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Eve with twice its current membership?

Author
Brooks Puuntai
Solar Nexus.
#41 - 2013-03-04 11:03:51 UTC
While the overall server could handle the increase, I believe it's all dependent on how spread out things are. Jita for example gets locked down every Sunday, so expect that to happen almost daily if the PCU doubles. Since Highsec is the place to be nowadays expect almost all anomalies to be gone and all roids to be gone.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Ranger 1
Ranger Corp
Vae. Victis.
#42 - 2013-03-04 17:17:35 UTC  |  Edited by: Ranger 1
Yeep wrote:
Ranger 1 wrote:
Encouraging the use and development of other trade hubs besides Jita would only serve to strengthen the game as a whole.


The only way this will ever happen is if CCP removes the highsec lanes between empires

The removal of the highway system is something I have suggested be strongly considered for some time now, for a number of reasons, but yes that is the primary one.

Currently on high volume days it is still a relatively trivial matter to spam the Jita gate and get in within a minute or so... but if it gets to the point where that turns into a significant amount of time you WILL see people reorganizing and utilizing other trade hubs. Nobody wants to spend their valuable play time sitting at a gate (aside from gate campers Smile) 1 jump away from being able to do what they need to do.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Mallak Azaria
Caldari Provisions
Caldari State
#43 - 2013-03-04 17:22:30 UTC
Imawuss wrote:
What would happen to Eve if its current subscription base doubled?


More people to steal from.

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Guttripper
State War Academy
Caldari State
#44 - 2013-03-04 17:30:25 UTC
If the player base doubled, then half the subscribers would be complaining they can not catch up to the bitter vets and demand CCP alter the game accordingly or threaten to migrate to the next big thing. Meanwhile, the bitter vets would them chime in that they had to do things the hard way so should everyone else. CCP would release a vague developer blog with intent that "soon" they will be fixing everything, before the company as a whole seems to go off in different directions with groups or individuals altering the game, or others being ceased from their current projects. After a period of time, another developer blog will be released, players will ask questions about past statements that will never get answered, and the game will continue to churn forward, somewhat stagnant as usual.
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