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Change How War Decs Work In EvE Online

Author
Lord Whisker
NetFlix Whilst Playing Eve
#1 - 2013-03-03 16:47:07 UTC
Hello, Now before i am flamed to death, i will type out my idea in detail giving reasons for each point and fact and hopefully will get a good response. I also have problems with spelling and grammar in some cases, so please, be patient.

Within high sec there is a growing number of grief corps hitting new corps straight out of *freshly* made corps, they war dec corps, gank members, then run the second it looks like they might die or its a fair fight, my previous corp fell apart because of this, in 2 months we had 7 war decs for no reason, just because they could.

I also feel that the current war dec system is lacking finesse and class. Alot of these grief corps are 0.0 alts when they are bored because they have blued everyone and don't want to leave home system without a blob.

War Decs

The current way to war dec is to simply go to your corp window, hit declare war, 24 hours, and off you go. This leaves the aggressor corp VERY little time to get ready and in some cases they are caught off guard, take to many loses and disband. So many corps disband because of constant war decs. So, the solution? Maybe there isn't one, but, we can make it harder and more expensive to war dec corps.

So, i will outline my idea

War Dec's against other corps, the way it's done need's to change i.e against random corps. So, say you want to war dec a corp. You either need to be involved in a act of aggression with that corp i.e they shoot u, if you have a suspect flag, your corp then has rights for 24 hours to war dec that corp, this stops the random decs, now alot of people will say *yeh, but bruv, what about merc corps, dey haz to av a right to dec people init*. Correct, which brings me to the next point.

A new system needs to be introduced were if you want to take a contract on a corp, you bring up the corps info and on the top left three little white lines, an option needs to be placed were it will say *Take Out Contract Against This Corp* -

So you would click *Take Out Contract Against This Corp*

You would then set a *surrender limit* against the corp, say 400million ISK, but this is per member of your corp, so, you can only set a 10 million ISK surrender per member of your corp i.e the corp you are in. So, if you have 5 members, the highest limit you can set is 50 million ISK, this will stop small tiny alt corps from deccing larger corps and ganking people.

Now this is were it gets tricky. A surrender limit MUST be set before a contract can be taken out. So corps would then have the chance to buy there way out of the war. HOWEVER.

So when you take the contract out, the corp you have taken it against would have a mail sent to them saying *a contract has been taken out against your corp, see your corp blab blah for more info* - They then go to there corp window and for 24 hours have an option to buy there way out of the war.

HOWEVER - Once a corp has attempted to take a contract out on a corp - That said corp can not do the same for 1 month, also, if you want to take a contract out on a corp, your corp must be 10+ members old and be in existence for more than 1 month.

Now, this is were *merc* corps come in. The surrender limit, has nothing to do with the merc limit, so, say i take out a contract on *Test Alliance*, i have a 40 man corp, so i set a 400million surrender limit, underneath that i set my merc fee so

For instance -

Surrender Limit 400mil ISK
Merc Fee's - Starting Bid 200mil - End Bid 500mil

Now say *noir mercs* take the full contract, they are then paid for 1 week @ the price of 500million ISK

Then, there would be other options, stuff i haven't thought of yet

But anyway, this is simply designed to cut down on the grief decs and make war fare more viable in space.

And less about ganking industry corps for the hell of it.

But anyway, i think this could be an idea
Mag's
Azn Empire
#2 - 2013-03-03 17:38:07 UTC
The only thing broken with war decs atm, is the easy ways they can be avoided.
War decs have in fact become less viable, since they lifted the corp dropping, hopping rules. They have also become more expensive.

You asking for immunity for corps, against war decs. As war decs are pretty pointless already, I don't agree with making them worse.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Sol Weinstein
Lunatic Warfare Federation
#3 - 2013-03-03 17:38:14 UTC
Stop typing it out as "EvE".

Respect the EVE.

