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Fix Null > Nerf Hi

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Captain Tardbar
Deep Core Mining Inc.
Caldari State
#181 - 2013-02-23 03:12:16 UTC  |  Edited by: Captain Tardbar
I probaly should have made my position clear despite the argument of building below mineral prices.

We should really keep the status quo with the current game economy because it is currently working.

People on both sides of the PVP fence are getting profits and able to purchase ships at reasonable prices.

There is no need to nef hi-sec for any reason. There are reasons to assist null-sec to make it more fluid, but the argument is about whether or not large scale industrialists are ruining the game.

The fact is they are not (despite the fact they sell below mineral prices) and everyone can still enjoy the game by the shear fact they can afford new products with whatever income they have.

Changing the status quo might cause a great market disruption which is just bad in general.

On a side note, I do not think there is any reason to nerf hi-sec T2 industry for NPC corps simply because of the fact that most research stations have a queue of one to two months making most tasks rather impossible to do in a reasonable amount of time.

Someone with access to a low/null sec station will alway be able to make quite a bit more BPCs than you can waiting in line over a month to do. Also POS's are really what you need to produce T2 BPC ina timely manner.

If you are serious about researching and producing T2 BPCs you need a POS which means you need a corp. Also POS space in high sec is rather limited which means moving into Low, WH, or Null is a more interesting option.

Also there is the option of wardeccing just to remove POS in hisec to put your up. I don't see any problems with that and the current system.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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Nicolo da'Vicenza
Viziam
Amarr Empire
#182 - 2013-02-23 03:41:39 UTC
Captain Tardbar wrote:

We should really keep the status quo with the current game economy because it is currently working.
Captain Tardbar has also argued in the past that all expansions since Dominion are good because subs are higher now than then.
Natsett Amuinn
Caldari Provisions
Caldari State
#183 - 2013-02-23 03:45:41 UTC
Aren Madigan wrote:
Natsett Amuinn wrote:
I'm sick of seeing peoeple make comments abou this area of the game, that they clearly are not participating in and only give a **** because "high sec" is involved.

Maybe you shouldn't assume what people are and aren't involved in and actually converse. Almost every time I see a statement like this, its always crying "no you're wrong!" and whining like a child rather than trying to prove it. Jumping to assumptions about what someone is or isn't involved in frankly is immature or desperation. It isn't a legitimate claim without something actually backing it up. I could have just said "none of you are economist, you don't know what you're talking about, stfu" but that would have been immature and hypocritical. That statement isn't much different. You don't suddenly hold the only right to opinion for any reason and others could very easily know about something but possess a different viewpoint from you. If you want to bash it rather than talk about it, then really, it stops being about opinions and is just being childish.

Converse what? This same exact topic that's been discussed to death every week for how many years.

So that I can read rediculous comments that have no bearing on the issues we face in null, made by people who claim to be high sec industrialist but don't seem to undertand how basic industry stuff works.

Like when people make comments about people who mass produce being able to drive out people who don't. Which is what both of you seem to be saying, you just don't seem to be as completely out of it as the other guy.

We say the same exact things over and over and over. Just to have you guys come back at us with one rediculous excuse after the next.

We'll control the economy
We just don't like high sec.
Null is for PvP.
High sec is supposed to be the best for industry.
It's "our" fault.
It'll drive people out of the game.
New players wont be able to do industry.
New players won't be able to afford to buy things.


It's not a T1 problem, it's a T2 production problem.

The fixes to null aren't needed for balance, theyr'e need because theres 300k more people playing the game then 7 years ago, and that means more people in null. Null station station upgrades don't account for the number of people in null now, they were designed when there were far fewer people here. It's not an oversight, it was clearly designed around the number of people they expected to need to support at the time it was implimented.

WE HAVE TO IMPORT the stuff to build T2 goods. If I wasn't importing T2 components I would be able to build **** as well as anyone in high sec.


Do you guys understand that T2 components, and the materials used to make them, are not available in null sec. I can not buy Titanium carbanide or damn near any other T2 material to make T2 compnents in null sec, where they ******* originated from.

It's not "your fault" it's the mechanics. Moons are a part of the problem.

