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Is it an exploit?

Author
Bienator II
madmen of the skies
#21 - 2013-03-04 00:36:10 UTC
orca should become suspect if it helps a suspect the same way a logistics ship inherits the flags. Thats the basic crimewatch principle. just file a bug report.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Disastro
Wrecking Shots
#22 - 2013-03-04 01:22:03 UTC
Gary Bell wrote:
Correct me if im wrong but when the logi reps him it goes suspect.. IE anyone can shoot him right? Cuz if so I would have Asked for help in local.. If you were there for that long some pvpers could have easily come in and ganked his logi for you.. just for the kms if nothing else..


A couple of points on this:

1. The logi dude most likely warped in at range. So he really isnt concerned about getting shot. If he gets shot he warps out cuz he wont be pointed and he will then jump in a combat ship and then there will be two people killing you.

2. Others are unlikely to do anything about the logi dude. He will be in a mission site so there wont be a bunch of ppl seeing him go red. Unless someone invites them to a fleet they wont be in the site and wont be able to agro the logi dude. And in a carebear mission zone in high sec it is unlikely than many would be interested in getting involved in any event. Its nothing personal but those dudes are likely to be busy running their own missions and wont wanna risk their toys.
Reppyk
The Black Shell
#23 - 2013-03-04 03:49:28 UTC
Bienator II wrote:
orca should become suspect if it helps a suspect the same way a logistics ship inherits the flags. Thats the basic crimewatch principle. just file a bug report.
Stop posting.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Crosi Wesdo
War and Order
#24 - 2013-03-04 03:53:01 UTC
Reppyk wrote:
Bienator II wrote:
orca should become suspect if it helps a suspect the same way a logistics ship inherits the flags. Thats the basic crimewatch principle. just file a bug report.
Stop posting.


Seems fair enough to me.
Princess Saskia
Hyperfleet Industries
#25 - 2013-03-04 09:19:46 UTC
Nope. That is all.

 ♥ 

Angelique Duchemin
Team Evil
#26 - 2013-03-04 09:31:50 UTC
I would call it an exploit if you are being undermined by a party that you cannot engage.

The orca should have to be in the fight in order for your opponent to use the refitting service.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Kane Alvo
Doomheim
#27 - 2013-03-04 09:35:50 UTC
Was your 2B loss worth taking a shot at a ninja who might have stolen 1/10th of that in loot?

Question

Caldari Militia  ☜★☞ Psychotic Monk for CSM8

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#28 - 2013-03-04 17:23:43 UTC
If an orca supporting you should become suspect, then what else should incur a suspect flag? Certainly things like logi support and remote sebos or projected ECCM do (and should), but what about someone ship scanning your enemy for you? What about someone watching dscan for enemy logi for you?

What actually happens in space between two (or more) spaceships is only about 10% of the game. Cultivating a support system is important pre-fight work. You have to know the options open to your enemy and he most likely knows these things about you. You're given the same tools as your enemy, and your challenge is to use it better than him.

Some weeks ago we had a call go out to our little community. Someone was in a fight. It was a Vindi versus a Nightmare. The Vindi couldn't break the Nightmare and the Nightmare was (very slowly) getting back to gate. We went out with some bump ships and got him off gate, but the Vindi still couldn't break the Nightmare. We went to scramble an Orca so that the Vindi could refit some neuts but the Nightmare got a friendly Orca on grid first, changed out some lows for warp core stabs and got away.

Both combatants had support networks and the Nightmare pilot used his better.
Angelique Duchemin
Team Evil
#29 - 2013-03-04 18:18:28 UTC
Psychotic Monk wrote:
Some weeks ago we had a call go out to our little community. Someone was in a fight. It was a Vindi versus a Nightmare. The Vindi couldn't break the Nightmare and the Nightmare was (very slowly) getting back to gate. We went out with some bump ships and got him off gate, but the Vindi still couldn't break the Nightmare. We went to scramble an Orca so that the Vindi could refit some neuts but the Nightmare got a friendly Orca on grid first, changed out some lows for warp core stabs and got away.

Both combatants had support networks and the Nightmare pilot used his better.


That sounds.... Completely ridiculous.

You turned space battles into curling...