Thank you.
Drake Doe
88Th Tax Haven
#4 - 2013-03-03 17:50:29 UTC
Sol Weinstein wrote:
Stop typing it out as "EvE".

Respect the EVE.

Thank you.

But EvE better represents EVE because it can be used for everyone vs everyone

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Lord Whisker
NetFlix Whilst Playing Eve
#5 - 2013-03-04 08:57:50 UTC
Mag's wrote:
The only thing broken with war decs atm, is the easy ways they can be avoided.
War decs have in fact become less viable, since they lifted the corp dropping, hopping rules. They have also become more expensive.

You asking for immunity for corps, against war decs. As war decs are pretty pointless already, I don't agree with making them worse.


This is wrong

All you have to do is watch the war dec list to see how many corps are war decced by random corps non stop

The *grand* reason no corps rise to challenge null corps and keep null fights going is simple

In early stages of corp growth, grief corps take them out before they have a chance.

EvE is harsh, yes, but this current system, is broken and needs to be fixed
Roime
Mea Culpa.
Shadow Cartel
#6 - 2013-03-04 09:44:40 UTC
So you mean the weak are culled out? Working as intended.

http://www.youtube.com/watch?v=A0E6geAq1k8

.

Mag's
Azn Empire
#7 - 2013-03-04 10:44:12 UTC
Lord Whisker wrote:
Mag's wrote:
The only thing broken with war decs atm, is the easy ways they can be avoided.
War decs have in fact become less viable, since they lifted the corp dropping, hopping rules. They have also become more expensive.

You asking for immunity for corps, against war decs. As war decs are pretty pointless already, I don't agree with making them worse.


This is wrong

All you have to do is watch the war dec list to see how many corps are war decced by random corps non stop

The *grand* reason no corps rise to challenge null corps and keep null fights going is simple

In early stages of corp growth, grief corps take them out before they have a chance.

EvE is harsh, yes, but this current system, is broken and needs to be fixed
What part was wrong?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Sublime Rage
Black Rabbits
Black Rabbit.
#8 - 2013-03-04 11:20:27 UTC
CCP gave the agressed one of the greatest tools they have to defend themselves,war assistance.Before making it sound like it's impossible to fight back start looking at your choices,start looking for friends,allies,mercs....spending money to defend against a war doesn't seem like a broken mechanic.

In my personal opinion the war system is more balanced today than it was before.

Working as intended,for the time being
sabre906
The Scope
Gallente Federation
#9 - 2013-03-04 12:23:02 UTC
Mag's wrote:
The only thing broken with war decs atm, is the easy ways they can be avoided.
War decs have in fact become less viable, since they lifted the corp dropping, hopping rules. They have also become more expensive.

You asking for immunity for corps, against war decs. As war decs are pretty pointless already, I don't agree with making them worse.


No. The only thing wrong with wardecs is neut rr.

Btw,
CCP wrote:
You dec the corp, not the player
Derath Ellecon
University of Caille
Gallente Federation
#10 - 2013-03-04 13:19:30 UTC
Sublime Rage wrote:
CCP gave the agressed one of the greatest tools they have to defend themselves,war assistance.Before making it sound like it's impossible to fight back start looking at your choices,start looking for friends,allies,mercs....spending money to defend against a war doesn't seem like a broken mechanic.

In my personal opinion the war system is more balanced today than it was before.

Working as intended,for the time being


+1

Welcome to High sec. Hate to break it to you OP, but this isn't a "new" thing. This sort of thing has been going on since the dawn of EVE. At least now the costs are higher, and the defenders can bring in people to help them.

Get out of HS and Wars become something you don't even notice.
TheGunslinger42
All Web Investigations
#11 - 2013-03-04 15:05:11 UTC
Lord Whisker wrote:
Hello, Now before i am flamed to death, i will type out my idea in detail giving reasons for each point and fact and hopefully will get a good response. I also have problems with spelling and grammar in some cases, so please, be patient.

