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Malcanis for CSM 8 Vote till you drop

First post
Author
Josef Djugashvilis
#401 - 2013-02-19 19:27:41 UTC
One often hears that there is no reason to leave the hi-sec 'bubble' as it has missions, wardecs, decent asteroids to mine, good manufacturing facilities etc.

Might it not be the case that if null-sec were to get decent manufacturing slots etc, that it might also become a self-contained 'bubble' in the Eve universe, with no need for the different 'bubbles' to interact?

I ask this, not because I do not think null-sec needs to be seriously buffed/overhauled, but because whatever is done, it needs to ensure that the different security levels need to interact as much as possible.

If I may ask Malcanis, how would you ensure that the interaction between the different security levels develop?

This is not a signature.

Malcanis
Vanishing Point.
The Initiative.
#402 - 2013-02-19 21:24:52 UTC  |  Edited by: Malcanis
Josef Djugashvilis wrote:
One often hears that there is no reason to leave the hi-sec 'bubble' as it has missions, wardecs, decent asteroids to mine, good manufacturing facilities etc.

Might it not be the case that if null-sec were to get decent manufacturing slots etc, that it might also become a self-contained 'bubble' in the Eve universe, with no need for the different 'bubbles' to interact?

I ask this, not because I do not think null-sec needs to be seriously buffed/overhauled, but because whatever is done, it needs to ensure that the different security levels need to interact as much as possible.

If I may ask Malcanis, how would you ensure that the interaction between the different security levels develop?


In the hypothetical case that productive professions were to become viable in 0.0 (and by that I mean it would be worthwhile to do them either in 0.0 or in hi-sec), the different nations, for want of a better word, will still value hi-sec as a place to trade their surplus production with each other and with hi-sec residents. This would be even more the case if the proposal to rebalance T2 production around regionally distributed R64s was put in place.

Additionally, there are always going to be comparitive advantages between hi-sec and 0.0. High end minerals and moon minerals will always be imported into hi-sec, and surplus low-end minerals will always be exported. And of course there are LP store goods.

The tl;dr is that there might be less total volume of trade - in fact there almost certainly will - but that's an acceptable price to pay for no longer forcing 0.0 to import virtually everything. We could equally well maintain that volume by forcing virtually all production out of hi-sec. Let your reaction to that alternative guide you as to how highly I value total trade volume.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ms Sade
Hammertime Holding
Division Nine Alliance
#403 - 2013-02-20 22:39:46 UTC
He gets my vote.

I don't have the time to put into 0.0 play but would like something more meaningful than missions and industry to do in high sec.
Malcanis
Vanishing Point.
The Initiative.
#404 - 2013-02-21 17:41:35 UTC
CCP have announced their new voting system. Suffice it to say that I don't think it will deliver the results that they claim they want, which is not a big surprise given the problem was misidentified in the first place. The correct solution was and and still is to increase voter participation.

Since I am explicitly not running as a "bloc" candidate, it's likely that even if I do manage to get elected, I will be facing a heavily bloc-directed CSM membership. Whilst I am in favour of a rational rebalance of the sec zones, I don't subscribe to any kind of "**** hi-sec" ideology. I hope you will bear my balanced, constructive view of how EVE should be when casting your preference votes.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Noisrevbus
#405 - 2013-02-22 00:11:10 UTC  |  Edited by: Noisrevbus
It is no larger secret that i almost always agree with you on the overarching theorem of this game. The abstract.

I would like to learn of your opinion on something very concrete though: Bottom-up economy.

You, like me and many other voices in the spatial chatter right now, are a champion of "bottom up economy" (Farms and fields etc.).

However, what is your perspective on the "warchest economy" or the financial balance of the ship classes in the game?

I've argued, more and more recently, that the most severe issue in EVE is ramping up to be the malbalance of economy, as CCP set out to re-balance more and more ship classes without attention to economy at all.

If i am a moderately high SP player today, in a moderately sized alliance, i can fly a larger Tech I hull even with Tech I fitting and meet the demands of most things in EVE at the moment. I can take my BC or BS and meet most PvE challenges or slip it into a 100-man fleet and be incredibly effective on the PvP-side at large, while effectively erasing the ISK factor. This makes number of pilots and size of ships scale arbitrarily, which is what drives the profileration of upscaling to Coalitions and Capitals, that later deadlock.

Obviously, going completely bottomed-out is not what most players in the game do... but that's where the "powerbase" lie that allow subsiding resources at a whim and still remain cost-effective. The powerbase lie in the bottom, where bottomed-out Subcapitals free up resources for accumulation of Supercapitals, or where bottomed-out PvE-ships free up resources for accumulation of PvP-ships, and so forth.

How do you see these reservations in light of the "bottom up perspective"?

Do a Tech I subcapital ship with Tech I fitting present the meaningful small-gang target we want it to be?