We are all lesser for being in a game where something like that occurred in place of proper fighting.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Zappity
New Eden Tank Testing Services
#30 - 2013-03-04 18:58:14 UTC
Angelique Duchemin wrote:
Psychotic Monk wrote:
Some weeks ago we had a call go out to our little community. Someone was in a fight. It was a Vindi versus a Nightmare. The Vindi couldn't break the Nightmare and the Nightmare was (very slowly) getting back to gate. We went out with some bump ships and got him off gate, but the Vindi still couldn't break the Nightmare. We went to scramble an Orca so that the Vindi could refit some neuts but the Nightmare got a friendly Orca on grid first, changed out some lows for warp core stabs and got away.

Both combatants had support networks and the Nightmare pilot used his better.


That sounds.... Completely ridiculous.

You turned space battles into curling...


We are all lesser for being in a game where something like that occurred in place of proper fighting.


Rubbish. On grid tactical options increase the unpredictability of the outcome and are a healthy thing for the game. Or do you think the only tactics that should be used in a fight involve things that go pew?

Zappity's Adventures for a taste of lowsec and nullsec.

Tarsas Phage
Sniggerdly
#31 - 2013-03-04 22:10:46 UTC
Angelique Duchemin wrote:
Psychotic Monk wrote:
Some weeks ago we had a call go out to our little community. Someone was in a fight. It was a Vindi versus a Nightmare. The Vindi couldn't break the Nightmare and the Nightmare was (very slowly) getting back to gate. We went out with some bump ships and got him off gate, but the Vindi still couldn't break the Nightmare. We went to scramble an Orca so that the Vindi could refit some neuts but the Nightmare got a friendly Orca on grid first, changed out some lows for warp core stabs and got away.

Both combatants had support networks and the Nightmare pilot used his better.


That sounds.... Completely ridiculous.

You turned space battles into curling...


We are all lesser for being in a game where something like that occurred in place of proper fighting.


This is not a world of refereed fights of honor, PERIOD. The vast majority of people here need to get over their incredibly inflated and self-serving sense of nobility and realize that fighting in EVE can certainly become a all-out slugfest with any manner of below the belt punches. And that's OK, because if you're going to fight, you go into it to WIN.

Psychotic Monk put it very well in this regard.


Vile EnEon
Breast Augmentation Charity Society
#32 - 2013-03-05 17:20:28 UTC  |  Edited by: Vile EnEon
You fell to a cruiser, it could have been worse. This guy was PvP fit and fell to an assault frigate.

http://eve-kill.net/?a=kill_detail&kll_id=15901643

Then there was this guy that simply logged off in a non-cap stable shield boosted Macherial, he died shortly after his lonely ship capped out. (No Re-Fit needed)

http://eve.battleclinic.com/killboard/killmail.php?id=16332298
Inkarr Hashur
Skyline Federation
#33 - 2013-03-05 17:28:32 UTC
Androidanien wrote:
A few days ago, i experienced myself to shoot a ninja with a bs.... ( he was in a cruiser)

You will say i'm pretty an idiot, but anyway i thought that he would never go through my tank.... and that's how it worked... i was going to kill him...

Then he came with an alt in a logistic ( impossible to kill his remoted cruiser ) ....
i feel that's not an exploit as it's possible for me to shoot his logistic.... it's not fair game but anyway... i'm fine with that...

Second thing he couldn't go throw my active tank.... so he came with an orca to refiit himself with full neut.... it tooked a long time but he killed me....

is this an exploit? as he use a really different fit than the first one... adapted on the challenge, and his ship that obviously can't kill me in normal way (when i engaged him) did it because he was cap + armor remoted + refit full neut (obviously not cap stable).....
it tooked half an hour .... but he killed me....
i think it's just a bit too much help for a 1v1 in empire .....




If someone is actively trying to get you to aggress them in such a situation, chances are they know something you don't. Meaning this "but anyway i thought that he would never go through my tank" is usually a bad train of thought.
Vile EnEon
Breast Augmentation Charity Society
#34 - 2013-03-05 17:42:01 UTC
Inkarr Hashur wrote:

If someone is actively trying to get you to aggress them in such a situation, chances are they know something you don't. Meaning this "but anyway i thought that he would never go through my tank" is usually a bad train of thought.


