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I wanted to try mining in high sec but I've got a few questions

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Author
Nova Oden
The Black Crow Bandits
Northern Coalition.
#21 - 2013-02-18 05:39:22 UTC
Toku Jiang wrote:
Well you can always do what I like to do if I'm having issues with can theives (though it hasn't happened in a long time). I like to mine 1 pull on a roid and then leave a jet can in the belt, and fly away. Then fly a cloak tackler in the belt and group another toon in my fleet. I then wait for the theif to come make their move and blow them to pieces.

Seriously though, Ore is very heavy unless someone is running around in an industrial warping to random belts hoping to steel unattended cans of ore, it's not much of a concern. If it becomes a concern, see above.


thread winner!!!
Ireland VonVicious
Vicious Trading Company
#22 - 2013-02-18 06:25:54 UTC  |  Edited by: Ireland VonVicious
If you have two accounts get a covetor and a retriever.

Mine with both to fill the retriever as the hauler.
Jack Mayhem
Kaer Industries
#23 - 2013-02-18 08:59:13 UTC
1 account - 1 Retriever
2 accounts - 2 Retrievers
3 accounts - 2 Covetors & Orca

Simple. Exhumers are not worth the price tag.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#24 - 2013-02-18 18:50:40 UTC
Use anchored secure cans in low high sec... or get a second account and fly a hauling orca.. or buy a retriever or mack and make trips to the station as the hold fills.. Jet Canning is the major reason can theft still happens.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Red Frog Rufen
Red Frog Freight
Red-Frog
#25 - 2013-02-27 16:08:00 UTC
Jack Mayhem wrote:
1 account - 1 Retriever
2 accounts - 2 Retrievers
3 accounts - 2 Covetors & Orca

Simple. Exhumers are not worth the price tag.


1 account - 1 Retriever
2 accounts - 2 Retrievers
3-4 accounts - 2-3 Hulks & Orca
5+ accounts - 3+ Hulks & Orca & Freighter. (You can now mine in no-station systems for a really long time)

The Orca should train for combat drone to take care of the small rats, so your Hulk Pilots can train for mining drone II


but you're a long way from that I presume :)
Bugsy VanHalen
Society of lost Souls
#26 - 2013-03-01 21:17:59 UTC
Augustus Octavian Caesar wrote:
In high sec, I was under the assumption that CONCORD would blow a jet can thief up?

If they steal from your can they get GCC flagged.

If they are GCC flagged you, or I believe with the new crime watch anyone else, are free to attack them without concord defending them. However if you do attack first after they get the GCC flag, then they are free to attack you without concord stepping in at all.

If you just ignore them they will stay flashy to you for I think 15 minutes, but they can not attack you without concord blasting them, unless you attack first.

this used to be called can flipping. And the idea was to go out an flip cans in a T1 frig, then if you attack them think oh it is just a frig, I can take him. They then warp off and switch to a T3 cruiser or other high power PVP ship and return to blow you away. Once you attack them, even if they are GCC flagged, they are free to attack back.

If you happen to find a quite system where you can jetcan mine without getting disturbed, another option is to use the new freight cans instead of a jetcan. Drop it off with your itty 5 and you can mine away filling it. The advantage of a freight can is it will not despawn after 1-2 hours like a jetcan will. they stay until someone shoots them. Also they can hold up to 250,000m3 depending on which freight can you use.

The disadvantage is they can not be locked, so are no more secure than a jetcan. you can drop one in a belt and continue mining until you fill a 250,000m3 can, And return later with your itty 5 to make several trips emptying it, or a single trip with a freighter. However anyone can steal from it, and it can be destroyed very easily.

Either destroying the can, or stealing from it will result in a GCC flag, but unless you are an urber PVPer you would be stupid to attack as they most likely do not care about the ore, but are just looking for an easy kill.
Bugsy VanHalen
Society of lost Souls
#27 - 2013-03-01 21:24:09 UTC
Toku Jiang wrote:
Well you can always do what I like to do if I'm having issues with can theives (though it hasn't happened in a long time). I like to mine 1 pull on a roid and then leave a jet can in the belt, and fly away. Then fly a cloak tackler in the belt and group another toon in my fleet. I then wait for the theif to come make their move and blow them to pieces.

