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Why the new voting system CCP?

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Dinsdale Pirannha
Pirannha Corp
#1 - 2013-02-23 21:52:24 UTC
Quite a few people have posted in blogs the dangers of the new voting process CCP is implementing, which cater precisely to the large, organized null sec blocs.

Assuming that 4000 votes is the magic number to get on the CSM (it is actually much, much less in the last 4 or 5 spots), we are faced with the real possibility that null sec will place 10-12 of the 14 slots, with wormholes placing 1-2, low sec maybe 1, and high sec shut out.

Test and goons total 21,000 chars, which translates to between 10 and 15,000 accounts.
Now add on all their alt accounts.
Now tack on all the other alliances within HBC and CFC.
Now tack on all the other alliances' alt accounts.

We are faced with an organized voting bloc of, best guess, 25,000 - 40,000 accounts.
( I know one guy in PL who has 7 accounts, and I don't think he is an aberration.)

Given that these guys will distribute a list of 14 candidates, in the precise order that they should be voted on, it is a lock that the first 7 of the first 10 spots are filled with precisely who they want.

Wormholes guys are likely organized enough to get their primary candidate in the top 7.
Low sec, I have no idea how organized how they are, but I can't imagine they will get more than one.

High sec, we all know, is not nearly organized enough to pull off getting even one person in the top position on the voting list of 4000 voters. Eve UNi has roughly 2000 potential votes, but not sure if they are even endorsing anyone since Kelduum is not running.

So well done CCP, I look forward to the nerfing of high sec starting with the May release.

By December I expect to see :
Perfect refine no longer possible in high sec.
Superveld and superscordite in null sec destroying the value of high sec mining.
Incursion income reduced by 75%.
Mission income halved (on top of the devastation that occurred with the AI and TD changes in Dec.
T2 manufacturing removed from high sec
Manufacturing slots at high sec stations severely curtailed or completely removed. Not that it will matter much.

These are all ideas proposed by various null sec zealots within the last 6 months on the forums and with their podcasts on Crossing Zebras, and the last one has been proposed by both soundwave and greyscale. It appears with a virtually unanimous voice on the CSM, many, if not all of these proposals will be pushed hard at CCP by the CSM.

Why CCP, are you moving to a voting system that caters to the massive voting blocs in null?
mentalkiller
Celestial Eyes
#2 - 2013-02-23 21:53:15 UTC
Today I will be just like everyone else.

Adapt or die.

(sorry this is karma)

/mentalKiller

Karl Hobb
Imperial Margarine
#3 - 2013-02-23 22:00:18 UTC
Dinsdale Pirannha wrote:
Assuming that 4000 votes is the magic number to get on the CSM (it is actually much, much less in the last 4 or 5 spots), we are faced with the real possibility that null sec will place 10-12 of the 14 slots, with wormholes placing 1-2, low sec maybe 1, and high sec shut out.

This is as it should be. Perhaps you can organize high-sec?

A professional astro-bastard was not available so they sent me.

Roime
Mea Culpa.
Shadow Cartel
#4 - 2013-02-23 22:00:44 UTC
Dinsdale Pirannha wrote:

By December I expect to see :
Perfect refine no longer possible in high sec.
Superveld and superscordite in null sec destroying the value of high sec mining.
Incursion income reduced by 75%.
Mission income halved (on top of the devastation that occurred with the AI and TD changes in Dec.
T2 manufacturing removed from high sec
Manufacturing slots at high sec stations severely curtailed or completely removed. Not that it will matter much.



+1 good suggestions!

I wouldn't personally touch mission income, but level 4s need to be moved out from noobspace along with DED sites.

.

EI Digin
irc.zulusquad.org
#5 - 2013-02-23 22:03:43 UTC
You guys wanted the voting system changed. This is what you get, a fair system that disenfranchises no one.

Time to reap what you sow.
Varius Xeral
Doomheim
#6 - 2013-02-23 22:04:21 UTC
This all sounds great!

Good job, CCP.

And thanks for bringing their great work to the public's attention. +1 for you on this thread.

Official Representative of The Nullsec Zealot Cabal

Mara Pahrdi
The Order of Anoyia
#7 - 2013-02-23 22:06:46 UTC
As a highsec dweller I'm perfectly fine with this. Nobody keeps you from organizing highsec and especially coming up with a suitable candidate.

Remove standings and insurance.

Aren Madigan
The Scope
Gallente Federation
#8 - 2013-02-23 22:08:27 UTC
Considering CCP has a record of shutting down overzealous ideas that only serve to attack a certain player base and nothing else, I wouldn't be too worried. Looking through the various recent CSM minutes they tend to be focused on giving what is needed to various areas of the game, not taking stuff away because someone wants to cry about it.
stoicfaux
#9 - 2013-02-23 22:09:35 UTC
Dinsdale Pirannha wrote:
Quite a few people have posted in blogs the dangers of the new voting process CCP is implementing, which cater precisely to the large, organized null sec blocs.
...
Why CCP, are you moving to a voting system that caters to the massive voting blocs in null?