Yup, if anyone is Flashy Yellow and hanging around to get shot at, there is usually a plan involved. Sometimes the plan is horrible, sometimes not so much.
Irya Boone
The Scope
#35 - 2013-03-06 11:37:28 UTC
And when he was refiting in his orca ... you never never thought of ... GTFO ?? no?? really?Shocked

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Takseen
Federal Defense Union
Gallente Federation
#36 - 2013-03-06 13:47:20 UTC
Psychotic Monk wrote:

Some weeks ago we had a call go out to our little community. Someone was in a fight. It was a Vindi versus a Nightmare. The Vindi couldn't break the Nightmare and the Nightmare was (very slowly) getting back to gate. We went out with some bump ships and got him off gate, but the Vindi still couldn't break the Nightmare. We went to scramble an Orca so that the Vindi could refit some neuts but the Nightmare got a friendly Orca on grid first, changed out some lows for warp core stabs and got away.

Both combatants had support networks and the Nightmare pilot used his better.


Still doesn't explain why an Orca doesn't inherit the suspect flag for the same reason a remote repper does.
Highsec pvpers are even more attached to Concord protection than the bears.
Oska Rus
Free Ice Cream People
#37 - 2013-03-06 14:06:34 UTC
Fair 1v1 belongs to hello kitty online. In eve wictory is in numbers. Milimmeters, kilometers payload, killcount.....
Vile EnEon
Breast Augmentation Charity Society
#38 - 2013-03-06 15:18:33 UTC
Irya Boone wrote:
And when he was refiting in his orca ... you never never thought of ... GTFO ?? no?? really?Shocked


What makes you think that using an Orca's fitting service would allow someone to GTFO?

I would suggest not being so bad at EvE.
Takseen
Federal Defense Union
Gallente Federation
#39 - 2013-03-06 18:04:55 UTC
Vile EnEon wrote:
Irya Boone wrote:
And when he was refiting in his orca ... you never never thought of ... GTFO ?? no?? really?Shocked


What makes you think that using an Orca's fitting service would allow someone to GTFO?

I would suggest not being so bad at EvE.


Right. My understanding is that he'd have to drop his weapons timer to change ship using the Orca, but not to refit.
Seems a bit of a strange mental image though, to be sure. You're allowed to shoot at the guy firing an M60 at you, but not the guy holding the ammo feed belt.
Tarsas Phage
Sniggerdly
#40 - 2013-03-06 19:52:12 UTC  |  Edited by: Tarsas Phage
Takseen wrote:
Psychotic Monk wrote:

Some weeks ago we had a call go out to our little community. Someone was in a fight. It was a Vindi versus a Nightmare. The Vindi couldn't break the Nightmare and the Nightmare was (very slowly) getting back to gate. We went out with some bump ships and got him off gate, but the Vindi still couldn't break the Nightmare. We went to scramble an Orca so that the Vindi could refit some neuts but the Nightmare got a friendly Orca on grid first, changed out some lows for warp core stabs and got away.

Both combatants had support networks and the Nightmare pilot used his better.


Still doesn't explain why an Orca doesn't inherit the suspect flag for the same reason a remote repper does.
Highsec pvpers are even more attached to Concord protection than the bears.


The thing about using refitting services on an Orca or grabbing more cap boosters from its fleet hangar is, from the Orca pilot's POV, is passive assistance, whereas 3rd party logi, remote ECCM, and other such things are all active assistance. Passive assistance goes for things such as gang links as well.

So for those people who are all like "rah rah Orcas should be suspect too!" I seriously doubt you've thought the whole thing through. So try this on for size:

I have mining char in a open mining fleet with Orca boosts. These are common enough, so that this situation is plausible and there can be any variation of this. My mining char not-so-innocenltly slides over to a yellow rat wreck and scoops some loot, and goes suspect... then slides over to the orca while I have another alt aggress it, and my miner aggresses back. My miner then uses the fitting services on the Orca... preso! Houston, we have a suspect Orca! This would be great for not-a-AWOX AWOXing of Orcas in fact.

If done right, the Orca pilot would have had no idea this was happening. He wouldn't have seen my miner go flashy yellow because they would have been in fleet together, and thus all fleet members will always show as a purple tag per the default overview settings. He doesn't get a notification that someone is actively accessing a service on his ship, so there's no warning there either.

See now? Try thinking things through a bit before you grab for the first idea that's flashy.

/T
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