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New CEO Needs Advice

Author
Inxentas Ultramar
Ultramar Independent Contracting
#21 - 2013-02-23 03:28:21 UTC
Solid advise being given here. Might I add a more pragmatic note? Get to know people instead of their avatars, get a nice headset and be willing to engage in actual human conversation. It helps a ton, with about pretty much everything.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#22 - 2013-02-23 04:27:07 UTC  |  Edited by: Vimsy Vortis
You can't totally avoid wars, they are a thing that happens and if you can't cope with a few dudes showing up to shoot at you in highsec you're definitely going to encounter problems in nullsec when anyone can turn up to make your life a misery.

You can, however, minimize the wars you get by doing a couple of things:

1) Don't let your corp members make really douchey comments in local to people who are likely to declare war on you. I know this sounds like a no-brainer, but it's still the number one reason I declare wars.

2) Conduct your ops in out of the way systems. If I jump through a gate and see 5 railgun fit navy megathrons sitting on a gate I'm declaring war on you. Don't put that kind of thing somewhere people are likely to see it and think that it's worth the isk to see if you'll bring it out while at war.

3) Handle the wars you do get effectively. What you actually do in your war can vary, you might just stay docked the whole time, or hire mercenaries (effective ones) or fight the dudes and win with a well organized fleet, whatever the case may be don't let your war history be full of wars where you lose a billion and a half isk in ships to one guy in a hurricane with zero kills. Most of the wars you will get will be from smalltime corps that there's no reason you shouldn't be able to deal with via some means.

4) Don't grow unnecessarily. Something I see a whole bunch is corps that recruit every damned person they can with virtually no screening at all with the specific purpose of increasing their numbers. If you do this sooner or later someone is going to think "I keep seeing these guys around, who the hell are they?" and then you're going to be in trouble. Particularly if you keep losing tons of ships in wars, have a pile of PVE fit faction battleships sitting on a gate or you have a guy sitting in a belt in his pod telling the guy who ganked him that he was abused as a child or something.

Essentially, when you're looking to declare war on someone you're looking for something Big, Dumb and Available as targets. The more people you have doing dumb stuff where people are likely to notice it the more likely people are to choose you as a target over the next guy.
Cyprus Black
School of Applied Knowledge
Caldari State
#23 - 2013-02-24 19:34:46 UTC
There's a stickied thread here in this forum:

https://forums.eveonline.com/default.aspx?g=posts&t=133557&find=unread

It's full of helpful advice for new CEO's.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Bud Austrene
Secure Haven
#24 - 2013-02-25 19:59:35 UTC  |  Edited by: Bud Austrene
Acrel wrote:

  • I'm confused on how to generate revenue for the corp. I have a 5% tax rate currently, but it doesn't do too much. I'm currently running the corp almost completely out of my own ISK, which is a strain on my wallet and doesn't leave much around for getting new ships and replacing stuff.
  • All other advice is welcome.
  • [/list]


    This will make or break your corp.
    PVP is not self-staining. It is a isk sink.
    The deeper the pockets of the corp. , the more stuff you can do.

    A POS is a very good way to generate isk through manufacturing.
    The corp buys the minerals from the miners at a fair price.(that keeps the miners mining)
    The minerals are then converted into (ammo is a good safe start) items that can be sold profitably on the market.
    This does require someone managing the process.
    I imagine you would have to do that until you could find help.

    Turn the profits back into the corp. in the beginning, to buy more profitable BPO's.
    Running a POS can be a very solid base for a corp. just getting started.

    Yes I am an alt. I see no reason to make it easy for bullies and greifers

    Niveuss Nye
    Viziam
    Amarr Empire
    #25 - 2013-02-25 20:13:43 UTC
    You say you want to be a PvP corp, but you have miners.

    You will get PvP, but it will only be the type where you get 10 folks with V in most combat skills blowing your stuff out of the sky.

    Plus, no real PvPer is going to want to twiddle thier thumb while 80 percent of the corp sits in retrievers.


    Better idea - join a faction war of your choice. Industrialists can tag along. That way, you will have (somewhat) fair targets for any potential person to fight. The LP from plexes can also provide an income while you learn it.
    Rastuasi
    Crunchy Crunchy
    #26 - 2013-03-11 07:00:57 UTC
    NightCrawler 85 wrote:
    Acrel wrote:
    Thanks, everyone! This information has been quite helpful.

