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Banning of tech 2 items in high sec

First post
Author
Mikaila Penshar
SISTAHs of EVE
#21 - 2013-03-03 17:45:45 UTC
The Reaper J wrote:


If someone even remotely says that eve is a pvp game only, then why the hell are their mission agents, npc enemies that can be ratted in belts, anomalies and various other means of making bounties.




Missions exist to buy stuffs for PvP.... duuuuhhh
Commander Ted
Caldari Provisions
Caldari State
#22 - 2013-03-03 21:02:55 UTC  |  Edited by: Commander Ted
I hate this forum. Only **** posts get any attention and good ideas are usually shot down or ignored.

Why still post in this thread? Maybe next time I suggest something I should rename the title "nerf to afk cloakers" or "Make hisec safe" or "first person cockpit perspective" just so people look at the thread.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

The Reaper J
Kings.Guard.
#23 - 2013-03-04 05:23:14 UTC
Nariya Kentaya wrote:
The Reaper J wrote:
All tech 2 equipment should be banned in high sec. CCP is nerfing ships and ammo so all ships are nearly equal, therefore to prevent pvp'rs coming in to steal your wrecks, salvaging or otherwise, and having the upper hand killing the pilots doing those missions.

Thieves go in and salvage your mission wrecks, its still stealing. Stealing your loot, and salvaging your wrecks that you made during a mission, is still stealing. Last night some ******* thieves were allowed to legally STEAL our wrecks. That is still stealing. That rule should be amended, that if you salvage a wreck in a mission area, you have performed an act against the corporation and faction for stealing and as such lose on all standings of that faction and lose on sec status, and classed as an enemy of that faction.

Tech 2 equipment should be banned from high sec, because tech 2 equipment is being used to have the upper hand on missioners in their missions.

If someone even remotely says that eve is a pvp game only, then why the hell are their mission agents, npc enemies that can be ratted in belts, anomalies and various other means of making bounties.

TECH 2 gives too much advantage to players stealing your wrecks and getting away with it, and then the player in the mission still loses his ship because they kill him with tech 2 items and/or ships. Come on, ccp is nerfing due having too much upper hand, but they still allow tech 2 to be used in high sec to steal and kill mission pilots, and they still get away with it. CCP seriously needs to amend their rules there a bit.

First off, CCP didnt rebalance ships just to cater to your needs, they rebalanced them because there were numerous ships with no purpsoe because of how weak they are.

second, if someone steals you loot, why SHOUDL a corporation care? they stole from you, an independent capsuleer, not the asets of the corporation.

third, If you are having so much trouble competing with people who have invested more SP, ISK, Skill, and Time into a given field than you, whats wrong with that? why not invest in the T2's to match them?

fourth, eve IS a pvp game, there are always players you are competing against, hell, youve been pvp'ing every time you try and get "your" wrecks before the other players do, anytime you interact with another player, or influence them in soem way (the amrket), you are participating in pvp.

fifth, get over yourself, your not so important that CCP should cater entire game mechanics and restrictions to your needs, plenty of people DONT have this problem, so it seems to be rather personal.


sixth, 99% of eve would disagree with the banning of T2 ships, i mean seriously, WHY? for one, where would they be sold then? low/null? way to give every shipwright industrialist the finger bro. there is literally no sense or reason to your arguments.


I was waiting for someone to come up wit harrogant comments like this.
The Reaper J
Kings.Guard.
#24 - 2013-03-04 05:24:39 UTC
Commander Ted wrote:
I hate this forum. Only **** posts get any attention and good ideas are usually shot down or ignored.

Why still post in this thread? Maybe next time I suggest something I should rename the title "nerf to afk cloakers" or "Make hisec safe" or "first person cockpit perspective" just so people look at the thread.


Agreed, i have given ideas before, but are either shot down or assholes crush it with their dumbass logic.
The Reaper J
Kings.Guard.
#25 - 2013-03-04 05:27:06 UTC  |  Edited by: The Reaper J
Mikaila Penshar wrote:
The Reaper J wrote:


If someone even remotely says that eve is a pvp game only, then why the hell are their mission agents, npc enemies that can be ratted in belts, anomalies and various other means of making bounties.