Being able to mine the minerals in the same area you build is another problem. You can not undock in null and start mining rocks to reduce the cost of your goods. My alt doesn't buy minerals to build in high sec, I mine it myself.

You have more minerals then you need in high sec, I don't have enough in null.

A lot of the salvage I need, doesn't come from null sec either. Armor plates are not cheap, and the amount of them being sold in all of deklein is next to nill. There's two of us buying all of the armour plates in deklein; I need thousands and I'm lucky if I get 100 in a week.

YOU do not have to go anywhere outside of where you play in order to PLAY. I do. Everyday. I spend upwards of 500m a day in high sec.

I pay 200 isk per m^3 to import to null.
I ship 360k m^3 worth of materials up to 3 times a week.

When I build something that costs a million isk, and you can buy that something for a million in jita and ship it for a few thousand I'm in a noncompetitive position.

You can sell 100 of that something in a day in high sec, I can only sell 10.
Guys who are trying to make some passive income can import that something for just a couple of thousand, and then sell it for just a few thousand over thier total cost. They don't care that they don't sell that many, it's passive income. They treat it like a lot of people treat PI, something you do to make a few million a month.

I put in a LOT time and effort to actually build the stuff.

When most of the 200+ items I sell in null end up getting driven down to near jita prices, I know exactly why.


I'm sick of having to write this **** out every week some people can't accept that they're gaining to large an advantage. You can not buff null sec to allow me to compete, and many of the mechanics that drive my problems can't be changed because of the eocnomy.

What can be changed is things like:
Ore concentrations.
Line costs.
Taxes.
Improved PoS's for everyone.
Improved station upgrading.
Reduced lines in high sec stations. You actually have an excess of lines in high sec, you guys have a lot of underutilized stations.
All T2 production being moved to .7 and lower.

None of these things would hurt new players, would not have a negative impact on older players, and would benefit the game as a whole.
Nicolo da'Vicenza
Viziam
Amarr Empire
#184 - 2013-02-23 03:46:06 UTC  |  Edited by: Nicolo da'Vicenza
Aren Madigan wrote:
I see sort of what he's getting at about all that stuff generally being exported to high sec to be produced in safety, I just don't agree with the method of handling it.

Your stance of 'cyno mechanics are the problem' is flawed because it seeks to treat the symptom instead of the cause.
Rebalancing industry across secstatuses is the way to go, as all other attempts to reduce ship movement to 'increase activity' (and there have been many) have failed to achieve the desired result. They failed because they ignored the actual problem, which is the fundamental asymmetry between ship consumption and ship production relative to secstatus in EVE Online.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#185 - 2013-02-23 03:51:10 UTC  |  Edited by: Captain Tardbar
Nicolo da'Vicenza wrote:
Captain Tardbar wrote:

We should really keep the status quo with the current game economy because it is currently working.
Captain Tardbar has also argued in the past that all expansions since Dominion are good because subs are higher now than then.


Well if CCP was doing a bad job then subs would have dropped off. We woudln't be seeing 58,000k current connected users and a damn full Jita every day if CCP was driving away customers with bad expansions.

Do you really think if CCP got rid of Hi-Sec people would come out of the wood work demanding to play EVE?

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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Natsett Amuinn
Caldari Provisions
Caldari State
#186 - 2013-02-23 03:53:15 UTC
Aren Madigan wrote:
Tesal wrote:
Natsett Amuinn wrote:


T2 production in high sec NEEDS TO BE LIMITTED. There's NO FAIR COMPETITION, it's entirely slanted to a single area of the game.



Except that moons are in low and especially null, as are the reaction farms which are highly profitable if you do the right reactions. Goons in particular have tech moons which pays for ship replacement and sov bills. Hi-sec corps don't have that advantage. Its not entirely slanted one way. Its a balance.




I see sort of what he's getting at about all that stuff generally being exported to high sec to be produced in safety, I just don't agree with the method of handling it.

It has nothing to do with that.

No single region in EVE is able to support the required T2 production of the sov holder. CCP designed it very intelligently.

Someone more familliar with moons and PoS's would be better suited to explain why you guys don't undertand why all this stuff ends up in high sec. It's done intentionally.



