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CCP, please make Highsec less boring!!

Author
Corey Fumimasa
CFM Salvage
#141 - 2013-02-28 11:03:24 UTC
Aiden Lynch wrote:

Personally, I do PvE in order to fund my trips into lowsec where I inevitably die to battlecruisers.

PvE is LUDICROUSLY bad. I literally had a mission of "touch this pole, then this pole, then this pole, now this pole over here, one more pole and yay!". It's not just that it's bad money, it's that it's bad times, and it's tricky for a 1m SP character to solo PvP.

I think we could make all sides happy if we could get the PvE to be a better trainer for PvP.

The rats on level 1 missions do 2 DPS, and attack in small waves. Not only is this not challenging, and not fun, but it also does absolutely nothing to prepare me for PvPing in lowsec. I don't need any tank, and I don't need warp stabilizers because I can always run away if I do too many waves too fast.

(It also gives me rewards equal to the challenge).

I want PvE missions that are fun, challenging, have a risk of me losing my ship, and teach me skills that I can use in PvP.

(I also want a skill that lets me have a mini-fleet of like 2-5 people, so my friend and I can do tougher missions together without my spending three weeks studying leadership, but that's neither here nor there)


Welcome to Eve Aiden. Lowsec is great fun, it makes the PVE content a lot more interesting. You wont be able to effectively fight there for a while (core skills and mostly t2 fittings on a frig you have trained to 4 or 5, effective over heating) But the first thing to learn there is evasion. No pilot in Eve can win every fight, the best pilots just avoid the ones that they can't win.

Learn the MWD/cloak trick, start missioning and scanning in low and plan on losing some ships. You will learn a lot about how the game works and how people think, which will help you in Eve more than almost any other skill. lowsec PI is also a lot better and that can be a good source of mostly passive income.

A corp like "brave newbies" would also be a great place to learn some things.

Anyway Gluck and feel free to convo me in game if you need some more free advice.


Cascade Vandiliere
The Scope
Gallente Federation
#142 - 2013-02-28 15:25:36 UTC
Roime wrote:
Corey Fumimasa wrote:


I think a lot of the reason that many Eve players do not embrace the challenge of PvP is not because they fear challenge, rather they hate the idea of being in a fight that they cannot win.


The bears hate the idea of being in a fight that they possibly lose.



Actually, it's about becoming someone's ePeen stat.
I'm new (just about a month of play time) and I've just been jumping around low sec just to see what's there...I really don't have much to lose but it's amazing to see these "PvPers" going out of their way to try and run down unfitted frigates or even shuttles when there's plenty of comparable targets in the region.

I've lost a few ships so far (I'm learning) and when I check the kill stats...that's what some do on the PvP side...simply engage the PvE focused side of the player base for easy kills. I don't even have 2 mil SP and I'll have 5 year players chasing me across the system and camping a station just to get me. I don't get it, especially when I see comments like the above. If High Sec wasn't there, I would have left already.

And you wonder why new people hang in High sec.

I'd like to see a ranking system in EVE for the PvPer's that rate strength of the killed target and show who is really PvPing and just ganking and have that in the sec status or as a title.
Galaxy Pig
New Order Logistics
CODE.
#143 - 2013-02-28 21:25:23 UTC
Well, I'm not CCP, but I'm happy to oblige! ;D

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Corey Fumimasa
CFM Salvage
#144 - 2013-03-01 02:36:14 UTC  |  Edited by: Corey Fumimasa
Cascade Vandiliere wrote:

Actually, it's about becoming someone's ePeen stat.
I'm new (just about a month of play time) and I've just been jumping around low sec just to see what's there...I really don't have much to lose but it's am....e PvPer's that rate strength of the killed target and show who is really PvPing and just ganking and have that in the sec status or as a title.


Welcome to Eve Van. The players in lowsec who attack you are doing their best to be good Eve players. What the hell does that mean? Well, Eve PVE sucks, however one of the things that makes it interesting is the other players stealing your loot and trying to blow your ship up. Eve is about not making mistakes, because if you do another player is going to come along and take something from you.