Seriously though, Ore is very heavy unless someone is running around in an industrial warping to random belts hoping to steel unattended cans of ore, it's not much of a concern. If it becomes a concern, see above.


another option is to tank the crap out of your mining ship and put the tackle on the mining ship. then have a PVP alt cloaked near by. When they flip your can tackle them with your mining ship and kill them with your PVP alt.

Styth spiting
Brutor Tribe
Minmatar Republic
#28 - 2013-03-01 22:38:31 UTC  |  Edited by: Styth spiting
iMelodie wrote:

I'm new to this whole mining thing and I'm not sure I'mdoing it right. I use a Covetor with 3 Modulated Strip Miner II and an Iteron V.

Use 2 retrievers. A covetor makes a little bit more yield/hour then a retriever but makes less isk/hour because of the retrivers large cargohold, and less time spent hauling. Your goal should be to have both characters setup in retrievers and just mine to station since they will have comparable cargo hold space to most industrials.

Also train one of your miners to miner foremen V, and set this character as your fleet booster, this will give you 10% more yield per hour.


iMelodie wrote:

From what I've read, I'm supposed to mine, drop everything into a can and then come back once the can is full to haul it back using the Iteron.


This is old information from the days of Hulks having huge m3/hour yields over the other mining ships. These days the difference in yield/hour is minor, and covetors,hulks, procurer, skiffs are mainly only useful in mining ops. With solo mining (no Orca) mackinaws and retrivers will make you more isk/hour. So don't bother with jet canning, just use ships with the bigger cargo holds.


iMelodie wrote:

1- If I do that in High Sec, what prevents some random guy to come in the belt and steal from my can ? I presume there is some kind of PvP flag that allows me to fight this guy but as I'm new I don't have any idea of how to retribute nor which ship I should or should not engage.


As I said above, using the mining ships with bigger cargoholds and just mine to station. Unless you have an orca you will not see any gains jet canning and mining per hour over just mining to station.

iMelodie wrote:

2- How do you select a system to mine in ? For most of the systems I've visited, belts were not exactly providing a lot of minerals and I was always seeing others players flying around, mostly in non miners ships and I didn't know how to react. Are they a threat to my ship or my ore ?


Use the dotlan website. Look for low activity systems, away from trade hubs / trade lines. Dead end systems are best since you don't get any traffic and it is easier to watchout for gankers, other wise systems with low activty (systems that have 2 or more stargates, but are not heavily used because traffic passes though another near by system). On dotlan you can see the activity of the system, number of belts, ship losses, etc. I would suggest fly around (in a fast ship) and check out the belts before hand. Find a system that dosen't activly have miners in it (if you visit a belt and there are roids you might be in luck) , little to no ship losses, and low traffic passing though.

And yes to find really good systems takes time, effort and chances are you'll in a system far away from trade hubs, which is what you want.
Dave Stark
#29 - 2013-03-02 11:24:14 UTC
Red Frog Rufen wrote:
Jack Mayhem wrote:
1 account - 1 Retriever
2 accounts - 2 Retrievers
3 accounts - 2 Covetors & Orca

Simple. Exhumers are not worth the price tag.


1 account - 1 Retriever
2 accounts - 2 Retrievers
3-4 accounts - 2-3 Hulks & Orca
5+ accounts - 3+ Hulks & Orca & Freighter. (You can now mine in no-station systems for a really long time)

The Orca should train for combat drone to take care of the small rats, so your Hulk Pilots can train for mining drone II


but you're a long way from that I presume :)


the only reason to ever have a freighter pilot is if it can't fly a mining ship, which only takes what, 7 days to train?
honestly freighters are not an efficient use of a pilot unless they can't fly a mining ship.
ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#30 - 2013-03-04 23:48:00 UTC
Hi,

I've cleaned this thread up.

If you guys want to have a personal argument about this then take it in-game; please stop detailing other peoples threads.

Thanks.

