These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Heavy Missles Now Useless

First post
Author
Zan Shiro
Doomheim
#41 - 2013-02-27 09:36:03 UTC  |  Edited by: Zan Shiro
Hellen Kurvora wrote:
I have no idea why the devs felt the need to nerf heavy missles into oblivion, because they were never that good to begin with, but congratulations they are now utterly useless. I get equal if not better volly with ******* light missles, because 60 to 70 percent of the damage on heavy missles is completely negated if the ship is not the size of a ******* space station.

The t2 variants are horrible. The dps on paper that furys supposedly get is a complete lie unless shooting them at a massive sig radious like a BC or above, and precision dps is laughable and still wont hit a whole lot. Caldari navys have decent range but are rather weak regardless compared to other long range weapon systems and again have much of their damage negated unless the ship is sitting still and huge.

I have to tripple riggor my heavy missle caracle and add a painter, with explosion sig and velocity implants, and even then they still dont hit a damn thing. I am sick of the garabge nerfs to weapon systems that don't and never have needed a nerf.



imagine that...aml (now rapid light I guess) kills frigates better. its almost like ccp designed them to do that.

Now do this....take one ,hell, wimnatar cruiser. Make sure is has no tracking bonuses, no te, no tc, no web and no drones. I'll be nice run the gyro since I am sure the crapacal is BCU'd. Make 2 runs and find fun small things to kill like say spider drones.

Run1: The medium AC guns of your choice.
Run 2: 150mm ACII

Those unbonused 150mm II's should kill off the spider drones much faster. 150mm II chosen as its the best mix of deeps and internal tracking, imo...I am actually hooking you up here lol. If you run 200 II's....they will still be faster than a medium gun. I jsut like 150mm II's. I will not have you run arty like this...once those spider drones get that tight close orbit you are wasting ammo. Moral of this story....small weapons kill small target better. I even apply this at the frigate level...if it was go hunting for frigates I slapped in 150's over 200. Less dps, but what dps i had hit better.


T2 ammo and fury specifically. Fury is big ship amm, accept and move on. It was this way before the changes imo. If you want all in one ammo...faction missiels. Its not so hot on the other side of the fence in gun world. Ever wonder why non one says lets go shoot that interceptor with hail from a medium AC II? do a third run like above and tell me how it goes. The t2 arty ammo...lets not even go there. Just run Rf ammo and not hate life.
chris elliot
Lazerhawks
L A Z E R H A W K S
#42 - 2013-02-27 09:58:54 UTC
bufnitza calatoare wrote:



you kidding me??? I know of several wh corps in c6's that used tengu's as mandatory, they needed that nerf.



In a c6? They were doing it wrong then.
feihcsiM
THE B0YS
#43 - 2013-02-27 10:21:09 UTC  |  Edited by: feihcsiM
I actually think they are reasonably balanced now.

All other long range systems have crappy tracking which mean when a target gets close you do FA damage and are screwed.

Assuming constant target velocity missiles do the same damage from max range -> 0m. They are also capless. They are also used predominantly on ships with great tanks.

If you want HMLs to do the same dps as long-range gun based systems at their optimal do you think it is fair they also do the same dps at 500m with high transversal? Because the nature of missiles means they will.

(Also don't forget that tracking modules ((and tracking disruptors)) will be affecting missiles sometime soon as per devblog. They will presumably have been balanced with this in mind.)

It's the end of the world as we know it and I feel fine.

Goldensaver
Maraque Enterprises
Just let it happen
#44 - 2013-02-27 15:21:30 UTC
feihcsiM wrote:

(Also don't forget that tracking modules ((and tracking disruptors)) will be affecting missiles sometime soon as per devblog. They will presumably have been balanced with this in mind.)

And I still believe this is one of the worst things they could do. Tracking modules affecting them? Sure. Missile dampeners? Sure. But Tracking Disruptors are too universally strong as is, and shut down too many ships already. They need a big nerf before they even consider making them affect all but one weapon system (drones, and even then if a pilot wanted they could TD their enemy's drones). Too much power out of one module.
Lili Lu
#45 - 2013-02-27 16:06:18 UTC  |  Edited by: Lili Lu
Goldensaver wrote:
feihcsiM wrote:

(Also don't forget that tracking modules ((and tracking disruptors)) will be affecting missiles sometime soon as per devblog. They will presumably have been balanced with this in mind.)

And I still believe this is one of the worst things they could do. Tracking modules affecting them? Sure. Missile dampeners? Sure. But Tracking Disruptors are too universally strong as is, and shut down too many ships already. They need a big nerf before they even consider making them affect all but one weapon system (drones, and even then if a pilot wanted they could TD their enemy's drones). Too much power out of one module.