Without those players who attack, and steal, and create consequence for mistakes the game is really only a pale shadow of what it can be.

So when you escape by the hair of your teeth and your hands are shaking and your heart is beating think how important it is that those pirate PvPers are there. And perhaps some good natured taunting is in order; sometimes I ask them directions or recommend Caldari made points (they hate that). Avoid smack talk or hate rants, but don't hesitate to interact a bit with the enemy. Part of the reason they try so hard to catch you now is because evasion is much easier than tackling. In a month or two, if you keep practicing, they will not be able to catch you very often.

So play Eve as you see fit, but do not expect or give quarter, the game depends on that.
Jake Warbird
Republic Military School
Minmatar Republic
#145 - 2013-03-01 03:09:14 UTC
Anything in Eve is only as boring as you make it out to be.

Except missions. That is truly eye-gougingly boring.
Lord Fudo
Doomheim
#146 - 2013-03-01 20:27:36 UTC
Jake Warbird wrote:
Anything in Eve is only as boring as you make it out to be.

Except missions. That is truly eye-gougingly boring.


Indeed. Missions shouldnt be so boring. I think they should be more engaging with randomization and scaling difficulty to the size of player fleet.

PvP is what we make it. PvE is what CCP makes it.
Cascade Vandiliere
The Scope
Gallente Federation
#147 - 2013-03-01 20:40:26 UTC
Corey Fumimasa wrote:

Welcome to Eve Van. The players in lowsec who attack you are doing their best to be good Eve players.


I guess that's what I don't understand being new to this game.

A "PvPer" chases a frigate to a station. Camps it until either the player logs for a good amount of time, dies or someone with an equal or better ship chases them off.

What is the "thinking" of this player?
It's fairly easy to recognize the new marks.
...and in most cases the new player either quits the game or dies and heads back and stays in high sec.

Its akin to killing all of the stocked fish before they are mature and then complaining when you're starving.

How is that being a good EVE player?
LHA Tarawa
Pator Tech School
Minmatar Republic
#148 - 2013-03-01 21:03:48 UTC
High sec is supposed to be boring.

It is the place where we can (relatively) safely make lots and lots of ISK to buy PLEX to fund our accounts.


Not boring, not lots of ISK made, not PLEX bought, accounts unsub= very, very bad.
Prekaz
The Exchange Collective
Solyaris Chtonium
#149 - 2013-03-01 21:10:17 UTC
Lord Fudo wrote:
admiral root wrote:
Aren Madigan wrote:
Admittingly, having actual random NPC pirate raiding events would be nice at the very least...


You mean more risk-free isk and loot? Better to add some kind of belts to allow faction warfare gangs to come into enemy highsec space and kill everyone without invoking a Concord response. Collaborators from other races are no better than the race you're actually fighting against.


Not risk free. Players should have to escort freighters and orcas. The invading NPCs should not be easy. They should be out for blood. hell i would like to see them bring in their own miners and start clearing belts. Make miners have to fight to get to use their belts. Have there be the possibility that Dodixie fall under the control and ownership of Serpentis. Throw the market in disarray because highsec isnt so safe anymore.


TBH, incursions in high sec are already pretty dumb.

Look, there are f'in NAVIES there, okay? Serpentis sacking Dodixie would make about as much sense as Somali pirates in Zodiacs staging an invasion of New York City.
Lord Fudo
Doomheim
#150 - 2013-03-01 21:13:52 UTC
Cascade Vandiliere wrote:
Corey Fumimasa wrote:

Welcome to Eve Van. The players in lowsec who attack you are doing their best to be good Eve players.


I guess that's what I don't understand being new to this game.

A "PvPer" chases a frigate to a station. Camps it until either the player logs for a good amount of time, dies or someone with an equal or better ship chases them off.