Within high sec there is a growing number of grief corps hitting new corps straight out of *freshly* made corps, they war dec corps, gank members, then run the second it looks like they might die or its a fair fight, my previous corp fell apart beca


stopped reading there. This isn't an issue. There are always bigger, stronger corps than you. Deal with it instead of crying.
Neidrig
Deep Core Mining Inc.
Caldari State
#12 - 2013-03-11 16:57:30 UTC
It is time to put an end to High Sec War Decs or at least make them prohibitively expensive and contestable.

I have the basic right to play EVE the way I choose to play the game and be left alone. If I want to engage in PVP I can go to Low Sec, 0.0 or WH Space.

For all those who put forth this insane argument that EVE is a sandbox and just being their means you can be jumped and destroyed by any sociopath who feels like it, it is time to grow up.

It is time for EVE to grow up.

If leaving high sec as a completely PVP free zone ruins the game for this small set of High Sec PVP players perhaps it is time for them to rage quit.

It is intrinsically unfair that one group of players gets to enjoy their preferred form of game play by ruining the game experience of others.

It is time to make non consensual high sec PVP as extinct as can flipping.

With war dec mechanics as they are, conspicuous, new player friendly industrial corps are played upon with no respite. I have seen corp after corp disband under this unrelenting pressure.

Can EVE or CCP afford to have this be the new player experience.

Those who support this position have been too quiet. I intend to change this.
ShahFluffers
Ice Fire Warriors
#13 - 2013-03-11 17:32:36 UTC
Neidrig wrote:
I have the basic right to play EVE the way I choose to play the game and be left alone. If I want to engage in PVP I can go to Low Sec, 0.0 or WH Space.

For all those who put forth this insane argument that EVE is a sandbox and just being their means you can be jumped and destroyed by any sociopath who feels like it, it is time to grow up.

"Grow up?" It's a matter of consistency. A sandbox means that you can do anything you want... a multiplayer sandbox means everyone else can also do what they want... for better or worse.

Plus... why are people in high sec allowed to affect me [through industry] but I am not allowed to affect them [through combat]?


Neidrig wrote:
IIt is intrinsically unfair that one group of players gets to enjoy their preferred form of game play by ruining the game experience of others.

Nope... it is fair because those all players are bound by the same rules, mechanics and options as everyone else. Stop being a victim and use the same tactics that your aggressors are!

Neidrig wrote:
With war dec mechanics as they are, conspicuous, new player friendly industrial corps are played upon with no respite. I have seen corp after corp disband under this unrelenting pressure.

That because people have this idea that a corp is merely a "social" thing that carries no benefits, responsibilities or consequences. When you set up a corp, you are effective declaring that you are one of the "big boys," you want the perks and benefits that it provides, and can hold your own.
Roic Arkouda
The Scope
Gallente Federation
#14 - 2013-03-11 17:33:16 UTC
As a new player, I can say with some certainty that I will not become an old player, if all my monthly subscription fee buys me is the right to be preyed upon by more experienced players.

War declarations may "work as intended". That does not mean that intention is working.
ShahFluffers
Ice Fire Warriors
#15 - 2013-03-11 17:44:59 UTC  |  Edited by: ShahFluffers
Roic Arkouda wrote:
As a new player, I can say with some certainty that I will not become an old player, if all my monthly subscription fee buys me is the right to be preyed upon by more experienced players.

Even as a so called "experienced player" I am preyed upon by people vastly more powerful and well funded than myself. Sometimes they are older than me... other times they are younger.

This game is a perpetual "rat race" where everyone is trying to get an edge over everyone else... because what one person does (even a lowly miner sitting in high sec) affects everyone else to a certain degree. That why there is no "immunity" from everyone else and why people defend this aspect of the game so fiercely.

Roic Arkouda wrote:
War declarations may "work as intended". That does not mean that intention is working.