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#31 - 2013-03-05 09:53:32 UTC
"Good Job" by cleaning up all replies Roll

Now I have to post again.

Exhumers can of course justify their higher price compared to Mining Barges if you can afford them skill and moneywise!

1) Hulks compared to Covetor need less than 70 hours (rounded up figures already!) of mining until the extra yield compensated the higher price (Orca Boost)

2) Mackinaws compared to Retriever need less than 100 hours (rounded up figures already!) of mining until the extra yield compensate the higher price (Orca Boost)

Gank risk doesn't matter, because if you are careful the risk is negligible! Don't believe all the panic, which is spread in this forum. Yes, there are areas, where the risk of getting ganked are higher than in others, but even there you just need to follow some rules and honestly, nobody is ganked over 1 year or more every 2-3 weeks. Otherwise he is doing something very wrong!

Now it's up to everyones decision how much he is mining per month and how good his skills are, if Exhumers are worth their money for them personally.

I am mining in Exhumers since I could fly them / buy me mining chars. I am used to mine with just 1 guy up to 4 Hulkchras + Orca char. And I am doing this for more than 2 years now more or less on a daily basis and haven't been ganked even 1 time! You can do your own calculation if Exhumers have been worth the price tag compared to Mining Barges for me ;)

PS: And Freighters in bigger fleets are of course a efficient way of use, even if the guy can fly a mining ship. Dave you just have no experience with this, honestly! and are resistant to learn in this case, so I will not repeat this point again in detail, just state what is realistic!
Dave Stark
#32 - 2013-03-05 17:02:22 UTC
Fluffi Flaffi wrote:
Exhumers can of course justify their higher price compared to Mining Barges if you can afford them skill and moneywise!

[stuff]

Gank risk doesn't matter, because if you are careful the risk is negligible! Don't believe all the panic

[more stuff]

PS: And Freighters in bigger fleets are of course a efficient way of use, even if the guy can fly a mining ship. Dave you just have no experience with this, honestly! and are resistant to learn in this case, so I will not repeat this point again in detail, just state what is realistic!


i disagree. the gap between an exhumer and a mining barge is far too small to justify the difference in price. that, however, is obviously subjective. looking at the figures though, they imply the majority of people agree.

i agree about ganking, the chance of being ganked is laughably low. still, the reason my alt won't sit in a mackinaw is that i can't justify purchasing one, it may sit in a hulk once i have exhumers V, or maybe IV, but for the time being there are other skills i'd like to finish training. it's not that all exhumers aren't worth the price tag, it's mainly that the mackinaw isn't worth the price tag, however since it's somewhat apparent that the "big ore bay ship" is simply the king of mining, exhumers may as well be synonymous with the mackinaw.

freighters simply are not an efficient use of a pilot, unless he can not fly a mining ship. due to an orca being cheaper, and faster it's easily a superior choice for hauling from the belt to the station, along with the fact that by the time you come to the point where one orca is unable to keep up with the volume being mined you have more than likely already exceeded the point where you can stay in a belt long enough to make use of a freighter anyway. i did explain this, in more detail, in a thread in general discussion shortly after it was announced.
Styth spiting
Brutor Tribe
Minmatar Republic
#33 - 2013-03-05 19:11:06 UTC
Dave Stark wrote:


freighters simply are not an efficient use of a pilot, unless he can not fly a mining ship. due to an orca being cheaper, and faster it's easily a superior choice for hauling from the belt to the station, along with the fact that by the time you come to the point where one orca is unable to keep up with the volume being mined you have more than likely already exceeded the point where you can stay in a belt long enough to make use of a freighter anyway. i did explain this, in more detail, in a thread in general discussion shortly after it was announced.


A freighter is a great option for large scale mining operations. 10 miners will fill a Orca in 4 cycles, and in the past the only other option was to have a 2nd orca picking up from the in belt orca and hauling to station every 8 minutes. This required no only to basically need 1 pilot always going back and forth, but both orca pilots dragging/dropping items between one another (hauler takes from hangar, booster drops more into the hangar, hauler takes, etc). It is just a bad design in general and a large pain in the ass.

