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Player Features and Ideas Discussion

 
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Grid based chat channel

Author
Corey Fumimasa
CFM Salvage
#1 - 2013-02-26 12:39:42 UTC
Sometimes I will be on grid with someone and want to talk, but the 2 seconds it would take to open a channel is just too much to bear and so I don't say anything. Could we make a grid based channel?

I'm also of the remove local camp, this would fit right into that suggestion. Make local grid only and put everyone in the constellation on the same channel.
Alvatore DiMarco
Capricious Endeavours Ltd
#2 - 2013-02-26 12:42:36 UTC  |  Edited by: Alvatore DiMarco
Why are you too lazy to spend the two seconds to open a convo? Why are you too lazy to make a custom, permanent chat channel and just invite people into it?

Why are you too lazy to do something hilariously simple, instead demanding that something exponentially more difficult be done?

Also, there is a Constellation chat already. Sometimes I throw the occasional proverbial pebble out into the empty void of Constellation chat, only to get no replies. I'm of the opinion that nobody ever uses it.
Corey Fumimasa
CFM Salvage
#3 - 2013-02-26 12:58:25 UTC  |  Edited by: Corey Fumimasa
Wow, that was pretty pointed. I guess "2 sec to open channel too much to bear." really was something that couldn't be left alone.

In answer to your question though, the advantage of grid based channel is spontaneity and more "face to face" interaction. In Eve our ships are our avatars, they say a lot about us, and speaking with someone on the same grid whose ship you can see is much more personal than speaking in local.

The "non invitational" nature of such communication puts all participants on even footing. there is no request to join a channel, or invitation into a channel full of people that you don't know. Its just a few people on grid together, brought there by fate. They have something in common and a basis for conversation that is not present in more broad reaching channels.

So its not about being lazy, there are very real benefits to such a thing. As for being "exponentially more difficult" I assume that you mean for the Devs. And that being the case they are working on grid limited boosting, I think grid based coms will have the same solution. And who know's maybe coming at that problem from a coms side will reveal an as yet unconsidered fix for keeping gang links on grid.
Zella Polaris
Pitchfork Uprising Holdings
#4 - 2013-02-26 15:47:31 UTC  |  Edited by: Zella Polaris
Corey Fumimasa wrote:
Wow, that was pretty pointed. I guess "2 sec to open channel too much to bear." really was something that couldn't be left alone.
People like to be douchenozzles on the forums for some reason. I don't know why.

Pitchfork Militia, part of Catastrophic Uprising, is recruiting. 0.0 SOV, emphasis on PvP, NBSI

Derath Ellecon
University of Caille
Gallente Federation
#5 - 2013-02-26 16:15:56 UTC  |  Edited by: Derath Ellecon
Zella Polaris wrote:
Corey Fumimasa wrote:
Wow, that was pretty pointed. I guess "2 sec to open channel too much to bear." really was something that couldn't be left alone.
People like to be douchenozzles on the forums for some reason. I don't know why.



Sometimes it also has to do with people being unable to properly craft their thoughts into text. In this example the OP puts in his post:

Quote:
but the 2 seconds it would take to open a channel is just too much to bear and so I don't say anything


And then in reply:

Quote:
So its not about being lazy



So in reality the OP used a bad choice of words to get his point across. In doing so he added in extraneous points which lend itself to becoming easily sidetracked. This also happens with people who use sensational Subject Titles just to get people to open the thread etc.

[Edit]

That being said however. I do like the idea of proximity based chat.
Corey Fumimasa
CFM Salvage
#6 - 2013-02-26 17:24:45 UTC
On the other hand it could just be an interesting experiment in text based irony that was designed to reveal the 3 main forum archetypes of; tool, defender, and analyzer.

Regardless, 3/4 posters seem to like the idea of grid based chat! And only the tool didn't =-) I think this bodes well.
Iorek en Augier
Aliastra
Gallente Federation
#7 - 2013-02-27 14:32:49 UTC
This idea makes a lot of sense to me.