EVE isn't for everyone. Even the DEVs recognize that.
Eterna Uitoh
Doomheim
#16 - 2013-03-11 20:29:42 UTC
Question for the people who are happy with the way things are, I want you input here. Indy corp A is decced by corp B, corp B is an alt corp they use neutral RR and neutral spies etc all perfectly fine as is. The trouble begins when corp A forms up and goes out to fight them/hires mercs to defend them, corp B can see that they will not get the easy kills they are after so they wont log in and leave corp A hanging. Corp A can't mine, mission and generally carebare it up because as soon as they are alone corp B guys log in and kill them.

How would you suggest corp A fight back against targets who wont even log in?
Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2013-03-11 20:42:49 UTC
to OP: fight back, join NPC corp, find/hire allies, dock up for a week

these types of griefing decs are much rarer than they used to be. ur 'new player experience' is that u've formed/joined a corp without understanding the risks it involves. an easy mistake made by a lot of ppl. do some research (literally just google 'making a corp in eve') and then go on from there.

do u even need to be in a corp? or can u achieve the same level of social interaction by setting up a common chat channel and forming fleets?

can u join other player corps rather than having to form ur own? their experienced members can teach u about the game and how to avoid the troubles of decs (because they are avoidable) or show u how to fight back. there a loads of corps that take in new players with the intention of tutoring them.

ultimately, this is EVE. u will be bullied, scammed, trolled, robbed, ganked, betrayed, nerfed, petitioned and otherwise have ur assets or personal self attacked. u wont be allowed to quietly grow wealth and skills, u wont be allowed to do what u want without having to work for it, u will never be out of the reach of ur enemies and u will struggle to trust ur allies. if this does not sound like the kind of ***** and giggles ur looking for then u definitely shouldnt play eve.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Daichi Yamato
Jabbersnarks and Wonderglass
#18 - 2013-03-11 20:45:03 UTC
Eterna Uitoh wrote:
Question for the people who are happy with the way things are, I want you input here. Indy corp A is decced by corp B, corp B is an alt corp they use neutral RR and neutral spies etc all perfectly fine as is. The trouble begins when corp A forms up and goes out to fight them/hires mercs to defend them, corp B can see that they will not get the easy kills they are after so they wont log in and leave corp A hanging. Corp A can't mine, mission and generally carebare it up because as soon as they are alone corp B guys log in and kill them.

How would you suggest corp A fight back against targets who wont even log in?



sounds like Corp A doesnt even need to be a corp.
create common chat channel and then form fleets from it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Shinta Kobi
Dreddit
Test Alliance Please Ignore
#19 - 2013-03-11 22:33:15 UTC
Sublime Rage wrote:
CCP gave the agressed one of the greatest tools they have to defend themselves,war assistance.Before making it sound like it's impossible to fight back start looking at your choices,start looking for friends,allies,mercs....spending money to defend against a war doesn't seem like a broken mechanic.

In my personal opinion the war system is more balanced today than it was before.

Working as intended,for the time being


Actually, corps that offer assistance for a price are usually scammers and never do anything to help, hence the reason why most people don't accept and is a broken tool.
Daichi Yamato
Jabbersnarks and Wonderglass
#20 - 2013-03-11 22:44:25 UTC
Shinta Kobi wrote:
Sublime Rage wrote:
CCP gave the agressed one of the greatest tools they have to defend themselves,war assistance.Before making it sound like it's impossible to fight back start looking at your choices,start looking for friends,allies,mercs....spending money to defend against a war doesn't seem like a broken mechanic.

In my personal opinion the war system is more balanced today than it was before.

Working as intended,for the time being


Actually, corps that offer assistance for a price are usually scammers and never do anything to help, hence the reason why most people don't accept and is a broken tool.


scams do not break helping in war decs in the same way that scams do not break trading through contracts.

the scammers still inherit the dec, everything after that is sand box.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

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