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EVE Science QNA - Afterburners and inertia

Author
Trash Candice
Royal Amarr Institute
Amarr Empire
#21 - 2013-02-26 21:57:47 UTC
Mr Kidd wrote:
You really don't want real physics in your game. Orbital mechanics is not an easy thing to understand and a flight path is not quickly calculated. If you disagree, please try the Orbiter Space Flight Simulator. Now, could you imagine a Goon fleet shooting off in all directions. That's not to say there aren't some really intelligent people in Goon but, certainly many more are just dumb. I doubt implementing true physics would result in any fleet ever finding each other.


That's not entirely true. Piloting in a (near) real zero-g simulator just takes practice -- and a joystick. I've done it in a ton of space sims and even one space MMO (RIP Jumpgate) It's amazing how much calculation you can offload to your subconscious once you get the "feel" for the controls.

Also, once you get the hang of it, it is fun as hell.

One of my most memorable video game experiences was hauling uranium to sell in another station when a pirate intercepted me and tried to ransom my ship. After politely declining, he made the mistake of getting in behind my line of thrust. With all my mass I was able to cut my engines and drift at a little bit under his top speed. Then I flipped end over end to aim my only pack of missiles. Once he was close enough that he couldn't dodge (yeah, weapons were manually targeted), I cut them loose and alpha'd him before he even figured out I was armed.

Unfortunately, that game closed its doors and now I'm back in EVE, where all you have to do is hit F1 to kill something.
DarthNefarius
Minmatar Heavy Industries
#22 - 2013-02-26 22:05:33 UTC
Mr Kidd wrote:
You really don't want real physics in your game. Orbital mechanics is not an easy thing to understand and a flight path is not quickly calculated. If you disagree, please try the Orbiter Space Flight Simulator.


I disagree & point at Elite Frontiers.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Savnire Jacitu
Abysmal Gentlemen
#23 - 2013-02-26 22:42:38 UTC
So if we are in a gaint ocean why the hell can't I surface.

stoicfaux
#24 - 2013-02-26 22:46:48 UTC
Savnire Jacitu wrote:
So if we are in a gaint ocean why the hell can't I surface.

Because the surface is "up" and there is no "up" in space. Duh.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Savnire Jacitu
Abysmal Gentlemen
#25 - 2013-02-26 23:04:44 UTC
stoicfaux wrote:
Savnire Jacitu wrote:
So if we are in a gaint ocean why the hell can't I surface.

Because the surface is "up" and there is no "up" in space. Duh.



damn space oceans, not making sense and ****.

Arronicus
State War Academy
Caldari State
#26 - 2013-02-26 23:16:44 UTC
All eve ships are made with forward, aft, and side thrusters, that cannot be turned off. It was an inherent design flaw, required for warp travel. Whenever your ship is flying, whichever direction it is travelling the fastest in, it is being opposed the most by these thrusters. That's why it slows down.
baltec1
Bat Country
Pandemic Horde
#27 - 2013-02-26 23:22:08 UTC
Space is a liquid.
Lupus Borealis
The Lupus Borealis
#28 - 2013-02-26 23:27:34 UTC
Sam Boom wrote:
Why when flying in a straight line, does ones afterburner need to be active to maintain top speed?







EVE uses different physics. Like the bible.
stoicfaux
#29 - 2013-02-27 00:16:40 UTC
baltec1 wrote:
Space is a liquid.

And it's not an alcoholic liquid otherwise space wouldn't still be a liquid.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Whitehound
#30 - 2013-02-27 10:05:37 UTC
stoicfaux wrote:
baltec1 wrote:
Space is a liquid.

And it's not an alcoholic liquid otherwise space wouldn't still be a liquid.

If one would drink this much alcohol it sure would leave a puddle of some form behind. I feel an inertia coming over me not to continue on this thought. ... Wait! I know what it is. Shocked

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Jake Warbird
Republic Military School
Minmatar Republic
#31 - 2013-02-27 13:45:39 UTC
stoicfaux wrote:
WIN

omfg, so much win in one post!
Inxentas Ultramar
Ultramar Independent Contracting
#32 - 2013-02-27 15:54:37 UTC
Oh, I thought Eve was a Lovecraftian universe and we were all moving through ether instead of a vacuum. Are you telling me the fins and sails on my Minmatar ships are purely cosmetic? Wow you learn something new every day!
Chandaris
Immortalis Inc.
Shadow Cartel
#33 - 2013-02-27 16:50:45 UTC
EVE is actually just Silent Hunter 6: PIGS IN SPAAAAAAAAAAACE
Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#34 - 2013-02-27 23:02:03 UTC  |  Edited by: Bizzaro Stormy MurphDog
My server must be different than yours - I can continue to accelerate up to the point where the mass my ship gains from approaching the speed of light overcomes my cap-stable MWD's ability to add additional velocity.

I've been zipping around nullsec for months (well, tbh, it seems like months to you, but due to time dilation it's only been a couple of weeks for me . . . which SUCKS for skill training) at about 70% c, bypassing gates and instead flying manually from system to system. It is impossible to target other ships due to my relative speed, or for me to be targeted.

At some point I hope to manage to bump an ice miner, at which point the kinetic energy I have built up will no doubt completely destroy both the miner's ship and my own.

Thank you for using true physics in your spaceship game, CCP.

I am not an alt of Chribba.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#35 - 2013-02-27 23:54:18 UTC  |  Edited by: FloppieTheBanjoClown
I once wrote a rather long forum post suggesting that New Eden is actually a parallel universe with slightly different laws of physics, justifying the "fluid space" mechanics we deal with.

edit: here it is. https://forums.eveonline.com/default.aspx?g=posts&m=1763657#post1763657

I elaborate on it more later in that thread.

Founding member of the Belligerent Undesirables movement.

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