Do you see the implications of this when compared to taking risks at undermanned engagement?

Do you see the further implications of how this feed the up-scaling that ultimately lead us to the Supercapital deadlock?



Ultimately i would argue that this is a scaling-issue and a form of "handed-" or "placating" non-interactive perspective that both you and i are champions against. It's rooted in the inability to see that eg., Tech II Cruisers should not just be balanced to Cruisers, but also to larger ship classes. It interacts not only with Cruisers, but also with other classes that have a different financial scale. This is a perspective CCP have still not aknowledged despite allocating a fair amount resources to the current very ambitious re-balance initiative. It is also non-interactive in the sense that it stifles interaction between groups of different scales, when economy no longer provides a balanced resource-factor to volume.

They are "handed down" in the sense that it feels like it's ships designed for a specific player group or use. It's guided design meant to appease concerns within certain groups of players or styles of gameplay, without attention to how it's meant to fit in interactively with everything else (eg., encouraging new players to go out and risk small ships in small-scale PvP environments; as promoted by initiatives like Bring solo back; yet by application of any Malcanis' or Noisrevbus' law lead to long-term profileration of high-volume use: older players in larger gangs that stifle interaction).

I predicted that problem when BC3 were first revealed, i am following it's evolution now with the new Cruisers and i expect the same when it comes to the new non-tier balance of BC.

I am all for moving content from infrastructure to ships in space, but the importance of those ships is also an important question that is often overlooked in the "bottom up economy" discourse. Many ships are not important at all, in the same way that alot of infrastructure is not important, at all.

A bottom-up economy with imbalanced creation-to-destruction would presumtively render a similar situation to that of Tech today, where the structures holding the moons are tedious but relatively cost-free and thus risk-free in themselves.

What is your perspective on this?

... and how would you prioritize it next to more resource-heavy and time-consuming issues commonly brought up (such as POS-rework, SOV-infra rework and Ring Mining) or artificial, non-interactive or punitive restrictions to the scaling issue (such as Wormholes, Capital spool-up, mass-limiters, local removal and Super nerfs)?


With this perspective in mind, it's not too hard to understand why so much focus and attention constantly end up on Coalitions, Capitals and Infrastructure. Not only the self-perpetuating small-gang marginalizer, but the the self-perpetuating all-gang marginalizer since even among each conceptual grouping of the playerbase (eg., "small-gang roaming PvP") being handed down, there is little incentive to engage more of the same and we are discouraged to raise the stakes and risk more against a bottomed-out gang, especially if that gang comes with a numerical superiority you wish to bridge the gap to (in any other way than bringing a larger ship size, until you hit Supercapital scale).
Amyclas Amatin
SUNDERING
Goonswarm Federation
#406 - 2013-02-22 05:52:51 UTC
After doing more research on the matter, I can see the problems with an over-attractive high-sec: particularly the "lack of a proper pvp foodchain"
I concede that high-sec needs to be nerfed.

What do you think of this draft proposal:
Proposal to declare war on individuals.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Poetic Stanziel
The Scope
Gallente Federation
#407 - 2013-02-22 05:57:38 UTC
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.
Unforgiven Storm
Eternity INC.
Goonswarm Federation
#408 - 2013-02-22 09:14:49 UTC  |  Edited by: Unforgiven Storm
Hi Malcanis, just read all 21 pages of your thread so far, your articles and specially the high sec manifest. You write very well, clear thinking. I like it. I do not agree with every small detail but in general is very good and I can identify with it.

Since I'm running I should not be saying this, but you will make an excellent CSM member, I feel I'm not running against you but with you.

Hope I can get in and work with you in the CSM, with your vision for Eve, starting with high sec, and my determination to fix industry, Eve is going to become an awesome game to play in the next 10 years.

You will be in my top 5 pics for sure.

PS: I read your comment in my thread and posted something, is not about difficulty, is about specialization.

Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-)

Malcanis
Vanishing Point.
The Initiative.
#409 - 2013-02-22 11:07:09 UTC
Poetic Stanziel wrote:
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.


It's a little early to be breaking my campaign promises. Suffice it to say that you have your notions and I have mine, and mine do not include Twitter. Nor am I going to have my own website. I will communicate with the players about EVE & the CSM right here on the EVE-O website, not require them to go hunting about over the internet.

I'm also against trying to force complex questions and concepts into a 140 character limit. If you want soundbite politics, you can look elsewhere.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#410 - 2013-02-22 11:09:28 UTC
Unforgiven Storm wrote:
Hi Malcanis, just read all 21 pages of your thread so far, your articles and specially the high sec manifest. You write very well, clear thinking. I like it. I do not agree with every small detail but in general is very good and I can identify with it.

Since I'm running I should not be saying this, but you will make an excellent CSM member, I feel I'm not running against you but with you.