If the voting blocks were that massive, then they can already influence CCP by threatening to unsub en masse.

Given the huge carebear population in high-sec, it's not likely that CCP will risk losing carebear subs either.

CCP will use the CSM's experience and input to make the game better. And given the low voter turnout for the previous CSM, I don't think CCP will ignore the non-voting population's "wishes".

tl;dr - follow the money

[1] 16.63%

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Lapine Davion
Outer Ring Applied Logistics
#10 - 2013-02-23 22:12:25 UTC  |  Edited by: CCP Eterne
Everything is as it should be. One vote for one account. I'm sorry that you think that some peoples votes should count less because you don't like them, but you don't see us trying to take away your voting power. On the contrary, we keep encouraging you to organize so you can actually perform well in the polls. But lolnope, it's just them evil *snipped for RL politics* - CCP Eterne Goon voters.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Destination SkillQueue
Doomheim
#11 - 2013-02-23 22:13:31 UTC
Alliances already organize block voting. In the new system you don't need to be a highly organized entity to do this anymore, so while all groups benefit from it, it's the less organized ones who gain more from it. Now there is a good chance that all large blocks can at least get a single candidate through without being higly organized or having a high degree of co-operation.

The CSM also isn't a governing entity. It can't decide anything on it's own. Even if a single block got all the seats, they couldn't force any decisions through. If anything it would likely mean, that CCP would devote less emphasis on it, since the obvious bias in representation. Unlike some people here seem to think, people working at CCP are highly capable smart people. They're not automatons who will swallow all the stupid **** CSM happens to shovel their way.
Lapine Davion
Outer Ring Applied Logistics
#12 - 2013-02-23 22:16:00 UTC
Destination SkillQueue wrote:
Alliances already organize block voting. In the new system you don't need to be a highly organized entity to do this anymore, so while all groups benefit from it, it's the less organized ones who gain more from it. Now there is a good chance that all large blocks can at least get a single candidate through without being higly organized or having a high degree of co-operation.

The CSM also isn't a governing entity. It can't decide anything on it's own. Even if a single block got all the seats, they couldn't force any decisions through. If anything it would likely mean, that CCP would devote less emphasis on it, since the obvious bias in representation. Unlike some people here seem to think, people working at CCP are highly capable smart people. They're not automatons who will swallow all the stupid **** CSM happens to shovel their way.


But if the people working at CCP were smart capable people, would they have created eve online in the first place? lololololol

Thank you folks, I'll be here all night!

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Dinsdale Pirannha
Pirannha Corp
#13 - 2013-02-23 22:16:38 UTC
stoicfaux wrote:
Dinsdale Pirannha wrote:
Quite a few people have posted in blogs the dangers of the new voting process CCP is implementing, which cater precisely to the large, organized null sec blocs.
...
Why CCP, are you moving to a voting system that caters to the massive voting blocs in null?

If the voting blocks were that massive, then they can already influence CCP by threatening to unsub en masse.

Given the huge carebear population in high-sec, it's not likely that CCP will risk losing carebear subs either.

CCP will use the CSM's experience and input to make the game better. And given the low voter turnout for the previous CSM, I don't think CCP will ignore the non-voting population's "wishes".

tl;dr - follow the money

[1] 16.63%



I think you badly underestimate the hatred that many of the CSM candidates (and I imagine quite a few of the devs and game designers who were recruited from null sec) have for high sec.

Go to Crossing Zebra's podcasts, and listen to James315. The interviewer thought he was a loon, and I agree.
He was a fringe candidate, at best. Now, with the new voting system, he could be a lock, if the goons (this clown says he is ex-goons on the podcast) want him on the CSM.
Lapine Davion
Outer Ring Applied Logistics
#14 - 2013-02-23 22:19:18 UTC
Dinsdale Pirannha wrote:
stoicfaux wrote:
Dinsdale Pirannha wrote:
Quite a few people have posted in blogs the dangers of the new voting process CCP is implementing, which cater precisely to the large, organized null sec blocs.
...
Why CCP, are you moving to a voting system that caters to the massive voting blocs in null?

If the voting blocks were that massive, then they can already influence CCP by threatening to unsub en masse.

Given the huge carebear population in high-sec, it's not likely that CCP will risk losing carebear subs either.

CCP will use the CSM's experience and input to make the game better. And given the low voter turnout for the previous CSM, I don't think CCP will ignore the non-voting population's "wishes".

tl;dr - follow the money

[1] 16.63%



I think you badly underestimate the hatred that many of the CSM candidates (and I imagine quite a few of the devs and game designers who were recruited from null sec) have for high sec.

Go to Crossing Zebra's podcasts, and listen to James315. The interviewer thought he was a loon, and I agree.
He was a fringe candidate, at best. Now, with the new voting system, he could be a lock, if the goons (this clown says he is ex-goons on the podcast) want him on the CSM.