TDs need an overall nerf. They are too good on unbonused ships against turrets atm. Plenty of missile ships are using them and laughing at the turret boats.

Once the turret effects are diminished then the missile effects can be added at a similarly weaker percentage. This will prevent the modules from becoming mandatory to fit on every and any ship. Also, then the ship bonuses on the specialized TD ships could be buffed to compensate for the overall nerf on the module. This will make the specialized ships more desirable, like ecm boats are and even now damp boats can be.

OP, Caracals are seeing incredible usage numbers. And the ubiquitous pve tengus haven't gone away now have they. Heavy missiles appear to be fine or better than the alternatives, even now, after the nerf.
Batelle
Federal Navy Academy
#46 - 2013-02-27 19:41:57 UTC
posting in an epic whine thread. My tengu pilot is doing just fine.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

sabre906
The Scope
Gallente Federation
#47 - 2013-02-27 22:46:02 UTC
Batelle wrote:
posting in an epic whine thread. My tengu pilot is doing just fine.


My Mach pilot is doing better than your 450 dps tengu pilot. I shall whine for you.Lol
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#48 - 2013-02-27 23:16:40 UTC
sabre906 wrote:
Batelle wrote:
posting in an epic whine thread. My tengu pilot is doing just fine.


My Mach pilot is doing better than your 450 dps tengu pilot. I shall whine for you.Lol


and what's your range?
Vladimir Norkoff
Income Redistribution Service
#49 - 2013-02-27 23:48:17 UTC
Tsukino Stareine wrote:
and what's your range?
Doesn't matter. EFT says 1500+dps. That means Mach wins EvE.... Wait... WHY AREN'T I WINNING EVE?!! EFT SAYS I SHOULD!!!111oneone
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#50 - 2013-02-28 00:59:15 UTC
sabre906 wrote:
Batelle wrote:
posting in an epic whine thread. My tengu pilot is doing just fine.


My Mach pilot is doing better than your 450 dps tengu pilot. I shall whine for you.Lol



If your Tengu fit does only 450DPS you should help yourself because even shooting T1 Em missiles I get 575...

You're doing it wrong.

removed inappropriate ASCII art signature - CCP Eterne

Drake Doe
88Th Tax Haven
#51 - 2013-02-28 02:11:04 UTC
My t1 fit caracal begs to differ

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Jake Warbird
Republic Military School
Minmatar Republic
#52 - 2013-02-28 03:51:38 UTC
Malcanis
Vanishing Point.
The Initiative.
#53 - 2013-02-28 12:02:37 UTC
sabre906 wrote:
Batelle wrote:
posting in an epic whine thread. My tengu pilot is doing just fine.


My Mach pilot is doing better than your 450 dps tengu pilot. I shall whine for you.Lol


My ~1000 DPS HAM Tengu is also doing fine Cool

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Caitlyn Tufy
Perkone
Caldari State
#54 - 2013-02-28 13:40:20 UTC
Malcanis wrote:
sabre906 wrote:
Batelle wrote:
posting in an epic whine thread. My tengu pilot is doing just fine.


My Mach pilot is doing better than your 450 dps tengu pilot. I shall whine for you.Lol


My ~1000 DPS HAM Tengu is also doing fine Cool


Queue whine: But that's only with KINETI... /gets smacked by Malcanis' tree-sized baseball bat.

Blink
Jake Warbird
Republic Military School
Minmatar Republic
#55 - 2013-02-28 14:12:24 UTC
Caitlyn Tufy wrote:
Malcanis wrote:
sabre906 wrote:
Batelle wrote:
posting in an epic whine thread. My tengu pilot is doing just fine.


My Mach pilot is doing better than your 450 dps tengu pilot. I shall whine for you.Lol


My ~1000 DPS HAM Tengu is also doing fine Cool


Queue whine: But that's only with KINETI... /gets smacked by Malcanis' tree-sized baseball bat.

Blink

You thought that was a baseball bat :p
SMT008
Deep Core Mining Inc.
Caldari State
#56 - 2013-02-28 15:28:35 UTC
Steel Roamer wrote:

Now take the Drakes damage and factor in the damage mitigated via afterburners and sig radius.
Also factor in that most of the common T2 ships in eve (Gallente and Caldari) have Kinetic resistances higher than Snoop Dogg.

And suddenly the Drake is the most worthless of all the BCs. A Prophecy will apply more damage. Yes, a Prophecy.