With a freighter you only need to haul every 15 cycles (30 minutes instead of 8 minutes) and with the ability to drop freighter containers not only is transfering ores between booster and frighter much easier, but now miners can be positioned in several belts at once instead of all in 1 belt wasting cycles on mining the same roids.
Dave Stark
#34 - 2013-03-05 19:47:04 UTC  |  Edited by: Dave Stark
Styth spiting wrote:
Dave Stark wrote:


freighters simply are not an efficient use of a pilot, unless he can not fly a mining ship. due to an orca being cheaper, and faster it's easily a superior choice for hauling from the belt to the station, along with the fact that by the time you come to the point where one orca is unable to keep up with the volume being mined you have more than likely already exceeded the point where you can stay in a belt long enough to make use of a freighter anyway. i did explain this, in more detail, in a thread in general discussion shortly after it was announced.


A freighter is a great option for large scale mining operations. 10 miners will fill a Orca in 4 cycles, and in the past the only other option was to have a 2nd orca picking up from the in belt orca and hauling to station every 8 minutes. This required no only to basically need 1 pilot always going back and forth, but both orca pilots dragging/dropping items between one another (hauler takes from hangar, booster drops more into the hangar, hauler takes, etc). It is just a bad design in general and a large pain in the ass.

With a freighter you only need to haul every 15 cycles (30 minutes instead of 8 minutes) and with the ability to drop freighter containers not only is transfering ores between booster and frighter much easier, but now miners can be positioned in several belts at once instead of all in 1 belt wasting cycles on mining the same roids.


and one orca can empty another orca in under 4 cycles, therefore again, freighter is overkill.
a 2nd orca is cheaper, faster, etc.
Styth spiting
Brutor Tribe
Minmatar Republic
#35 - 2013-03-05 19:54:06 UTC
Dave Stark wrote:

and one orca can empty another orca in under 4 cycles, therefore again, freighter is overkill.
a 2nd orca is cheaper, faster, etc.


I take it you have never been the Orca pilot doing station hauling for a 10+ miner mining op for 5 - 10 hours before have you?
Dave Stark
#36 - 2013-03-05 20:15:58 UTC
Styth spiting wrote:
Dave Stark wrote:

and one orca can empty another orca in under 4 cycles, therefore again, freighter is overkill.
a 2nd orca is cheaper, faster, etc.


I take it you have never been the Orca pilot doing station hauling for a 10+ miner mining op for 5 - 10 hours before have you?


i guess you've never dropped a log on an airplane, without checking if there's ample toilet roll?
Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#37 - 2013-03-06 08:55:20 UTC  |  Edited by: Fluffi Flaffi
Styth, we can stop posting I think. Everybody can form his own opinion on this now.

When I read your posts Dave I see the following:

1) You know we are right, but you just can't accept this. Before even Hulk was not worth the price tag. Now you wrote, it could be. You disagree, but you at no point could argue why!

2) Why have you trained Exhumer, if they are not worth the price tag? Good question, I know.

3) You have more important skills than Exhumer IV? Honestly, this looks like you are so much a beginner in the mining business or you just don't take it serious enough!

4) You have really no idea what it means to be the Orca pilot in a bigger Mining Fleet!

-
-
-

Styth, your idea with dropping containers in several belts is not bad! Like that and will try this the next times, when our fleet exceeds 5 Hulks, which usually happens during weekend. Could make it much more comfortable. Have there been a topic / discussin about this already because at the moment I have never checked the use of the new container size.
Dave Stark
#38 - 2013-03-06 09:30:53 UTC
Fluffi Flaffi wrote:
Styth, we can stop posting I think. Everybody can form his own opinion on this now.

When I read your posts Dave I see the following:

1) You know we are right, but you just can't accept this. Before even Hulk was not worth the price tag. Now you wrote, it could be. You disagree, but you at no point could argue why!

2) Why have you trained Exhumer, if they are not worth the price tag? Good question, I know.

3) You have more important skills than Exhumer IV? Honestly, this looks like you are so much a beginner in the mining business or you just don't take it serious enough!