Jenn aSide
Soul Machines
The Initiative.
#187 - 2013-02-23 03:55:17 UTC
Natsett Amuinn wrote:
Nexus Day wrote:
We all play different games.

Try to enjoy yours.

Kind of sick of seeing this.

No, we do not play different games. It's the same game, with the same rules, and the same economy.
You are not the no impact man just because you fly arund high sec, shooting rocks.


You will never convince them of that, despite the fact that CCP advertises EVE as a single shard universe. High Sec people are ery good at seeing only that which pleases them, and with the exception of rare (in the grand scheme of things) suicide gank, the game lets them keep on believing what they want without consequence.

In low, null and wormholes, the guy who sees what he wants rather than what is doesn't last long. in high it's a way of life.
Aren Madigan
The Scope
Gallente Federation
#188 - 2013-02-23 03:59:14 UTC
Nicolo da'Vicenza wrote:
Aren Madigan wrote:
I see sort of what he's getting at about all that stuff generally being exported to high sec to be produced in safety, I just don't agree with the method of handling it.

Your stance of 'cyno mechanics are the problem' is flawed because it seeks to treat the symptom instead of the cause.


I believe I stated multiple things that were issues combined rather than just one. As a matter of fact, I did. I believe I also mentioned one single change wouldn't fix anything. I could also use a medical example of your point trying to cure a cold through blood letting or something like that, but hey, don't really have much will to argue with someone who always picks one thing to attack and tries to treat it like it was someone's entire point while ignoring everything else they said. And really, it isn't just a symptom, its an element that worsens the situation. It makes transporting goods almost completely safe once you have a jump freighter and that's not something that'd change with a high sec nerf. For it to be just a symptom, it'd have to go away when the "cause" is treated. But it really wouldn't... not if they had half a brain anyways.
EI Digin
irc.zulusquad.org
#189 - 2013-02-23 04:00:58 UTC
Captain Tardbar wrote:
Do you really think if CCP got rid of Hi-Sec people would come out of the wood work demanding to play EVE?


People would sign up in droves to shoot people like you, then do crazy things like build T1 goods and sell them on the market for higher than their mineral cost because now there is some sort of profit margin to play with.
Alavaria
GoonWaffe
Goonswarm Federation
#190 - 2013-02-23 04:03:01 UTC
EI Digin wrote:
Captain Tardbar wrote:
Do you really think if CCP got rid of Hi-Sec people would come out of the wood work demanding to play EVE?

People would sign up in droves to shoot people like you, then do crazy things like build T1 goods and sell them on the market for higher than their mineral cost because now there is some sort of profit margin to play with.

He would unsub or never undock !!

Loyalty is a virtue, participation brings reward.

Tesal
#191 - 2013-02-23 04:06:56 UTC
Jenn aSide wrote:
High Sec people are ery good at seeing only that which pleases them, and with the exception of rare (in the grand scheme of things) suicide gank, the game lets them keep on believing what they want without consequence.


You speak for all of hi-sec?
Natsett Amuinn
Caldari Provisions
Caldari State
#192 - 2013-02-23 04:11:34 UTC
Just to add to something Nicolo wrote.

Jita has a flood of goods. Prices will always be around production cost in high sec because there's an abundance of goods in high sec trade hubs. No one's going to an out of the way system to buy stuff in bulk, they go to the primary markets; in nulls case that's Jita.

Supply and demand drive the price down in Jita. Outlaying markets generally are priced well, also because of supply and demand. They're priced well enough that higher production costs aren't going to have a impact on the builder.

I was selling Drakes in high sec for 65m, I'm getting 50 for them in null, on average. I was looking at drakes being sold in jita at like 35m, which coinsidentally happens to be just about what it costs me to build off a BPO with like 1% waste.

Jita pricing is also fine, if I sell in jita. I can sell 1k of something in jita at realy low margins. It's not so good when I'm selling only 50 of that thing in null, and I'm forced to cut my margins because of high sec.

Higher production costs will not hurt you guys.
Everyone keeps selling a particular ship at like 1m, funny thing is, I get 7 and sell just as many. People can afford to pay more then the current production cost for their ****.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#193 - 2013-02-23 04:11:50 UTC  |  Edited by: Captain Tardbar
EI Digin wrote:
Captain Tardbar wrote:
Do you really think if CCP got rid of Hi-Sec people would come out of the wood work demanding to play EVE?