Hope I can get in and work with you in the CSM, with your vision for Eve, starting with high sec, and my determination to fix industry, Eve is going to become an awesome game to play in the next 10 years.

You will be in my top 5 pics for sure.


The new voting system makes inter-candidate recommendations not only harmless, it actively encourages them. Thank you very much for yours.

Unforgiven Storm wrote:
PS: I read your comment in my thread and posted something, is not about difficulty, is about specialization.


Thanks, I'll chase that up later.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Joran Dravius
Doomheim
#411 - 2013-02-22 21:19:43 UTC
Varius Xeral wrote:
Who?

You'd know if you didn't have a 2012 birthday.
Malcanis
Vanishing Point.
The Initiative.
#412 - 2013-02-22 21:25:55 UTC
Noisrevbus wrote:
longpost


Hey! I'm supposed to be the wordy bastard in this thread!

What TZ are you on? I like to discuss this with you before posting a reply.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Karl Hobb
Imperial Margarine
#413 - 2013-02-22 21:36:26 UTC
Malcanis wrote:
I will communicate with the players about EVE & the CSM right here on the EVE-O website, not require them to go hunting about over the internet.

As a tech geek from a simpler time, I want to personally thank you for this. I myself would argue that this is a key part of keeping communication with the playerbase simple and effective.

A professional astro-bastard was not available so they sent me.

Malcanis
Vanishing Point.
The Initiative.
#414 - 2013-02-22 21:40:53 UTC
Amyclas Amatin wrote:
After doing more research on the matter, I can see the problems with an over-attractive high-sec: particularly the "lack of a proper pvp foodchain"
I concede that high-sec needs to be nerfed.

What do you think of this draft proposal:
Proposal to declare war on individuals.


It's potentially interesting, depending on the exact mechanic. For some reason I cant quite put my finger on, it makes me uneasy. I feel that it's abusable somehow but I can't exactly articulate how (I'm sure it's nothing to do with this delicious Sancerre).

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

mynnna
State War Academy
Caldari State
#415 - 2013-02-22 21:53:02 UTC
Poetic Stanziel wrote:
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.


He's got twenty pages here - more than any other candidate so far, although he was one of the first to post - of him replying to questions. You could try not being disingenuous or making sweeping and absurd assertions every once in awhile, you know.

Member of the Goonswarm Economic Warfare Cabal

Malcanis
Vanishing Point.
The Initiative.
#416 - 2013-02-22 21:56:04 UTC
mynnna wrote:
Poetic Stanziel wrote:
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.


He's got twenty pages here - more than any other candidate so far, although he was one of the first to post - of him replying to questions. You could try not being disingenuous or making sweeping and absurd assertions every once in awhile, you know.


Perhaps I could make future replies in acrostics, thus allowing me to simultaneously make complete and short replies?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Snow Axe
Republic Military School
Minmatar Republic
#417 - 2013-02-22 22:19:36 UTC
Poetic Stanziel wrote:
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.


Twitter and its character limits are a huge barrier to actual non-one-liner communication. I'd take a forum presence over Twitter any day of the week.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Poetic Stanziel
The Scope
Gallente Federation
#418 - 2013-02-22 22:21:57 UTC
Snow Axe wrote:
Poetic Stanziel wrote:
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.
Twitter and its character limits are a huge barrier to actual non-one-liner communication. I'd take a forum presence over Twitter any day of the week.
Many have both, plus more. Twitter is an easy way to get a hold of someone. For someone to link important announcement and posts. And to have some short conversations.
Poetic Stanziel
The Scope
Gallente Federation
#419 - 2013-02-22 22:23:50 UTC
mynnna wrote:
Poetic Stanziel wrote:
You're seriously not on Twitter? A candidate who is not on Twitter is a candidate with no intention of communicating with the players.
He's got twenty pages here - more than any other candidate so far, although he was one of the first to post - of him replying to questions. You could try not being disingenuous or making sweeping and absurd assertions every once in awhile, you know.
Yes. It's entirely absurd to be on the forums and Twitter. You're so absurd, Mynnna. Every major candidate, but Malcanis, is so damned absurd.
Snow Axe
Republic Military School
Minmatar Republic
#420 - 2013-02-22 22:26:44 UTC  |  Edited by: Snow Axe
Poetic Stanziel wrote:
]Many have both, plus more. Twitter is an easy way to get a hold of someone. For someone to link important announcement and posts. And to have some short conversations.


The forums are an even better place of doing all of that.

Poetic Stanziel wrote:
Yes. It's entirely absurd to be on the forums and Twitter. You're so absurd, Mynnna. Every major candidate, but Malcanis, is so damned absurd.


It's completely absurd to pretend that being on Twitter of all things is somehow important. If he (or anyone else) wants to, then fine, great, whatever but it's not even slightly important.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["