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More Regions or a Second Server?

Author
Whitehound
#21 - 2013-02-25 10:52:57 UTC
Move to China and play on Serenity. It is the future.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Ohishi
Apocalypse Reign
#22 - 2013-02-25 10:53:30 UTC
Nova Satar wrote:
Ohishi wrote:
Nova Satar wrote:
Ohishi wrote:

There are lots of dead low sec areas.


Name one?

Miroona.


Miroona isn't a region, it's a system. It's a land locked system surrounded by high. The region is Kor-Azor which is most definitely not quiet. Fly yourself through the main bulk of it tonight and i assure you that you will die a horrible ECM based death.

I said area. Miroona is a system and there is a dog leg that leads into 0.0 that is most definitely quiet. Quiet enough at least that you can roam around relatively safely. Now if you are looking for completely empty space, start scanning out worm holes. Plenty of those as well.

Do not seek to follow in the footsteps of the wise. Seek what they sought.

Eliniale
Co-operative Resource Extraction
#23 - 2013-02-25 11:13:34 UTC
Nova Satar wrote:
There must be others like me who feel that EVE just doesn't feel like it used to. No empty space to explore or quiet hunting lands to roam, it doesnt feel BIG anymore and i think a game set in space probably should.... It's rare to find any lowsec areas with less than 10 people every other system and empire is just a clusterfuck. Null has some space sure, but you can't get to it without having to go through some massively congested areas so that argument is non exsistant.

I'd be surprised if those who remember the servers at 35,000 max would say it's better now at 60,000...

The question is, could extra regions help this, or could there even be the possibility of a second server?


Also no.

Reasons:

- Still a lot of empty space
- Eve is still large, but it's more vibrant. This is NOT a bad thing. (although more systems to fight over can never hurt)
- Eve main strenght is its playerbase, more people= more stuff going on. More stuff going on= more unexpected things bound to happen. Also more options.
- Enter more here :D (there's quite a bit more but can't be arsed to type em out)

System ideas: https://forums.eveonline.com/default.aspx?g=posts&t=191928&find=unread

Malcanis
Vanishing Point.
The Initiative.
#24 - 2013-02-25 11:17:21 UTC
Nova Satar wrote:
There must be others like me who feel that EVE just doesn't feel like it used to. No empty space to explore or quiet hunting lands to roam, it doesnt feel BIG anymore and i think a game set in space probably should.... It's rare to find any lowsec areas with less than 10 people every other system and empire is just a clusterfuck. Null has some space sure, but you can't get to it without having to go through some massively congested areas so that argument is non exsistant.

I'd be surprised if those who remember the servers at 35,000 max would say it's better now at 60,000...

The question is, could extra regions help this, or could there even be the possibility of a second server?



You can find wormholes that can take you to 0.0, usually to quiet areas.

Indeed, if you want that "empty space" feeling, why not just go to W-space?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mon Diddies
Indigo Generation
#25 - 2013-02-25 11:18:59 UTC
more space for sure, i have brought this up years ago, and was really told to htfu gtfo blah blah blah. but yes more space is needed +1000000000

Dont believe anything you read, and only half of what you see. To be fair dont trust what you hear either.!!!!!!! TINFOIL ACTIVATE!!!!!!!!!

Sarah Schneider
Native Freshfood
Minmatar Republic
#26 - 2013-02-25 11:27:53 UTC
Null is too crowded!
Null is too quiet!

Make up your mind people!

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#27 - 2013-02-25 11:31:34 UTC
Come to solitude, it's all quiet and stuff and I have no idea why
Roime
Mea Culpa.
Shadow Cartel
#28 - 2013-02-25 11:37:12 UTC
Your opinion is uninformed and wrong.

Most of lowsec and null is extremly sparsely populated. You either find systems with one or two in local, or completely empty. You can easily see this on your starmap, so there isn't anything to argue about.

.

