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Idea for "cloaking" vs "directional scanner"

Author
Bubanni
Center for Advanced Studies
Gallente Federation
#1 - 2013-03-04 09:24:04 UTC  |  Edited by: Bubanni
What if... Directional scanner was able to pick up cloaked ships on the scanner? It would simply say something like "faint signature" or something, and the range wouldn't be given.

To further limit it, you would only pick up this faint signature if you had the range at about 5-15 degree, and if the ship is on the same grid as you.

This would allow you with some time and skillful play to track down cloaked ships that are keeping an eye on you, that you might have spotted cloaking near by, or it could make you aware that you are aboutt to get bombed by 10+ bombers if you do a lucky scan in the direction they are about to decloak from.

with the limited angle of scan, it wouldn't be a total nerf to cloaking, and you would still be able to hide in safespots with cloaks.
If you are in a covert ops cloaking ship, you can warp out any time when you notice someone is trying to decloak you.

Same goes for if you warp in 100-200km off a camped gate and cloak with a normal cloak, you would simply have to get away when you notice they are heading towards you.

You could compare it to looking for a submarine.

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

TheGunslinger42
All Web Investigations
#2 - 2013-03-04 09:56:31 UTC
And then wormhole space is utterly destroyed

I have a better idea, we implement a tearbucket for nullbears who want 100% safety and 100% perfect intel in 0.0
Bubanni
Center for Advanced Studies
Gallente Federation
#3 - 2013-03-04 10:16:06 UTC  |  Edited by: Bubanni
TheGunslinger42 wrote:
And then wormhole space is utterly destroyed

I have a better idea, we implement a tearbucket for nullbears who want 100% safety and 100% perfect intel in 0.0


I want it for pvp reasons, not for safty, but for catching cloakies and creating tears, and how would it destroy wormhole space?... would you think people would spin around rapidly constantly doing 5 or 15 degree scans just to look if there is already a cloaked ship in their anomaly? that's the idea behind the limitations, it's not 100% free intel as it requires much more effort, you can only see that they are there if you scan in their direction with a limited angle.

Now about the 100% perfect intel... that is exactly what a cloaky on grid ship is. sitting on a gate and keeping eyes on hostiles who have no chance of knowing it's looking at them or even trying to catch it.

With the limitation of them only showing up on scan with undefined range while they are on grid makes cloaking still powerful in the rest of the system.


If you analyze the mentality of nullbears, the ability to notice cloaked ships on grid with the dcan if they have the right angle and direction.... it might make them more likly to take risks, doing anomalies or such while there is a neutral in local... this will result in more nullbears being caught and killed :D, thats my point of view.

edit: heck I would be okay with it only working at a 5 degree angle, it would make it very very hard to spot the cloakies around a gate or in your anomaly, but it would be useful if you noticed exactly where someone cloaked at as you fly towards their location.

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Mag's
Azn Empire
#4 - 2013-03-04 12:04:36 UTC
I would have to say no. No more free intel, until local changes and those changes mean you have to work for it.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Bubanni
Center for Advanced Studies
Gallente Federation
#5 - 2013-03-04 12:20:09 UTC
Mag's wrote:
I would have to say no. No more free intel, until local changes and those changes mean you have to work for it.


I don't see how this would be free intel, unless you misread what I wrote, this is for hunting "ON GRID" cloaked ships, it doesn't tell you what the ship is, and it only works if you look straight at where it is when you scan, at very tight angle

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Mag's
Azn Empire
#6 - 2013-03-04 18:34:19 UTC
Bubanni wrote:
Mag's wrote:
I would have to say no. No more free intel, until local changes and those changes mean you have to work for it.


I don't see how this would be free intel, unless you misread what I wrote, this is for hunting "ON GRID" cloaked ships, it doesn't tell you what the ship is, and it only works if you look straight at where it is when you scan, at very tight angle
OK I accept you may need to work a little for it, but it is more intel. Maybe free was the wrong term to use, but the point still stands.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lykouleon
Noble Sentiments
Second Empire.
#7 - 2013-03-04 19:01:44 UTC
An interesting take, it'd at least make those who are willing to hunt a cloaked ship on grid able to do so while allowing the cloaked pilot (who is properly at his keyboard) ample time to move/warp. I suspect, though, that it'd be hard to implement in a way that wouldn't be immediately exploitable.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Michael Loney
Skullspace Industries
#8 - 2013-03-04 20:42:33 UTC
Read the Goons Grid-fu manual, then imagine a group of 4 people being able to hunt down a covert ops cloaker in under a minute.