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Why is corp tax only applied to mission bounties?

First post
Author
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#21 - 2013-02-28 20:59:25 UTC
I have removed some off topic posts. Please keep it on topic and civil. Thank you.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Inxentas Ultramar
Ultramar Independent Contracting
#22 - 2013-03-01 00:31:55 UTC
Khergit Deserters wrote:
Again, the question was: Is there a game design/game mechanics reason for only taxing mission-running activities? But no matter, never mind, was just a rhetorical question I guess.


My guess would be to promote a social dynamic. Why is it hard to find a corp that suits you? Because of their many differences. Let there be democracies, bureaucracies, anarchy and tiranny! There are many things with which you can make ISK, it's about piecing together what you and your friends can come up with given your collective SP, experience and knowledge. People are willing to sacrifice some of their playtime, attention span and ISK in various degrees. Having to come up with your own systems introduces the need for trust and delegation once you grow as a corp. The more you are willing to contribute as an individual the stronger your group may become, if collective efforts are properly consolidated by corp management. I nearly puked at that last sentence... it's just about you trusting your buddies to put their stuffs in the right hanger and deal with consequences when they don't. Roll
Khergit Deserters
Crom's Angels
#23 - 2013-03-01 15:50:59 UTC
OK, now that this unruly thread has gotten its spanking and spent its time sitting in the corner... Smile

So, to summarize what's been said about why the game only allows corp tax on mission running things:
-Mission bounties and agent rewards are the only real sources of new isk coming into the game. (Mined minerals, datacores, etc. are also sources of "something coming out of nothing" and being added into the game world. But they're not isk, they're things that can be sold for isk. There's an important distinction there).

-By assumption, the only other way to tax corp members' activities would be through taxing their market transactions. Miners taxed when the sell minerals. Manufacturers and traders taxed when the sell items. PVPers taxed when the sell loot. The problem with taxing transactions is profit margins are already slim for traders. A corp tax on sales could make mfg or trade not worth doing.

On that second point, it seems that if there was a transactions tax, the cost of the tax could be passed on to buyers. In other words, since the sellers' costs would be higher, prices eventually go higher to reflect that. The issue might be that sellers in low tax corps could undercut sellers in high tax corps. Which would cause sellers to want to go to low tax corps. Which might eliminate the benefits of a corp transactions tax anyway-- if people leave your corp because you have one, there's no point in having the tax.
Henry Montclaire
New Eden Exploration and Uprising Syndicate
Pretenders
#24 - 2013-03-03 08:21:25 UTC
NPC bounties and incursions are also taxed. Since incursion running is a large source of lump sum income and since a corp can make a couple mil per person per incursion site at a fairly low tax rate, having corp-heavy incursion groups can be a good way to generate large sums of isk for your corp.

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