4) You have really no idea what it means to be the Orca pilot in a bigger Mining Fleet!


1) i don't believe i ever explicitly stated that the hulk wasn't worth it's price tag. the skiff and mack aren't (skiff because it's just a useless ship, mack because well we've already been over that) that's 2 vs 1, that's a majority so i was being lazy and just said "exhumers" because generally, it's true. in addition, we're seeing an obvious shift to "mack/ret or gtfo" when it comes to mining, especially in high sec, around 2/3 of all ore mined in high sec seems to be done by a mack or a ret. (if memory serves)

2) because i trained it pre barge changes when the hulk was pretty much the only worth while mining ship. if i was a new player, would i train it again? to level 4 maybe, to level 5 perhaps not. at least, not until i had more sp and was running out of other mining related skills. depends how often i found myself in a non-afk fleet.

3) i was talking about my new alt, not me. that account hasn't finished training all of the t2 crystals i'd like yet. given that they're a 16% yield increase vs 1% for a single rank of exhumer... yeah, there are more important skills to train.

4) i assume that whether i do or not, has any bearing on the fact that a second orca is more than adequate to haul for a mining fleet? mainly because it's superior in every way except cargo capacity, which is irrelevant since by the time the dedicated hauling orca is hauling slower than you're mining you'll be stripping belts so fast that it's irrelevant.
Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#39 - 2013-03-06 09:54:36 UTC
1) Yes, but again Mackinaw is suporior to Retriever in any way if you take mining as a serious way of earning ISK. That is a fact I have proven and you could never disapprove, you just ignore it!

2) Even before the mining barge patch it was very well worth to train Exhumer IV! You are mining afk? Estonishing, because 1 hour ago you just wrote in another thread, that you would love it if CCP would automatically logg off all afk players. Shocked Do you ever think about the things you are writing down or you just try to collect posts? Roll

3) Now you are talking about your alt, but before talking about your main? Everytime it seems you find an excuse, doesn't matter if that looks stupid or not.

4) Yes, if you mine in 0.7 systems like you seem to do (because you said that!) most probably yes. If you would mine in very good mining systems (0.5 or 0.6) this would be another story. And again you ignore the fact, that hauling with Orca is much more work than hauling with freighter. And your theory is just theory. You should listen to people like Styth and me, who are doing this on a very regular basis have quite a lot of experience with this! Theory is sometimes very different from reality, even if it's just a virtual game.

Continuing this discussion with you is ridiculous as you ignore facts, try to irritate other people and have no real arguments why your position might be the right one!

I have set your account on ignore status (hide your posts) for me, so no need for you to reply to my posts. Will be wasted time for you, because I will no longer waste my time with this.
Dave Stark
#40 - 2013-03-06 16:16:14 UTC  |  Edited by: Dave Stark
1) i didn't ignore that fact. it wasn't even up for discussion. also, if you're serious about making money with mining you'll be in a hulk.

2) i know it was worth training to 4, i did so, did you not read what i wrote? however, the fact remains that currently, unless you're flying a hulk exhumer V really is NOT worth the time, training it to IV is worth it, but isn't a high priority.
the comment about logging off afk players was sarcasm, because it was a stupid idea but never mind...

3) no, i clearly stated i was talking about my alt from the start. you're really not reading what i write are you? not reading posts is making you look stupid, so far.

4) yes, i mine in a 0.7 system. i don't mine in it because it's 0.7 that's just how it ended up. "very good mining systems" is a stupid statement. once again, 0.7 systems contain all high sec ore types, also there are other considerations to what makes a good mining system other than it's security status.
if by "hauling with an orca is more work than a freighter" you mean it has less cargo space, what's your point? you make 3x the amount of warps, but with a shorter align time, utility modules, a cheaper ship, all the utility that comes with an orca itself (spare ships in the bay, etc) the only bonus a freighter has is the ore space. in addition the orca pilot is guaranteed to be able to fly a mining ship if the fleet is small for some reason and therefore isn't simply dead weight in the fleet just idling and producing nothing.

also i appreciate the irony of you ignoring me after saying i ignore facts. points 2 and 3 make it even more ironic.
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