What is the "thinking" of this player?
It's fairly easy to recognize the new marks.
...and in most cases the new player either quits the game or dies and heads back and stays in high sec.

Its akin to killing all of the stocked fish before they are mature and then complaining when you're starving.

How is that being a good EVE player?


Lowsec/nellsec people generally what highsec life to diminish with the hope that players will leave higsec and venture to lowsec/highsec. However, for the players who play EVE primarily for the PvE content, making highsec a miserable experience, half those players will leave EVE, the other half might go find better PvE elsewhere in EVE. Problem is, PvE across EVE is boring. Its too scripted and generally too easy. Theres not much challenge.

At least Incursions gave some challenge. You cant do Vangards solo. You have to rely on others. That is great. That is a step in the right direction for PvE. I want CCP to further expand the Higsec PvE so there us more challenge to do it in highsec.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#151 - 2013-03-01 21:17:23 UTC
Prekaz wrote:

TBH, incursions in high sec are already pretty dumb.

Look, there are f'in NAVIES there, okay? Serpentis sacking Dodixie would make about as much sense as Somali pirates in Zodiacs staging an invasion of New York City.

No less dumb than missions really. Incursions make sense because, as evidenced by just about all highsec PvE, faction navies seem to not have any real handle on non-capsuleer activity.
Takseen
Federal Defense Union
Gallente Federation
#152 - 2013-03-01 21:19:12 UTC
LHA Tarawa wrote:
High sec is supposed to be boring.

It is the place where we can (relatively) safely make lots and lots of ISK to buy PLEX to fund our accounts.


So, you exist to continue to exist? How depressing.
Ryu Ibarazaki
Doomheim
#153 - 2013-03-01 21:48:06 UTC
Corey Fumimasa wrote:

A corp like "brave newbies" would also be a great place to learn some things.



Confirming this.

BNI is also on our way to Low Sec adventure, so stop worrying about High and join our fleet.
LHA Tarawa
Pator Tech School
Minmatar Republic
#154 - 2013-03-01 21:49:59 UTC
Takseen wrote:
LHA Tarawa wrote:
High sec is supposed to be boring.

It is the place where we can (relatively) safely make lots and lots of ISK to buy PLEX to fund our accounts.


So, you exist to continue to exist? How depressing.


Stealth, I know what you enjoy better than you know what you enjoy, so you should play the game teh way I want you to play it insteead of the way you want to play it? If so, I can assure you that I know what I enjoy much better than you know what I enjoy. I will be allowed to play the game the way I enjoy playing it, or I will stop playing. You can't force me to play the game, so you can't force me to play it the way you want me to play it.



I exist (the characters) because I (the player) enjoy playing the game, gathering resources, hanging out with friends, effecting markets, building things on occasion, etc.

PLEX only takes about half my income.

However, no income, no PLEX, no existence.

CCP will ensure that high sec remains (relatively) safe so that us carebears that constitute a significant portion of the player base, can continue to make ISK to buy PLEX to fund our accounts.
Lord Fudo
Doomheim
#155 - 2013-03-22 17:19:58 UTC  |  Edited by: Lord Fudo
The battle for Caldari Prime is exactly the type of stuff I want to see in highsec. More story driven NPC PvE PvP events.

From reading the reports on themitani.com it looks like the system is packed, players (over 350) outside waiting to get in, NPC capitals on field, and lots of fighting going on inside.

I only hope in the future that CCP expand these types of events over more systems to reduce the clutter. TiDi at 50% as reported bytemitanni could be less hindering on players if this event was done over more systems near by.

By the amount of players who have turned out to the event so far, it shows that players do want this type of content in highsec. CCP, thank you for making highsec less boring today.
Jenn aSide
Soul Machines
The Initiative.
#156 - 2013-03-22 17:34:14 UTC
Cascade Vandiliere wrote:
Roime wrote:
Corey Fumimasa wrote:


I think a lot of the reason that many Eve players do not embrace the challenge of PvP is not because they fear challenge, rather they hate the idea of being in a fight that they cannot win.