Missions exist to buy stuffs for PvP.... duuuuhhh


That's right. Yes, missions are there to help with that, but what's the damn point with ninja thieve's. If they want to steal, go steal in null sec, they prey on weaker ships and weaker players because they're to stupid to hit the far more experienced players because they know they will lose.
The Reaper J
Kings.Guard.
#26 - 2013-03-04 05:37:43 UTC  |  Edited by: The Reaper J
Drake Doe wrote:
You've really just suggested one of the worst ideas on this forum

First, the it was recently changed to not be a crime towards a corp and a faction wouldn't care what happened to the wrecks of their enemies

Second, you can shoot the people who're stealing from you

And third, why ban t2, from high sec, it's an advantage that you're not wise enough to use


First off, its stealing, they did not work for it, and those that work for it, its theirs. Second, they prey on players that are lower level SP to what they are, making them mere common thieves. Sound rather like you or many of the comments on this current topic are thieves. Which is typical. Of course you would have an issue with this comment, it would bring your abilities down to a lessor players level in high sec. Because thieves prey on weaker players, and for some reason CCP bitches about not wanting to chase new players away, but this is just another one of those ways they will end up giving up, because of thieves. Its got nothing to do with being tough, and pick up your guts or whatever anyone's comment will be, players also want to enjoy and earn ISK. How do you do that when they went into pve combat training abilities and do missions, but thieves keep stealing their loot. Personally, over 150mil isk can be made from 2 missions alone, dependent on levels. To you 150mil is nothing, probably pocket change, however that can be a huge amount for others. Now if they keep getting killed by ninja's and are constantly being harrassed by ninja's stealing their loot, or salvaging their wrecks they worked their asses off for, how do you expect them to actually make any isk. YOU WANT TO STEAL, GO STEAL IN LOW OR HIGH SEC. SEE HOW LONG YOU LAST THERE.

To top it off. There are players investing time and isk in the damn game, making that comment was really stupid, seeing that some players/toons that it happens to, are only 6 months old and their training was focused in a different area of expertise. But clearly you ignore that fact and ignore the fact that the player ARE TRYING TO MAKE THE ISK TO INVEST IN THE GAME.
The Reaper J
Kings.Guard.
#27 - 2013-03-04 05:42:46 UTC
Luc Chastot wrote:
Please lock for trolling.

Thank you.



This is not trolling. Clearly, by asking this to be locked, you are one of those thieves that steal other players loot and/or wrecks. Honestly, i should have seen this coming. That a lot of the comments would be from thieves. Typical.
The Reaper J
Kings.Guard.
#28 - 2013-03-04 05:47:29 UTC
Hakan MacTrew wrote:
I forgot to ask before:

If T2 ships get banned, then how long before the same reasoning gets faction ships banned?
After that, how long before Battleships get banned, because they are too powerful compared to other ships?
Then Battlecruisers...
Then Cruisers...
Then Destroyers, leaving highsec as just frigates...
But then willo they be too powerful?

May as well just make highsec rookie ships only. Oh, and ban everything but civilian mods, they are so powerful after all.



This is more a typical comment a thief would give. That's not the point, battleships are already slow, and can be taken out with enough players. Tech 2 weaponry and ships is a far higher advantage than an ordinary standard ship or weaponry of its kind. You are simply making a stupid comment because you don't want to lose t2's in high sec, possibly because you are a thief that preys on younger lessor experienced toons.
ShahFluffers
Ice Fire Warriors
#29 - 2013-03-04 06:11:46 UTC
Per CCP Mitnal:
CCP Mitnal wrote:
"Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."

Per GM Faolchu :
GM Faolchu wrote:
Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage.
Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.

Per Senior GM Ytterbium :
GM Ytterbium wrote:
Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.

Per CCP Prism X :
CCP Prism X wrote:
Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.

Per CCP Incognito :
CCP Incognito wrote:
Had a chat with some designers this evening.
Ninja salvaging is intended game play. It was always intended that the wrecks are public, the loot is private.
They do not see it as a problem if others salvage your wrecks.

