want hi sec slain. Your post is pretty much typical. I will add again that you nullbears need to look at the MAP / Activity .... those bright lights in Hi Sec, a true representation of "where its at" will die if you get your sad greedy ways and by that, I mean, as other have said. Mass Quitters.

Drop it please, thanx, much appreciated!

It is a good day to die.

It is also a good day to be protected by CONCORD. Choose CONCORD, choose not-explosions.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

James Amril-Kesh
Viziam
Amarr Empire
#140 - 2013-03-06 04:37:47 UTC  |  Edited by: James Amril-Kesh
Dark Reignz wrote:
What is desperate, is the endless tears from nullbears who want hi sec slain. Your post is pretty much typical. I will add again that you nullbears need to look at the MAP / Activity .... those bright lights in Hi Sec, a true representation of "where its at" will die if you get your sad greedy ways and by that, I mean, as other have said. Mass Quitters.

Drop it please, thanx, much appreciated!

http://en.wikipedia.org/wiki/Strawman

Enjoying the rain today? ;)