The bears hate the idea of being in a fight that they possibly lose.



Actually, it's about becoming someone's ePeen stat.
I'm new (just about a month of play time) and I've just been jumping around low sec just to see what's there...I really don't have much to lose but it's amazing to see these "PvPers" going out of their way to try and run down unfitted frigates or even shuttles when there's plenty of comparable targets in the region.

I've lost a few ships so far (I'm learning) and when I check the kill stats...that's what some do on the PvP side...simply engage the PvE focused side of the player base for easy kills. I don't even have 2 mil SP and I'll have 5 year players chasing me across the system and camping a station just to get me. I don't get it, especially when I see comments like the above. If High Sec wasn't there, I would have left already.

And you wonder why new people hang in High sec.

I'd like to see a ranking system in EVE for the PvPer's that rate strength of the killed target and show who is really PvPing and just ganking and have that in the sec status or as a title.


You don't get that a video game that give you space ships with guns on them have people flying space ships with guns trying to shoot other spaceships?

High Sec is the place for you bro.


SoOza N'GasZ
L F C
Ethereal Dawn
#157 - 2013-04-02 16:57:00 UTC
De'Veldrin wrote:
Lord Fudo wrote:
CCP, please make Highsec less boring!


That is not CCP's job.
It's yours.


deffinatley ccps job.

Legba

Solhild
Doomheim
#158 - 2013-04-02 17:24:45 UTC
I entered this thread with every intention of saying the OP should do something interesting to make hi-sec interesting.

Having read some of the ideas, I agree that the game would be better with 'incursion-light' actions and gate camps from pirate factions and sleepers, including mining in belts etc.

Limiting to 0.5,0.6,0.7 sec will create new routes and islands that could become interesting but low-sec should surely get the same treatment or more, just without concord involved.

I know there's a lot of discussion about this elsewhere, who knows - could happen! Cool

FloppieTheBanjoClown
Arcana Imperii Ltd.
#159 - 2013-04-02 18:24:41 UTC  |  Edited by: FloppieTheBanjoClown
Edit...wtf browser. Not this thread the other one.

Founding member of the Belligerent Undesirables movement.

Murk Paradox
Ministry of War
Amarr Empire
#160 - 2013-04-02 18:24:42 UTC
James Amril-Kesh wrote:
Riato Hamill wrote:
Lets face facts

You first. You say "the tools suck" and then spout off a bunch of misconceptions about the game and you wonder why you're bored.
The tools are there, they don't suck, and you don't have to leave highsec to have fun. A lot of us may have said to go to the more dangerous areas of space, but those are only fun if you like the added risk. Some people don't. There are plenty of other ways to have fun in this game.

Riato Hamill wrote:
Fact is with a solid PVE environment this game will attract 3 times as many players. And that is only a good thing in the long run.

No, it isn't. If PVE is all you want this isn't your game.
What we most definitely do not need is an influx of a hundred thousand players all coming for the PVE element, a large portion of whom will be crying that ganking in highsec should be against the rules, scamming should be against the rules, wardecs should be consensual, etc.


Why not? (Not that I'm advocating it) but seriously... if you are more worried about nullsec because you don;t deal with highsec, why bother?

Let highsec have whatever the hell it wants. It will only make highsec so terrible that people will go to other places in eve, or to a different game altogether. Make it so glutted, and empty of belts and rats they have no coice but to get squeezed out into low and null just to make 4mil an hour. Make mission systems so glutted that TDI kicks in just from L4 missions alone.

Stop trying to make highsec more ideal if you want more for nullsec ffs. Let it get bad! Let it be carebearland! Shove them all into the slaughter chute for processing.

Let them have concord, let them break the mechanics, let them have their candyland.

Who cares who is ganking who in highsec if you're worried about ratting your complacent miners in your system? Who cares if someone who wants to run L3 or L4 missions think your home is blue donut?

It doesn't matter.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.