Turrets are affected by afterburners and sig radius too. They can miss. Missiles can't.

Also factor in that neither Ishtars nor Deimoses are very common ships in PVP. Lachesis are commonly found in medium-sized gangs and up, sure. But you'll mostly see Huginns, Vagabonds, Zealots, Sleipnirs, Lachesis, Falcons, Scimitars and Guardians.

Huginns, Vagabonds, Sleipnirs and Scimitars are weak to Kinetic damage.

Regarding Zealots and Guardians, their kinetic resistances are usually one of the lowest because everyone plugs the Thermal hole.

And there is no point talking about the Falcon, it's weak to everything that shoots at it.

And suddenly the Drake is an average BC that doesn't deal much DPS, but will probably be the last ship alive on the field, because of its not-all-that-bad agility and its state of the art shield systems.

Just remember the PODLA Drake.
Ohishi
Apocalypse Reign
#57 - 2013-02-28 15:54:22 UTC
SMT008 wrote:
Steel Roamer wrote:

Now take the Drakes damage and factor in the damage mitigated via afterburners and sig radius.
Also factor in that most of the common T2 ships in eve (Gallente and Caldari) have Kinetic resistances higher than Snoop Dogg.

And suddenly the Drake is the most worthless of all the BCs. A Prophecy will apply more damage. Yes, a Prophecy.


Turrets are affected by afterburners and sig radius too. They can miss. Missiles can't.

Also factor in that neither Ishtars nor Deimoses are very common ships in PVP. Lachesis are commonly found in medium-sized gangs and up, sure. But you'll mostly see Huginns, Vagabonds, Zealots, Sleipnirs, Lachesis, Falcons, Scimitars and Guardians.

Huginns, Vagabonds, Sleipnirs and Scimitars are weak to Kinetic damage.

Regarding Zealots and Guardians, their kinetic resistances are usually one of the lowest because everyone plugs the Thermal hole.

And there is no point talking about the Falcon, it's weak to everything that shoots at it.

And suddenly the Drake is an average BC that doesn't deal much DPS, but will probably be the last ship alive on the field, because of its not-all-that-bad agility and its state of the art shield systems.

Just remember the PODLA Drake.
Missiles will never get a "wrecking" or whatever a double damage critical hit is either. Keep your guns ungrouped and manually fly against your target to keep him in your optimal and transversal low. You will find that your DPS greatly improves over what EFT or PYFA tells you it will be.

Do not seek to follow in the footsteps of the wise. Seek what they sought.

SMT008
Deep Core Mining Inc.
Caldari State
#58 - 2013-02-28 15:57:09 UTC
Yes indeed, manual piloting gets you better performance.

Sounds logical.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#59 - 2013-02-28 16:23:12 UTC
I used HM's before the change
I use HM's after the change

Before the change I needed to fit SeBo's to different ships i can fly to make effective use of the HM range
Now I have the choice of extra Tank/Cap or an AB or TP instead ...
More choice is a "good thing"



fyi
Drake, Gila, Tengu, Navy Caracal & Cerberus are mostly what i pootle around in.
Zan Shiro
Doomheim
#60 - 2013-02-28 23:24:41 UTC
Kitty Bear wrote:
I used HM's before the change
I use HM's after the change

Before the change I needed to fit SeBo's to different ships i can fly to make effective use of the HM range
Now I have the choice of extra Tank/Cap or an AB or TP instead ...
More choice is a "good thing"



fyi
Drake, Gila, Tengu, Navy Caracal & Cerberus are mostly what i pootle around in.



HML works for me as well....

not sure about the crapacal issues op is having, assuming not baiting. Well except for 2 rigor. I am partial to the 1 rigor 1 flare combo most commonly used. the math on 2 rigor 1 flare or 2 flare 1 rigor I am hazy on tbh but.....1 of each should be more than enough to give a good starting base.

Even on say crapacal (variants) which I run time to time for standings grind for other NPC corps or when my soe epic arc can be rerun.

And I have a backup tengu alt (the empire pve alt for when the primary is in 0.0 and can't rat for whatever reason) who for a while did not have the full rack of missile implants for a bit. She ran fine not with the say radius implants till she had lp to get them.

I also don't run TP...ite effect is marginal for HML imo. That slot is eccm (with sensor backup array in lows) as I want vultures to work to find me. If they cared enough to pay for the virtues....they earned the cans lol.


I tried ham tengu...just not me. RNG gods of late give me LR missions, I like my 80km range to start that killing early. If I wanted to fly close up to every target to kill it I'd run a pve AC loki tbh to make it interesting.