(These quotes are kept handy for your convenience at Ironfleet.com.)
Omnathious Deninard
University of Caille
Gallente Federation
#30 - 2013-03-04 07:00:52 UTC
This thread is all over the place, and is serious WTF.
If you are complaining about ninja salvaging and looting, then t2 is not what you want removed, it is destroyers and salvagers.
Removing T2 will have little impact on high sec as it will be quickly replaced with T3 and Deadspace mods.
If you remove them then it will be Pirate and Navy ships and modules.
Once those are gone then you will say that Meta 4 is OP as 99% of the time it has the same stats as T2 but with out the skill investment (and Charges for weapons)
After Meta 4 is gone, and the rest of Meta levels are removed at this point, it will be painfully obvious that a battleship will quickly destroy a cruiser, and battlecruisers are no contest vs a cruiser also, so they would need to be removes also.
Now that we are down to Cruisers, Destroyers and Frigates a Destroyer will do what it does best and destroy all frigates making them the OP ship as they can use 8 guns.
We are left with Frigates and Cruisers in high sec at this point, the massive HP difference between the two would mean it is almost impossible to destroy a cruiser with less than a small gang of frigates so they would need to be removed also.
Now we have T1 frigates with T1 modules, and everyone in high sec running level 2 missions because a frigate cannot do a level 3 with t1 modules.
Your income is now 1/4 what is was before taking even longer to make any money and the problem of ninja salvaging will just be switched from a destroyer to a fast frigate.

If you don't follow the rules, neither will I.

Seranova Farreach
Biomass Negative
#31 - 2013-03-04 10:24:42 UTC
The Reaper J wrote:
All tech 2 equipment should be banned in high sec. CCP is nerfing ships and ammo so all ships are nearly equal, therefore to prevent pvp'rs coming in to steal your wrecks, salvaging or otherwise, and having the upper hand killing the pilots doing those missions.

Thieves go in and salvage your mission wrecks, its still stealing. Stealing your loot, and salvaging your wrecks that you made during a mission, is still stealing. Last night some ******* thieves were allowed to legally STEAL our wrecks. That is still stealing. That rule should be amended, that if you salvage a wreck in a mission area, you have performed an act against the corporation and faction for stealing and as such lose on all standings of that faction and lose on sec status, and classed as an enemy of that faction.

Tech 2 equipment should be banned from high sec, because tech 2 equipment is being used to have the upper hand on missioners in their missions.

If someone even remotely says that eve is a pvp game only, then why the hell are their mission agents, npc enemies that can be ratted in belts, anomalies and various other means of making bounties.

TECH 2 gives too much advantage to players stealing your wrecks and getting away with it, and then the player in the mission still loses his ship because they kill him with tech 2 items and/or ships. Come on, ccp is nerfing due having too much upper hand, but they still allow tech 2 to be used in high sec to steal and kill mission pilots, and they still get away with it. CCP seriously needs to amend their rules there a bit.


NO NO NO and NO. tech 2 is the staple of highsec, while low and null get deadspace and officer stuff.

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

forestwho
Doomheim
#32 - 2013-03-04 10:28:27 UTC  |  Edited by: forestwho
Going to use a locater agent to locate you everytime you are online running missions,

Than im going to sit outside the station and put combat probes on the undock so i can get your signature,

Than im going to probe you out everytime you run a mission and steal your loot everytime!

If you attack me i grap my combat ship and kill you

Welcome to eve you fithly carebear

Welcome to you future mission running helll

If you care soo much about isk that you want to see hypocriticaly T2 stuff banned; WOW > >>>>>>> that way
The Reaper J
Kings.Guard.
#33 - 2013-03-04 11:35:48 UTC  |  Edited by: The Reaper J
forestwho wrote:
Going to use a locater agent to locate you everytime you are online running missions,

Than im going to sit outside the station and put combat probes on the undock so i can get your signature,

Than im going to probe you out everytime you run a mission and steal your loot everytime!

If you attack me i grap my combat ship and kill you

Welcome to eve you fithly carebear

Welcome to you future mission running helll

If you care soo much about isk that you want to see hypocriticaly T2 stuff banned; WOW > >>>>>>> that way


Was wondering when someone was going to be a complete douchebag and say what you just said. Just another ******* common thief again. Its pretty typical of people arrogant assholes. But wait......the best is yet to come.
Omnathious Deninard
University of Caille
Gallente Federation
#34 - 2013-03-04 11:41:31 UTC
Every time you call someone a thief you discredit your self more.

If you don't follow the rules, neither will I.