    Also, random thing here, but the guy who was the CEO of the first corp I ever joined used to be a member of Phoibe.


    That is actually really cool and an odd convinsidense Lol
    Sadly i have no idea who it could have been (one of the problems with being the recruiter for so many years is that its hard to keep track of former members) but i do hope you had fun while you were flying with him Big smile



    He was part of Crunchy with me NC, just on a different character, you should know me pretty darn well ^^.

    As for advice, Nightcrawler is full of good knowledge. She is correct on the idea of keep it as you want to. Ofc let the corp members have their say, but always remember, it is your corp, you have final decision and most weight on a vote...if you want to have fun leading it, do it your way. People will come and go, so you dont' always need to be large.

    My 2 cents,
    Rastuasi

    Katran Luftschreck
    Royal Ammatar Engineering Corps
    #27 - 2013-03-11 07:21:36 UTC
    Merouk Baas wrote:
    Probably recruiting miners because that's what you can get in high-sec. It's probably debatable which method results in more members: reject all but PVP applicants (few to begin with) or accept the multitude of miners and try to convert them to PVP (may end up with a few more). There's also no reason not to train some people for lowsec or null ninja-mining; the Venture is a versatile ship.


    And to further run with this keep in mind that someone can completely max their mining skills in only a few months. Even a top-notch Orca jockey can be trained in under a year even without skill planning tweaks. And just because you're flying a Hulk now doesn't mean you SP stop accumulating. Why not put them into something more... aggressive?

    There is no reason why your miners and PvPers can't be the same people and just do the Batman thing. Not at war? Shoot rocks. Someone wardecs you thinking your guys will be easy targets? Switch to the battlecruisers you've got in storage and show them how wrong they were.

    In EvE you don't choose classes, you accumulate them.

    http://youtu.be/t0q2F8NsYQ0

    Eliniale
    Co-operative Resource Extraction
    #28 - 2013-03-11 11:54:41 UTC
    Joran Dravius wrote:
    If this isn't an alt you're posting with my advice is to give up. You haven't been playing the game long enough and it's "the blind leading the blind" so to speak. Here's a good post about why my opinion is what it is. His view isn't exactly the same as mine, but it's close enough that I don't feel like typing out my own version.

    Edit: And if you're having to get basic things like recruiting explained to you that's a bad sign.

    Edit 2: In the interest of being a bit more constructive, I'll tell you what I think you should do if you really want to be a CEO. Join an established corp and work your way up the ranks. Try many kinds of gameplay and many roles in corps. Get experience in running a corp in an environment where you can be taught by the rest of the leadership. I wouldn't expect a restaurant you were starting to succeed if you've never cooked before. The same goes for corps.


    Consider before you comment.

    If a person asks for advice it doesn't not mean he's unaware of how to do something, he's merely looking to see if there are any other (perhaps superior) methods to accomplish certain things.

    It's easy to be negative and break down people (as I am demonstrating by doing to you), but a lot harder to be constructive and offer good advice. If this was indeed a new player suggesting to give up is really bad, you could suggest he checks out some corps before he attempts running one himself, and gain more experience in eve, but outright saying he should quit, that's just very unconstructive.

    The Edit two does go a long way towards this. But when opening with: 'my advice is to give up', you probably lost your target reader right there.

    To the OP: I wish you the best of luck, and really hope you succeed. Do bear in mind that the words 'New Corp' on the forums tend to be wardec treats.

    System ideas: https://forums.eveonline.com/default.aspx?g=posts&t=191928&find=unread

    Rammix
    TheMurk
    #29 - 2013-03-11 19:17:11 UTC
    Get information / advice from other people (other ceo-s etc), analyze it and make your own decisions based on the combination of other players' experience, your own experience and your sense of overall situation in your case.

    My own personal view on the ceo thing: a ceo must be a dictator, with at least 3rd level of "Paranoia" skill, especially in a pvp-oriented corp. Democracy - in corps that accept strangers (without referrals) - tends to attract thieves and other infiltrators, also in most cases democracy causes constant pulling of a corp to several directions at the same time; etc etc.

    OpenSUSE Leap 42.1, wine >1.9

    Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

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