People would sign up in droves to shoot people like you, then do crazy things like build T1 goods and sell them on the market for higher than their mineral cost because now there is some sort of profit margin to play with.


Why don't you get all those people to start a kickstarter campaign to donate money to CCP if they get rid of hisec?

$1,000,000 should suffice.

Or maybe a kickstart campaign of $100 million so you can buy CCP from their investors and turn the game into what you want like forcing people to undock by a push of a button.

Or maybe you will have to use all that money to buy plex to pay for your 10 billion isk ships since no one is making ships anymore at reasonable prices.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Tesal
#194 - 2013-02-23 04:14:48 UTC  |  Edited by: Tesal
Alavaria wrote:
EI Digin wrote:
Captain Tardbar wrote:
Do you really think if CCP got rid of Hi-Sec people would come out of the wood work demanding to play EVE?

People would sign up in droves to shoot people like you, then do crazy things like build T1 goods and sell them on the market for higher than their mineral cost because now there is some sort of profit margin to play with.

He would unsub or never undock !!


What happened to Alavaria Fera?

*edit: always remember, your first like was from me.*
EI Digin
irc.zulusquad.org
#195 - 2013-02-23 04:20:39 UTC
Captain Tardbar wrote:
Why don't you get all those people to start a kickstarter campaign to donate money to CCP if they get rid of hisec?
Not quite advocating for that but you are close, I would rather see the wardec evasion exploit removed and NPC corps to be something to avoid rather than to live in. Sounds a lot more reasonable, because it was the way highsec was designed to be.

Captain Tardbar wrote:
Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.
For a guy who seemingly knows a lot about industry, you sure know nothing about market forces.
Natsett Amuinn
Caldari Provisions
Caldari State
#196 - 2013-02-23 04:25:34 UTC  |  Edited by: Natsett Amuinn
Captain Tardbar wrote:


Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.

Jita isn't the entirety of the economy.

A normal trade hub in high sec isn't selling everything at production cost because there aren't 100k people trying to sell the same thing as you.

If it cost you more to build something in high sec, even at NORMAL market value, those items would still be more then profitable.

What would happen then is that jita costs would go up, because it's the large trade hubs that are primarilly where everyting is sold at near production levels, and the volumes in jita will always keep goods at near production levels.


Real simply,

Lets say "something" costs 1 million to build today. Doesn't really matter where you build it, it cost roughly 1 million.
In random system, 10 jumps from a major trade hub, that something sells for 3 million.
In the null sec, I want to sell that item for 3 million.
In Jita that item is sold for 1 million.
It gets purchased in buik because it makes sense to buy something for the same price you can build it.
It ends up in a null market for 10k over 1 million.

If you make that item cost 1.75 million to build in high sec, the guy 10 jumps from jita can still sell it for 3 million and it would be a good profit.

If you make it cost 1 million to build in null, then I'm more likely to get closer to being able to sell it for 2 million instead of 1.

Null sec can't be buffed to do that. CCP would have to make the lines pay me everytime I use them with the way things are set up today.

How do you buff a production line that has no intall or per hour cost? You can't, you can however increase the line costs in high sec.

And that's the situation that needs to happen in order for there to be fair competition.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#197 - 2013-02-23 04:28:36 UTC  |  Edited by: Captain Tardbar
EI Digin wrote:
Captain Tardbar wrote:
Why don't you get all those people to start a kickstarter campaign to donate money to CCP if they get rid of hisec?
Not quite advocating for that but you are close, I would rather see the wardec evasion exploit removed and NPC corps to be something to avoid rather than to live in. Sounds a lot more reasonable, because it was the way highsec was designed to be.

Captain Tardbar wrote:
Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.
For a guy who seemingly knows a lot about industry, you sure know nothing about market forces.


I'm not sure if you see the cause and effect in economics land.

Jita and Hi-Sec industry keeps the prices low which helps people on fixed income (Missioners and Ratters).

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

[edit]

By fixed income I mean incomes that are limited simply by the static numbers CCP sets on certain tasks. When you kill a rat you earn a fixed amount of isk set by CCP. Those incomes do not change because market prices do.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#198 - 2013-02-23 04:38:16 UTC
Natsett Amuinn wrote:
Captain Tardbar wrote:


Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.