Too bad? Seriously, it sounds like you want to Gerrymander the CSM election.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Aren Madigan
The Scope
Gallente Federation
#15 - 2013-02-23 22:24:02 UTC
Lapine Davion wrote:
Everything is as it should be. One vote for one account. I'm sorry that you think that some peoples votes should count less because you don't like them, but you don't see us trying to take away your voting power. On the contrary, we keep encouraging you to organize so you can actually perform well in the polls. But lolnope, it's just them evil ObummerGoon voters.


Personally the per account voting is what I don't like. Don't think someone with 200 accounts should get any more say than someone with 1... but I suppose its tricky to set it up any other way. Without pretty much blocking out people under the same household.
Lapine Davion
Outer Ring Applied Logistics
#16 - 2013-02-23 22:32:09 UTC
Aren Madigan wrote:
Lapine Davion wrote:
Everything is as it should be. One vote for one account. I'm sorry that you think that some peoples votes should count less because you don't like them, but you don't see us trying to take away your voting power. On the contrary, we keep encouraging you to organize so you can actually perform well in the polls. But lolnope, it's just them evil ObummerGoon voters.


Personally the per account voting is what I don't like. Don't think someone with 200 accounts should get any more say than someone with 1... but I suppose its tricky to set it up any other way. Without pretty much blocking out people under the same household.


Why? Someone with >1 account is paying for all of those accounts. Why should all those accounts count for less than a person with one single account?

Think of it like this, you have a person with four accounts, and a person with one account.

The person with four accounts is paying ~$60 a month or them (or paying in plex, which actually costs more).

The person with one account is only paying the normal $15 or whatever.

Why should the vote of the four account person only count for 1/4 of the vote of the one account person?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Tippia
Sunshine and Lollipops
#17 - 2013-02-23 22:34:45 UTC
Dinsdale Pirannha wrote:
Why CCP, are you moving to a voting system that caters to the massive voting blocs in null?
Because of all the highsec whinging about how the voting system catered to the (supposedly) massive voting blocs in null.

So they picked one that lets the small guy have a better chance by getting in through all the non-wasted votes that STV provides.

Quote:
By December I expect to see :
Perfect refine no longer possible in high sec.
Superveld and superscordite in null sec destroying the value of high sec mining.
Incursion income reduced by 75%.
Mission income halved (on top of the devastation that occurred with the AI and TD changes in Dec.
T2 manufacturing removed from high sec
Manufacturing slots at high sec stations severely curtailed or completely removed. Not that it will matter much.
Most of those are very good changes. So what's the problem?
Lapine Davion
Outer Ring Applied Logistics
#18 - 2013-02-23 22:38:32 UTC
Tippia wrote:
Dinsdale Pirannha wrote:
Why CCP, are you moving to a voting system that caters to the massive voting blocs in null?
Because of all the highsec whinging about how the voting system catered to the (supposedly) massive voting blocs in null.

So they picked one that lets the small guy have a better chance by getting in through all the non-wasted votes that STV provides.

Quote:
By December I expect to see :
Perfect refine no longer possible in high sec.
Superveld and superscordite in null sec destroying the value of high sec mining.
Incursion income reduced by 75%.
Mission income halved (on top of the devastation that occurred with the AI and TD changes in Dec.
T2 manufacturing removed from high sec
Manufacturing slots at high sec stations severely curtailed or completely removed. Not that it will matter much.
Most of those are very good changes. So what's the problem?


I think these are all good changes, though I really think there should be some sort of trade off for high sec. Something neat that isn't going to break these changes.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Aren Madigan
The Scope
Gallente Federation
#19 - 2013-02-23 22:41:16 UTC
Lapine Davion wrote:

Why? Someone with >1 account is paying for all of those accounts. Why should all those accounts count for less than a person with one single account?

Think of it like this, you have a person with four accounts, and a person with one account.

The person with four accounts is paying ~$60 a month or them (or paying in plex, which actually costs more).

The person with one account is only paying the normal $15 or whatever.

Why should the vote of the four account person only count for 1/4 of the vote of the one account person?


Because the power of one person's opinion shouldn't change with how much money they have, or just because they have been playing long enough to PLEX several accounts. Sure they give more money, but their opinion isn't always necessarily the healthier opinion.
Varius Xeral
Doomheim
#20 - 2013-02-23 22:43:33 UTC
Lapine Davion wrote:
I think these are all good changes, though I really think there should be some sort of trade off for high sec. Something neat that isn't going to break these changes.


Yup, the dismantling of ****** multibox farming hisec play should go hand in hand with the introduction of some good co-op/competitive (stake-claiming) play. New players should have stuff they can even co-op in frigs and destroyers in the first couple of weeks, then right up to incursion level co-op/competitive play.

Official Representative of The Nullsec Zealot Cabal

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