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Proposal / Discussion on Sov holding mechanics

First post
Author
BattyBoys
DISSONANCE EXECUTIVE HOLDINGS
#1 - 2013-02-25 15:14:39 UTC
Ideas for Sov change mechanic,
 
 
 
I have been playing eve now for a 6 years plus….
 
I have seen many alliances come and go (and some I created myself)…
 
Think its time for a new approach to sov and re-population of 0.0 (and thus good fights)
 
I want to throw a few ideas out there to get the community’s view on this, (jumps into fire proof suit in anticipation of the flamers and gramma police).
 
1. Corps should be allowed to hold sov.

2. The amount of Sov a Corp or Alliance holds should be determined by a number of factors and ultimately capped per alliance registration:-



  • The Skill of the Ceo.(currently the CEO skill determines the amount of players that can be held in a corporation)




  • The amounts of players in the corp/alliance. (see above skill linked)



  • The more sov that is held, the higher the monthly cost (sliding scale / multiplier aka you hold swathes of eve space you pay a higher price for it something similar sliding scale like war deck system)
.


  • The Tax system is shifted to also allow a maximum of 10 % alliance tax if alliance is in effect, (in conjunction with lowering the value of moon goo with increasing availability across Null).



  • Alliances should be limited to the space they can hold (aka as above)


There should be defence bonuses for small entities that hold sov, as prior to latest sov changes your home system would be defended my swathes of towers and thus would be your “capital” this in turn formed a defence bonus within this system, what I am proposing would be that the “home system” comes back into effect, not via poses though but via a new module developed that doubled the amount of  defence capabilities of that system (for example), this way you would give a bonus to smaller entities starting out and also the home system of the entity would get a bonus for defence. (after all most home systems are usually last to be taken would make for a even more interesting fight other than a straight oh well lets simply “abandon the space” attitude, (could also be scaled dependant on attackers something like a increase in the amount of hit points a defence structure has dependant upon the amount of dps).
 
 
 
Okay so what would the above do / achieve ?
 
It would encourage more corps and smaller alliances into null sec space

It would encourage smaller to medium size fights, (hopefully moving away from the large scale blob warfare).

Corps / alliances could get a foot hold and develop in Null.

Would allow for “pacts” to be made and more skirmishes over space

Would help “manage” the issue of some alliance “owning” multiple regions.(they would be limited via skills/player count)

Will put “diplomacy” and cooperation back up there in EVE politics and diminish the blob warfare as a "I win" button.

Would help ensure more of 0.0 is actually utilised rather than simply “held”.

 
The above is not a total roadmap but more of a discussion view point, I realize that the above could upset some people especially those alliances that hold multiple regions and I guess initially some “allowance” would have to be made for those, and I’m also sure you could get some “power players/rangers” saying there unhappy and treating to burn Jita or some other such event (hmm think I heard that one before), but those would be replaced in time by smaller corps and alliances wanting that element of null sec that would be limited, yes there would be more “coalitions” and this could be formal and informal mechanic, but overall I think it would create more opportunities for small to medium scale conflict, whilst allowing smaller entity’s to financially viable in null.…
 
Thoughts ?

I would also like to get the views of any devs that read this, not on the validity of the proposal itself but on the viability to implement and develop the mechanics of doing so.......


viewtifuljoe
Anti Corp Corporation
#2 - 2013-02-25 15:47:32 UTC
Interesting.
Scatim Helicon
State War Academy
Caldari State
#3 - 2013-02-27 07:42:10 UTC  |  Edited by: Scatim Helicon
Do I take this to mean you have abandoned the other thread where you posted these same ideas just 2 days ago?

My criticisms that were posted over there (and which you totally failed to address in the original thread) still apply, by the way.

Every time you post a WiS thread, Hilmar strangles a kitten.

viewtifuljoe
Anti Corp Corporation
#4 - 2013-02-27 20:11:43 UTC
Scatim Helicon wrote:
Do I take this to mean you have abandoned the other thread where you posted these same ideas just 2 days ago?

My criticisms that were posted over there (and which you totally failed to address in the original thread) still apply, by the way.



WP !! GG

Now let's make this post get locked. Shall we ?
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#5 - 2013-02-27 23:03:02 UTC
Yep. Locked for posting duplicate thread.

16. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.

ISD Ezwal Community Communication Liaisons (CCLs)