Jita isn't the entirety of the economy.

A normal trade hub in high sec isn't selling everything at production cost because there aren't 100k people trying to sell the same thing as you.

If it cost you more to build something in high sec, even at NORMAL market value, those items would still be more then profitable.

What would happen then is that jita costs would go up, because it's the large trade hubs that are primarilly where everyting is sold at near production levels, and the volumes in jita will always keep goods at near production levels.


Real simply,

Lets say "something" costs 1 million to build today. Doesn't really matter where you build it, it cost roughly 1 million.
In random system, 10 jumps from a major trade hub, that something sells for 3 million.
In the null sec, I want to sell that item for 3 million.
In Jita that item is sold for 1 million.
It gets purchased in buik because it makes sense to buy something for the same price you can build it.
It ends up in a null market for 10k over 1 million.

If you make that item cost 1.75 million to build in high sec, the guy 10 jumps from jita can still sell it for 3 million and it would be a good profit.

If you make it cost 1 million to build in null, then I'm more likely to get closer to being able to sell it for 2 million instead of 1.

Null sec can't be buffed to do that. CCP would have to make the lines pay me everytime I use them with the way things are set up today.

How do you buff a production line that has no intall or per hour cost? You can't, you can however increase the line costs in high sec.

And that's the situation that needs to happen in order for there to be fair competition.


You are asking CCP to modify the economy in your favor. You are basically saying "Make the game so I earn more money than other people."

I am saying "Leave the game alone. It works."

The game works for a large portion of the player base. The shear activity alone in Jita shows that people are participating in the current system. In fact Jita is often full on the weekends. People can't get in to make their trades it is so popular.

If you can sell goods at a higher price in Nullsec why don't you just HTFU up and haul goods from Jita to Null and make money that way.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Natsett Amuinn
Caldari Provisions
Caldari State
#199 - 2013-02-23 04:39:03 UTC
Captain Tardbar wrote:
EI Digin wrote:
Captain Tardbar wrote:
Why don't you get all those people to start a kickstarter campaign to donate money to CCP if they get rid of hisec?
Not quite advocating for that but you are close, I would rather see the wardec evasion exploit removed and NPC corps to be something to avoid rather than to live in. Sounds a lot more reasonable, because it was the way highsec was designed to be.

Captain Tardbar wrote:
Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.
For a guy who seemingly knows a lot about industry, you sure know nothing about market forces.


I'm not sure if you see the cause and effect in economics land.

Jita and Hi-Sec industry keeps the prices low which helps people on fixed income (Missioners and Ratters).

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

I'm sorry, you're either full of **** or just out of touch.

Jita wasn't desinged by CCP. Jita was never intended to be what it is today.

The playerbase is entirely responcible for jita. CCP had to remove all the content from the system because of us. They did not design high sec around a jita trade hub.

You making baseless arguements, trying to imply that jita is by design and for purpose. It is not, and you are incredibly wrong.


WTF do I know. I only spent 5 years playing entirely in high sec, and the last year or so in null.
Jita is not benefitting the rest of the game, it only benefits the people that use it to sell large volumes of stuff.

People outside of jita, and away from the major hubs sell **** at normal prices.

People are not poor in EVE for crying out loud. New players do not struggle to make ISK. Missions and mining are absurdly easy, and both pay extremely well, everying in EVE pays extremely well.

It takes NO EFFORT to make a million isk an hour. You would have to be at your computer dead to not be able to do 1m an hour, and I have a feeling even a dead guy could do it.
EI Digin
irc.zulusquad.org
#200 - 2013-02-23 04:40:31 UTC
Captain Tardbar wrote:


I'm not sure if you see the cause and effect in economics land.

Jita and Hi-Sec industry keeps the prices low which helps people on fixed income (Missioners and Ratters).

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

[edit]

By fixed income I mean incomes that are limited simply by the static numbers CCP sets on certain tasks. When you kill a rat you earn a fixed amount of isk set by CCP. Those incomes do not change because market prices do.


You understand that people will stop farming missions and start mining if it's more profitable to do that, right?