Draydin Warsong
Republic Military School
Minmatar Republic
#29 - 2013-02-25 11:40:19 UTC  |  Edited by: Draydin Warsong
No on another server...that is kind of Eves selling point is everyone plays together. On the adding more systems part I would say we already have an enormous amount of systems. I would lke to see a system set up to make sov bills progressively more expensive with each system you own (perhaps an exponential amount 1st system 1 Bil a month, 2nd 2 Bill, 3rd 4 Bill etc etc.) 1 would be dirt cheap, 5 would be relatively inexpensive, 20 would start getting expensive, 50 would be outrageous.

Right now an alliance can claim and hold vast amounts of systems that they dont even really want nor do they even visit simply because its cheap enough to them that it makes sense to claim it in order to keep the enemy from claiming it. I think that tactic needs to be squashed . I would like to see small corps pop up in the empty systems this new mechanic would create and let the old salts play whack-a-mole. Fun for all, the old salts get their "gud fites" and the little guys get to be hunted mercilessily and driven from null with the added insult of the big boys just letting their SOV go away without claiming their system. Only problem I can see with this idea is big alliances can just subdivide into smaller sov holding entities while maintaining their informal (READ: meta game versus game mechanic)coalitions.

In order for this to work CCP would really need to make systems worthy of owning in the 1st place other than as a trophy. I think that manufacturing and such being worse than high sec is really dumb. They should be able to build their infrastructure up so that anything that can be built in hisec can be built in null more effeciently and that an indie type person would never even need to venture into hisec in order to play the indie side of things.

On a side note I ave eard that once an outpost is built, there is no upkeep needed on it...anyone know why this is? Seems kind of wierd that an outpost could keep running forever with zero upkeep.


Edit for clarity
mechtech
Ice Liberation Army
#30 - 2013-02-25 11:40:28 UTC
Eve is pretty empty in many places.

If there is further expansion of space, I would like to see new landscapes like wormhole space rather than empty bland expanse.
Dante Uisen
Caldari Provisions
Caldari State
#31 - 2013-02-25 11:57:14 UTC
Roime wrote:
Most of lowsec and null is extremly sparsely populated. You either find systems with one or two in local, or completely empty. You can easily see this on your starmap, so there isn't anything to argue about.


You should try living in low for a month or two, you clearly don't know a damn thing about the place.
Nova Satar
Pator Tech School
#32 - 2013-02-25 12:01:57 UTC
Dante Uisen wrote:
Roime wrote:
Most of lowsec and null is extremly sparsely populated. You either find systems with one or two in local, or completely empty. You can easily see this on your starmap, so there isn't anything to argue about.


You should try living in low for a month or two, you clearly don't know a damn thing about the place.


Yeah i have to say i have no time for anybody who bases their argument on the starmap stats which every player worth their salt knows is totally crap.

I've not been "informed" by others, what sort of ****** would base opinion on what he's told, rather than what he knows for himself.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#33 - 2013-02-25 12:04:42 UTC
Snow Axe wrote:
Nova Satar wrote:
Why?


Single-shard game is one of the greatest things Eve has going for it. Second (or more) servers would just dilute the playerbase and make everything less interesting.



Is it reasonable to ask if the proliferation of alts and multiboxing, at some point, will make it impossible for newer players to get in to Eve because of single shard sandbox limits?

Will we get to the point you need to fill whatever petition for node reinforcement for incursions or mining/missioning in high sec?

Silly questions are silly but those are still questions.Cool

removed inappropriate ASCII art signature - CCP Eterne

True Sight
Deep Freeze Industries
#34 - 2013-02-25 12:06:54 UTC
Nova Satar wrote:
There must be others like me who feel that EVE just doesn't feel like it used to. No empty space to explore or quiet hunting lands to roam, it doesnt feel BIG anymore and i think a game set in space probably should.... It's rare to find any lowsec areas with less than 10 people every other system and empire is just a clusterfuck. Null has some space sure, but you can't get to it without having to go through some massively congested areas so that argument is non exsistant.

I'd be surprised if those who remember the servers at 35,000 max would say it's better now at 60,000...