Mag's
Azn Empire
#35 - 2013-03-04 12:15:43 UTC  |  Edited by: Mag's
The Reaper J wrote:
Thieves go in and salvage your mission wrecks, its still stealing. Stealing your loot, and salvaging your wrecks that you made during a mission, is still stealing. Last night some ******* thieves were allowed to legally STEAL our wrecks. That is still stealing.
The only stealing, was the taking of loot. If that even took place. If it did, CCP gave you a legitimate reason to shoot them.

But you cannot steal salvage, for one simple reason. Until the salvager creates it, no salvage exists. Once it does create it, it goes into the cargo hold of the ship the salvager is mounted on.

If they can legally salvage, then no crime took place.

At least understand game mechanics before posting. Roll

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

sabre906
The Scope
Gallente Federation
#36 - 2013-03-04 12:19:32 UTC
Banning moon goo sales. The tears will be glorious. +1 just for that.
Vas Vadum
Draconian Empire
#37 - 2013-03-04 12:29:56 UTC
lol, no.

This thread is funny.
Drake Doe
88Th Tax Haven
#38 - 2013-03-04 13:15:20 UTC
The Reaper J wrote:
Drake Doe wrote:
You've really just suggested one of the worst ideas on this forum

First, the it was recently changed to not be a crime towards a corp and a faction wouldn't care what happened to the wrecks of their enemies

Second, you can shoot the people who're stealing from you

And third, why ban t2, from high sec, it's an advantage that you're not wise enough to use


First off, its stealing, they did not work for it, and those that work for it, its theirs. Second, they prey on players that are lower level SP to what they are, making them mere common thieves. Sound rather like you or many of the comments on this current topic are thieves. Which is typical. Of course you would have an issue with this comment, it would bring your abilities down to a lessor players level in high sec. Because thieves prey on weaker players, and for some reason CCP bitches about not wanting to chase new players away, but this is just another one of those ways they will end up giving up, because of thieves. Its got nothing to do with being tough, and pick up your guts or whatever anyone's comment will be, players also want to enjoy and earn ISK. How do you do that when they went into pve combat training abilities and do missions, but thieves keep stealing their loot. Personally, over 150mil isk can be made from 2 missions alone, dependent on levels. To you 150mil is nothing, probably pocket change, however that can be a huge amount for others. Now if they keep getting killed by ninja's and are constantly being harrassed by ninja's stealing their loot, or salvaging their wrecks they worked their asses off for, how do you expect them to actually make any isk. YOU WANT TO STEAL, GO STEAL IN LOW OR HIGH SEC. SEE HOW LONG YOU LAST THERE.

To top it off. There are players investing time and isk in the damn game, making that comment was really stupid, seeing that some players/toons that it happens to, are only 6 months old and their training was focused in a different area of expertise. But clearly you ignore that fact and ignore the fact that the player ARE TRYING TO MAKE THE ISK TO INVEST IN THE GAME.


People who quit the game after being slightly griefed weren't in it for the long, even though you claim it only targets new players people will target everyone ratting. Ninja stealing is a profession in CCP's eyes so nothing is going to change. They risk getting blobbed every time they ninja rat and even if they're in a t2/faction ship that'll probably set them back a long way. You won't be killed by ninja ratters if you don't engage first. It's your own fault that you got killed.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#39 - 2013-03-04 13:18:38 UTC
meh, I faction/deadspace fit my ships anyway... they just need to fix faction guns (the only things where T2> faction/deadspace), then.... sure, make it even harder for a mission runner to buy the gear needed to compete.

I use T2 stuff to run mission,s why don't you?

The issue is not T2, the issue is that you are fit for PvE, and the guy can pretty much guess your fit, ie you are tanked against damage type X and Y, and are dealing damage type X and Y.

He can fit specifically to beat you, then steal something, and if you are dumb enough to engage in your generic PvE fit, his specific PvP fit will kill you - T2 or not.

What you might want, is some friends in PvP fit frigates, waiting to warp to you as soon as a thief gets a suspect flag.

Of course, if they get him pointed and webbed, feel free to align to a safe spot, and then fire some salvos at him.
If you have a MJD equipped, maybe jump, align, try to alpha him, and warp off, warp between safes until your timer expires and you can dock, then wait out the suspect timer.
De'Veldrin
Republic University
Minmatar Republic
#40 - 2013-03-04 14:32:20 UTC
Forwarding note to Cannibal Kane. This guy should be bumped straight to the top of the list.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

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