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Shield Extenders need to be changed.

Author
AGSeeker
Ministry of War
Amarr Empire
#61 - 2013-02-28 10:18:45 UTC
culo duro wrote:
Dav Varan wrote:
Drake Doe wrote:

Stuff.

Oh so you're saying being limited to one anc repper that still drains cap is a massive boost? Idiot



Calculate the amount of cap used by a small anc repper ( with chanrges loaded ) to rep 1000hp
Now calculate the amount of cap used by a standard repper to do the same.

Realise you are thick and need to have things explained to you.






Now add all that up to that you buy **** expensive charges and end up with only being able to fit one, so you need a normal repper anyway, because it's reload time is 60 seconds....


And add a damn long cycle time.
Paikis
Vapour Holdings
#62 - 2013-02-28 10:26:17 UTC
culo duro wrote:
Actually there is. Stay out of 12,6KM (Med neut range) since it's only got 1 web you fit one or fly away.


Honestly, its got 4 mids. Fit 2 webs on the Proph. Alternatively, web drones are good for getting into range, and the Proph has a HUGE drone bay. You cannot stay out of range of my Proph. If you engage, you die.
Dav Varan
State Protectorate
Caldari State
#63 - 2013-02-28 10:32:40 UTC
Dav Varan wrote:
Drake Doe wrote:

Stuff.

Oh so you're saying being limited to one anc repper that still drains cap is a massive boost? Idiot



Calculate the amount of cap used by a small anc repper ( with chanrges loaded ) to rep 1000hp
Now calculate the amount of cap used by a standard repper to do the same.

Realise you are thick and need to have things explained to you.







just did the math for you , cause I dont think you will be able to do it.

Before skills are taken into account on a dual rep setup with injector a small anc replacing a small armor will save you 150cap for every 1000 hp repped.

Of course you have to press buttons and shite,


So you have to manage the cap a bit more , but at least you have the option of management an asb repped ship will not have a slot for and injector as well , meaning while the tank is caplesss , tackle propulsion ans guns are vulnerable to cap warefare and can be completelly shutoff , whereas on anc repped ships you have choices.

I'm sorry if the armor boost was not the one button press capless solution you wanted, but for decent pvp'rs the choices presented offer more advantages than downsides.


Anyway comparing armor before the patch to armor after the patch its a clear boost to small stuff.

armor tanked ships are faster and can use less cap if flown with ability.


Given the clear boost to small armor when the time comes to balance the battleships ccp should not shy away from introducing XL shield extenders to facility similar levels of buffer tanking balance between shield and armor fleets.

In fact an XL extender may be the only way to achive balance.









culo duro
Center for Advanced Studies
Gallente Federation
#64 - 2013-02-28 10:35:59 UTC
Paikis wrote:
culo duro wrote:
Actually there is. Stay out of 12,6KM (Med neut range) since it's only got 1 web you fit one or fly away.


Honestly, its got 4 mids. Fit 2 webs on the Proph. Alternatively, web drones are good for getting into range, and the Proph has a HUGE drone bay. You cannot stay out of range of my Proph. If you engage, you die.


So either you're lacking a MWD or a cap booster, you can wave goodbye either way that Drake is going to fly away if he knows what's up. Neut boats are good, but they need a fleet to function properly.

I've starting blogging http://www.epvpc.blogspot.comĀ 

Paikis
Vapour Holdings
#65 - 2013-02-28 10:47:34 UTC  |  Edited by: Paikis
culo duro wrote:
So either you're lacking a MWD or a cap booster, you can wave goodbye either way that Drake is going to fly away if he knows what's up. Neut boats are good, but they need a fleet to function properly.


The prophecy has 4 mids. 2 webs, MWD, scram. if you want to engage, you're going to be inside 17kms for your HAMs to hit. And it doesn't need a cap injector. It can run everything for 10 minutes until it is in range. Once it is in range it doesn't need the MWD, the Drake will be dual-webbed and going nowhere.

Like I said, if you engage, you're going to die.

EDIT: And before you say it, no you can't kite. 5 web drones will slow you down enough that the prophecy is faster, at which point you either warp out VERY fast, or you die. That's if you even notice the drones before its too late. I've only had one guy shoot my drones so far. no one expects web drones, so they get ignored a lot.
culo duro
Center for Advanced Studies
Gallente Federation
#66 - 2013-02-28 10:54:21 UTC
Paikis wrote:
culo duro wrote:
So either you're lacking a MWD or a cap booster, you can wave goodbye either way that Drake is going to fly away if he knows what's up. Neut boats are good, but they need a fleet to function properly.


The prophecy has 4 mids. 2 webs, MWD, scram. if you want to engage, you're going to be inside 17kms for your HAMs to hit. And it doesn't need a cap injector. It can run everything for 10 minutes until it is in range. Once it is in range it doesn't need the MWD, the Drake will be dual-webbed and going nowhere.

Like I said, if you engage, you're going to die.

EDIT: And before you say it, no you can't kite. 5 web drones will slow you down enough that the prophecy is faster, at which point you either warp out VERY fast, or you die. That's if you even notice the drones before its too late. I've only had one guy shoot my drones so far. no one expects web drones, so they get ignored a lot.


Are you flying in WH space? else i'd love to know how you catch people. Specifically by putting Web drones on them. Have you ever heard of the insta warp Freighters?

How do you fit your Prophecy? Run everything for 1 mins?

This fit is stable for 1min and 23seconds w/o the MWD.
Notice the empty slot is for either a Web or a Cap Booster.


Quote:

[Prophecy, Pvp Bufer]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II

[empty med slot]
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Stasis Webifier II

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Hammerhead II x5
Ogre II x3

I've starting blogging http://www.epvpc.blogspot.comĀ 

Claire Raynor
NovaGear
#67 - 2013-02-28 11:19:42 UTC  |  Edited by: Claire Raynor
Ignore