The question is, could extra regions help this, or could there even be the possibility of a second server?


This is more about perspective, just like if you move out of a family home when you're 5 and go back when you're 30 "wow, I remember it being bigger!"

The eve universe seems bigger when you start playing, it gets relatively smaller as you realise the ease of moving around, get into late-game clone jumping, capital fleets etc, it has nothing to do with the population.

They can't just add more space, or a new server, there's hundreds and hundreds of entirely unused systems already.
True Sight
Deep Freeze Industries
#35 - 2013-02-25 12:07:13 UTC
- double post -
Nova Satar
Pator Tech School
#36 - 2013-02-25 12:11:53 UTC  |  Edited by: Nova Satar
True Sight wrote:
Nova Satar wrote:
There must be others like me who feel that EVE just doesn't feel like it used to. No empty space to explore or quiet hunting lands to roam, it doesnt feel BIG anymore and i think a game set in space probably should.... It's rare to find any lowsec areas with less than 10 people every other system and empire is just a clusterfuck. Null has some space sure, but you can't get to it without having to go through some massively congested areas so that argument is non exsistant.

I'd be surprised if those who remember the servers at 35,000 max would say it's better now at 60,000...

The question is, could extra regions help this, or could there even be the possibility of a second server?


This is more about perspective, just like if you move out of a family home when you're 5 and go back when you're 30 "wow, I remember it being bigger!"

The eve universe seems bigger when you start playing, it gets relatively smaller as you realise the ease of moving around, get into late-game clone jumping, capital fleets etc, it has nothing to do with the population.

They can't just add more space, or a new server, there's hundreds and hundreds of entirely unused systems already.


The perspective thing is true, but theres more to it.

I'm not just taking about, oh there are 2 systems here with nobody in, so lets fill those first before worrying about it. What eve lacks is expanses of quieter space, where solo and small gang activity can flourish, not just pvp, but all types of eve activity. Did you know there are Asteroid belts in Low Sec? Seriously they do actually exsist! I'm no miner but can you imagine mining in lowsec?? You'd be ganked within minutes, if you could even get your barge out there in the first place.

It's hard enough to find quiet mining space in high-sec where you won;t get ganked these days from what i can see!

The same applies to all industry, exploration, plexing, solo and small pvp.
Rico Minali
Federal Navy Academy
Gallente Federation
#37 - 2013-02-25 12:12:27 UTC
No second server. Ever.

Make Eve bigger however? Hell yes. More diverse areas of space, Maybe patches of nullsec ONLY accessible by WH, islands of hisec with some nice resources or missions, right in the middle of a big area of lowsec. Lowsec that is actually interesting.

Small patches of nullsec that are NOT accessible to capitals jumping from any other null or lowsec space. Space that has anomolies like that big explosive cloud and stuff like that. Make it big and interesting.

Trust me, I almost know what I'm doing.

Gibbah
Caldari Provisions
Caldari State
#38 - 2013-02-25 12:30:01 UTC
More regions, yes. But just by suggesting a second server tells me that you have not grasped the beauty of the Eve game concept, and why Eve is Eve.
Skeln Thargensen
Doomheim
#39 - 2013-02-25 12:36:31 UTC
It's not that it's too small, it's just that it's a little too easy to be found.

this is not necessarily a get rid of immediate local post but you know what I mean.

forums.  serious business.

Roime
Mea Culpa.
Shadow Cartel
#40 - 2013-02-25 12:41:17 UTC
Dante Uisen wrote:
Roime wrote:
Most of lowsec and null is extremly sparsely populated. You either find systems with one or two in local, or completely empty. You can easily see this on your starmap, so there isn't anything to argue about.


You should try living in low for a month or two, you clearly don't know a damn thing about the place.


I've lived in two lowsex regions for a few months, and much longer in a wormhole with a direct lowsec static, and even longer in wormholes with C3 static (most C3s lead to lowsec), giving me a rather solid picture of most, if not all of the lowsec regions. FW areas have plenty of action, population outside those is very thin.

.